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Deleted member 81567
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Looks like it's going to be the most polarizing game of 2012.
Um, are you familiar with IGN, and it's history at all?
Or wait, do you work there?
Looks like it's going to be the most polarizing game of 2012.
I'm assuming you've played the game?
No it isn't. God Hand was a new IP and a good game.
NG3 is part of an established IP with well defined mechanics and it is a shit game.
I noticed this, actually. I liked the extra content in the Sigma releases, and I knew they were made by a team that worked on top of a game that already had its meat and potatoes made.
Give that team that works on top of foundations to actually make the foundation and what you get is a very hollow Ninja Gaiden game focusing on all of the things people DON'T want with the series. This goes back to QTEs all over the place, L1/R1 usage for stuff a stick should be doing, a more emphasis on a cinematic experience over depth in gameplay, etc etc.
The words were on the wall when they first showed the game. ):
I'm a firm believer that there is a middle-ground there somewhere. Something like Bayonetta's automatic mode. I get that some people want to feel like a badass and destroy everything as a super powered Ninja... and if you're trying to make the game accessible - by all means make it the default setting - I'd like to see Ninja Gaiden as a bigger franchise than it currently is.
However, some options would be nice. Make it so after a certain difficulty level you have to manage your health (via essence or pre-set checkpoints), upgrades aren't just handed to you as part of the story etc. It would be difficult no doubt, but certainly more worthwhile than a throw away multiplayer mode surely. I'm sure there were always going to be elements dumbed down or removed from NG to ensure it wasn't completely off-putting to newcomers... but it's obvious that it's gone a few steps too far. Accessibility was reached when health went auto regen, potions were removed and the difficulty was eased up. Removing weapons, adding QTE's, kunai climbing (and I'm led to believe, an on-rails bow section?) are all far more serious compromises or examples of shitty creativity than many of us expected.
Hell yes. My favourite version of NG isn't Black but the original with HP and Intercept. Too awesome, I still have my old Xbox that I bought only to connect to Xbox Live once and download the HP just so I can play the game FOREVER. Of course the drive stopped reading discs in a few months so it doesn't work any more. Don't know what happens with DLC if you softmod an original Xbox so I just keep it as it is but at least I can still play it in theory :-/
Well Bayonetta did it perfectly because its automatic modes were basically bonus modes. They never encroached at all on the gameplay in Normal or higher. That's the only way to really do it, probably, and NGB did something similar with the pink ribbon mode (though obviously that wasn't quite like Bayonetta's easier modes). The problem with a game like NG3 is its method of accessibility has apparently affected the game as a whole; it isn't just relegated to the much easier modes in the way Bayonetta was.
Ultimately, I think certain games should quite frankly just be kept out of certain people's reach, because some people will just never be as good as they should to be to progress through these games. When you start lumping Ninja Gaiden in with other easier 3D action games, it just creates more of a homogeneous genre and there's no advancement and no diversity.
And I'm not even saying that like I'm some ultra badass at video games, and how dare you let these nublets affect it. I'm good at games like Ninja Gaiden and Bayonetta but there are plenty of genres I am laughably bad and/or highly inexperienced at. For example, shmups. I am terrible at a game like Ikaruga but would I ever want that game dumbed down in any sort of way so that people like me can not suck at it? Never.
Nothing happens to the DLC if you softmod. I know, as I have one.
Just make sure you leave a new game save for HP1 at the first save point otherwise you can't do a new HP1 run (obviously) since XBL is down.
There has to be a way to get the hurricane packs ripped and hosted. Talk about content disappearing forever-- the HPs are like an endangered species.
How in the hell is this anywhere near similar to God Hand?
The God Hand review was the reviewer complaining about how hard the game is and factually lying about calling it a 'button masher'.
except this whole part describes why the gameplay is bad:
What was the Intercept? I only played the greatness that was Black and didn't get the chance to try the original versions.
He says that the enemies are harmless and nothing in Ninja Gaiden 3 is difficult, but where does he even address the difficulty levels? Why is "killing enemies in a locked arena and repeating" structurally a bad thing? He even calls it "archaic"! Ridiculous. And what is wrong with bosses regenerating body parts?
It's a lame, vague review. The game may suck, but I'm not going to take that guy's word for it.
On blocking an enemy if you pressed "X" on a block-flash lighting effect, you would counter-kill an enemy (in a fashion). It's kinda similar to the NG2 ability that is similar but more game-breaking because it allowed an attack instead of a counter and move.
Cool! All from the start, do you know? As long as I can start from Hard, which I heard I could, I'm good.
No it isn't. God Hand was a new IP and a good game.
NG3 is part of an established IP with well defined mechanics and it is a shit game.
Ok, so you only have the sword in this game. WTF??? No claws, scythe, et al?
This game does not exist to me.
Ok, so you only have the sword in this game. WTF??? No claws, scythe, et al?
This game does not exist to me.
Ok, so you only have the sword in this game. WTF??? No claws, scythe, et al?
This game does not exist to me.
Claws and scythe are both free dlc. Don't think there's a release date yet.
Which begs the question: why aren't they in the game to begin with??
At least they're free.
Game is still dead to me.
That's a very good question, and I'd like to know the answer.
Itagaki hasn't been involved with a game worth a damn since NGB.
Edit: Wait, DoA2U came out after black.
Itagaki hasn't been involved with a game worth a damn since DoA2U.
Ultimately, I think certain games should quite frankly just be kept out of certain people's reach, because some people will just never be as good as they should to be to progress through these games. When you start lumping Ninja Gaiden in with other easier 3D action games, it just creates more of a homogeneous genre and there's no advancement and no diversity.
And I'm not even saying that like I'm some ultra badass at video games, and how dare you let these nublets affect it. I'm good at games like Ninja Gaiden and Bayonetta but there are plenty of genres I am laughably bad and/or highly inexperienced at. For example, shmups. I am terrible at a game like Ikaruga but would I ever want that game dumbed down in any sort of way so that people like me can not suck at it? Never.
wait what
what what what
http://xbox360.ign.com/articles/122/1221032p1.html
IGN Gave this game a 3.0? a 3?
Itagaki hasn't been involved with a game worth a damn since NGB.
Edit: Wait, DoA2U came out after black.
Itagaki hasn't been involved with a game worth a damn since DoA2U.
he's good at remakes of games he's already made, it seems
Which begs the question: why aren't they in the game to begin with??
At least they're free.
Game is still dead to me.
Are they just free to everyone and not with a code that came with new copies of the game or something?
Because if they're just free to everyone...it makes no sense to me why they're not just in the game to begin with.
He says that the enemies are harmless and nothing in Ninja Gaiden 3 is difficult, but where does he even address the difficulty levels? Why is "killing enemies in a locked arena and repeating" structurally a bad thing? He even calls it "archaic"! Ridiculous. And what is wrong with bosses regenerating body parts?
It's a lame, vague review. The game may suck, but I'm not going to take that guy's word for it.
NG2.
Stop this.
Everything you like about NGS2 Itagaki laid the ground work for.
Which makes me wish he got a chance to make a NG2: Black.
Itagaki hasn't been involved with a game worth a damn since NGB.
Edit: Wait, DoA2U came out after black.
Itagaki hasn't been involved with a game worth a damn since DoA2U.
I liked Ninja Gaiden 2
i hate most of NG2, so I don't know where I fall here.