I believe Killzone: Shadowfall should also be in the conversation for best launch game right guys!
What was so influential about Halo? What unique changes to shooter games did it introduce?
.
That would be all of them.But I mean one that is a pc game first and can't truly/fully work on console? Everything just seems so across the board now.
Maybe the arma games or the that world war two series of game? I forget the name, I think the pacific one is called rising storm?
it's not happening he's staying in new england this is fine he's not going anywhere there's nothing to worry about why are you worried i'm not worriedPray 4 Bread
Luigi's Mansion was an awesome launch game, I prefer it to Mario 64. Lack of GameCube respect up in here
There are design concepts in BoTW that are groundbreaking imo and break away from the modern conventions of openworld game design. I don't think it's as revolutionary as some of the mentioned games though.
No game released today will ever do what Mario 64 or OoT did for games. Like, jumping from 2D to 3D, that will pretty much never happen again. But there are steps taken in BoTW that I think other developers should look at. This is the first Zelda that was molded by modern open world game design as it the first to truly break away from the OoT formula and embrace its roots.
I still need to beat the game, but I've played enough to know it is special. As someone who has played through those launch games, I don't think BoTW will shape the industry like they did. But I don't really think it needs to.
That would be all of them.
Controllers will never be able to compete with mouse and keyboard.
Halo popularized regenerating health in shooters. That alone makes it one of the most influential shooters of all time. Games like Gears of War, Battlefield, Call of Duty, etc. would be vastly different if that mechanic wasn't there. It also expanded on local multiplayer shooters popularized by, yes, Goldeneye. It was among the first games where the developer formed a close relationship with their community. And it's controls set the foundation for the standardization of FPS controls ever since.
And as for the second part, I'd argue Halo is one of the best launch games of all time and one of the most influential games, as seen by the above points
To me the biggest thing was, having a console FPS that didn't control like total ass. The shooting and driving mechanics just felt right.
I don't know if things like only carrying two weapons at once, vehicle controls, "open areas", or lan parties were anything necessarily "invented', but it made it mainstream.
It's just practice, honestly. Obviously the best players will just have freak reaction times and mechanics, but you can get to a decent level just by playing a lot.Oh ok. I wish I was competent with a keyboard and mouse.
This us mainly what I was trying to get at. Halo didn't really do anything groundbreaking. It was the Blizzard of console shooters - take ideas introduced by other people and apply 5000 tons of polish. /shrug
This is kind of where I stand. I think BotW is as groundbreaking and revolutionary as a game can be releasing in 2017. It'll never have the widespread impact of those games from the 90s, but to do so much in 2017 is worth noting
I feel like GTA3 is the one that should be considered the greatest game in that franchise considering how it set up most of the rules and brought the game into 3D.As far as this forum goes, maybe San Andreas.
I am not sure there is any particular tech or concept that is revolutionary in BOTW.There are design concepts in BoTW that are groundbreaking imo and break away from the modern conventions of openworld game design. I don't think it's as revolutionary as some of the mentioned games though.
No game released today will ever do what Mario 64 or OoT did for games. Like, jumping from 2D to 3D, that will pretty much never happen again. But there are steps taken in BoTW that I think other developers should look at. This is the first Zelda that was molded by modern open world game design as it the first to truly break away from the OoT formula and embrace its roots.
I still need to beat the game, but I've played enough to know it is special. As someone who has played through those launch games, I don't think BoTW will shape the industry like they did. But I don't really think it needs to.
edit: thank me later JCBz
https://www.youtube.com/watch?v=-TYt61ywF-M
Oh ok. I wish I was competent with a keyboard and mouse.
Ehhh, neither of those do much for me, but we can agree to disagree. Especially the community thing. That seems more like a right place, right time thing with the internet starting to really take off.
This is mainly what I was trying to get at. Halo didn't really do anything groundbreaking. It was the Blizzard of console shooters - take ideas introduced by other people and apply 5000 tons of polish. /shrug
The market is so saturated with talent right now, and we have indie devs doing fresh and extremely creative things ever year. Competition is dense, and yet here I am; a guy who's played through a shit ton of open world games. Feeling like he's experiencing something like BoTW for the first time. I do agree, we should let it sit a couple of years, but I really don't see my stance changing.
I mean I was literally looking for things to bitch about and put up my hype shield after all the 10/10 scores. I don't fret about reviews, but holy shit man. The game held up for me through all that. It's by no means perfect, and I can give you a laundry list of things I find wrong about the game. But the things done right smash that right in the fucking face!
BG! BG!
McShay compares Mahomes to Brett Favre, Johnny Manziel.
I can see why you like him so much
One scout texted me a picture of a Goodyear blimp with an accompanying: Sloppy.
He looked like a pedestrian with a huge gut, another scout said. I was shocked.
http://www.nydailynews.com/sports/f...ource=twitter.com&utm_campaign=mmehta+twitterOne eyewitness simply said Wilkerson was looking absolutely terrible. When I pointed out that the defensive lineman has never been mistaken for Jack LaLanne, the person texted: LOL Hes always looked terribly out of shape?
I can see why you like him so much
Try what again? Lol .....Think it was Will Brinson from CBS who said he had all the talent of Manziel but none of the off field nonsense.
try again
Will anyone ever get to spend the 4-5 years of backbreaking work with amazing talent that it takes to fill a world like Zelda with this much content ever again?
I don't know if this game can be replicated for that reason. I don't there is another company that can just delay a game for 2 years and spend 4-5 years with a 200+ team and collaboration with several other studies to make a game like this.
Try what again? Lol .....
I wasn't trying anything. The bolded was why I said it....
Nintendo needs to drop prices on some of these games. $40 for binding of Isaac is lol.
Nintendo needs to drop prices on some of these games. $40 for binding of Isaac is lol.
http://www.nintendo.com/games/detail/the-binding-of-isaac-afterbirth-plus-switchYou shitting me on that price!? That is not servicing, Bionic.
Zelda is also full of actual gameplay design instead of the jank you get in Daggerfall games and it feels more like a living world than probably any other game that has ever been made (at least that I have played).Wii Sports is still the biggest launch title ever if we're talking about capturing the zeitgeist and it's not even close. The runner up might be the PS2 with its launch title "DVD player".
If we're talking about the best game for gamers?
Exclusive launch titles in order for systems I owned:
Mario 64
Super Mario World (Final Fantasy 2 if we're talking launch "window")
Dynasty Warriors 2
Luigis Mansion (again Smash Bros if we're talking about the window)
Kameo
....Killzone for PS4?
*big gap*
New Super Mario Bros Wii U (hate this series but still got hyped. Regrets.)
BotW is the best launch title for any system exclusive or no though. It just narrowly beats out Mario 64 because that shit blew my mind at the time.
Oblivion is the best title to come out for any system within a 6 month period after launch though. Zelda is great but it's missing that level of interaction where I can rob people of all their personal belongings in their sleep and then murder them while they weep for their loss. Basically it lacks the freedom of being a total psychopath which in turn makes the world feel a bit more limited than I'd like. Zelda is an amazing game but it doesn't have the replayability factor that made me sink hundreds to thousands of hours into Morrowind, Oblivion, and Skyrim.
Nintendo needs to drop prices on some of these games. $40 for binding of Isaac is lol.
Depends on your level of intelligence and how good my case was.Been sitting and waiting in a jury lounge all day. And there's a dude here who has been snoring since 10am.
Bionic, would you have me on your jury?
Nintendo needs to drop prices on some of these games. $40 for binding of Isaac is lol.
JordanRaanan
Reached out to sources around league and found that DT Johnathan Hankins is asking for A LOT of money. A lot as in more than $10M per year.
Nintendo needs to drop prices on some of these games. $40 for binding of Isaac is lol.
I mean, get paid but... good luck
I believe Killzone: Shadowfall should also be in the conversation for best launch game right guys!
Somebody needs to lower the pricesIs Nintendo publishing the game for the them? Otherwise wouldn't it be the developer/publisher charging their own asking price.
Is Nintendo publishing the game for the them? Otherwise wouldn't it be the developer/publisher charging their own asking price.
Nintendo needs to drop prices on some of these games. $40 for binding of Isaac is lol.
Will anyone ever get to spend the 4-5 years of backbreaking work with amazing talent that it takes to fill a world like Zelda with this much content ever again?
I don't know if this game can be replicated for that reason. I don't there is another company that can just delay a game for 2 years and spend 4-5 years with a 200+ team and collaboration with several other studies to make a game like this.
Shovel Knight is fucking awesome, can't believe no one told me I've been sleep on this.
JCBz let me down
Matt Miller‏Verified account @nfldraftscout 2m2 minutes ago
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Engram: WR build/WR speed. Simple route tree. Jordan Reed clone. Can't play inline, matchup nightmare in space w/speed & catch radius. Top50
Matt Miller‏Verified account @nfldraftscout 5m5 minutes ago
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Howard: Total package. Excellent blocker. Freak speed/length. Can move around formation. Never featured/never pouted. A+ TE. Top 10 player.
Matt Miller‏Verified account @nfldraftscout 38s39 seconds ago
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Leggett: Throwback, 3-down TE. Makes grabs away from frame. Big hands. Concentration is ++. Motor is questionable. Speed is avg. Top 75
Matt Miller‏Verified account @nfldraftscout 27s27 seconds ago
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Butt: ACL inj drops him 1-2 rds. All-around player w/avg. speed and quicks. Makes traffic grabs. Blocker w/power. Easy comp = Jason Witten
Matt Miller‏Verified account @nfldraftscout 22s22 seconds ago
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I want Howard so bad. I'm going to be disappointed when the Eagles choose a CB in round 1 even though it's probably the best move
I want Howard so bad. I'm going to be disappointed when the Eagles choose a CB in round 1 even though it's probably the best move