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Nintendo 3DS Japanese Launch Thread

MNC

Member
The answer is probably yes, but can saves be transfered from the 3DS unto the SD card?

And I wish this thing would integrate with Nintendo Club. How hard can it be to store info on that account? Or friends, even!
 

rpmurphy

Member
Gravijah said:
I wanna say demos were confirmed somewhere. Hmm..
Yeah I wouldn't doubt it since retail DS games had demos which was a pretty big thing with Download Play, and then they added distribution through the Nintendo Channel. Now it's going to be through the eShop. The only thing I'm wondering is how long they're going to keep demos up now.
 

Taker666

Member
A bunch of 3DS crosseye pics I found on various sites-

g35hr.jpg

Vq3KN.jpg

CXsw1.jpg

ggFm7.jpg

YAs1N.jpg

rwt71.jpg

4NEKs.jpg

P8e41.jpg

t64i8.jpg

IrRCE.jpg

X5TRR.jpg

fdFt7.jpg

36uvs.jpg

Hl6Dq.jpg

VtgvY.jpg
 
Fernando Rocker said:
I found this picture over Go Nintendo... it clearly says "Download De..."

I hope they do offer demos for most titles, specially 3DSware games.

TXZav.png

Nice find there! Good to see Nintendo catching up with online!

Here's hoping that they start getting 3DS Ware and DSi Ware demos on there!
 

Xater

Member
enishi said:
I've got this and PES for my 3DS. It does a good job for a typical musou game. I'm surprised that Koei did put quite a lot effort this time, esp when you saw every musou games on Nintendo handhelds, even consoles...

Of course it is not graphic showcase, like every musou. But at least it is on par with PS2 musou (BUT still with phantom soldiers around...). I just tried PSP Dynasty Warrior 2 for only 1 hour long time before but I would say Chronicles is a better one, in terms of graphics and gameplay.

The touch screen shows the battle field and for switching characters which provides a better control (if you are used to tip the screen with accurately with your finger, not so convenient when you use stylus). And it has quite a lot of new elements, not a completely reuse of old material.

If you love musou games, it should be a good choice for your 3DS launch game.

Yeah I thought for a KOEI title it looks graphically pretty good, actually better than their PSP efforts. Do you know if this is basically Samurai Warriors 1+2 from a story/characters perspective? That's something I would really like to know.
 
I have some questions...

I know the 3DS comes with a 2GB SD Card... but... does the system have internal memory too? Where are the saves saved by default... on the system, cartridge or SD card?
 

angelfly

Member
Truth101 said:
banned source
Fernando Rocker said:
I have some questions...

I know the 3DS comes with a 2GB SD Card... but... does the system have internal memory too? Where are the saves saved by default... on the system, cartridge or SD card?
2GB internal
 

wsippel

Banned
Fernando Rocker said:
I have some questions...

I know the 3DS comes with a 2GB SD Card... but... does the system have internal memory too? Where are the saves saved by default... on the system, cartridge or SD card?
Yes, the system has 2GB internal storage as well, for firmware and system level stuff. Savegames are stored on the SD card as far as I know.
 

Truth101

Banned
angelfly said:
banned source

Can you edit, I didn't see it in the banned sites thing....

Fernando Rocker said:
I have some questions...

I know the 3DS comes with a 2GB SD Card... but... does the system have internal memory too? Where are the saves saved by default... on the system, cartridge or SD card?

It has 2GB internal Storage.
 
Thank you guys for the fast responses...

I didn't know about the internal memory. That's excellent, and that means (I hope) that the downloadable games are going to be of a bigger size limit than WiiWare games (40MB).

I assume that the game cartridges are read only, right? I mean, if I play my cartridge on another system, I'm going to start from the beginning, right?
 
I guess I'm bored or something because I decided to keep one of the two I've preordered to resell. Traded in a bunch of stuff to amazon, so I'll have one for $101 (unless I trade more between now and launch!)

I'm also going to get some DS games for it-- SMT:Strange Journey and 999. How do DS games look on the system?


MooMoo said:
Yeah, I figure that's what I'll do since there's no one I can give it to or anything.

My intention is to exploit what I believe is a loophole with Amazon's marketplace reselling system. What they typically do is let you "checkout" things you want to sell back to Amazon. They supply you with an electronic shipping label and then they give you a full week (or was it two?) to ship your items in. As long as you ship within the alloted time, they will honor the resell value of the items you're selling at the time you place your initial checkout. So what I plan to do is every week after launch until the May system update, I'll tell Amazon I'm selling my DSi to them. However, I actually won't ship it until either A.) the system update comes or B) the resell price drops. If the resell price does drop, it won't matter because I'll be covered by that one week shipping buffering time. Hopefully that makes a little sense haha. It's a lot of hassle, but it's the best solution I can think of right now where I have a chance to keep all my DSiWare games and get the full $75. At the end of the day, I'll only be forking over $100 bucks for this :D

Even though this thing is just under three weeks away, it's gonna be a looooong three weeks. Someone save me from my midterms!


You won't get the full $75 this way. When you want to "renew" your trade-in, you have to start a whole new trade-in-- which means you go to the product page and hit the trade-in button for whatever value they have up. You can't continuously hold on to the old trade in value after it drops. Each one is a separate trade-in...there's no way to renew the one.

unless you know something I don't know about the system, in that case tell me. :)
 
angelfly said:
Anybody else finding the SSFIV figure collecting to be a bit addictive? I find myself playing more to earn FP to exchange for figures. I also find myself taking the system with me even if I have no intention on using it but I just want to earn game coins to exchange for FP. It's going to be a while before I get all 500 though (currently at 157).

What exactly are the SSFIV figures? Are they 3D polygonal character models that you can look at in a sort of a gallery (like Super Smash Bros.)?
 

daffy

Banned
Smision said:
How do DS games look on the system?
)
About the same. Some internet sources claim it is blurrier, but I don't think anyone on GAF with a 3DS has said this is true or complained about it.

You can also play it in native DS resolution by hitting start & select at the boot up.
 
FTH said:
About the same. Some internet sources claim it is blurrier, but I don't think anyone on GAF with a 3DS has said this is true or complained about it.

You can also play it in native DS resolution by hitting start & select at the boot up.
Why would anyone want to make it smaller?

edit: oh apparently it's blurrier


SUPER PRINCESS PEACH!!! is like my favorite DS game
 
Lee N said:
It's very blurry scaled up.
Everything I've seen and read has said it's very mild, not unnoticeable but also not a problem at all.

I mean, if you have seen one and that is your assessment that's fine, it's just that I've seen more to the contrary.
 

Lee N

Membre
UncleSporky said:
Everything I've seen and read has said it's very mild, not unnoticeable but also not a problem at all.

I mean, if you have seen one and that is your assessment that's fine, it's just that I've seen more to the contrary.
I have a 3DS, and they're using bilinear filtering to upscale the DS graphics - it's very noticable and I'm not a big fan of it. But there's always the option to display the games unscaled so it's not an issue for me...

edit: Here's an approximation of what it might look like scaled versus unscaled, only you can decide if it'll be a problem for you.

scaled.png
unscaled.png
 

angelfly

Member
Naked Snake said:
What exactly are the SSFIV figures? Are they 3D polygonal character models that you can look at in a sort of a gallery (like Super Smash Bros.)?
Yeah they're like the trophies in Smash Bros. It's also sort of like a separate game on the side. You get them through the figure slot machine or from entering a password (from spot pass, ads, etc). The figures go from level 1-7 each level being a different model. The levels come into play when putting together you're street pass team as you're only allowed a max combined level of 20 and you're also allowed to distribute points to character attributes.
 

enishi

Member
Xater said:
Yeah I thought for a KOEI title it looks graphically pretty good, actually better than their PSP efforts. Do you know if this is basically Samurai Warriors 1+2 from a story/characters perspective? That's something I would really like to know.
It is not the typical musou story mode per character basis. You act as a new fighter to involve in all important battles in timeline. It is close the "my history" mode in some musou (e.g. in samurai warrior 3)
 
Lee N said:
I have a 3DS, and they're using bilinear filtering to upscale the DS graphics - it's very noticable and I'm not a big fan of it. But there's always the option to display the games unscaled so it's not an issue for me...

edit: Here's an approximation of what it might look like scaled versus unscaled, only you can decide if it'll be a problem for you.

scaled.png
unscaled.png

I kinda like the blur in that picture... I assume full 3D games looks less jagged.
 
Lee N said:
I have a 3DS, and they're using bilinear filtering to upscale the DS graphics - it's very noticable and I'm not a big fan of it. But there's always the option to display the games unscaled so it's not an issue for me...

edit: Here's an approximation of what it might look like scaled versus unscaled, only you can decide if it'll be a problem for you.

scaled.png
unscaled.png



I'm a fan of unscaled games myself. i imagine the blurring in motion is kinda rough.
 

Xater

Member
enishi said:
It is not the typical musou story mode per character basis. You act as a new fighter to involve in all important battles in timeline. It is close the "my history" mode in some musou (e.g. in samurai warrior 3)

Aaah ok. That's a cool approach. I'll keep an eye on it should I get a 3DS this year.
 
Snaku said:
I'm not gonna have to do the cross-eyed trick to see 3D on the 3DS am I? That shit hurts after a while.

Err.... no.

Edit: It would be like those glasses Steve Martin did in "The Jerk". Everyone would be cross-eyed in a month!
 
Fernando Rocker said:
I kinda like the blur in that picture... I assume full 3D games looks less jagged.


it looks like any kind of basic upscale filtering. Meaning that upscaled 3D games are gonna have that awful "blurry but still jaggy" look. It's not anti-aliasing, the jaggies are still there, but they are now blurrier.
 
Gravijah said:
Blur vs ghosting. Which is worse. :(

Ghosting... it gives me headaches.

Same with low framerate... I just can't play low framerate games, and I have not played excellent game because of that.

I wanted to like Shadow of the Colossus, but I couldn't stand the low framerate. Never finished the game.
 

Shanks

Member
enishi said:
It is not the typical musou story mode per character basis. You act as a new fighter to involve in all important battles in timeline. It is close the "my history" mode in some musou (e.g. in samurai warrior 3)
Is there a free mode where one can just pick whoever they want on any stage?
 
Yoschi said:
Ok why is there an Infrared Port on the 3ds?
GBC Emulation?
The Pokewalker was such a hit that they decided they should include the capability to support similar peripherals in all games this time, without bloating the cartridge cost with an included sensor.

Unfortunately they forgot that they also included a pedometer and simple "always on" StreetPass functions built into the system, making the IR useless. As a result, it will be missing from every other 3DS revision.
 

Rich!

Member
Oh god.

I had five seperate customers come in today and show utter disbelief when I mentioned you don't need glasses.

'So, you need to use glasses right?'

'No, it works without'

'hahaha, no way. Wont work.'

Goddamn. Ah well, those guys havent got one preordered. I have. nananahnanah.
 
richisawesome said:
Oh god.

I had five seperate customers come in today and show utter disbelief when I mentioned you don't need glasses.

'So, you need to use glasses right?'

'No, it works without'

'hahaha, no way. Wont work.'

Goddamn. Ah well, those guys havent got one preordered. I have. nananahnanah.
it really is the calm before the storm.
 
poweld said:
Engadget has posted their review of the Japanese 3DS:
http://www.engadget.com/2011/03/08/nintendo-3ds-review-japanese/
That's false advertising if you ask us, because whatever palette entry was selected here definitely falls closer to the G than the B in the visible color spectrum. It's a distinctive shade and the metallic sparkles definitely lend a high-class look, but the three-tone effect is a bit unfortunate.

On the bottom it's a light green, a sea foam. The middle is the straight, darker metallic green, and up top the lid has been given what looks to be an extra layer of clear plastic. It's a nice effect and creates a little lip, flipping the console open is made even easier, but the coating creates an even darker hue than the other two layers. That's three shades of green plus a random splotch of silver paint 'round the back, a combination that makes the two-tone '80s design of the original, chubby DS look positively minimalistic.
Huh? Green? Does it look different in real life or is this guy crazy?
 

Rich!

Member
plagiarize said:
it really is the calm before the storm.

I guarantee after launch, when we are TOTALLY sold out (we're nearing there on preorders alone), people will rush in.

'Have you got any 3DS's in stock? My son desperately wants one!'

'Did you preorder?'

'No.'

'Then good luck finding one. Oh, and I've got one. It's awesome'.
 
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