Antilurker77
Member
Has anyone tried the Pre-rendered video fix?
I downloaded the fixed files and saw no improvement on cutscenes.
Has anyone tried the Pre-rendered video fix?
Does the PC version (GTX 1080) looks and runs really so much better than the PS4 Pro version that it's the obvious version to go?
I'm still tempted by the nice looking steelbook for the PS4 version and having the game in the PS4 OS with PS4 achievements would be nice too.
My performance is far better now on fullscreen.
Still getting the freeze on frame > crash though, the last time it happened I had to hard reboot my PC ._.
That sounds like an unstable overclock on your part, imo.
I'm experiencing dips/stuttering in certain areas where i drop from 60 to 56/50, v-sync off/g-sync on, fullscreen with the fix.
I this something related to how the open world is built in this game? It's like the game inevitably stutters when you shift from an area to another one.
I'm experiencing dips/stuttering in certain areas where i drop from 60 to 56/50, v-sync off/g-sync on, fullscreen with the fix.
I this something related to how the open world is built in this game? It's like the game inevitably stutters when you shift from an area to another one.
happens to me too.
Also the kaldein fix worked but now I have the issue with the crappy cutscenes, before they were fine. I don't know if it's because of the fix or simply these new cutscenes give the problem
I was trying to post a video of this yesterday but couldn't figure out a way to prevent YouTube from destroying the image quality of what I was uploading.I'm experiencing dips/stuttering in certain areas where i drop from 60 to 56/50, v-sync off/g-sync on, fullscreen with the fix.
I this something related to how the open world is built in this game? It's like the game inevitably stutters when you shift from an area to another one.
I can confirm that MSI Afterburner interferes with Kaldaien's fix even though it appeared like it wasn't being loaded.
After adding an exception for Nier, the fix seems to be working as intended and fullscreen mode is 1:1 mapped at 1080p now.
I have noticed that it also seems to affect the DSR filter though, so downsampling looks bad.
Not that it really matters right now, since my 1070 can't handle running the game at anything higher than 1080p without dropping frames anyway.
I was trying to post a video of this yesterday but couldn't figure out a way to prevent YouTube from destroying the image quality of what I was uploading.
I'm sure it's an issue with what is encoded on my end, because any time it would drop frames, the resulting YouTube video would macroblock really badly.
Eventually I gave up trying to figure out how I had to encode my videos to prevent that, since it takes me 2500K so long.
But yes, it's 100% reproducible for me.
I can run the game on the lowest settings and it will still stutter when I cross certain thresholds in the open world as it streams in new data.
I'm not seeing anything which seems like an immediate cause (CPU/GPU load remains low) so I'm guessing it's just the engine.
It's already on a SATA3 SSD that should be capable of saturating the connection, so I don't think that's it unless something has gone wrong with the drive's TRIM functionality.I was having the same issue and the only fix for me was to move the game to my SSD. Try moving the game to a faster drive if you can and see if it helps.
Do you mean RTSS when you're saying Afterburner was interfering? Just want to make sure.I can confirm that MSI Afterburner interferes with Kaldaien's fix even though it appeared like it wasn't being loaded.
Nothing is overclocked on my side though
I've got a 680 and an i7 3770, you guys think I should get this on PC or on my PS4 Pro?
Maybe I'll just buy on PC and refund if it's questionable.
I'm finding the AO w/ ppAA to be have a big impact on my performance in some spots.Yeah, we really need a DSFix esque turn off AA banner in the OP.
The post AA that comes in tandem with the AO is plenty good with minimal performance hit.
Factory OC on your GPU maybe?
Were you running fullscreen before? Without this mod fullscreen would have only been rendering 900p so that's why it may seem like it's performing worse now.
Of course, absolutely, easily.Does the PC version (GTX 1080) looks and runs really so much better than the PS4 Pro version that it's the obvious version to go?
No idea about color grading, I didn't notice that, but it is at least PostAA + AO.I'm considering buying the game when waters settle a bit more.
So is the AO option in the game more like a Enable PostProcessing option? I mean, reading here it's like a Ambient Occlusion + PostAA + Colorgrading.
Having just played through one ending and restarted, the early cutscenes don't seem to have the kind of issues you see later on. Some cutscenes late game were clearly outpaced by the audio even
Any tips for a i7 at 3GHz and a GTX1060? I have tried the patch (but it actually got worse) and am currently running borderless with AA and Vsync off but I still get huge frame drops at certain points in the world no matter what setting I'm on.
I've found that Kaldaien's framerate limiter can end up inducing further stutter when you're just barely managing to hit 60fps.
To anyone having stuttering issues after installing the fix I suggest trying pushing up the limiter tolerance (Ctrl+Shift+Backspace, there's a slider for it) or disabling his framepacing code (change TargetFPS=60.0 to TargetFPS=0.0 in dxgi.ini)
Any tips for a i7 at 3GHz and a GTX1060? I have tried the patch (but it actually got worse) and am currently running borderless with AA and Vsync off but I still get huge frame drops at certain points in the world no matter what setting I'm on.
Anyone tried this one?
http://steamcommunity.com/app/524220/discussions/0/135512104777399045/
Anyone tried this one?
http://steamcommunity.com/app/524220/discussions/0/135512104777399045/
Considering 1080 is like twice as strong as Pro's GPU and is usually going to be paired with a stronger CPU by default, i think that is common sense.
Of course, just in my personal opinion(and this is just my personal opinion) after having played 90 hours of it, the PS4 OG version is a very playable experience. It does drop FPS sometimes but on the whole its very solid and a lot better than Platinum's last gen console efforts in terms of keeping FPS up. Far better than something like bayonetta 2 on Wii U, or MGSR on PS3/360 for example
Thanks for the replies, guys.Of course, absolutely, easily.
On a 1080 it maintains a locked 60 FPS in gameplay (which the PS4 Pro doesn't manage to), at nearly twice the number of pixels (1440p).
Great news.Someone made DS4 button prompts
http://community.pcgamingwiki.com/files/file/870-nier-automata-dualshock-4-button-prompts/
Anyone tried this one?
http://steamcommunity.com/app/524220/discussions/0/135512104777399045/
Someone made DS4 button prompts
http://community.pcgamingwiki.com/files/file/870-nier-automata-dualshock-4-button-prompts/
Someone made DS4 button prompts
http://community.pcgamingwiki.com/files/file/870-nier-automata-dualshock-4-button-prompts/
Someone made DS4 button prompts
http://community.pcgamingwiki.com/files/file/870-nier-automata-dualshock-4-button-prompts/
The last few pages have mostly been about this community patch. People are reporting mixed results.
Just installed this and it appears to be working, though not perfectly for me.
PC with DS4 prompts:
PS4:
What about in the menus? Does it also have that box outline there?
Of course, absolutely, easily.
On a 1080 it maintains a locked 60 FPS in gameplay (which the PS4 Pro doesn't manage to), at nearly twice the number of pixels (1440p).
They look normal in the menus, it just appears to be the prompts above characters that have the outline.
On my 980ti based system (i7 4Ghz non OC' - 16GB DDR4 3200) I have found that 4x AA and 4x texture filterting with AO off seems to be keeping me at 60fps and all but eliminating any jaggies at the same time.
I am using High/On for most everything else.
For the very most part I am quite happy with the port.
Just installed this and it appears to be working, though not perfectly for me.
PC with DS4 prompts:
PS4:
Resolution?
I'm experiencing dips/stuttering in certain areas where i drop from 60 to 56/50, v-sync off/g-sync on, fullscreen with the fix.
I this something related to how the open world is built in this game? It's like the game inevitably stutters when you shift from an area to another one.