Dunno why but it seems like they really polished this one. I'll be checking it out.
The previous two games were highly polished for what they were. They just had their own feel in how you moved around the environment, a focus on comic book style story and binary choices at the core of its main missions. The games always felt great to me despite the Dual Shock 3 being ass. inFamous 2 in particular really worked in how they expanded Coles powers.
The reason I think this one is getting more converts is:
- Graphics. It's the prettiest game out there. Bar none and the fact that its open world makes it that much more impressive visually.
- Its Seattle. Its simply more grounded in reality because its in a real city. It lets the developers create a super hero sand box wrapped in familiarity.
- Its a fresh start with a hero/villain (cause you can be either) that's not locked down to one power set.
- Previous games were very much about climbing and almost Uncharted like auto-platforming combined (and maybe that's a poor comparison but you get my drift) with the movement skills you would unlock with Coles' powers that made moving around just plain fun. Second Son all but eliminates any need to platform. Your power sets all allow for fast moving traversal of the world without having to climb. Frankly if you're shimmying around an edge of a building in Second Son - you're doing it wrong.
- Production value is through the roof. Voice acting, story telling, general pacing of the narrative. You name it, its improved ten fold from the last two games.
There's more of course but those are just the points that jump out at me.
They were probably my favorite games from last gen. I am pumped.
Its my favorite of the series right now. We'll see if they stick the landing.
There's still some things that irk that are holdovers from the previous games like the repetition inherent in the side missions but really thats the worst I can say about it.