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Nintendo 3DS Japanese Launch Thread

marc^o^

Nintendo's Pro Bono PR Firm
Amir0x said:
People were saying that, but the Fujifilm camera is definitely impacted by noticeable color degradation issues in 3D, and I've read several reviews of 3DS (CVG's review mentions it briefly) of the issue existing on 3DS too. I haven't used the 3DS yet, but I can't imagine it wouldn't also exist there. I am very anal about that sort of thing, so, it might not be a significant issue to someone else.
Lemondenumerique.com just wrote in their review there is no color degradation in 3D with the 3DS: http://www.lemondenumerique.com/article-27040-la-3ds-en-france-notre-test.html.
CVG mentioned a "slight dulling in color". So slight lemondenumerique.com couldn't notice it?
How slight is it fellow gaffers?
 
Wehrwolf said:
Anyone try out the 3ds version of Super Monkey Ball yet?

I got Super Monkey Ball. It doesn't start to get anything close to challenging until World 7 out of 8. I'm guessing you have to go through all the worlds again without the railings, but have yet to confirm this.
 
Cheesemeister said:
I got Super Monkey Ball. It doesn't start to get anything close to challenging until World 7 out of 8. I'm guessing you have to go through all the worlds again without the railings, but have yet to confirm this.

Is it gyroscope based or analog pad based or you pick?
 

Milpool

Member
Cheesemeister said:
I got Super Monkey Ball. It doesn't start to get anything close to challenging until World 7 out of 8. I'm guessing you have to go through all the worlds again without the railings, but have yet to confirm this.

I noticed on the back of the pre-order boxes that it supports download play, do you know if all the mini games are shareable?
 
Milpool said:
I noticed on the back of the pre-order boxes that it supports download play, do you know if all the mini games are shareable?

You can play 4 player monkey ball and monkey fight with only one cartidge, and cheese I second Marty's question: which mode did you play?


BDGAME said:
So, any news about the sales from this second week?
Hard numbers come out WED.
 
FINALFANTASYDOG said:
You can play 4 player monkey ball and monkey fight with only one cartidge, and cheese I second Marty's question: which mode did you play?

I've only played 1P Monkey Ball with the Circle Pad so far.

What really grates me about this game is the banana pick-up sound effect, and the camera angle being low and right behind the ball. The 3D effect is handled poorly in the menu UI screens. I'm only just starting to find some of the crazy jumps that made the original so great; I was worried that they would be missing entirely.
 
Cheesemeister said:
I've only played 1P Monkey Ball with the Circle Pad so far.

What really grates me about this game is the banana pick-up sound effect, and the camera angle being low and right behind the ball. The 3D effect is handled poorly in the menu UI screens. I'm only just starting to find some of the crazy jumps that made the original so great; I was worried that they would be missing entirely.

Cheesemeister....when you say the banana pick-up SFX is grating (lol "grating"), how do you mean? Is it revised from the sound in the old GameCube titles? Is it like, high-pitched or something? You pick up a metric crapton of bananas in Monkey Ball titles, so this could be kind of a big deal if it's annoying like the voices in Super Mario Advance....
 

mclem

Member
marc^o^ said:
Lemondenumerique.com just wrote in their review there is no color degradation in 3D with the 3DS: http://www.lemondenumerique.com/article-27040-la-3ds-en-france-notre-test.html.
CVG mentioned a "slight dulling in color". So slight lemondenumerique.com couldn't notice it?
How slight is it fellow gaffers?

Couldn't this be compensated for by adjusting the brightness smartly when toggling between 3D and 2D? It's something that I imagine Nintendo may have implemented to work automatically.
 
Lupin the Wolf said:
Cheesemeister....when you say the banana pick-up SFX is grating (lol "grating"), how do you mean? Is it revised from the sound in the old GameCube titles? Is it like, high-pitched or something? You pick up a metric crapton of bananas in Monkey Ball titles, so this could be kind of a big deal if it's annoying like the voices in Super Mario Advance....

I'll make an audio recording later.
 

marc^o^

Nintendo's Pro Bono PR Firm
Cheesemeister said:
I've only played 1P Monkey Ball with the Circle Pad so far.

What really grates me about this game is the banana pick-up sound effect, and the camera angle being low and right behind the ball. The 3D effect is handled poorly in the menu UI screens. I'm only just starting to find some of the crazy jumps that made the original so great; I was worried that they would be missing entirely.
iPad versions of Monkey Ball had the worst soundtrack ever. If it's the same on 3DS, it's just awful.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
Where would you rank it among the main Monkey Ball games (Monkey Ball, Monkey Ball 2, Monkey Ball BB, Monkey Ball T&R, Monkey Ball S&R), both regarding quality and difficulty? I'm a bit worried after the trainwreck that was S&R :/.
 
Yoshi said:
Where would you rank it among the main Monkey Ball games (Monkey Ball, Monkey Ball 2, Monkey Ball BB, Monkey Ball T&R, Monkey Ball S&R), both regarding quality and difficulty? I'm a bit worried after the trainwreck that was S&R :/.

Sorry, I couldn't tell you. I only ever got the original Super Monkey Ball before this. This version seems easier so far.
 
Cheesemeister said:
I'll make an audio recording later.

Thank you, sir. You're a gentleman and a scholar.

Super Monkey Ball was an amazingly fun game for me. I just really hope SMB 3D is even half of the amount of fun I had from the two GameCube titles (Adventure notwithstanding). It would be my #2 launch game (after Super SF 4) if it turns out to be worthwhile.

EDIT: I, er..... how did my post magically squeeze in to before the one I quoted?
 
Gravijah said:
You know what is going to make DS games look better on the 3DS for me?

LACK OF GHOSTING. :mad: Stupid DSL.
Haven't read anything about this so far. Is this true? That's the only thing my DS Phat is superior to my DSi. The DSi's Ghosting is annoying :( 3DS Screens are faster then? Good news.
 

Gravijah

Member
Caesar III said:
Haven't read anything about this so far. Is this true? That's the only thing my DS Phat is superior to my DSi. The DSi's Ghosting is annoying :( 3DS Screens are faster then? Good news.

Well, I'd like to hope so. :/
 
I never noticed ghosting on my DSL, did that affect every DSL? (I remember reading they changed the screen at some point), or maybe I just don't notice these things.
 

beje

Banned
Naked Snake said:
I never noticed ghosting on my DSL, did that affect every DSL? (I remember reading they changed the screen at some point), or maybe I just don't notice these things.

I think they fixed it in the later shippings, when funky colours started kicking in (lime green, red, cyan blue...) and probably fixed the hinge problem as well. In fact, I've never noticed ghosting in my lime green DSL, and hinges are still pretty much perfect.
 
Naked Snake said:
I never noticed ghosting on my DSL, did that affect every DSL? (I remember reading they changed the screen at some point), or maybe I just don't notice these things.
I noticed it on my DSi the most while playing Mario&Luigi. When they do their spin-jump thingy I can barely see anything they do. It's just a pixel-mess. It's perfectly fine on my DS Phat though.

It's no big deal but such movements are noticeable.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
I grew accustomed to the DSlite's ghosting but ever now and then I'll notice how terrible it is. I dont really expect the 3DS to be all that much better. Typical Nintendo tech; great in some ways, friggen woeful in others.
 
beje said:
I think they fixed it in the later shippings, when funky colours started kicking in (lime green, red, cyan blue...) and probably fixed the hinge problem as well. In fact, I've never noticed ghosting in my lime green DSL, and hinges are still pretty much perfect.

I have a launch DSL though with the breaking hinges. I also have a DS phat but didn't notice a difference in ghosting. Maybe I'll try try them side by side one day.
 

Gravijah

Member
VOOK said:
Which one? I haven't noticed any ghosting. (And I own a PSP-1000, so I know what it is).

3DS. Top, bottom, I dunno. It's easy to notice in Pokemon Black so I figured if it's there you would have seen it.
 
Ghosting affects me most when playing the GBA Metroid's on DSLite... Will be quite a while before i can see if 3DS makes an improvement by the looks of things :(
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Pop in Mario Kart DS, pick a track with white road lines, and swerve back and forth. Its the easiest way to see the ghosting in my opinion, as the white will blur badly on the black.
 

VOOK

We don't know why he keeps buying PAL, either.
I can't see any ghosting on either 1:1 or stretched mode in Pokemon Black.

Sorry to spoil your fun.
 
nofi said:
I wrote just over 2,200 words on the UK retail version this weekend. Probably nothing new, but lots of photographs if anyone's interested.

http://www.thesixthaxis.com/2011/03/07/nintendo-3ds-unwrapped-unboxed-uncovered/

Lovely machine, I really, really like it. The wait for Ocarina is going to kill me though.

It mostly works, however, despite a few oddities: the triggers really don’t need to activate the camera throughout the menu system, especially as the camera application takes a while to load, and likewise they shouldn’t skip music tracks when the system is on standby.

Huh? Isn't this exactly what we want it to do? Start playing MP3s, close the 3DS and it keeps playing in standby, and you've still got some control over it even though the system is closed...right?
 

Desiato

Member
About the color degradation thing; the color looks exactly the same with and without the 3D. I only have SSFIV to test it out on though. And jaggies do increase though with 3D.
 

beje

Banned
UncleSporky said:
Huh? Isn't this exactly what we want it to do? Start playing MP3s, close the 3DS and it keeps playing in standby, and you've still got some control over it even though the system is closed...right?

Not really cool if the system is jumping around in your bag or your jacket's pocket, especially with the easily-triggered L/R buttons that come with any portable console.
 

Effect

Member
Can anyone translate this. http://www.enterking.jp/pdf/3dsbuy.pdf It was posted on a blog but curious as to what it really says. If what was posted there was true.

This is on the Enterking site on the left side. This has to deal with those rumors about Nintendo stopping the 3DS from booting up via a future update if there are rooms, flash card use, etc.
 

marc^o^

Nintendo's Pro Bono PR Firm
Desiato said:
About the color degradation thing; the color looks exactly the same with and without the 3D. I only have SSFIV to test it out on though. And jaggies do increase though with 3D.
No color degradation then. So 3DS technology is different from the Fujifilm camera?
 

WillyFive

Member
Naked Snake said:
I never noticed ghosting on my DSL, did that affect every DSL? (I remember reading they changed the screen at some point), or maybe I just don't notice these things.

If you went from the original DS to the DS Lite, you will definitely notice how the screen has a lower refresh rate, so there will be motion blur when something moves. It makes games like Sonic Rush harder to play because it's harder to see stuff in motion.
 

VOOK

We don't know why he keeps buying PAL, either.
Desiato said:
About the color degradation thing; the color looks exactly the same with and without the 3D. I only have SSFIV to test it out on though. And jaggies do increase though with 3D.

This, there's no freaking difference at all (at least on Max brightness, but can't imagine it being any different). AA is on in 2D mode it seems.

I have one of those Fujifilm cameras too, and that screen is rubbish compared to the 3DS's.
 

marc^o^

Nintendo's Pro Bono PR Firm
VOOK said:
This, there's no freaking difference at all (at least on Max brightness, but can't imagine it being any different). AA is on in 2D mode it seems.

I have one of those Fujifilm cameras too, and that screen is rubbish compared to the 3DS's.
Thanks, glad to see this is debunked.
 

Foffy

Banned
Willy105 said:
If you went from the original DS to the DS Lite, you will definitely notice how the screen has a lower refresh rate, so there will be motion blur when something moves. It makes games like Sonic Rush harder to play because it's harder to see stuff in motion.

This, tenfold. I always assumed the ghosting was because all of the models after the original used different panels. I mean, you can get used to it as every portable device has some LCD blurring and all, but I would hope the 3DS has improved on it.
 

VOOK

We don't know why he keeps buying PAL, either.
Since there's a ton of these things floating around, I thought I'd throw in my 2c about what the 3DS is doing to MY eyes. I'm sick of other blogs making wild assumptions about the 3D based on their experiences alone and then tarring the whole system based on that.

I think you guys know who I'm talking about.

Everyone's experience will be different, you can't 'review' the 3D effect as it'll be different for everyone.
 

mclem

Member
VOOK said:
This, there's no freaking difference at all (at least on Max brightness, but can't imagine it being any different).

Logically, there must be *some* difference, because your eyes are recieving less light in 2D mode than 3D mode, so that does suggest that my hypothesis earlier - that the 3DS adjusts the brightness on the fly based on whether it's in 2D or 3D - may be correct.

On the subject of hypotheses, I would like to know if the reason some people have eyestrain issues is due to the possibility of focal confusion (percieved focal point being distinct from actual focal point), because if that's the case it gives us some theories for how the technology could be improved in the future (and indeed, gives us arguments for and against alternative technologies that may be suggested; off the top of my head, I don't think eye-tracking solutions would help the focal issues at all).

The ultimate question, though, is whether the brain can learn to overcome it, which I suspect it can and the stories of people having less problems as time goes on does seem to suggest.

Random aside: I'm short-sighted. This'll be extra-confusing for me, because I often play handhelds in bed with my glasses off. Suddenly I'll be focussing on things at a depth I know I *can't* focus on!
 

nofi

Member
supermackem said:
Did you take the pics of the console itself with another 3ds unit?, good write up cant wait to get mine at launch.

No, a big fat old DSLR, but sized and watermarked.

There's no difference between 2D and 3D, color-wise, but there's a brief flicker as it auto adjusts. Might be to compensate.

The thing is beautiful.
 
Slight color degradation wouldn't really bother me much anyways. I just played Minecraft with anaglyph 3D (lol) for the first time and I found it to be amazing so I can only imagine what experiencing the 3DS for the first time is going to be like.
 
Please check out this Super Monkey Ball 3D audio clip for the grating banana pick-up sound effect.

Effect said:
Can anyone translate this. http://www.enterking.jp/pdf/3dsbuy.pdf It was posted on a blog but curious as to what it really says. If what was posted there was true.

This is on the Enterking site on the left side. This has to deal with those rumors about Nintendo stopping the 3DS from booting up via a future update if there are rooms, flash card use, etc.

To customers selling the Nintendo 3DS

About 3DS systems we don't buy

Nintendo 3DS EULA said:
If illegal or Nintendo-unapproved devices were used, or Nintendo-unapproved modifications were made, the Nintendo 3DS may no longer continue to function after a system update.

Enterking will not buy back 3DS systems that have broken the above conditions of the EULA, when illegal or illicit devices appear in the system history.

Please factory-reset your system before selling

In order to prevent your personal or network information from leaking, we ask that you please factory-reset your system before selling.

Even in cases in which Enterking does not purchase your 3DS system, we take no responsibility for your data or settings. Please understand this before resetting.
 
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