TheBanditKing
Member
Hey can anyone comment on the 3DS's sound quality? I am sure its better then the DS but how does it compare to a PSP, with and without headphones.
friskykillface said:wtf nooooooooooooooooo!
Why does my Amazon order say its coming on the 29th for me :/ , I am a amazon prime member and selected one day shipping, I know it cant come Sunday, but why can't it come on Monday?
also it's charging me for shipping and handling 0_o that never happened before while i was on prime, time to give amazon a call.
Neuromancer said:Lack of monkey target in this 3DS Monkey Ball game is a crime against humanity. In fact I'm starting to think Monkey Target should become its own game, like a Monkey version of Pilotwings.
WonkersTHEWatilla said:It's free 2-day shipping on Amazon Prime, not 1-day.
Naked Snake said:I don't have a DSi. I know Wii Points are the same as Nintendo Points, they were just renamed. All this while I've been keeping it to use it on 3DS :'(
RaidenZR said:Crusty old Wii Points cards work on the DSiware shop. I've done it more than once. I also have some newer Nintendo Points Cards and those work as well. I think Nintendo has loads of these out in stores so they're not simply going to let those rot.
Cosmonaut X said:Ah, shame.
Not sure if you missed my point about Wii/Nintendo points though - as Wii Points cards existed pre-DSi Shop, I'm not sure whether the code you get on those points cards is redeemable in the DSi Shop or whether only Nintendo Points cards can be used. I'm sure it's the former, but you never know.
Best idea might be to try and sell the card to someone - you might have to sell it "under value", but it would get you some cash instead of just having a now-useless card.
AceBandage said:Well, they are, actually.
Only the Wii and DSi will use them, and they'll put out a new card that has cash on it, similar to PSN cards.
RaidenZR said:Crusty old Wii Points cards work on the DSiware shop. I've done it more than once. I also have some newer Nintendo Points Cards and those work as well. I think Nintendo has loads of these out in stores so they're not simply going to let those rot.
AceBandage said:Well, they are, actually.
Only the Wii and DSi will use them, and they'll put out a new card that has cash on it, similar to PSN cards.
Naked Snake said:As RaidenZR above said, Wii points work just the same as Nintendo points on DSi shop.
Yeah I guess I'll try to sell it on ebay or neogaf... any takers?
Why though? And do you have a source for this info?
Because they can't ship the devices until they get them in stock. If they happen to get the device any later than 3pm Friday, they can't guarantee a Monday delivery.friskykillface said:wtf nooooooooooooooooo!
Why does my Amazon order say its coming on the 29th for me :/ , I am a amazon prime member and selected one day shipping, I know it cant come Sunday, but why can't it come on Monday?
AceBandage said:Well, they are, actually.
Only the Wii and DSi will use them, and they'll put out a new card that has cash on it, similar to PSN cards.
Kuran said:Is Monkey Ball 3DS a lazy iOS port or something?
Even Ridge Racer reminds me of that.. no online mode in 2011?
It would have been an instant-buy for me for that.. I guess Namco doesn't want my money.
WonkersTHEWatilla said:Have you played the iOS Ridge Racer?
All non-Nintendo launch titles were rushed, except maybe Capcom's games - brand new hardware, everyone expected the system to launch in October/November last year, developers didn't get real hardware until after E3, some didn't even find out about the system until E3... And online is extremely complicated and time-consuming to add to a game, particularly if you want it to be solid and low-latency.Kuran said:Uh, no. But I have Ridge Racers 1 and 2 on PSP and judging the video/screenshots/loading time/lack of online of the 3DS version that tells me it is a lazy and rushed port.
Smart of them to do this. Otherwise stupid people would try to fit a 3DS game into their DS and wonder why it doesn't work. Same reason why the GBA cartridge was smaller.VOOK said:
whitehawk said:Smart of them to do this. Otherwise stupid people would try to fit a 3DS game into their DS and wonder why it doesn't work. Same reason why the GBA cartridge was smaller.
Dreamwriter said:All non-Nintendo launch titles were rushed, except maybe Capcom's games - brand new hardware, everyone expected the system to launch in October/November last year, developers didn't get real hardware until after E3, some didn't even find out about the system until E3... And online is extremely complicated and time-consuming to add to a game, particularly if you want it to be solid and low-latency.
Dunno what you mean about Monkey Ball being lazy, though, I haven't heard anything about that game that says it was a lazy port. 60fps, decent graphics and 3D effect, 80 levels plus minigames...
Deku said:That's to be expected, but Nintendo announced the 3DS 12 months before it launched precisely to get kits out to third parties.
I know of devs who got agreements to develop on 3DS last march with the games coming in the fall so that's a good 15 months development if we assume their kits didn't arrive in March 2010 but a few months later.
If we continue to see rushed games by Fall 2011, then something went wrong there.
AceBandage said:Or why GBC games lacked the notch.
Dreamwriter said:All non-Nintendo launch titles were rushed, except maybe Capcom's games - brand new hardware, everyone expected the system to launch in October/November last year, developers didn't get real hardware until after E3, some didn't even find out about the system until E3... And online is extremely complicated and time-consuming to add to a game, particularly if you want it to be solid and low-latency.
Dunno what you mean about Monkey Ball being lazy, though, I haven't heard anything about that game that says it was a lazy port. 60fps, decent graphics and 3D effect, 80 levels plus minigames...
They announced it 4 months before E3 precisely because the news of the 3D screen being used on a game system was about to get leaked and Nintendo wanted to get a jump on it. I too know of devs who got agreements to work on 3DS games last march...they didn't even see the 3D screen until two months after that, and had no dev kits at all until after E3, not even full documentation. Before E3, Nintendo was VERY wary about any details of the 3DS getting out.Deku said:That's to be expected, but Nintendo announced the 3DS 12 months before it launched precisely to get kits out to third parties.
Dreamwriter said:They announced it 4 months before E3 precisely because the news of the 3D screen being used on a game system was about to get leaked and Nintendo wanted to get a jump on it. I too know of devs who got agreements to work on 3DS games last march...they didn't even see the 3D screen until two months after that, and had no dev kits at all until after E3, not even full documentation.
And you say 15 months of development, but that's not really realistic. Nintendo originally planned on releasing the 3DS in like October or November 2010 (remember Iwata admitted this). So the features of games were based on that time schedule. And don't forget that Ridge Racer was a Japanese launch title, so shipped end of February, probably had to be done in January to be manufactured in time.
It's more surprising that SSFIV got full online play at launch than the fact that all other games didn't.
Jeels said:I'm certain it's going to sink like a rock once the 3DS is actually out.
Didn't Ono say they made the SSFIV 3DS E3 footage about 2 weeks prior to E3?AceBandage said:Well, I am sure that Capcom got dev kits LONG before any other third party, but that still doesn't excuse Namco and other studios from excluding basic features.
NateDrake said:Didn't Ono say they made the SSFIV 3DS E3 footage about 2 weeks prior to E3?
Dreamwriter said:It's more surprising that SSFIV got full online play at launch than the fact that all other games didn't.
VOOK said:I can't see any ghosting on either 1:1 or stretched mode in Pokemon Black.
Sorry to spoil your fun.
WPA support has been in since DSi and XL.bigswords said:Another question Vook when you play Street fighter 3D online, could you use WPA encryption on the Wifi (not the shitty WEP like in the DS/DSL)?
dallow_bg said:WPA support has been in since DSi and XL.
That game is an obvious cheap cash-inFINALFANTASYDOG said:Dreamwriter can you explain how in the world, what in the world, would cause puzzle bubble to not even have 2-player local options? I love puzzle bubble, but there's utterly no reason I see to buy the 3ds edition.
That's because they were DS games.abasm said:Yes, but games still only support WEP. (As I was very disappointed to find out.) WPA can only be used with the browser and shop.
dallow_bg said:WPA support has been in since DSi and XL.
dallow_bg said:For instance, the new Pokemon allows you to use WPA only in DSi and XL systems. (and 3DS)
Kuran said:You are far too lenient and give them too much credit. You should expect more when you are paying 40USD for a game.
Well, only older 3DS games. DS games are still limited by what they were programmed for.loosus said:Has anyone figured out whether the networking features are built into the operating system or the games?
On DS, it was built purely into the games, which is why older games couldn't take advantage of WPA. If they have built it into the system now, then if a new encryption algorithm is introduced, older games can use it.