hay ima cak btch drunk aoenoinaewointoawennawe;noawieoignwaioeng;aowengowng;nweo;gn
Margie pliiissssee stop being a bitch.
hay ima cak btch drunk aoenoinaewointoawennawe;noawieoignwaioeng;aowengowng;nweo;gn
I thought you hated him!
Sharks needed this to move up a bit. Less for Calgary and more for sharks.Fuck. I blame ramo, been too long since we had hiller in goal. Realistically this was probably the sloppiest game I've watched since I can even remember this season.
Niemi came up big at the end of the third, gg sharks
See you leaf fans in a couple nights
OH MY GOD LOOK AT ALL THAT UNUSED SPACE ON THE ICE NINTENDO SHOULD PUT MORE CAVES AND TREES IN IT
Sharks needed this to move up a bit. Less for Calgary and more for sharks.
Seriously?Lol!
Seriously?
Only with Nintendo could a fan be somewhat critical about something and still find other fanboys to immediately take up arms in Nintendo's defense.
tl;dr THE HIVE
You don't seem to get it. I'm not asking for events or enemies every few metres. But I'd rather not have areas like the "densely wooded forest" that is literally just lush green grass and identical lush green tree upon lush green tree. It's featureless and boring. Zelda isn't held back by the restraints of many open world games that have to adhere to real environments and yet it looks so plain (while beautiful, of course).It came out of nowhere like a RKO only it really did come out of nowhere!
You were being unrealistic in your criticism though. Or extremely nitpicking. Open world games, heck even real life, have empty spaces. They should have shown a different section.
Time for some easy wins. Oilers, Wild, Oilers, etc.
If they don't choke.
Time for some easy wins. Oilers, Wild, Oilers, etc.
If they don't choke.
I've been calling us losing to the Oilers for a while now. Guess we'll see tomorrow.
Crap ass Oilers team can't win, Sharks on their longest win streak of the season. Has all the signs of being a gigantic, embarrassing let down by the Sharks.
Just keep open world design away from my Mario games, thank you.
What about a Galaxy game with no loads inbetween levels?
Open Galaxy.
I like some open world games but I tend to agree about the collection shit. Though for some reason I did get all of the agility orbs in the first Crackdown, and I think I was missing around 9 of the secret orbs. That game did an amazing job of making it fun.
Red Faction Guerrilla is more my cup of tea for open world though. That game was a chaos engine and it was fucking glorious.
I like some open world games but I tend to agree about the collection shit. Though for some reason I did get all of the agility orbs in the first Crackdown, and I think I was missing around 9 of the secret orbs. That game did an amazing job of making it fun.
Red Faction Guerrilla is more my cup of tea for open world though. That game was a chaos engine and it was fucking glorious.
I like some open world games but I tend to agree about the collection shit. Though for some reason I did get all of the agility orbs in the first Crackdown, and I think I was missing around 9 of the secret orbs. That game did an amazing job of making it fun.
Red Faction Guerrilla is more my cup of tea for open world though. That game was a chaos engine and it was fucking glorious.
I like some open world games but I tend to agree about the collection shit. Though for some reason I did get all of the agility orbs in the first Crackdown, and I think I was missing around 9 of the secret orbs. That game did an amazing job of making it fun.
Red Faction Guerrilla is more my cup of tea for open world though. That game was a chaos engine and it was fucking glorious.
Sunset ... had a billion pop culture references
ugh
i was actually interested in this game until now
If it helps, the game play is fantastic. You play as someone that basically zips around like a superhero. There are no driveable cars, but the traversal is fast regardless - you can bounce really high, dash in the air, and grind quickly (as if you had rollerblades) on pretty much anything: Telephone wires, electrical wires, fences, roofs, skylights, etc..
ugh
i was actually interested in this game until now
What is 'tude?
Hey, so am I. This only started because Heretic and his cronies felt I should be happy with everything as is.Socreges, you're not wrong or out of line with your Zelda concerns, but I wonder what RDR's open world shots looked like a solid year before it came out. I'm willing to give Aonuma and Miyamoto the benefit of the doubt. Detailed population of the overworld is probably something that happens in the later stages of development.
I can't stop watching this
It's Russia. He probably did it on purpose.How do you not let go in that situation :lol
I can't stop watching this
You don't seem to get it. I'm not asking for events or enemies every few metres. But I'd rather not have areas like the "densely wooded forest" that is literally just lush green grass and identical lush green tree upon lush green tree. It's featureless and boring. Zelda isn't held back by the restraints of many open world games that have to adhere to real environments and yet it looks so plain (while beautiful, of course).
Consider RDR:
Zelda's art style will necessarily mean simpler and less detailed environments, but it also enables them to be more creative.
And in the event that you point out that RDR also has more boring environments, probably. It's set in a desert. And wooded areas. But it also makes an effort to throw in different looking bushes or trees or patches of grass or rocks or paths or small animals, even in those relatively empty environments.
Hey, so am I. This only started because Heretic and his cronies felt I should be happy with everything as is.