Ngage 2 specifications ??

Comparing the whole system of the SH3707 to the OMAP2420, Renesas's chip looks to run more than twice the polygon rate and more operations at a time. Rendering quality and functionality should be similar between the two SoCs, though.

It's not DS caliber in graphics for sure, but the point was how development support will make or break the look of the graphics to a very surprising degree. The peak polygon T&L, set-up, and throughput rate for the OMAP2420 is not clear, but it likely isn't too much higher than its sustained rate because there's no need for such a design when its susitained rate is already competitive.
 
nice specs.

There are a couple of obvious issues though.

First is the level of production of a DC level game compared to previous NGage games. Order of magnitude. No point having the power if you don't tap its potential.

Second is storage. DC needed more than a CDROM to store its games. PSP uses 1.8GB UMDs. DS gets away with flash storage so far. Will MMC cards be cheap enough in the sizes they'd need? How big are current NGage ROMS? Will a 256MB ROM be enough?
 
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