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Nintendo 3DS Japanese Launch Thread

Krakatoa

Member
WonkersTHEWatilla said:
Behold, Stephen Colbert's dream:

CTR_Tiger_Screen_01A.jpg

I like it :)
 

NateDrake

Member
Stephen Colbert said:
Like I said
Why doesn't Nintendo just make it the size of a netbook and have an Apple operating system on board with 3D visual effects, 3G, a 1 terabyte HDD, and bluray playback functions?

It's fine how it is. It doesn't need this or that because YOU want it so.
 

Amir0x

Banned
TylDurden said:
Without the 3D the 3DS is just a dual screen PSP.

But it has gyroscopes and accelerometers and also, if it didn't have a 3D screen, that screen would ALSO be a touch screen (they decided against it since that destroyed the gimmicky 3D illusion).

Also, it seems it could still do much of the AR novelty stuff and it has better visuals than PSP; particularly if it wasn't being wasted in circus acts for children.
 

- J - D -

Member
Now that I really think about it, RR at 30fps sounds terrible. The only solace that I might find in this is the assurance that RR for PSP ran at 30fps too (because I loved the heck out of RR PSP).
 

Instro

Member
Amir0x said:
haha

non-3D wins again. The slider is the true innovation; separates the gimmick lovers from those who want substance. No one loses.

What if I'm in between? I am so confused :(
 

carlo6529

Member
So I caved and pre-ordered a black 3ds today. I said I wouldn't. As of right now though, I don't know what game to get on launch. If i can't decide by the end of the month, I might just put the deposit towards something else.

Edit~

What game are you buying for your 3ds?
 
Amir0x said:
Any review that is positive about a sub-60fps Ridge Racer is not a review of a true Ridge Fan

And now all I have to "look forward to" is RIDGE RACER UNBOUNDED

Ridge Racer is truly dead. Fuck you Scamco for thinking we want Unbounded

RR4 is 30fps and it's the best RR game ever!!!!

Just playing RR7 and I don't think I can go back to play a 30fps RR, you fail at life scamco!!
 

Amir0x

Banned
WonkersTHEWatilla said:
Now that I really think about it, RR at 30fps sounds terrible. The only solace that I might find in this is the assurance that RR for PSP ran at 30fps too (because I loved the heck out of RR PSP).

Ridge Racer PSP is 60 fps. AND looks better than Ridge Racer 3D on top of the framerate.

Scamco just tries to scam everyone all the time.

Instro said:
What if I'm in between? I am so confused :(

One cannot be on the fence. You either want features that actually impact games, or you want parlor tricks that have been demonstrated time and again to distract from them.

I am sipping martini's in the "always turning 3D off" pool. We got ALL the hot chicks here.
 
3D can be very immersive in video games, but there are a lot of hurdles that must be overcome for this to be the case:

- If any significant UI elements or in-game elements appear at the incorrect depth, immersion is destroyed. This problem exists for 99% of PC games when coupled with nVidia 3D Vision.
- If performance/detail is degraded more than 10% to make up for 3D, then it becomes a trade-off that typically isn't worthwhile.
- If convergence defaults are poor and don't allow for easy adjustment, then 3D's value becomes diminished to the point of worthlessness in almost every game.
- If you are prone to headaches with 3D, which is not an uncommon thing, then you are not going to enjoy 3D in any capacity for more than 5-10 minutes (if even that).

Take it from a 3D Vision owner - there are only a select few games that 3D make the experience measurably and definitively better than playing without 3D. Starcraft II has incredible 3D when adjusting the convergence to the point that the terrain rests just under the UI at the bottom - so good that it's hard to go back to 2D. Burnout Paradise, despite a couple of minor UI elements appearing out of place, works incredibly with 3D as well to the point that it feels like a new experience.

Most other games, though? The 3D isn't worth it because something has gone very wrong - usually it's an aiming reticle that doesn't work in 3D and causes a cross eyed and uncomfortable experience, and a lot of the skyboxes lately render at a wrong depth as well. If elements pop off the screen and are cropped at the side, that also destroys immersion.

The stars have to align for 3D to become something great - the potential is there but the hurdles to achieve a great 3D experience are just too intense for most games. When it comes to the 3DS, I predict 5-10% of its library to play well with 3D to the point that 3D is preferred - even then I would label that estimate as liberal and optimistic. I expect to be playing with that slider all the way down for a vast majority of games.
 

Glix

Member
Relaxed Muscle said:
RR4 is 30fps and it's the best RR game ever!!!!

Just playing RR7 and I don't think I can go back to play a 30fps RR, you fail at life scamco!!

Wait, really? R4 fucking rules!!
 

Bert

Member
Stephen Colbert said:
Think about how your would react if you had to look at and process both a 3d screen and a non3D screen at the same time.

I'm looking at your 2D post on my 3D Macbook, in my 3D living room....

It's just a part of the overall image with everything on one plane, surely?
 
Glix said:
Not if you are more than a casual player. I can't practice my links and stuff properly if its 30fps, and thats the whole reason I'm getting it.

Hopefully its 60 in 2d mode or I gotta go cancel more order asap.

How can you even do a 1 frame link @ 30fps?
From the last page...


donkey show said:
crankypants is right. We're all mistaken. =P

Just confirmed it in my office restroom, heh. SSFIV definitely runs at 60fps, but only if you turn off the stereoscopic 3D option in the options menu. Like crankypants said, it turns off the 3D slider function and you no longer see the green 3D indicator lit up next to the slider:

nNOu2.jpg


You’ll definitely notice it’s running 60fps right off the bat from the intros when that option is set to off. Both “2D” and “over the shoulder” (which happens to be called 3D mode) run in 60fps when the stereoscopic 3D is turned off.

I thought my eyes were trippin’ due to playing in 3D for so long, but when the stereoscopic 3D is set to on (which is the default setting), it runs at 30fps during gameplay, even when you turn the slider to 0.

Tl;dr
Default settings with stereoscopic 3D on in the options menu, gameplay at 30 fps in both 2D and over the shoulder, regardless of what level the 3D slider is set to.

Turn off stereoscopic 3D in the options menu (not the arcade mode options, 3D slider does not work): 60fps gameplay in both 2D and over the shoulder mode

That should settle it. =P

And for those of you who asked about links, I can still do them at 30fps without sacrificing timing, which is probably why I didn't question the 60fps thing that much before.
Links are the same in 30fps, 60fps is in 2D mode when you turn off stereoscopic 3D in the options menu. Relax.
 
Stephen Colbert said:
Have you seen how slim the iPhone is, or the NGP. There's plenty of room if they didn't have so much plastic compartmentalizing everything on the inside.
The NGP is GINORMOUS due to the big screen and touchpad, there's plenty of spare room inside for the battery (which BTW has been announced to be about the same lifetime as a PSP 3000 running off of UMD). As for the iPhone, I think a visual aid will help here.

See this? That's the entire internals of the iPhone 4. Everything else in the case is the screen, the battery, camera, and a couple sensors.
IP1qEpYFQSSqwSbg.medium


And here you can see how big the battery is:
iXGZBiPeKlbacnen.medium


Now here you can see what's inside the 3DS:
11x0112ub32210.jpg


That metal tray on left-top, that's the battery tray. The battery fills the entire space.
 

Glix

Member
LumpOfCole said:
3D can be very immersive in video games, but there are a lot of hurdles that must be overcome for this to be the case:

- If any significant UI elements or in-game elements appear at the incorrect depth, immersion is destroyed. This problem exists for 99% of PC games when coupled with nVidia 3D Vision.
- If performance/detail is degraded more than 10% to make up for 3D, then it becomes a trade-off that typically isn't worthwhile.
- If convergence defaults are poor and don't allow for easy adjustment, then 3D's value becomes diminished to the point of worthlessness in almost every game.
- If you are prone to headaches with 3D, which is not an uncommon thing, then you are not going to enjoy 3D in any capacity for more than 5-10 minutes (if even that).

Take it from a 3D Vision owner - there are only a select few games that 3D make the experience measurably and definitively better than playing without 3D. Starcraft II has incredible 3D when adjusting the convergence to the point that the terrain rests just under the UI at the bottom - so good that it's hard to go back to 2D. Burnout Paradise, despite a couple of minor UI elements appearing out of place, works incredibly with 3D as well to the point that it feels like a new experience.

Most other games, though? The 3D isn't worth it because something has gone very wrong - usually it's an aiming reticle that doesn't work in 3D and causes a cross eyed and uncomfortable experience, and a lot of the skyboxes lately render at a wrong depth as well. If elements pop off the screen and are cropped at the side, that also destroys immersion.

The stars have to align for 3D to become something great - the potential is there but the hurdles to achieve a great 3D experience are just too intense for most games. When it comes to the 3DS, I predict 5-10% of its library to play well with 3D to the point that 3D is preferred - even then I would label that estimate as liberal and optimistic. I expect to be playing with that slider all the way down for a vast majority of games.

I don't think 3d vision is a fair comparison. These PC games aren't made for people with 3d, its just a "bonus"

I doubt you will see any 3ds games from competent devs where the UI elements destroy the game.
 

Amir0x

Banned
WonkersTHEWatilla said:
Oh, Namco...

SW-Teenagers.jpg

I was sorta having hope there at the last minute. Ridge Racer Unbounded has turned my world upside down. If we don't get Ridge Racer 3DS, does Scamco take it as a signal we don't want that type of arcade Ridge Racer? But if we do get it, does that send Scamco a signal that we'll buy any trash-bin RR that exists?

There is no way to win with Scamco!
 

Boney

Banned
EmCeeGramr said:
uh you've never ridden in a flying bicycle?

next you'll be telling me you never been on an ornithopter


well i'm off for my morning commute

K9hZ5.jpg
Now I really want PilotWings.
 

Pseudo_Sam

Survives without air, food, or water
Amir0x said:
I am sipping martini's in the "always turning 3D off" pool. We got ALL the hot chicks here.

Anyone else here physically incapable of seeing 3D? I gots me a bum eye, not worried though. 2D is where it's at
from what I hear
.
 
Bert said:
I'm looking at your 2D post on my 3D Macbook, in my 3D living room....

It's just a part of the overall image with everything on one plane, surely?

Not the same. You're not actually looking at those at the same time. There were a few games on the ds that had you look at both screens simultaneously because each had one half of the cinematic.

Dreamwriter said:
The NGP is GINORMOUS due to the big screen and touchpad, there's plenty of spare room inside for the battery (which BTW has been announced to be about the same lifetime as a PSP 3000 running off of UMD). As for the iPhone, I think a visual aid will help here.

See this? That's the entire internals of the iPhone 4. Everything else in the case is the screen, the battery, camera, and a couple sensors.
IP1qEpYFQSSqwSbg.medium


And here you can see how big the battery is:
iXGZBiPeKlbacnen.medium


Now here you can see what's inside the 3DS:
11x0112ub32210.jpg


That metal tray on left-top, that's the battery tray. The battery fills the entire space.

Thanks for proving my point. It's actually ridiculous that Nintendo is actually using a smaller battery than the iPhone despite having a device three times as big and using a much weaker CPU, gpu and an eight as much ram. He'll the iPhone even has a huge 32gb NAND flash card and you're telling me Nintendo can't find the room to atleast use as big a battery as other smartphones.

The NGP is ridiculously slim. Same as the iPhone. Both contain components a heck of a lot more advanced than the 3ds. Nintendo can either switch to a smaller nm process or use their space more efficiently or get rid of the extraneous plastic and metal inside and free up plenty of space for a bigger battery like the iPhone and ngp manage to do.
 

Amir0x

Banned
Pseudo_Sam said:
Anyone else here physically incapable of seeing 3D? I gots me a bum eye, not worried though. 2D is where it's at
from what I hear
.

People who are physically incapable of seeing 3D are actually honored guests at the "3D Slider: OFF" party we're having. You get Monica Bellucci feeding you grapes and shit.
 
LumpOfCole said:
Most other games, though? The 3D isn't worth it because something has gone very wrong - usually it's an aiming reticle that doesn't work in 3D and causes a cross eyed and uncomfortable experience, and a lot of the skyboxes lately render at a wrong depth as well. If elements pop off the screen and are cropped at the side, that also destroys immersion.

That particular problem only results from games not being developed with stereoscopic 3D in mind. On 3DS, it's the standard, so there should be no such issues except for horribly rushed titles.

There are enough legitimate criticisms to make regarding stereoscopic 3D (most of which you touched on) without wasting a whole paragraph on irrelevant FUD.
 
Amir0x said:
People who are physically incapable of seeing 3D are actually honored guests at the "3D Slider: OFF" party we're having. You get Monica Bellucci feeding you grapes and shit.

Nobody wants to be fed grapes by you dressed as Monica Bellucci.

At this point I don't know why you don't just cancel your preorder. You don't want any of the games, and you don't seem to particularly care for the system as it is. I'd even wager that you outright dislike Nintendo as a whole.

Save everyone the next 5 years of listening to your bitching and just buy a NGP or something.
 

Glix

Member
comedy bomb said:
Nobody wants to be fed grapes by you dressed as Monica Bellucci.

At this point I don't know why you don't just cancel your preorder. You don't want any of the games, and you don't seem to particularly care for the system as it is. I'd even wager that you outright dislike Nintendo as a whole.

Save everyone the next 5 years of listening to your bitching and just buy a NGP or something.

Paper Mario.
 

Amir0x

Banned
comedy bomb said:
Nobody wants to be fed grapes by you dressed as Monica Bellucci.

At this point I don't know why you don't just cancel your preorder. You don't want any of the games, and you don't seem to particularly care for the system as it is. I'd even wager that you outright dislike Nintendo as a whole.

Save everyone the next 5 years of listening to your bitching and just buy a NGP or something.

tsc tsc don't let your emotional fandom get the best of you. The whole reason I get Nintendo systems is for Nintendo games, so one might say I must have a super strong love of Nintendo to suffer their console development foibles and obsession with game-hurting gimmicks.
 

- J - D -

Member
Amir0x said:
I was sorta having hope there at the last minute. Ridge Racer Unbounded has turned my world upside down. If we don't get Ridge Racer 3DS, does Scamco take it as a signal we don't want that type of arcade Ridge Racer? But if we do get it, does that send Scamco a signal that we'll buy any trash-bin RR that exists?

There is no way to win with Scamco!

Eurogamer gave it an 8/10. I will still hold hope! For now. By some miracle that Craig Harris is wrong...
 

wsippel

Banned
Stephen Colbert said:
Thanks for proving my point. It's actually ridiculous that Nintendo is actually using a smaller battery than the iPhone despite having a device three times as big and using a much weaker CPU, gpu and an eight as much ram. He'll the iPhone even has a huge 32gb NAND flash card and you're telling me Nintendo can't find the room to atleast use as big a battery as other smartphones.
You really have no idea what you're talking about. The iPhone 4 uses a non serviceable LiPoly 1420mAh battery. The 3DS uses a superior, user serviceable LiIon battery of almost the same capacity (1300mAh).
 

TylDurden

Banned
redbarchetta said:
With motion-sensing, a microphone, a stylus-driven touchscreen...

Wait, were you being sarcastic?
With 3D on you won't be using motion. The PSP has a microphone, and as long as your watching the 3D screen I can't imagine utilizing the touch screen very much. I can't believe you guys aren't totally psyched for 3D. That's the only reason I'm buying a 3DS.
 

Pseudo_Sam

Survives without air, food, or water
Amir0x said:
People who are physically incapable of seeing 3D are actually honored guests at the "3D Slider: OFF" party we're having. You get Monica Bellucci feeding you grapes and shit.

Grapes AND shit? Not sure how I feel about that tbh
 

Bizzyb

Banned
Espiox said:
http://www.3dsview.com/2011/03/01/new-pilotwings-vehicle-revealed/

A fourth Pilotwings vehicle has been revealed. I wonder what the other two are.


A pilot wings game is NOT a Pilot Wings game without Skydiving.

I fully expect Sky Diving to be one of the other "vehicles"/modes

TylDurden said:
Without the 3D the 3DS is just a dual screen PSP.

We all know 3D will play a huge role in 3DS games. Amirox is pretty much the ONLY user on here who consistently, without logic nor reason bashes the 3D of the 3DS
 
Stephen Colbert said:
Thanks for proving my point. It's actually ridiculous that Nintendo is actually using a smaller battery than the iPhone despite having a device three times as big and using a much weaker CPU, gpu and an eight as much ram.
Where did you read that the 3DS has a weaker CPU and GPU than an iPhone? Even if that were the case (is most likely isn't), the power of a CPU/GPU has nothing to do with the size of the chip. You know what the 3DS has that the iPhone doesn't? Two screens, a number of controls, a cartridge slot, an SD Card slot. And its CPU/GPU package requires a heftier heat-sync (the metal you claim is extraneous). Just the controls take up a *lot* of room.
 

Amir0x

Banned
TylDurden said:
With 3D on you won't be using motion. The PSP has a microphone, and as long as your watching the 3D screen I can't imagine utilizing the touch screen very much. I can't believe you guys aren't totally psyched for 3D. That's the only reason I'm buying a 3DS.

This quote just doesn't make sense in the context of what you said PREVIOUSLY. You said "without 3D it's just another PSP"; which of course is not true. Because WITHOUT the 3D you still have

- Accelerometers
- The AR novelty parlor trick hour
- Gyroscope
- We'd have got a SECOND touch screen if there wasn't 3D... which is something that actually impacts gameplay

All of which did not exist in the first DS

Your new argument is for the "well we DO have 3D" affirmative, and it's a weak argument since it is essentially for gimmickry versus gameplay/other visual benefit. "With 3D you won't be using motion!" Except, in theory, motion actually will impact certain forms of gameplay.
 

dvolovets

Member
I don't understand why people still think that the 3DS is a glorified PSP, graphically. Show me a PSP game that looks as good as SSFIV...
 

daakusedo

Member
Is there a release date for pilotwings in Japan?
Landing on the target point will be so relaxing with real distance appreciation,I want to try that. And I hope you can stay a bit on the road with the new vehicle.
 

Amir0x

Banned
dvolovets said:
I don't understand why people still think that the 3DS is a glorified PSP, graphially. Show me a PSP game that looks as good as SSFIV...

Hm, I'd say it's hard to compare directly because each are doing different things but...

...I would say that Soul Calibur: Broken Destiny looks VERY close to the aesthetic quality, PLUS the backgrounds are not static. So it evens out.

This does not mean I think the 3DS is a glorified PSP.

We're comparing launch games to games that came out late in a systems life. 3DS is clearly more powerful than PSP by a decent amount.
 
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