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Nintendo 3DS Japanese Launch Thread

Rich!

Member
Luigiv said:
I shouldn't have to explain why this is just stupid. Have a think about it and you'll understand too.

The 3D screen would close right on top of the circle pad and the buttons. Seriously bad idea. heh.
 

gkryhewy

Member
WonkersTHEWatilla said:
Eurogamer gave it an 8/10. I will still hold hope! For now. By some miracle that Craig Harris is wrong...

Really, the Eurogamer review is just a great review. I'm disappointed by 30fps, but that review solidified my preorder. It was clearly written by a fellow RR lover, and it was gushing.
 

Jinfash

needs 2 extra inches
Luigiv said:
I shouldn't have to explain why this is just stupid. Have a think about it and you'll understand too.
I don't care, I like it a lot. Too bad the current state of battery technology wouldn't allow it unless they switch to a different kind of screen.
 

nli10

Member
Stephen Colbert said:
I'm sorry do you not understand what simultanously means. If you're switching back and forth, your point is moot. Simulatously means looking at both screens at once, like a book.

And even now, the only way to do that or have backwards compatibility is by using black bars which will still be an option with bigger screens.



Looksley's Line Up

And it's kind of in 3D.

I held Kawashima this way too so that I could see my writing and the questions without flicking my eyes.


I do understand the point though. Steel Diver (yup - I played it too) requires you to manage the controls and the sub - you really can't play it without looking at both screens so you either have to flick your eyes up and down or essentially look between the screens. It's fine, but as the 3D is deep (and the best graphically on the system I saw) it's not a problem. It's awkward and non gamers won't like it, it's basically Steel Battalion style controls on the DS!
 
I want to get a game that will probably never come out in the US. I'm trying to decide between One Piece UC SP or Gundam 3D battle. Is 3D battle like the Gundam games for GBA/DS or more like the console versions?

Or should I just go ahead and order SFIV...only reason I don't want to do that is because it's coming out here in 27 days and I wanted a JP only game for the future. I was going to try and live with just the system and it's built in games until the US launch and use this system for JP releases in the future (like One Piece).

Or just get a game now that everyone wholeheartedly recommends...:)
 

TylDurden

Banned
dvolovets said:
I don't understand why people still think that the 3DS is a glorified PSP, graphically. Show me a PSP game that looks as good as SSFIV...
I'm betting they could have pulled it off on the PSP but I do agree that (supposedly) the 3DS is as powerful or more than a Wii. I have yet to see any games (besides RE and SF4) that look much better than an N64 game. Hence my analogy. I love my PSP and am quite sick of my DS so right now all I want is a 3DPSP, and the 3DS will do the trick.
 

Amir0x

Banned
TylDurden said:
I'm betting they could have pulled it off on the PSP but I do agree that (supposedly) the 3DS is as powerful or more than a Wii. I have yet to see any games (besides RE and SF4) that look much better than an N64 game. Hence my analogy. I love my PSP and am quite sick of my DS so right now all I want is a 3DPSP, and the 3DS will do the trick.

whoa whoa whoa

when is the last time you played an N64 game

ok, i guess most of the 3D original DS games are glorified n64 games...

...but seriously I can't think of a single 3DS game that even comes remotely close to looking even only "slightly" better than an N64 game. The worst looking 3DS games looks like a shit Dreamcast game.
 
TylDurden said:
I'm betting they could have pulled it off on the PSP but I do agree that (supposedly) the 3DS is as powerful or more than a Wii. I have yet to see any games (besides RE and SF4) that look much better than an N64 game. Hence my analogy. I love my PSP and am quite sick of my DS so right now all I want is a 3DPSP, and the 3DS will do the trick.

Oh, my...
 
Stephen Colbert said:
The NGP is ridiculously slim.

Nah it's 18.6mm without counting sticks, it's like a closed DSLite, PSP Slim, or two iPhone 4s duck taped together. Maybe it looks relatively slimmer because of its size.
 

Luigiv

Member
crankypants said:
The one thing I'm noticing about this thread: people seem to think that cranking up the 3D to full instead of only a little affects the battery life.

It's true that turning on the 3D will add more drain since you're turning on both displays and forcing the processor to calculate for both displays. But it doesn't matter where that switch is pushed. Once it's on, even at 1 percent, the power drain is the same as if it's at 100 percent. The slider switch is just adjusting the spread of the two displays for a stronger or weaker 3D effect.
Whilst you are correct that the strength of the 3D slider won't change the power draw, your reasoning is off. The main reason 3D draws more power is because the backlight for the top screen doubles in brightness. The extra draw of the parallax barrier and the additional graphical strain* are negligible.

*Actually this part isn't even true for every game. Some games (read DoAD and SSFIV) will actually use less graphical power in 3D because 30fps 3D is a bit less of a strain then 60fps 2D.


Edit: Seriously, I actually have to explain my last comment? You can't make the top screen larger without making the bottom screen larger too. The 2:1 pixel size ratio needs to be maintained or else you will end up breaking various games. If the bottom screen is larger then the whole thing needs to be larger too, to accommodate the buttons, so you'll still have a chunky ass bezel regardless.
 

Neiteio

Member
Espiox said:
http://www.3dsview.com/2011/03/01/new-pilotwings-vehicle-revealed/

A fourth Pilotwings vehicle has been revealed. I wonder what the other two are.
Well, this fourth Pilotwings vehicle is good news. :) The fact sheet only mentions plane, hang glider and rocket belt -- it doesn't even say "and more" -- so this just goes to show what we already suspected: the items listed in the fact sheet aren't the -only- items in the game. Which really, should go without saying, as fact sheets don't usually list every unlockable.

Perhaps this means there are other areas to explore as well. They referred to Wuhu with the same finality as the three vehicles -- and the three vehicles has now proven to be four. That being said, I'm not expecting more than Wuhu. If there are other maps, they'll be a pleasant surprise, just like this winged propeller-powered bicycle... thing.
 

Boney

Banned
TylDurden said:
I'm betting they could have pulled it off on the PSP but I do agree that (supposedly) the 3DS is as powerful or more than a Wii. I have yet to see any games (besides RE and SF4) that look much better than an N64 game. Hence my analogy. I love my PSP and am quite sick of my DS so right now all I want is a 3DPSP, and the 3DS will do the trick.
oh dear...
 

TylDurden

Banned
I'm referring to the 3DS's crowning Jewel. Nintendos "killer app" although it does look better than an N64, It's surprisingly blocky.

Kid-Icarus-Nintendo-3DS.jpg
 

Amir0x

Banned
Neiteio said:
Well, this fourth Pilotwings vehicle is good news. :) The fact sheet only mentions plane, hang glider and rocket belt -- it doesn't even say "and more" -- so this just goes to show what we already suspected: the items listed in the fact sheet aren't the -only- items in the game. Which really, should go without saying, as fact sheets don't usually list every unlockable.

Perhaps this means there are other areas to explore as well. They referred to Wuhu with the same finality as the three vehicles -- and the three vehicles has now proven to be four. That being said, I'm not expecting more than Wuhu. If there are other maps, they'll be a pleasant surprise, just like this winged propeller-powered bicycle... thing.

There are more than just the bike. There are other grayed out vehicle.

There are no other grayed out locations. Sorry
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
TylDurden said:
I'm betting they could have pulled it off on the PSP but I do agree that (supposedly) the 3DS is as powerful or more than a Wii. I have yet to see any games (besides RE and SF4) that look much better than an N64 game. Hence my analogy. I love my PSP and am quite sick of my DS so right now all I want is a 3DPSP, and the 3DS will do the trick.

I re-bought a Nintendo 64 a couple months ago and have been playing it often.

I cannot begin to tell you how wrong you are.
 

cakefoo

Member
Amir0x said:
Your new argument is for the "well we DO have 3D" affirmative, and it's a weak argument since it is essentially for gimmickry versus gameplay/other visual benefit.
Platformers, flight games, etc benefit from stereoscopic. It helps in judging how far away that ring you have to fly through is, or how far away that platform you have to land on is. Also, since it's a 3D system universally, there's much less risk in making a game that doesn't play as well in 2D. They can reach upwards of 75-85% of the userbase with the 3DS, versus a console game where the 3D reach is probably more like .05%. So you'll probably see many more games that benefit from 3D than you would on PC or home consoles.

Also, 3D is entertaining and fun, and that's what playing games is all about for a lot of people.

Appealing art design, model detail, texture quality, shaders etc aren't necessary for gameplay either-- does that mean you turn PC games' graphics sliders down?
 
TylDurden said:
I'm betting they could have pulled it off on the PSP but I do agree that (supposedly) the 3DS is as powerful or more than a Wii. I have yet to see any games (besides RE and SF4) that look much better than an N64 game. Hence my analogy. I love my PSP and am quite sick of my DS so right now all I want is a 3DPSP, and the 3DS will do the trick.
People have already covered your abusrd N64 remark, but also you're kidding yourself if you think PSP could pull off SSFIV.
 

Boney

Banned
TylDurden said:
I'm referring to the 3DS's crowning Jewel. Nintendos "killer app" although it does look better than an N64, It's surprisingly blocky.

http://bumped.org/tek/wp-content/uploads/2010/06/Kid-Icarus-Nintendo-3DS.jpg[/QUOTE]
Dude lay of the crack
 

Rich!

Member
TylDurden said:
I'm betting they could have pulled it off on the PSP but I do agree that (supposedly) the 3DS is as powerful or more than a Wii. I have yet to see any games (besides RE and SF4) that look much better than an N64 game. Hence my analogy. I love my PSP and am quite sick of my DS so right now all I want is a 3DPSP, and the 3DS will do the trick.

N64 games, you say?

superman_64_screenshot_2.jpg


body-harvest-screenshot-002.jpg


Turok-Dinosaur-Hunter.png


car64_profilelarge.jpg


389539-31.jpg


Hmm...Worth reconsidering your opinion? And Kid Icarus looking nothing like a flipping N64 game, dude.
 

Amir0x

Banned
Magicpaint said:
People have already covered your abusrd N64 remark, but also you're kidding yourself if you think PSP could pull off SSFIV.

People are saying this but I think it's a bad example. Soul Calibur: Broken Destiny does not look far off from SSFIV (hell I'd have no problem saying it's near par), and on top of that SSFIV has static backgrounds unlike the slate of PSP's 3D fighters.

A better example would be something like RE Mercenaries, which it's demonstratively clear no PSP game could touch.

cakefoo said:
Platformers, flight games, etc benefit from stereoscopic. It helps in judging how far away that ring you have to fly through is, or how far away that platform you have to land on is. Also, since it's a 3D system universally, there's much less risk in making a game that doesn't play as well in 2D. They can reach upwards of 75-85% of the userbase with the 3DS, versus a console game where the 3D reach is probably more like .05%. So you'll probably see many more games that benefit from 3D than you would on PC or home consoles.

Those are the type of benefits for shitty players only. I can judge platforming distance perfectly in 2D. I can judge the distance in racers and flight games perfectly as well, and I don't have to worry about headaches, shit viewing angles, movement shattering illusion, color degradation, performance reduction.

I don't need to turn down PC because the aesthetics actually have zero drawbacks. I can 120fps most PC games in my sleep and have no negatives to speak of. Until we reach a state when 3D gaming doesn't also come equipped with a thousand drawbacks, it won't be the same thing as your comical analogy.
 

Luigiv

Member
Amir0x said:
whoa whoa whoa

when is the last time you played an N64 game

ok, i guess most of the 3D original DS games are glorified n64 games...

...but seriously I can't think of a single 3DS game that even comes remotely close to looking even only "slightly" better than an N64 game. The worst looking 3DS games looks like a shit Dreamcast game.
Actually I'd liken DS graphics closer to PSX graphics then N64 graphics (it's much closer in terms of rendering technique and style). By the same line of thought 3DS graphics appear to be closer in style to Xbox 1 graphics then GCN or Wii graphics. But that's just me being pedantic.
 

Fusebox

Banned
richisawesome said:
N64 games, you say?


Hmm...Worth reconsidering your opinion? And Kid Icarus looking nothing like a flipping N64 game, dude.

Superman N64 screenshots should be barred from evidence.
 
Amir0x said:
People are saying this but I think it's a bad example. Soul Calibur: Broken Destiny does not look far off from SSFIV (hell I'd have no problem saying it's near par), and on top of that SSFIV has static backgrounds unlike the slate of PSP's 3D fighters.

A better example would be something like RE Mercenaries, which it's demonstratively clear no PSP game could touch.
Aesthetically speaking maybe they're on par (I think not since Broken Destiny has horrible dithering and poor colour depth for starters), but technically, no. SSFIV for 3DS uses normal mapping, dynamic self shadows, and surface shaders that the PSP couldn't possibly emulate. I have been a critic of the static backgrounds too myself, but that's a compromise that I believe was needed to get the aesthetics reasonably close to the console versions.
 
Amir0x said:
Those are the type of benefits for shitty players only.

Of course! You're the best gamer ever and can't possibly improve your performance in a 3D-based game. (Seriously, maybe you can't, but it doesn't mean only "shit gamers" might see improvement from the depth-enabled screen).

Amir0x said:
and I don't have to worry about headaches, shit viewing angles, movement shattering illusion, color degradation, performance reduction.

You seem like you really want to convince others that your opinion is the only correct one. Are there some drawbacks? Sure. Do they matter to everyone? No.

Besides, if image quality matters that much to you, you shouldn't even be playing on a handheld.
 

TylDurden

Banned
Guys. I'm not trying to shit on the 3DS. I don't know if anyone's more excited about it than I. I just realize its not a graphical power house but that it's doing exactly what I want. 3D, and am seriously baffled by anyone who doesn't like/want 3D.
 
TylDurden said:
Guys. I'm not trying to shit on the 3DS. I don't know if anyone's more excited about it than I. I just realize its not a graphical power house but that it's doing exactly what I want. 3D, and am seriously baffled by anyone who doesn't like/want 3D.
You can be excited for the 3DS and all but that doesn't exempt you from being called out on your crap, you know.
 
God ten years from now and people will be looking at a Modern Warfare 8 cerebro-shot where one of the ultra-textures on a hypervoxel looks like less than reality and saying "looks like an n64 game"
 

Amir0x

Banned
redbarchetta said:
Of course! You're the best gamer ever and can't possibly improve your performance in a 3D-based game. (Seriously, maybe you can't, but it doesn't mean only "shit gamers" might see improvement from the depth-enabled screen).

Not at all, but it's always funny to ME that when something new comes out - like motion controllers, for example - that suddenly EVERYBODY was terrible at it before and it's such a relief the handicap was gone.

For example, Resident Evil 4. Best Gamecube game that existed, essentially. I'm a pro at it, never an issue aiming at a billion mph. Suddenly RE4 Wii comes, and whoooa, how did anyone survive the TRIALS and TRIBULATIONS of using a fucking analog stick to aim?

It's the same here. I am an adult with fully developed gaming skills. I have never once had an issue judging platform distance, with or without character shadows. Ace Combat is one of my favorite franchises in the world. I never have a problem judging distance.

Now, 3DS comes, and maaaagically, there's this huge group of people clamoring about how it's time to be impressed because SUDDENLY you'll be able to judge distance between jumps and vehicles and shit. Welp, I never needed that help. If you did, congratulations, but that just seems the sort of handicap a shit player needs. It's not a real world benefit for me.

redbarchetta said:
You seem like you really want to convince others that your opinion is the only correct one. Are there some drawbacks? Sure. Do they matter to everyone? No.

It seems to me you and others just want to convince yourselfs I think that. I think my opinion is the only correct one - for myself. The drawbacks are facts. Their importance for you is not.
 
Amir0x said:
whoa whoa whoa

when is the last time you played an N64 game

ok, i guess most of the 3D original DS games are glorified n64 games...

...but seriously I can't think of a single 3DS game that even comes remotely close to looking even only "slightly" better than an N64 game. The worst looking 3DS games looks like a shit Dreamcast game.
You know you're trolling the 3DS hard when Amir0x has to step in and call bullshit.
 
redbarchetta said:
You seem like you really want to convince others that your opinion is the only correct one. Are there some drawbacks? Sure. Do they matter to everyone? No.

Besides, if image quality matters that much to you, you shouldn't even be playing on a handheld.

Why keep bothering with this?

Look, Amir0x will always be extremely opinionated; he will always state his opinions as fact; and he will always do so in a manner that is (to put it mildly) less than respectful of dissenting opinions. He's not going to change, so just deal with it.
 

Parl

Member
Yeah. I intended to get an emulated n64 shot for deception, but some of those textures are too high res for it to be that on reflection.
 

Amir0x

Banned
Parl said:
Yeah. I intended to get an emulated n64 shot for deception, but some of those textures are too high res for it to be that on reflection.

heh. That should show you just how far ahead even a mid-range 3DS title is from an N64 game - even a HD release which improved the visuals a lot still looks inferior lol
 
Amir0x said:
It's the same here. I am an adult with fully developed gaming skills. I have never once had an issue judging platform distance, with or without character shadows. Ace Combat is one of my favorite franchises in the world. I never have a problem judging distance.

Now, 3DS comes, and maaaagically, there's this huge group of people clamoring about how it's time to be impressed because SUDDENLY you'll be able to judge distance between jumps and vehicles and shit. Welp, I never needed that help. If you did, congratulations, but that just seems the sort of handicap a shit player needs. It's not a real world benefit for me.

I can't be the only one who failed when not judging distance correctly in these 2 places.
DbKIx.jpg
2dqwD.jpg
 
Veal said:
For those of you wh own the 3DS, how do the L&R buttons feel? Do they feel like they are cheap out and die suddenly? I had this problem with both the DS Lite and the DSi. I hope they got their act together on that front.

They feel light, but not to the point where they seem fragile.

daakusedo said:
Is there a release date for pilotwings in Japan?

Spring.
 
TylDurden said:
I'm betting they could have pulled it off on the PSP but I do agree that (supposedly) the 3DS is as powerful or more than a Wii. I have yet to see any games (besides RE and SF4) that look much better than an N64 game. Hence my analogy. I love my PSP and am quite sick of my DS so right now all I want is a 3DPSP, and the 3DS will do the trick.
14cwork.jpg
 

Gravijah

Member
ViperVisor said:
I can't be the only one who failed when not judging distance correctly in these 2 places.
http://i.imgur.com/DbKIx.jpg[IMG] [IMG]http://i.imgur.com/2dqwD.jpg[IMG][/QUOTE]

I've had a few issues judging distance before in games. Sucks!
 
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