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Nintendo 3DS Japanese Launch Thread

Hey can anyone comment on the 3DS's sound quality? I am sure its better then the DS but how does it compare to a PSP, with and without headphones.
 

- J - D -

Member
friskykillface said:
wtf nooooooooooooooooo!

Why does my Amazon order say its coming on the 29th for me :/ , I am a amazon prime member and selected one day shipping, I know it cant come Sunday, but why can't it come on Monday?

also it's charging me for shipping and handling 0_o that never happened before while i was on prime, time to give amazon a call.

It's free 2-day shipping on Amazon Prime, not 1-day.
 

sasimirobot

Junior Member
Neuromancer said:
Lack of monkey target in this 3DS Monkey Ball game is a crime against humanity. In fact I'm starting to think Monkey Target should become its own game, like a Monkey version of Pilotwings.

SEGA are you serious, the best (mini) game that would most benefit from 3D and you leave it out???

FU**!. I am a huge monkey ball fan but this just sucks. Hopefully you can unlock it?

And people complaining about the banana noise...has it come to this far as for nitpicking on games, they left out Monkey Target for $@#$s sake.

So angry right now
 
WonkersTHEWatilla said:
It's free 2-day shipping on Amazon Prime, not 1-day.


weird, thought it would be like games , cause i got release date shipping on every game i bought on amazon. oh well



I liked monkey bowling but monkey target was godly, so much fun with my friends and it would have been perfect with wifi.

is the shitty kart racing online at least? or the smash style fighting game?
 
Naked Snake said:
I don't have a DSi. I know Wii Points are the same as Nintendo Points, they were just renamed. All this while I've been keeping it to use it on 3DS :'(

Ah, shame.

Not sure if you missed my point about Wii/Nintendo points though - as Wii Points cards existed pre-DSi Shop, I'm not sure whether the code you get on those points cards is redeemable in the DSi Shop or whether only Nintendo Points cards can be used. I'm sure it's the former, but you never know.

Best idea might be to try and sell the card to someone - you might have to sell it "under value", but it would get you some cash instead of just having a now-useless card.
 

RaidenZR

Member
Crusty old Wii Points cards work on the DSiware shop. I've done it more than once. I also have some newer Nintendo Points Cards and those work as well. I think Nintendo has loads of these out in stores so they're not simply going to let those rot.
 
RaidenZR said:
Crusty old Wii Points cards work on the DSiware shop. I've done it more than once. I also have some newer Nintendo Points Cards and those work as well. I think Nintendo has loads of these out in stores so they're not simply going to let those rot.


Well, they are, actually.
Only the Wii and DSi will use them, and they'll put out a new card that has cash on it, similar to PSN cards.
 
Cosmonaut X said:
Ah, shame.

Not sure if you missed my point about Wii/Nintendo points though - as Wii Points cards existed pre-DSi Shop, I'm not sure whether the code you get on those points cards is redeemable in the DSi Shop or whether only Nintendo Points cards can be used. I'm sure it's the former, but you never know.

Best idea might be to try and sell the card to someone - you might have to sell it "under value", but it would get you some cash instead of just having a now-useless card.

As RaidenZR above said, Wii points work just the same as Nintendo points on DSi shop.

Yeah I guess I'll try to sell it on ebay or neogaf... any takers? :)

AceBandage said:
Well, they are, actually.
Only the Wii and DSi will use them, and they'll put out a new card that has cash on it, similar to PSN cards.

Why though? And do you have a source for this info?
 
RaidenZR said:
Crusty old Wii Points cards work on the DSiware shop. I've done it more than once. I also have some newer Nintendo Points Cards and those work as well. I think Nintendo has loads of these out in stores so they're not simply going to let those rot.

Cool - suspected they would, but good to have confirmation.
 

RaidenZR

Member
AceBandage said:
Well, they are, actually.
Only the Wii and DSi will use them, and they'll put out a new card that has cash on it, similar to PSN cards.

Is there actually an official statement out there that says this? I thought they were still being pretty mum on the e-shop until May.

Anyways, it's certainly feasible they'll still be able to credit your account ala a gift card-type function on the shop. And that's what they should if there's still a crapload of cards floating in retail since lots of people will begin purchasing a 3DS and see "Nintendo Points" cards sitting next to them.
 
friskykillface said:
wtf nooooooooooooooooo!

Why does my Amazon order say its coming on the 29th for me :/ , I am a amazon prime member and selected one day shipping, I know it cant come Sunday, but why can't it come on Monday?
Because they can't ship the devices until they get them in stock. If they happen to get the device any later than 3pm Friday, they can't guarantee a Monday delivery.
 

DDayton

(more a nerd than a geek)
AceBandage said:
Well, they are, actually.
Only the Wii and DSi will use them, and they'll put out a new card that has cash on it, similar to PSN cards.

To be honest, we don't know that. All we know is that it appears the 3DS will use "money" instead of "points." However, given that in the USA, there is a 1:1 relationship between points and cents, I can't see why NOA wouldn't simply allow a 2000 point card to work as a $20 card.
 

DCharlie

And even i am moderately surprised
I decided to do a bit of a distance check on the 3DS pedometers this morning, including a unit - to - unit test

So i stuck two 3DS's in my bag and walked the 13km to work. Given a rough 3km round trip had logged around 6000 steps, i was expecting something in the region of 28,000 steps.

Test results were pretty good on the unit-to-unit accuracy but the number of steps looks way way off.

Unit 1 : 12,078
Unit 2 : 12,085

So, i hadn't really thought about how the machine was monitoring the steps, so i decided to give Unit 1 a jiggle up and down and -yup- there we go, it goes up by the number of up/down movements.

Will repeat the test again tomorrow this time with one in my jacket pocket and the other one in my hand, waggling furiously! :D
 

mutsu

Member
Dislikes the white 3DS boxes... They are so soft compared to the Japanese black DS boxes and is a bit difficult to open...
 

Kuran

Banned
Is Monkey Ball 3DS a lazy iOS port or something?

Even Ridge Racer reminds me of that.. no online mode in 2011?
It would have been an instant-buy for me for that.. I guess Namco doesn't want my money.
 

- J - D -

Member
Kuran said:
Is Monkey Ball 3DS a lazy iOS port or something?

Even Ridge Racer reminds me of that.. no online mode in 2011?
It would have been an instant-buy for me for that.. I guess Namco doesn't want my money.

Have you played the iOS Ridge Racer?
 

Kuran

Banned
WonkersTHEWatilla said:
Have you played the iOS Ridge Racer?

Uh, no. But I have Ridge Racers 1 and 2 on PSP and judging the video/screenshots/loading time/lack of online of the 3DS version that tells me it is a lazy and rushed port.

I'm more excited about R-4 hitting PSN.

It would have been really cool to have a portable Ridge Racer with online play.
 

zeioIIDX

Member
Called GameStop today and mine told me they still don't know about a midnight launch but that they are hoping for one. Guy said they will find out for sure the week before launch :/ I seem to remember getting a call from GameStop when they decided to do a midnight launch for the DSi so maybe they'll do it for this too.
 
Kuran said:
Uh, no. But I have Ridge Racers 1 and 2 on PSP and judging the video/screenshots/loading time/lack of online of the 3DS version that tells me it is a lazy and rushed port.
All non-Nintendo launch titles were rushed, except maybe Capcom's games - brand new hardware, everyone expected the system to launch in October/November last year, developers didn't get real hardware until after E3, some didn't even find out about the system until E3... And online is extremely complicated and time-consuming to add to a game, particularly if you want it to be solid and low-latency.

Dunno what you mean about Monkey Ball being lazy, though, I haven't heard anything about that game that says it was a lazy port. 60fps, decent graphics and 3D effect, 80 levels plus minigames...
 

whitehawk

Banned
VOOK said:
threeds8.jpg
Smart of them to do this. Otherwise stupid people would try to fit a 3DS game into their DS and wonder why it doesn't work. Same reason why the GBA cartridge was smaller.
 
whitehawk said:
Smart of them to do this. Otherwise stupid people would try to fit a 3DS game into their DS and wonder why it doesn't work. Same reason why the GBA cartridge was smaller.


Or why GBC games lacked the notch.
 

Effect

Member
Ridge Racer questions. I assume you unlocked new cars as you progress and win races but how?

Do you simply get new ones or do you purchase them assuming you gain money from winning races?

Can you customize the cars as well? Just colors or different parts?

How many levels of difficulity are there in terms of races you can pick from? Like the various cups you can pick from in Mario Kart (really what most of racing game knowledge is based).

Thanks
 

Deku

Banned
Dreamwriter said:
All non-Nintendo launch titles were rushed, except maybe Capcom's games - brand new hardware, everyone expected the system to launch in October/November last year, developers didn't get real hardware until after E3, some didn't even find out about the system until E3... And online is extremely complicated and time-consuming to add to a game, particularly if you want it to be solid and low-latency.

Dunno what you mean about Monkey Ball being lazy, though, I haven't heard anything about that game that says it was a lazy port. 60fps, decent graphics and 3D effect, 80 levels plus minigames...

That's to be expected, but Nintendo announced the 3DS 12 months before it launched precisely to get kits out to third parties.

I know of devs who got agreements to develop on 3DS last march with the games coming in the fall so that's a good 15 months development if we assume their kits didn't arrive in March 2010 but a few months later.

If we continue to see rushed games by Fall 2011, then something went wrong there.
 
Deku said:
That's to be expected, but Nintendo announced the 3DS 12 months before it launched precisely to get kits out to third parties.

I know of devs who got agreements to develop on 3DS last march with the games coming in the fall so that's a good 15 months development if we assume their kits didn't arrive in March 2010 but a few months later.

If we continue to see rushed games by Fall 2011, then something went wrong there.


It means third parties are still shit.
I don't see it happening though.
Even small developers like HVS and Renegade Kid have had dev kits for nearly a year.
 

Kuran

Banned
Dreamwriter said:
All non-Nintendo launch titles were rushed, except maybe Capcom's games - brand new hardware, everyone expected the system to launch in October/November last year, developers didn't get real hardware until after E3, some didn't even find out about the system until E3... And online is extremely complicated and time-consuming to add to a game, particularly if you want it to be solid and low-latency.

Dunno what you mean about Monkey Ball being lazy, though, I haven't heard anything about that game that says it was a lazy port. 60fps, decent graphics and 3D effect, 80 levels plus minigames...

You are far too lenient and give them too much credit. You should expect more when you are paying 40USD for a game.
 

MooMoo

Member
How long do you guys think the trade in value for the DSi will remain at its current value (~$75)? Because I definitely want to trade in my DSi to help pay for the 3DS but I have about $20 worth of DSiWare. However, if it really came down to it, I'd rather have a $75 dollar discount and lose my DSiWare games.
 
Deku said:
That's to be expected, but Nintendo announced the 3DS 12 months before it launched precisely to get kits out to third parties.
They announced it 4 months before E3 precisely because the news of the 3D screen being used on a game system was about to get leaked and Nintendo wanted to get a jump on it. I too know of devs who got agreements to work on 3DS games last march...they didn't even see the 3D screen until two months after that, and had no dev kits at all until after E3, not even full documentation. Before E3, Nintendo was VERY wary about any details of the 3DS getting out.

And you say 15 months of development, but that's not really realistic. Nintendo originally planned on releasing the 3DS in like October or November 2010 (remember Iwata admitted this). So the features of games were based on that time schedule. And don't forget that Ridge Racer was a Japanese launch title, so shipped end of February, probably had to be done in January to be manufactured in time.

It's more surprising that SSFIV got full online play at launch than the fact that all other games didn't.
 
Dreamwriter said:
They announced it 4 months before E3 precisely because the news of the 3D screen being used on a game system was about to get leaked and Nintendo wanted to get a jump on it. I too know of devs who got agreements to work on 3DS games last march...they didn't even see the 3D screen until two months after that, and had no dev kits at all until after E3, not even full documentation.

And you say 15 months of development, but that's not really realistic. Nintendo originally planned on releasing the 3DS in like October or November 2010 (remember Iwata admitted this). So the features of games were based on that time schedule. And don't forget that Ridge Racer was a Japanese launch title, so shipped end of February, probably had to be done in January to be manufactured in time.

It's more surprising that SSFIV got full online play at launch than the fact that all other games didn't.


Well, I am sure that Capcom got dev kits LONG before any other third party, but that still doesn't excuse Namco and other studios from excluding basic features.
 

NateDrake

Member
AceBandage said:
Well, I am sure that Capcom got dev kits LONG before any other third party, but that still doesn't excuse Namco and other studios from excluding basic features.
Didn't Ono say they made the SSFIV 3DS E3 footage about 2 weeks prior to E3?
 
NateDrake said:
Didn't Ono say they made the SSFIV 3DS E3 footage about 2 weeks prior to E3?


The footage, maybe.
But there's no way that they got 3 working games (that destroy every other game in terms of features, content and graphics) plus a fourth in development beyond those if they didn't get dev kits earlier than other companies.
 
Dreamwriter said:
It's more surprising that SSFIV got full online play at launch than the fact that all other games didn't.


Dreamwriter can you explain how in the world, what in the world, would cause puzzle bubble to not even have 2-player local options? I love puzzle bubble, but there's utterly no reason I see to buy the 3ds edition.
 

bigswords

Member
VOOK said:
I can't see any ghosting on either 1:1 or stretched mode in Pokemon Black.

Sorry to spoil your fun.

Another question Vook when you play Street fighter 3D online, could you use WPA encryption on the Wifi (not the shitty WEP like in the DS/DSL)?
 

dallow_bg

nods at old men
bigswords said:
Another question Vook when you play Street fighter 3D online, could you use WPA encryption on the Wifi (not the shitty WEP like in the DS/DSL)?
WPA support has been in since DSi and XL.
 

abasm

Member
dallow_bg said:
WPA support has been in since DSi and XL.

Yes, but games still only support WEP. (As I was very disappointed to find out.) WPA can only be used with the browser and shop.
 
FINALFANTASYDOG said:
Dreamwriter can you explain how in the world, what in the world, would cause puzzle bubble to not even have 2-player local options? I love puzzle bubble, but there's utterly no reason I see to buy the 3ds edition.
That game is an obvious cheap cash-in :)
 

dallow_bg

nods at old men
abasm said:
Yes, but games still only support WEP. (As I was very disappointed to find out.) WPA can only be used with the browser and shop.
That's because they were DS games.

DSi enhanced and DSi only games could use WPA.

For instance, the new Pokemon allows you to use WPA only in DSi and XL systems. (and 3DS)
 

rosjos44

Member
Kuran said:
You are far too lenient and give them too much credit. You should expect more when you are paying 40USD for a game.

How do you know what kind of effort goes into the title? Gamers today are getting way to much for what they pay for. No offense but most games on the HD consoles should be at least 80 bucks for top tier games (GTA, etc).
 

loosus

Banned
Has anyone figured out whether the networking features are built into the operating system or the games?

On DS, it was built purely into the games, which is why older games couldn't take advantage of WPA. If they have built it into the system now, then if a new encryption algorithm is introduced, older games can use it.
 
loosus said:
Has anyone figured out whether the networking features are built into the operating system or the games?

On DS, it was built purely into the games, which is why older games couldn't take advantage of WPA. If they have built it into the system now, then if a new encryption algorithm is introduced, older games can use it.
Well, only older 3DS games. DS games are still limited by what they were programmed for.
 
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