Ninja Gaiden II IGN review

One of the Greater Fiends is named Volf. He's a werewolf. Volf the wolf. That should tell you about all you need to know. But who are we to complain about plot in games when Hollywood blockbusters have endings like the latest Indiana Jones movie? This game makes at least as much sense as that flick did and fans of the Ninja Gaiden universe will find a few welcome surprises along the way.

IGN, you're suppose to be reviewing NINJA GAIDEN II, not Indy IV! Come on! FOCUS!!
 
I'm wondering how these camera problems relate to the ones present in NG1. If it's much the same stuff, it's not that bad.
 
This why I should have made a review thread...

Or at least the official thread should have been up now... the discussion is split now...

Now mid-battle loading is actually something worth being pissed about to me, but I will believe Blim and all the other sites that said that the final version has those problems fixed, and wait till I get my copy in the mail...

Not like it'll stop me from playing it of course, but I'll have to see this to believe it for myself...
 
The-Switcher said:
Itagaki might fault Kamiya for having "shalow" gameplay in his titles, but at least Kamiya knows how to design a half-decent camera.

False, DMC had a shittier camera system. For a slow ass game, the camera was God awful ...and that trait followed every DMC sequel afterwards.

EDIT: How come people are allowed to say "I'll wait for a PS3 version " when the game is being published by MS, but if you go into a MGS4 thread and say I'll wait for a 360 version, you get banned?
 
Renji Zabimaru said:
EDIT: How come people are allowed to say "I'll wait for a PS3 version " when the game is being published by MS, but if you go into a MGS4 thread and say I'll wait for a 360 version, you get banned?

There was a MGS4 to 360 "confirmed" thread nearly daily when there was never any confirmation or any evidence to support it and they all ended up being bogus. Plus everyone kept saying it and derailing MGS4 threads with it in massive numbers. That's why. I'm sure if the NGII Sigma to ps3 comments become as big an issue as the MGS4 to 360 ruckus was then something will need to be done, but right now I just don't see it being a problem.
 
The-Switcher said:
Itagaki might fault Kamiya for having "shalow" gameplay in his titles, but at least Kamiya knows how to design a half-decent camera.


considering how much i love dmc4, i think itagaki can be full of shit sometimes.

that said. i really want to play ninja gaiden 2.
 
Renji Zabimaru said:
EDIT: How come people are allowed to say "I'll wait for a PS3 version " when the game is being published by MS, but if you go into a MGS4 thread and say I'll wait for a 360 version, you get banned?

Because the once exclusive NG1 did make it over to Sony land. And the fact that Konami has been adamant that there is no 360 version whereas even though MS is publishing NG2 no one has outright claimed that there is no PS3 version. See RECV as an example of a first party funded game that saw several console releases.

There was a MGS4 to 360 "confirmed" thread nearly daily when there was never any confirmation or any evidence to support it and they all ended up being bogus. Plus everyone kept saying it and derailing MGS4 threads with it in massive numbers. That's why. I'm sure if the NGII Sigma to ps3 comments become as big an issue as the MGS4 to 360 ruckus was then something will need to be done, but right now I just don't see it being a problem.

Another valid point.
 
Freedom = $1.05 said:
Because the once exclusive NG1 did make it over to Sony land. And the fact that Konami has been adamant that there is no 360 version whereas even though MS is publishing NG2 no one has outright claimed that there is no PS3 version. See RECV as an example of a first party funded game that saw several console releases.

Yeah like the once exclusive MGS2 making it to the Xbox especially when Konami had outrigth said there wasn't going to be an Xbox version or did you choose to ignore that little fact? Itagaki has already outright said that there won't be a PS3 version.

Also RECV was exlcusive paid by Sega to Capcom but it wasn't fully funded by Capcom and it wasn't published by Sega. Also the DC was almost dead by the time the PS2 came to the market and it wasn't announced or release for the PS2 long after Sega killed off the DC.
 
21k0crd.gif


Lose the arrogance Itagaki. Your games aren't perfect.
 
Renji Zabimaru said:
Yeah like the once exclusive MGS2 making it to the Xbox especially when Konami had outrigth said there wasn't going to be an Xbox version or did you choose to ignore that little fact?

This isn't true. MGS2 on Xbox was known well before the game was even released, it appeared on the Konami website as MGSX sometime in late 2000.
 
Renji Zabimaru said:
Yeah like the once exclusive MGS2 making it to the Xbox especially when Konami had outrigth said there wasn't going to be an Xbox version or did you choose to ignore that little fact? Itagaki has already outright said that there won't be a PS3 version.

Also RECV was exlcusive paid by Sega to Capcom but it wasn't fully funded by Capcom and it wasn't published by Sega. Also the DC was almost dead by the time the PS2 came to the market and it wasn't announced or release for the PS2 long after Sega killed off the DC.

MGS2 really isn't relevant in that no 1st party funded it. And its besides the point . You wanted to know why MGS4 was being treated one way and NG2 another and that was what I was trying to clear up.

I bolded that section because I never did read that before now. Linky? I'm sure that we could post that in the OP and avoid this issue for the most part.

For the comment related to RECV (from Wiki):

While Production Studio 4 was in charge of the game's artistic direction, the actual development of the game was handled by Nextech Corporation (a subsidiary of Sega at the time),[2] the same company that ported the original Resident Evil to the Sega Saturn. Although, the game was originally marketed as a Dreamcast exclusive during its initial release, the game was ported to the Sony PlayStation 2 and Nintendo GameCube later, in the form of the updated version Code: Veronica X.
 
I think the reviewers are fooling themselves if they think the unfair sections are new. Jumping platforms while trying to avoid skeleton archer fire? Archers that respawn every time you fail? Successive bossfights with no save points? The original NG had all that.
 
8.7 is fine and the camera complaints are ignorable but...

Draft said:
Uneven framerate?

In battle loading.

That is some heart breaking shit.

This is worrysome.

Sigma had the same problems, and Itagaki was slamming on it.

How could this game have either when the original was extremely polished is beyond disappointing.

I'll still be getting it and having a good time with the game, but with these two problems there is no way NG2 deserves the 9+ scores the original received. 8+ is fine. I wonder who decided to rush this out in June, Tecmo or MS?
 
Draft said:
Uneven framerate?

In battle loading.

That is some heart breaking shit.

The 2nd issue is absent at retail according to reports, the first one, yes, it isn't good, and makes me sad.

Oh, please guys, don't turn this into another exclusives war bullshit thread for the love of god.
cjelly said:
Too late for that buddy.
:(
 
Amir0x said:
Gameplay 9.0

only score that matters anyway! 8.7 is, as we know, remarkably far of a fall from 9.0.

Well that and graphics, which also has a 9.0!
Yeah, it's Ninja Gaiden. Who cares about the story anyway?
 
I enjoyed Sigma. I accepted its flaws. I'll be giving Itagaki my money for more Ninja Gaiden, but if he ever brings out another Ninja Gaiden with these exact flaws: no sale.
 
What retail reports are people going on? Blimblim? The Eurogamer review SAYS it's a retail copy.
 
Blimblim said:
That's the issue from the review build that's said to be fixed in the retail one. There is NO WAY this can be in the final game.



Hmm, why would they put the review build out there like that and not closer to the retail version so reviewers could see the difference. Hopefully that is out of the retail version. What is the general consensus on framerate?
 
Jtyettis said:
Hmm, why would they put the review build out there like that and not closer to the retail version so reviewers could see the difference. Hopefully that is out of the retail version. What is the general consensus on framerate?

Eurogamer said:
we had to drop our 360's display back to 1080i to get the game to run at an acceptable frame-rate, and this on a brand new 360 running a boxed copy of the PAL release.

It is a retail copy.
 
Jtyettis said:
Hmm, why would they put the review build out there like that and not closer to the retail version so reviewers could see the difference. Hopefully that is out of the retail version. What is the general consensus on framerate?

I think the idea was to get this out there before full blown MGS4 mania sets it. This is MS's counter programming and they sure as hell don't want it to be overshadowed.

Edit: Its the review copy? Maybe they'll make a day 1 patch to iron out whatever they coundn't fix in time. Does anyone know how bad the framerate drops? If all of this is over less than a handful of frames then its pretty ridiculous....
 
Stop It said:
The 2nd issue is absent at retail according to reports,
:(
Actually, according to the EuroGamer review, its quite the opposite.

EuroGamer said:
and this on a brand new 360 running a boxed copy of the PAL release.
Doesn't break the game; I'd still really like to play it, but that seems like a big issue, even if it happens infrequently.
 
Heh was gonna post the same thing you guys have been posting, it's indeed a retail copy. I've already pre-ordered it anyway, hope they patch it later. At least the camera bugs.
 
I have no doubts that this will be, at the very least, a solid addition to the NG series. Most people that are complaining about this one are the ones that most likely couldn't finish the first. I'm used to the camera, its fine for me and won't be an issue.

The mid level loads could be annoying or they could be a non-factor. I will wait to see for myself, but I doubt it will be so bad that it makes the game unplayable, or anything that would take away maybe a .5 pt in a rating.

At worst, this will be an 8/10 title for me, which is still very good. For those not getting the title now, I have no idea why you were planning on it in the first place.
 
Let's make it simple (again). As far as I can tell the framerate issues will still be in the retail copy.
BUT the long loadings during fights won't be there anymore. It's just *impossible* for these to still be there. This is what it was for me: Jump towards an enemy, get a 10 seconds of pause (sound stops too), kill enemy, jump back towards another enemy that was behind me, another 10 seconds, rinse repeat 10 times. That's a definitive bug or mastering issue.
 
Blimblim said:
Let's make it simple (again). As far as I can tell the framerate issues will still be in the retail copy.
BUT the long loadings during fights won't be there anymore. It's just *impossible* for these to still be there. This is what it was for me: Jump towards an enemy, get a 10 seconds of action (sound stops too), kill enemy, jump back towards another enemy that was behind me, another 10 seconds. That's a definitive bug or mastering issue.

jesus christ.

i'd burn the copy if i had to play an entire game like that
 
Amir0x said:
jesus christ.

i'd burn the copy if i had to play an entire game like that
It didn't happen all the time of course, only at very precise locations like in between what I guess could be two zones. I had it happen during level 2 mostly.
 
Blimblim said:
It didn't happen all the time of course, only at very precise locations like in between what I guess could be two zones. I had it happen during level 2 mostly.

oh i thought this was like every battle, i would have said "fuck reviewing this" :lol
 
My frothing demand for this game increases.

If the camera works the same as NG1, then it's golden. I had no problem with having to recenter the camera. The only scores that matter in this review are Gameplay and Graphics- Nobody gives a crap about the sound or story in a NG game. For all I care it could just be an extended string of fights without any story tying it together. I'd enjoy that more, I think.:lol

And Itagaki is right about DMC - Slow, boring,and the camera is worse. I hate being so removed from the battle with those fixed cameras. Also, just think about how AWFUL the few non-fixed camera sections were in DMC4, and realize NG2 does it better than you may think.
 
Blimblim said:
Let's make it simple (again). As far as I can tell the framerate issues will still be in the retail copy.
BUT the long loadings during fights won't be there anymore. It's just *impossible* for these to still be there. This is what it was for me: Jump towards an enemy, get a 10 seconds of pause (sound stops too), kill enemy, jump back towards another enemy that was behind me, another 10 seconds, rinse repeat 10 times. That's a definitive bug or mastering issue.
WTF O.O
 
SonOfABeep said:
And Itagaki is right about DMC - slow, boring,and the camera is worse. I hate being so removed from the battle with those fixed cameras. Also, just think about how AWFUL the few non-fixed camera sections were in DMC4, and realize NG2 does it better than you may think.

least accurate word for DMC ever
 
Meh.. It got the job done. Good enough for my purchase. As long as it's faithful to the series, the game doesn't have to score above 9 or be 'excellent'.
 
Top Bottom