NieR: Automata Spoiler Thread

Thanks for the responses!

Sorry, another question: I see in reading various wiki entries that the last of the Gestalts died some 800 years after the events of the original Nier.

Not exactly gestalts, but humans.

After the WCS was dealt with, in some communities where the Androids (Devolas and Popolas) were more in control, the Replicants accepted to merge with their respective Gestalts and becoming human back again.

I think all the shades/gestalts that were left after Shadowlord's defeat went nuts and died, but some veeery small percentage of humans managed to return to life. Though they still would have to deal with the crazy shades around the entire world, broken multiple times; no wonder they went extinct after some centuries.
 
It's possible some Gestalts voluntary reunited with their Shades, we saw that already happening in Nier in the Aerie incident. So humans may have gone on for a while before they started dying off.

That, or someone messed up the timeline.
Nobody messed up, Gestalts lived for millennia without reuniting with there replicants before Nier one started. Relapsing never had a set time, it could happen fast or after centuries, the shadowlord being gone just meant it was inevitable not that they all immediately went nuts

Also replicants had sex organs,(kind of a BIG FUCKING DEAL in Kaine's case) they were just sterile
 
To add to this, I'd like to know what it means exactly for a Gestalt to "relapse."
A human being in Drakenier-verse is made of a heartless, a nobody and a heart a Gestalt and a Replicant they separated thanks to their research of the Maso particles emitted by the Queen Grotesquerie in the Tokyo Incident : the Gestalt is the soul of the human being, which is immune to the Maso particles provoking the White Chlorination Syndrome and the Replicant is the disposable and artificial body that was supposed to live on auto mode until Maso particles and WCS disappeared from the world.
The Gestalt and Replicant are tightly linked to one another (a Gestalt can't just take any Replicant easily like this).

When the Replicant who were supposed to be soulless vessels began to develop a conscience, that made the Gestalts relapse, that is to say the more the Replicants became sentient, the more they became unstable (there's also some DNA deterioration the explained the phenomena). But, Replicants whose Gestalts relapse also experience the Black Scrawl. Thus a spiral of unavoidable death and extinction.

your third point is pretty freakin Nier-like though, so i dont get your point there
My third point amounts to : "Any kind of positive development in a YT game is bound to be a trap.
 
Not exactly gestalts, but humans.

After the WCS was dealt with, in some communities where the Androids (Devolas and Popolas) were more in control, the Replicants accepted to merge with their respective Gestalts and becoming human back again.

I think all the shades/gestalts that were left after Shadowlord's defeat went nuts and died, but some veeery small percentage of humans managed to return to life. Though they still would have to deal with the crazy shades around the entire world, broken multiple times; no wonder they went extinct after some centuries.

oic. fascinating.

is this in the game (Noir) or subsequent reading/watching materials?
 
It's a reference to Drakengard and the Watchers.

Oh shit so the Angelic language in the Resource Units was Watcher language or something?

A human being in Drakenier-verse is made of a heartless, a nobody and a heart a Gestalt and a Replicant they separated thanks to their research of the Maso particles emitted by the Queen Grotesquerie in the Tokyo Incident : the Gestalt is the soul of the human being, which is immune to the Maso particles provoking the White Chlorination Syndrome and the Replicant is the disposable and artificial body that was supposed to live on auto mode until Maso particles and WCS disappeared from the world.
The Gestalt and Replicant are tightly linked to one another (a Gestalt can't just take any Replicant easily like this).

When the Replicant who were supposed to be soulless vessels began to develop a conscience, that made the Gestalts relapse, that is to say the more the Replicants became sentient, the more they became unstable (there's also some DNA deterioration the explained the phenomena). But, Replicants whose Gestalts relapse also experience the Black Scrawl. Thus a spiral of unavoidable death and extinction.


My third point amounts to : "Any kind of positive development in a YT game is bound to be a trap.

Oh ok this makes more sense now. I know only a bit of the Queen Beast and the Watchers because of some Drakengard lore video. It all sounds interesting as fuck. Wasn't there some long screenshot summary of Drakengard going around a while ago?
 
Nobody messed, Gestalts lived for millennia without reuniting with there replicants before Nier one started. Relapsing never had a set time, it could happen fast or after centuries, the shadowlord being gone just meant it inevitable not that they all immediately went nuts

What's a Replicant lifespan? My memories of Nier 1 are a bit fuzzy, but isn't the same as humans? Since they are just human bodies without a soul.

After that they get recycled, but can Devola and Popola do that with the Shadowlord dead?
 
Oh shit so the Angelic language in the Resource Units was Watcher language or something?

Cult of the Watchers is also referred to as the Church of Angels so when the Pods translates the language they refer to it as "Angelic".

So definitely Watcher language.
 
I don't think they have a normal human lifespan, as the first ones were created 1300 years before the game even started, tho they can definitely die and get "recycled" by the regional Devola and Popopla squad if that happens.

You can't really call replicants humans because they do not posess over a lot of biological functions humans do (like reproductive organs) nor do they posess a soul (at least not until they've been taken over by a Gestalt i.e. the soul of a true human)

Tho you can say that they formed their own culture and civilization during their time without resorting to simple imitational behavior like Biomachines and Androids did in Automata.

The game itself also treats them as normal human beings (I mean, we don't even knew about them being Replicants until the chronological very end of the story) and them and the gestalts being the same people with the same goals, is also the entire point of the story.

So i'd say it's fair to say mankind ended when the last replicant did, but you can really make a case for both viewpoints
fascinating. tyvm.

Related question: if Replicants couldn't reproduce (makes sense), what was to happen if Gestalts merged with them? Would they then be able to reproduce? Trying to understand how this project was going to allow for humanity to continue to exist had it been successful. Putting souls back into bodies that can't reproduce in the first place seems like humanity was going to end regardless. It would have looked like The Children of Men, No? Or was the expectation that fused bodies would resume normal functionality (including reproductive)?
 
What's a Replicant lifespan? My memories of Nier 1 are a bit fuzzy, but isn't the same as humans? Since they are just human bodies without a soul.

After that they get recycled, but can Devola and Popola do that with the Shadowlord dead?

Replicants can be recycled until the corresponding Gestalt relapses. After that the data becomes polluted and can't be used.
 
oic. fascinating.

is this in the game (Noir) or subsequent reading/watching materials?

The fact that some humans came alive again is in Grimoire Nier.

Link to a fan-translation, including a detailed timeline of everything that happened between the E ending of Drakengard 1 and after the events of Nier.

---

So... the geography of this game does not make sense, right? I see Junk Heap (Abandoned Factory), Façade (Desert), Aerie (now a ravine), Forest of Myth (Machine Village?), but when were those tall buildings or the comercial district built?
 
fascinating. tyvm.

Related question: if Replicants couldn't reproduce (makes sense), what was to happen if Gestalts merged with them? Would they then be able to reproduce? Trying to understand how this project was going to allow for humanity to continue to exist had it been successful. Putting souls back into bodies that can't reproduce in the first place seems like humanity was going to end regardless. It would have looked like The Children of Men, No?

Yes, by putting the soul (Gestalt) into the body (Replicant) you get a full functional human.
 

Awesome. tyvm.

Yes, by putting the soul (Gestalt) into the body (Replicant) you get a full functional human.

that's a pretty fancy process. thanks for the confirm. I think I'm mostly clear now! Big TY for the help, all.
 
I'm more surprised at the amount of callbacks to the Cult of the Watchers from Drakengard 1, from red eyes to little girls becoming huge and having deep voices, to the Copied City and the Tower being made of a material similar to the Giant, and Eve having their symbol on his chest.

No I get that, what I don't understand is why it's there. What does Eve have to do with the Cult?

Yeah totally. Knowing YT, it's either :
1°) Some red herring just to fuck with us.
2°) The Aliens are just the god's new emissaries to fuck with humanity's legacy, the Androids. So it's normal their creations bear their mark.
3°) All of this is actually Cathedral City which appeared in the Drakengard series.


Now that I think of it, is Accord in NieR Automata ?
 
Okay where was this said. The only mention of Kaine I saw was during the Emil fight.
I believed someone mentioned that it was from the stage play

Yeah totally. Knowing YT, it's either :
1°) Some red herring just to fuck with us.
2°) The Aliens are just the god's new emissaries to fuck with humanity's legacy, the Androids. So it's normal their creations bear their mark.
3°) All of this is actually Cathedral City which appeared in the Drakengard series.


Now that I think of it, is Accord in NieR Automata ?
shes mentioned I believe twice, but I only remember one of them. When you talk to the resistance camp weapons dealer he mentions his supplier is named Accord, while he wonders how she gets these very old weapons in such good condition
 
Yeah totally. Knowing YT, it's either :
1°) Some red herring just to fuck with us.
2°) The Aliens are just the god's new emissaries to fuck with humanity's legacy, the Androids. So it's normal their creations bear their mark.
3°) All of this is actually Cathedral City which appeared in the Drakengard series.


Now that I think of it, is Accord in NieR Automata ?

Just a mention that Accord is a weapons supplier
 
Okay where was this said. The only mention of Kaine I saw was during the Emil fight.

quote from a fan-translation of the stage play:

Gerbera: That’s right. The humans thought of it as a way to break through the logic of this contradiction. For example, it’s the same with our memories. We were all given fake memories…
Rose: I have the memory of a boy who’s father was in the army…… I still have the memory of doing the best I could just to get his praise. Even after hundreds of years, this memory is still clear as day in my mind…clearer than any real memory.
No4: For example…?
Rose: Even now, I feel like I can see it right before my eyes……the memory of my father gently stroking my head in his big hands.
No4: That must be nice. I’m jealous! I just have the memory of an ordinary schoolgirl, dressed in a sailor school uniform. I remember spending every day goofing around with my friends.
Gerbera: You’ve got such great memories. I just remember being bullied all the time.
No2: I…… lived out in the middle of nowhere countryside with my grandmother. We’d tend to the field together…it was so peaceful……

You may think from that that A2's memories were based off Kainé.
 
I'm pretty sure all the watchers tatoo and angelic language is there to show is that the aliens are in some way related to God. It'll probably get expanded on in a novel but for now all we can say is that the aliens know about god and the watchers, perhaps even being another form of the watchers created to cull androids rather than humans?

I'd write it off as just a reference (like the red girl thing), but since they make such a big deal of the Angelic (even rule of three-ing it) I think there is a reason behind it that'll only be explained in some Japanese only art book in 3 years.
 
I'm convinced the machines were just mimicking the stuff from the past and it's just a reference. One of the points of project Gestalt was to get rid of the maso, and they succeeded.
 
Alright, I enbeated the game. niceeeeeeeeee Yoko Taro

Deleted my data and didn't think of remembering the player that helped me to give them a thank you, oh well.

May just restart on Hard someday and get a bit more of the quests done.

Can I just say how amazing 9S's VA is especially during Route C? Like holy fuck. Especially amazing since my first impression of him was "meh anime voice"

Also Pod 042 was Albert Wesker all along omg
 
What was everyone's feeling upon completing the game?

For me, and quite unexpectedly given Taro's track record of doom and tragedy, my overriding sense is of optimism and positivity.

Battles were fought and tears were shed in service of a pointless and futile cause, but somehow the experience of all that was somehow real and valuable.

Ending E is a truly remarkable thing. Sacrificing your save data at the end of Nier was kind of an act of atonement, penitence for the actions of the story, and was hooked in by a fairly hokey (in truth) gimmick with Tyrann.

Ending E of Automata by comparison is an act of defiance. It offers redemption through challenging the established order, and teaches a valuable lesson in the power of unity and solidarity.

By the time I reached E, I'd put just short of 100hours into the game in order to 100% everything I could. Forewarned as I was, I carefully backed up my saves to both cloud and offline storage.

Yet. At the end when I gave up my save, my 100hrs to the ether, I did so bound and committed to never retrieving it. Like the pods, I changed my mind. I wanted it to be REAL.

So yeah, I've started over with an all new save and I have no intention of ever recovering that progress that I've "lost".

It feels good.
 
The ending E thing actually gave me Earthbound/Undertale vibes, but maybe that's just cuz my helper was named "pray" lol

I'm actually pretty lukewarm on the C and D conclusions, plus the epilogue, but maybe it went over my head a bit and I'll appreciate it more reading an analysis
 
I was watching my friend finishing Route C/D and did you know that the last hack sequence you can do to 2A is, in fact, an in-game menu?!
I finished this one pretty quick and didn't notice but if you wait enough the camera starts to slowly move away...

Made some screenshots from steam streaming so sry for low quality:
gE2Q2Rm.png

Moar: http://imgur.com/a/mxJby
 
What was everyone's feeling upon completing the game?

For me, and quite unexpectedly given Taro's track record of doom and tragedy, my overriding sense is of optimism and positivity.

Battles were fought and tears were shed in service of a pointless and futile cause, but somehow the experience of all that was somehow real and valuable.

Ending E is a truly remarkable thing. Sacrificing your save data at the end of Nier was kind of an act of atonement, penitence for the actions of the story, and was hooked in by a fairly hokey (in truth) gimmick with Tyrann.

Ending E of Automata by comparison is an act of defiance. It offers redemption through challenging the established order, and teaches a valuable lesson in the power of unity and solidarity.

By the time I reached E, I'd put just short of 100hours into the game in order to 100% everything I could. Forewarned as I was, I carefully backed up my saves to both cloud and offline storage.

Yet. At the end when I gave up my save, my 100hrs to the ether, I did so bound and committed to never retrieving it. Like the pods, I changed my mind. I wanted it to be REAL.

So yeah, I've started over with an all new save and I have no intention of ever recovering that progress that I've "lost".

It feels good.
I love any ending that gives a sense of earned happiness and hope. Someone called the pods decision a deus ex machina, but feel like thats completely off with the buildup of the pods especially in act C. The pods being a core part of the YoRHa plan was pretty brilliant when they grew sentience and turned against the plan at the final stage, the pods giving me a reason to smile after everything, its a heart warming feeling.

One of my favorite endings of all time, up there with Steins;Gate. I could actually draw a lot of parallels to steins;gate for a few things in this story, but in the interest of not spoiling a completely associated product, I'll leave the people reading this that are familiar with both to think about them like I did.

The ending E thing actually gave me Earthbound/Undertale vibes, but maybe that's just cuz my helper was named "pray" lol

I'm actually pretty lukewarm on the C and D conclusions, plus the epilogue, but maybe it went over my head a bit and I'll appreciate it more reading an analysis
wanna start with questions on C and D?
 
I like how the one time I tried to be all cool and shit and just rely on my swords and not my hacking when I used 9S to fight A2 in Route C (Because Overclock + Engine Blade looks really cool in that fight), I miss out on the hacking sequences revealing the actual cool shit.
 
I'm convinced the machines were just mimicking the stuff from the past and it's just a reference. One of the points of project Gestalt was to get rid of the maso, and they succeeded.

I personally believe that there is still maso around. They think they got rid of it but I would not be surprised if there is still some lingering in the world. Just my personal take on it. Reason I beleive this is that humanity on several occasions thought that they destroyed Red Eye and every time he came back. Red Eye was atomized and still came back. I think Red Eye is still kicking. Probably almost indestructible.

Interesting bit about Replicants from an interview:

There are more people with abnormal sexual preferences (Red and Black if you know what I'm talking about), because there was no need to pair up women and men since they can't reproduce anyways. But even if they can't reproduce, Replicants still have sex drive.

Replicants don't realize that they can't have babies since they have no concept of what normal childbirth looks like. Basically, managers like Devola and Popola just call them to a place, say "You're going to give birth soon", and put them into sleep, then create a replicant from a test tube-like thing while they're asleep. When replicants die, D&P just 'recycle' them into new bodies.
 
What was the long term plan anyways. Gestalt can't reproduce right?

Well, it's never stated that Replicants can't have kids. Maybe they're fully equipped and loaded but don't think to use them for fear of tampering with Project Gestalt.

Or maybe they'd just keep recycling the Replicants for the rest of eternity.
 
What was the long term plan anyways. Gestalt can't reproduce right?
Replicants, the physical clone bodies can't, nor can the corresponding Gestalt, but if you put them together you'll get a 100% functioning human being, reproduction included. The long term plan was to keep them at separate states until all the bad juju could be banished or purified and then happily smash the Replicants and Gestalts back together into a fully functioning humanity.
 
I was watching my friend finishing Route C/D and did you know that the last hack sequence you can do to 2A is, in fact, an in-game menu?!
I finished this one pretty quick and didn't notice but if you wait enough the camera starts to slowly move away...

Made some screenshots from steam streaming so sry for low quality:
gE2Q2Rm.png

Moar: http://imgur.com/a/mxJby

I didn't know you could miss that, lol. I guess I was too slow. Blew my mind anyway.
 
Well, it's never stated that Replicants can't have kids. Maybe they're fully equipped and loaded but don't think to use them for fear of tampering with Project Gestalt.

Or maybe they'd just keep recycling the Replicants for the rest of eternity.

Yes it was, the whole reason they die out after Nier is cause they were made sterile
 
I was watching my friend finishing Route C/D and did you know that the last hack sequence you can do to 2A is, in fact, an in-game menu?!
I finished this one pretty quick and didn't notice but if you wait enough the camera starts to slowly move away...

Made some screenshots from steam streaming so sry for low quality:
gE2Q2Rm.png

Moar: http://imgur.com/a/mxJby

This fucking game.
 
Holy shit, I had no idea goddamn every day I learn or see something new while I'm doing my 100 percent run.

I know. I love the little things like this. When I saw that Yoko Taro liked undertale, and how obviously inspired ending E was by UT's true ending I swear to god I expected a bunch of colored pixel hearts to come to my rescue when I accepted that offer XD
 
Can I just say how amazing 9S's VA is especially during Route C? Like holy fuck. Especially amazing since my first impression of him was "meh anime voice"

I love 9S's VA, he really brings it in the final act. He's been streaming his playthrough of the game on Twitch too and he fills in voices for a lot of the side quest stuff, it's awesome.
 
Finished A-E and really enjoyed it. Clocked in at 36 hours with 95% side missions done on Hard mode, here's just a few things that bothered me.

Adam & Eve - I felt they barely had any screen time and met their deaths pretty quickly. I know they both died in A but I was still expecting them to show up again somehow, seriously underdeveloped for such great characters.

Playthrough C - I thought this was going to be an entire campaign playing as A2 which is what I wanted. The opening playing as 9S & 2B was really intense, but the moment we got to play as A2 I got excited only to be let down once the mandatory 9S sections kicked in, not to say these 9S parts didn't feel right or out of place but A2 came off so mysterious, confident and interesting that she kind of deserved an entire exclusive campaign. One thing to add on A2 was I disliked how quick she expressed emotion, I feel if she had a longer campaign her relationship with Pod, Pascal, Popola & Devola could have had better pacing and not felt so rushed.

Final boss? - I know technically 9S/A2 were the final boss but fighting the player character didn't really have much spectacle to it. So was the actual final PlatinumGames-esque boss considered to be Ko-Shi & Ro-Shi? The constant switching between the two separate fights as 2B & A2 was fun and seamless, but they were close enough clones of So-Shi & Boku-Shi which wasn't all that exciting and on top of that not having a new song composed for the fight was kind of dull. I honestly figured the Red Girl was going to be the final boss but I guess not.
 
Finished A-E and really enjoyed it. Clocked in at 36 hours with 95% side missions done on Hard mode, here's just a few things that bothered me.

Adam & Eve - I felt they barely had any screen time and met their deaths pretty quickly. I know they both died in A but I was still expecting them to show up again somehow, seriously underdeveloped for such great characters.

Playthrough C - I thought this was going to be an entire campaign playing as A2 which is what I wanted. The opening playing as 9S & 2B was really intense, but the moment we got to play as A2 I got excited only to be let down once the mandatory 9S sections kicked in, not to say these 9S parts didn't feel right or out of place but A2 came off so mysterious, confident and interesting that she kind of deserved an entire exclusive campaign. One thing to add on A2 was I disliked how quick she expressed emotion, I feel if she had a longer campaign her relationship with Pod, Pascal, Popola & Devola could have had better pacing and not felt so rushed.

Final boss? - I know technically 9S/A2 were the final boss but fighting the player character didn't really have much spectacle to it. So was the actual final PlatinumGames-esque boss considered to be Ko-Shi & Ro-Shi? The constant switching between the two separate fights as 2B & A2 was fun and seamless, but they were close enough clones of So-Shi & Boku-Shi which wasn't all that exciting and on top of that not having a new song composed for the fight was kind of dull. I honestly figured the Red Girl was going to be the final boss but I guess not.

I thought the final "normal" boss being A2/9S was great, and far more impactful than just fighting another giant machine. I love how it comes right after the seamless tag-team boss battle against Ko-Shi and Ro-Shi, as that fight ends with both of them on opposite sides of each other. Then as they speak, it just slowly dawns on you that you're gonna have to choose one to play as in order to kill the other.... It was a great feeling, And regardless of what happens, 9S loses, because of course he does. Dude was crazy af.

The only thing I strongly desired from this game is more time with both A2 and Popola and Devola.
 
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