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Nintendo 3DS Japanese Launch Thread

Neiteio

Member
Eurogamer said:
So Pilotwings Resort is a comfortable mix of old and new. You've got the same kind of challenges featured in the Super Nintendo and N64 games as you work your way through Nintendo's Sky Club, but this time they're set against an island backdrop more recently seen playing host to Wii Fit and Wii Sports. Even this is familiar territory, of course, but it feels more like a warm home-coming than a nifty spot of recycling. (Ask Greenpeace – Nintendo doesn't like recycling.) And now it's all in 3D too. It looks wonderful.

In fact, the 3D effect is really excellent. Your head-up display stands out from the screen, the mountains disappear towards the horizon, and your craft feels like a little die-cast toy suspended in the foreground. The illusion of depth is surprisingly useful when it comes to judging distance in some of the more precise challenges, and sitting down with the console held steadily in front of you, the image doesn't separate very often either.

I tend to be happiest with the 3D slider set around the halfway mark, although I suspect it's different for everyone, and the game remains entirely playable – and bright and attractive – if you view it in standard 2D. In case you're worried about your own eyes, it's worth noting that I have trouble with 3D stuff at the cinema (often because it's in crap like Avatar LOL) and I could see Pilotwings' tricks and tweaks perfectly.
Yet another person saying the 3D does wonders for the presentation and enhances the playability as well. This really sounds wonderful. Can't wait to try it myself, but when I do I'll start from 2D and slowly dial my way up with each game to find that happy balance. :)
 
...and I see we have confirmation of the six vehicles in Pilotwings, then:
  • Hang glider
  • Plane
  • Rocket belt
  • Pedal glider
  • Jet plane
  • Squirrel suit
Not bad...
 

Neiteio

Member
Pilotwings sounds extremely solid. Sounds like they added quite a bit to Wuhu Island, too, though I won't know the difference because I've never explored the place before (I skipped Wii Sports Resort and Wii Fit Plus). Are the Roman ruins tucked away in the canyon or the cabana on the island something new?

Only thing that sounds disappointing is a timer on Free Flight that you extend by shooting targets. Free Flight should be free -- no time limits!
 
Amir0x said:
what did you hate about Street Fighter IV? And...what would change that on the 3DS?


maybe it was when i bought it, in the summer of 09 or maybe it was last summer, but i had it for a week, beat the arcade mode and felt "done". Plus i struggled at learning how to do all the combos and etc.

I love Tekken though, maybe i am neglecting street fighter for some reason.

what i like about SSFIV 3DS is of course the portable part, since i commute to school, i could go for some fighting on the train lol and i'm not gonna lie, I would use the touch combo system a lot. It should be great for noobies like me.

I should give street fighter another chance
 
I'm getting Pilotwings imported from UK (cause Nintendo Aus/NZ suck >_>), +Cats and probably Street Fighter at launch.

Nintendogs bored me, I hate having to talk to my DS lol.... but I love cats so much I'm gonna give the new one a try.

If I'm not into it I'll take it back and swap for Ridge Racer maybe as it seems its actually an ok game now.

I sorta want Rayman, never played Rayman 2 before despite owning it on N64. Always hear how good it is but I dunno, have to read reviews and see if the port quality is ok first I guess. I just really wanted a 'meaty' game to get stuck into, an adventure type thing.

In saying that though I'll still be playing Pokemon White and I'll have Okamiden too so doubt I'll need one yet maybe? Hmm.

Needs more puzzle game at launch, where's my Lumines or Meteos type thing, or *drool* Nintendo Tetris 3D.
 

Amir0x

Banned
If the 3DS version is what it takes, by all means. It just sounded like you had issues with the type of fighter Street Fighter was in general.

Street Fighter is much better than Tekken (and Dead or Alive - FUCK Dead or Alive) it's far more technical and far more skill-based. My only concern for you is that tapping quick buttons to guide you to high level combos and abilities is not really learning how to play. You can't cheat your way to become a good Street Fighter player.

Definitely give it a shot, though. Maybe you'll ween yourself off over time.
 

Boney

Banned
friskykillface said:
maybe it was when i bought it, in the summer of 09 or maybe it was last summer, but i had it for a week, beat the arcade mode and felt "done". Plus i struggled at learning how to do all the combos and etc.

I love Tekken though, maybe i am neglecting street fighter for some reason.

what i like about SSFIV 3DS is of course the portable part, since i commute to school, i could go for some fighting on the train lol and i'm not gonna lie, I would use the touch combo system a lot. It should be great for noobies like me.

I should give street fighter another chance
Unless you plan to go online, I suggest to get DOA if you want a fighter.
 

Izayoi

Banned
Neiteio said:
Only thing that sounds disappointing is a timer on Free Flight that you extend by shooting targets. Free Flight should be free -- no time limits!
Maybe we'll get a 3DS Action Replay and we can fix that problem ourselves.
 

cakefoo

Member
Amir0x said:
I think it's hard to tell the type of momentum a character needs to make a jump distance, but it's never the distance itself that seemed to me to be the problem. I know how far something is, I just usually have to test to see if my character can make the jump. And if you're any good at Mario (or any other platformer), usually you already have pre-calculated such things.

I am now interested to see when a real 3D platformer comes out, if it even changes your deaths. I suspect you'd die anyway. That's not an insult but I really do not think it's DISTANCE JUDGING that is the culprit.
It's not just about jumping far enough, it's about overshooting the platform altogether.
 

VOOK

We don't know why he keeps buying PAL, either.
Alright so how do I change my default Mii, looks like shit. I can't even delete it :(
 

Neiteio

Member
I'm so happy with the Pilotwings review. Now I just need a Steel Diver review to confirm that the final product makes good on all the potential the previews show.

About Nintendogs... I just wish there was a way to play it without having to talk to the 3DS. It's a fun game to get lost in, but having to talk to your system just feels silly when you're within earshot of family/friends.

Looks really lovely this go-around, though. The new fur effects and 3D eyeballs add so much life to the animals, and the landscapes, from a sizzling fireplace to a lush green yard to the neighborhood at night, all look more varied and atmospheric than the first installment.

It's tempting... But if anything, will likely wait for a price drop.
Oh wait this is Nintendo.

I wasn't interested in Ridge Racer before but all this positive buzz is drawing my eye. I don't think I've ever played an RR title before, though. It looks smooth and fun on YouTube, though.
 
Amir0x said:
what did you hate about Street Fighter IV? And...what would change that on the 3DS?

In the original SFIV, I loved the game...except the damn last boss. He's such a HUGE difficulty jump from all the other characters, cheesy and I could only ever beat him by getting really lucky, or finding an exploit. It literally ruined the game for me, I could be having fun fighting all the characters until I reach Seth, and then I get frustrated and angry.

For SSFIV, Capcom claimed they were going to make him even MORE cheesy difficult. So I'm leery of buying the 3DS game, though everything else about it looks great. Of course being on the 3DS won't help this specific problem one bit.
 

angelfly

Member
Shit I just realized BlazBlue is also this month. Hopefully the fighters keep rolling in. Maybe Capcom will see it as a low cost method to bring Project Justice back. Anyway just placed Blazlue along with DOA on preorder.
 

Gravijah

Member
Whoa, OT but a friend just told me GameStop changed their policy so that after you pre-order something there, you cannot get a refund. Anyone know if that is true?
 

Izayoi

Banned
angelfly said:
Shit I just realized BlazBlue is also this month. Hopefully the fighters keep rolling in. Maybe Capcom will see it as a low cost method to bring Project Justice back. Anyway just placed Blazlue along with DOA on preorder.
This month?

Oh, in Japan.

That shit better get translated.
 

Amir0x

Banned
Gravijah said:
Whoa, OT but a friend just told me GameStop changed their policy so that after you pre-order something there, you cannot get a refund. Anyone know if that is true?

That must be really new policy 'cause that was never true before.
 
will DoA: Dimensions have that "insane throw your controller at the tv last boss" from DoA IV? i hated that last boss with a passion, especially when trying to unlock a spartan, took me forever to beat.


Thats kinda how i rank fighters in difficultly, with street fighter being the toughest to master, but Tekken has King and no one fucks with him :p


If only i had renting stores around me still, perfect for this situation :(
I wonder if Red Box will stock 3DS games , that would be smart, i should email them.



Gravijah said:
Whoa, OT but a friend just told me GameStop changed their policy so that after you pre-order something there, you cannot get a refund. Anyone know if that is true?


will i at least get a $50 gift card? i need to cancel a pre order this week.
 

Izayoi

Banned
Gravijah said:
Whoa, OT but a friend just told me GameStop changed their policy so that after you pre-order something there, you cannot get a refund. Anyone know if that is true?
Good thing I canceled my 3DS preorder there a couple days ago.

That's fucked up.
 

Gravijah

Member
friskykillface said:
will i at least get a $50 gift card? i need to cancel a pre order this week.

I don't know, he said it had to be transferred to something else. Could just be stupid GameStop employees, but it would suck if they really changed it.
 

KaYotiX

Banned
Dreamwriter said:
In the original SFIV, I loved the game...except the damn last boss. He's such a HUGE difficulty jump from all the other characters, cheesy and I could only ever beat him by getting really lucky, or finding an exploit. It literally ruined the game for me, I could be having fun fighting all the characters until I reach Seth, and then I get frustrated and angry.

For SSFIV, Capcom claimed they were going to make him even MORE cheesy difficult. So I'm leery of buying the 3DS game, though everything else about it looks great. Of course being on the 3DS won't help this specific problem one bit.

Seth is super easy in SSF4 imo, alot easier than vannila
 

Eteric Rice

Member
I'm curious as to whats going on in the minds of developers. Which wagon will they be jumping on? 3DS or NGP?

I wonder if things like Monster Hunter will be coming to the 3DS. I know one of the creators said that platform changes may be in the future. I would hope they'd make it multi-platform so both can enjoy it.

Whats the Japanese population's current impression of the 3DS? Anyone talk to some nerdy types in Japan?
 

Amir0x

Banned
Eteric Rice said:
I'm curious as to whats going on in the minds of developers. Which wagon will they be jumping on? 3DS or NGP?

I wonder if things like Monster Hunter will be coming to the 3DS. I know one of the creators said that platform changes may be in the future. I would hope they'd make it multi-platform so both can enjoy it.

Whats the Japanese population's current impression of the 3DS? Anyone talk to some nerdy types?

this is a question that is so early in the game it's almost pointless

3DS is being received very positively; NGP is an unknown entity and would depend, I'd imagine, heavily on marketing and price.

I suspect Monster Hunter will go to 3DS though.
 

Luigi87

Member
Gravijah said:
Whoa, OT but a friend just told me GameStop changed their policy so that after you pre-order something there, you cannot get a refund. Anyone know if that is true?


I think that has to be wrong, considering you can return any item for a full refund 30 days within the purchase period, as long as it is unopened (still says this on site).

So what, would they expect one to pre-order, be unable to cancel, wait until release, pick it up, then say "Okay, now I want a return for a full refund"?
 
Amir0x said:
this is a question that is so early in the game it's almost pointless

3DS is being received very positively; NGP is an unknown entity and would depend, I'd imagine, heavily on marketing and price.

I suspect Monster Hunter will go to 3DS though.


Honestly, it will likely go to both.
Each one would offer different advantages and I don't think it would split the userbase.
You release a 3DS version one year an NGP version the next.
 

Eteric Rice

Member
Amir0x said:
this is a question that is so early in the game it's almost pointless

3DS is being received very positively; NGP is an unknown entity and would depend, I'd imagine, heavily on marketing and price.

I suspect Monster Hunter will go to 3DS though.

Yeah, I know. I just got my self a PSP, and since the control scheme will be similar it's bringing up a lot of questions.

How would MH work on the 3DS? It would be straight forward on the NGP. But on the 3DS, there's a lack of a second pad. But, it has the benefit of a touch screen.

The comment I read on the NGP developer's thoughts thread also got me thinking. One of the Bandai Namco guys said that console/portable multiplatform games would be possible now. I wonder if that's also true for the 3DS? Street Fighter IV is there, but a fighting game is probably a lot different than action games and what not.

Then again the PSP did get Dante's Inferno. But I don't know if that version was any good.
 

Amir0x

Banned
Eteric Rice said:
Yeah, I know. I just got my self a PSP, and since the control scheme will be similar it's bringing up a lot of questions.

How would MH work on the 3DS? It would be straight forward on the NGP. But on the 3DS, there's a lack of a second pad. But, it has the benefit of a touch screen.

the same way it worked on PSP? only, ya know, you could do some things with the touch screen to facilitate slightly easier play. NGP would be no issues at all of course.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
These ratings are fantastic. Seems like a lot of highly-rated games will be available at launch.
 

Eteric Rice

Member
Amir0x said:
the same way it worked on PSP? only, ya know, you could do some things with the touch screen to facilitate slightly easier play. NGP would be no issues at all of course.

Would love if they just made the camera work with the stylus or something.

DOWN WITH THE CLAW!
 
Eteric Rice said:
Would love if they just made the camera work with the stylus or something.

DOWN WITH THE CLAW!
The Claw would fucking suck on the 3DS, since the placement of the directional and slide pads are reversed compared to the PSP.
 

Maximus.

Member
Amir0x said:
One of the reason jumping was such a breeze in Metroid Prime games was because of the neat way you tilt your head slightly downwards as you jump. All FPS games should do this. One of the biggest innovations in first person jumping!

Wow you are right! I never thought about this before! Normally I look down manually, but Metroid Prime did this wonderfully.
 

Amir0x

Banned
Fraull said:
Wow you are right! I never thought about this before! Normally I look down manually, but Metroid Prime did this wonderfully.

It was the first thing that made me think 'wow this first person Metroid thing might just work'
 

seady

Member
My guess is that the next Monster Hunter (Monster Hunter 4) will be released crossplay on both PS3 and NGP.

They will need to move this big franchise from the Wii/PSP/3DS level of graphics to a stronger platform. The series stayed on that PSP (and Wii) for too long, sooner or later it will lose stamina.

Also, the PS3 userbase is pretty big now, and is the #1 system in Japan. People in Japan have been screaming for a HD-console Monster Hunter for a long time. Sony will work very hard to get the series back to Playstation, and Capcom will also bring it to NGP to keep its PSP's fanbase happy.
 
seady said:
My guess is that the next Monster Hunter (Monster Hunter 4) will be released crossplay on both PS3 and NGP.

They will need to move this big franchise from the Wii/PSP/3DS level of graphics to a stronger platform. The series stayed on that PSP (and Wii) for too long, sooner or later it will lose stamina.

Also, the PS3 userbase is pretty big now, and is the #1 system in Japan. People in Japan have been screaming for a HD-console Monster Hunter for a long time. Sony will work very hard to get the series back to Playstation, and Capcom will also bring it to NGP to keep its PSP's fanbase happy.


wat

Besides, MH will stay primarily handheld.
 

Eteric Rice

Member
seady said:
My guess is that the next Monster Hunter (Monster Hunter 4) will be released crossplay on both PS3 and NGP.

They will need to move this big franchise from the Wii/PSP/3DS level of graphics to a stronger platform. The series stayed on that PSP (and Wii) for too long, sooner or later it will lose stamina.

Also, the PS3 userbase is pretty big now, and is the #1 system in Japan. People in Japan have been screaming for a HD-console Monster Hunter for a long time. Sony will work very hard to get the series back to Playstation, and Capcom will also bring it to NGP to keep its PSP's fanbase happy.

Goes against what it's creators have been saying, though.

“The 3DS is releasing, too, so I think the right time to switch [Monster Hunter] to new hardware is coming as well,” Tsujimoto told Gemaga,in their recent December 27th issue, when asked about his hopes for 2011. He goes on to say that new hardware in general will make 2011 an exciting year for business.

And considering Capcom no longer does exclusives (so they say), it's probably going to go completely multi-platform.
 
Can anyone help out a sucker and convince me NOT to buy Madden 3DS at launch? I'm worried I'm actually going to do this.

Multiplayer is not important to me. I haven't cared for the Maddens I've played on the consoles (off and on) over the past decade, but a handheld version will hopefully strip down some of the bloat that has turned me off.

My main motivation? I basically want to replay the Packers' season over and over again.
 

dvolovets

Member
I gotta say, that Eurogamer review of Pilotwings was pretty convincing. May have to pick that one up as well as SSFIV. Shame it's gonna go for the full $40, though...my wallet is crying already. :(
 

Boney

Banned
Although I'd prefer either a 2 buttons at the right of the touch screen to move the camara, or a redesign in controls a lá Peace Walker to have Y and A to move the horizontal camara, you can play MH fine on PSP without the claw because they're much, much easier than Tri.

seady said:
Also, the PS3 userbase is pretty big now, and is the #1 system in Japan. People in Japan have been screaming for a HD-console Monster Hunter for a long time. Sony will work very hard to get the series back to Playstation, and Capcom will also bring it to NGP to keep its PSP's fanbase happy.
Not really.
 
Sony wont want to lose the portable Monster Hunters, they'll do everything they can to hold on to it.

I'd love Nintendo to aggressively chase it but who knows what they'll do, probably get complacent with having Pokemon, DQ etc. I feel Sony need needs MH more than Nintendo probably feels they do.

Or Capcom could just do it multiplatform and everyone wins.
 
There's really no way it's NOT going multiplatform.
I mean, it's a multi million seller on the PSP already, and they could have that on two platforms by offering two unique games.
 

louie

Member
friskykillface said:
will DoA: Dimensions have that "insane throw your controller at the tv last boss" from DoA IV?

Yeah, but on the bright side you get to play as her this time around.
 
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