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Nintendo 3DS Japanese Launch Thread

Amir0x

Banned
redbarchetta said:
I was looking forward to it too =(



Actually, I've played with the 3DS pretty extensively, and motion-controls worked fine for the 3D AR stuff, since you were keeping the system level with your eyes. Tilting, granted, would not work, and in such a case a game could simply use 2D. Not every game is going to use motion controls, just as not every game needs to use 3D.

And I've not read many, or any, reports of the sweet spot being "extreme difficulty" to find. Conversely, I found it extremely easy (less than a second) and even easier to maintain. If you move around a lot when you game, sure, 3D may not be for you, but I don't have a tendency to fidget when playing, so 3D enhances the experience by making it more immersive.

The point is, there are real reasons to avoid the 3D. I don't think anyone has denied the reasons, only their importance for them on an individual level.

So the fact that I can still like the 3DS is testament to the fact that it has a lot of other features that aren't dumb, and games coming out that I want to play. Everyone gets caught up on the 3D, true. I get especially victorious when I see yet another game being downgraded when in 3D mode, because it's hard NOT to get angry that 3D forces the system into technical downgrade mode. (Even those games which work the same across the board have only been designed to spec at the level of the 3D; but if there was no 3D the games would look still better yet).

I'm just happy I can turn it off. It's boring to always have to defend this point. Can't I fist pump for my reasons the same as you can fist pump for your own? ;)
 
Amir0x said:
It's boring to always have to defend this point. Can't I fist pump for my reasons the same as you can fist pump for your own? ;)

I'm down. Fist those pumps, brother! Or something...

Gahiggidy said:
No, they're all just being sarcastic.

Your avatar is awesome btw (saw them live thus summer for the 3rd time--so good!).

I wish they would make a Elite Beat Agents 3DS sequel just so Rush could be in it =D
 

Amir0x

Banned
redbarchetta said:
Your avatar is awesome btw (saw them live thus summer for the 3rd time--so good!).

I wish they would make a Elite Beat Agents 3DS sequel just so Rush could be in it =D

they didn't even bring Ouendan 2 to America

Reggie was very sad face at sales of Elite Beat Agents 1

apparently people didn't sob hard enough at the ghost daddy coming to leave a present for his daughter :(
 

Gravijah

Member
redbarchetta said:
Your avatar is awesome btw (saw them live thus summer for the 3rd time--so good!).

I wish they would make a Elite Beat Agents 3DS sequel just so Rush could be in it =D

Drummania - RUSH-O EDITION

gimme it now
 

marc^o^

Nintendo's Pro Bono PR Firm
Amir0x said:
The point is, there are real reasons to avoid the 3D. I don't think anyone has denied the reasons, only their importance for them on an individual level.

So the fact that I can still like the 3DS is testament to the fact that it has a lot of other features that aren't dumb, and games coming out that I want to play. Everyone gets caught up on the 3D, true. I get especially victorious when I see yet another game being downgraded when in 3D mode, because it's hard NOT to get angry that 3D forces the system into technical downgrade mode. (Even those games which work the same across the board have only been designed to spec at the level of the 3D; but if there was no 3D the games would look still better yet).

I'm just happy I can turn it off. It's boring to always have to defend this point. Can't I fist pump for my reasons the same as you can fist pump for your own? ;)
Before you turn it off, maybe you could turn it on just once, to see what it's all about: don't tell us you are not intrigued at all?
 

Amir0x

Banned
marc^o^ said:
Before you turn it off, maybe you could turn it on just once, to see what it's all about: don't tell us you are not intrigued at all?

I've seen autostereoscopic 3D before. Fuji film 3D camera and everything. It's nothing special
 
Amir0x said:
they didn't even bring Ouendan 2 to America

Reggie was very sad face at sales of Elite Beat Agents 1

apparently people didn't sob hard enough at the ghost daddy coming to leave a present for his daughter :(

That damn song...first and only DS game that almost made me shed a tear =(

And now I may shed another knowing Elite Beat Agents is about as dead as ghost dad ='(
 

Amir0x

Banned
redbarchetta said:
That damn song...first and only DS game that almost made me shed a tear =(

And now I may shed another knowing Elite Beat Agents is about as dead as ghost dad ='(

YOU'RE THE MEANING IN MY LIFE
YOU'RE THE INSPIRATION
 

Amir0x

Banned
marc^o^ said:
What about glassless 3D games?

I've played 3D games but not without glasses. But, the technology is essentially the same as the Fujifilm camera glassless 3D. It's not going to make a difference if I'm controlling the image :p
 

marc^o^

Nintendo's Pro Bono PR Firm
Amir0x said:
I've played 3D games but not without glasses. But, the technology is essentially the same as the Fujifilm camera glassless 3D. It's not going to make a difference if I'm controlling the image :p
I saw you mentioned a color deterioriation, is that also the case with 3DS?
 

Gahiggidy

My aunt & uncle run a Mom & Pop store, "The Gamecube Hut", and sold 80k WiiU within minutes of opening.
redbarchetta said:
I'm down. Fist those pumps, brother! Or something...



Your avatar is awesome btw (saw them live thus summer for the 3rd time--so good!).

I wish they would make a Elite Beat Agents 3DS sequel just so Rush could be in it =D
Thanx! :) Btw, your username reminds me of an old wish for a video game based off Red Barchetta. A cool hybrid of an adventure/racing game where your the only one on four wheels.
 

Neiteio

Member
I keep getting more and more excited about Steel Diver, the first new IP in awhile from Nintendo EAD, and the title I'm picking up alongside Pilotwings Resort (which I also can't wait to play, especially as Wuhu Island is 100 percent new to me).

This preview and this preview both got me pumped, especially the description of the boss battle with the sea monster:

Nintendo World Report said:
After diving for a long time I finally entered a small chamber that was inhabited by the underwater creature. This creature was a giant nautilus with tentacles sticking out of a protective shell covering. This unexpected boss battle was quite fun. The nautilus would frequently swim towards the ship making it necessary to quickly back up, but you couldn’t back up too far or you would crash into a wall. To damage the nautilus, you needed to carefully aim torpedoes at the tentacles. After many hits to the creature, water vents in the floor would open up forcing the ship to move upwards towards the chamber’s ceiling. Defeating the creature was difficult because the area of attack was so small.
I think you can see the nautilus in this slick piece of promo art:

6.jpg


Steel Diver sounds beautiful in 3D as well:

Nintendo World Report said:
Graphically, Steel Diver has a number of beautiful effects that really bring the ocean floor to life. Your submarine creates dozens of little bubbles as it cruises along, and there are seas of colorful fish that frequently swim by. One of my favorite moments was entering an area with a sunken pirate ship, which was lit by a few rays of light breaking into the watery depths. The 3D makes it seem like you’re looking into a little aquarium with a mini-submarine occasionally blowing stuff up.
As someone who just got a big ol' aquarium for three goldfish (I also have two cats and a dog), I can picture the striking depth the 3D must add to the look of the game. Coupled with what appears to be atmospheric sound, it should really suck me in. :)
 

Amir0x

Banned
marc^o^ said:
I saw you mentioned a color deterioriation, is that also the case with 3DS?

It's the case in the Fujifilm screen, certainly. But without testing the 3DS I can't be sure. There are some 3DS system reviews that mention it, though. I think CVG mentioned it in theirs, although they just said "THERE IS COLOR DEGRADATION BUT IT IS NOTHING BEFORE THE MYSTICAL MAGIC OF 3D" or some such hyperbole.
 

Grakl

Member
Gravijah said:
Another thing to remember about N64 games is the framerate. And the fog... and the shit. Do not forget the shit.

Biggest thing I care about here. Launch 3DS games seem to be mostly 30fps (one or two 60fps), which is awesome.

anticipates more 60fps games
 

Amir0x

Banned
Sammy Samusu said:
Wow, I loved that Steel Diver poster! It's my launch game by the way.

As it stands it's my launch game too. I wish it came out in Japan already, though, so we could get real impressions. jarosh came down hard against Steel Diver.
 

Neiteio

Member
Sammy Samusu said:
Wow, I loved that Steel Diver poster! It's my launch game by the way.
I like the deliberate pace to the sidescrolling sections. I've watched every video I can find on the game and it looks like you really have to factor in the momentum and trajectory of your ship. A helpful thing to remember is centering the X and Y levers will stop the sub, helpful for negotiating tight passageways.

Also, in the trailer there's a bit where the player surfaces so quickly his sub leaps out of the water, clearing a wall of depth charges. The skies above the surface were all dark and stormy, too -- a nice touch. :)
 
Boney said:
What? Whyyy

May god have mercy on him


RIP TylDurden

can we swap him for "ILikeFeet"? he should be freed for the launch :p



seeing and reading all this reviews for super street fighter IV is getting me kinda hyped, but i had street fighter IV and sorta hated it, i suck at fighting games, may consider getting this though, i need 3 or 4 launch games.
 

Amir0x

Banned
friskykillface said:
RIP TylDurden

can we swap him for "ILikeFeet"? he should be freed for the launch :p



seeing and reading all this reviews for super street fighter IV is getting me kinda hyped, but i had street fighter IV and sorta hated it, i suck at fighting games, may consider getting this though, i need 3 or 4 launch games.

what did you hate about Street Fighter IV? And...what would change that on the 3DS?
 

Boney

Banned
friskykillface said:
can we swap him for "ILikeFeet"? he should be freed for the launch :p
Now you're gonna make me cry :(

Amir0x said:
As it stands it's my launch game too. I wish it came out in Japan already, though, so we could get real impressions. jarosh came down hard against Steel Diver.
It's a really sloooooow game, so it might cause worse impressions first hand.

There's also the strategy part that nobody has tried.
 
EmCeeGramr said:
I want to get the inkpen magnet so I can act out my desires to be James Bond and use it to get out of an extremely dangerous situation.

The memo pad is a pretty cool bonus too.

...

Is SSF4 online playable at WiFi hotspots that are shared by other users? I need to know as this will make or break whether I get it or not.
 

angelfly

Member
Sipowicz said:
eurogamer just gave pilotwings an 8

fucking pilotwings is the best thing ever. i hope they make another new one
I wish Japan had got it as a launch title. I haven't seen it all on any of the Japanese sites.
 

Amir0x

Banned
KittenMaster said:
Is SSF4 online playable at WiFi hotspots that are shared by other users? I need to know as this will make or break whether I get it or not.

Why wouldn't it be playable at WiFi Hotspots shared by other users? If there is bandwidth available and the WiFi HotSpot is open for everyone...
 

Neiteio

Member
Amir0x said:
what did you hate about Street Fighter IV? And...what would change that on the 3DS?
If one has a hard time playing SSFIV normally, the shortcuts on the screen would certainly make the game a much more enjoyable experience, as numerous people have reported. It basically allows a less skilled player to access reams of content they otherwise couldn't. Then there's the 3D diorama effect, which reportedly looks very impressive, giving the characters a toy-like solidity. Also, three costumes per character right out of the box and hundreds of collectible figures gives this game some variety that was either a paid extra or not present at all in the console versions.

I point this all out as someone who owns both SFIV and SSFIV on PS3. I'm currently not planning on getting the 3DS version, though it's clear to see that static backgrounds aside, it's an incredibly solid game with more to offer in terms of features than its console counterparts.
 

sasimirobot

Junior Member
Remember all the people bitching about the jumping in Turok?

turok-dinosaur-hunter-jumping-puzzle-sequence.jpg

Somebody in this thread is saying they are so "l33t" at platform games, that the addition of a real 3D reference would be of no help at all. zero.

not buying it.
 

Amir0x

Banned
Neiteio said:
If one has a hard time playing SSFIV normally, the shortcuts on the screen would certainly make the game a much more enjoyable experience, as numerous people have reported. It basically allows a less skilled player to access reams of content they otherwise couldn't. Then there's the 3D diorama effect, which reportedly looks very impressive, giving the characters a toy-like solidity. Also, three costumes per character right out of the box and hundreds of collectible figures gives this game some variety that was either a paid extra or not present at all in the console versions.

I point this all out as someone who owns both SFIV and SSFIV on PS3. I'm currently not planning on getting the 3DS version, though it's clear to see that static backgrounds aside, it's an incredibly solid game with more to offer in terms of features than its console counterparts.

Except worse controls and worse graphics; and Super Street Fighter has everything you said but the 3D effect which, it must be mentioned, makes Street Fighter 3DS run at 30fps. 60fps only for true fans, as we know. But, my point was that if you don't like the core game nothing can possibly change that. Giving novices a cheap way around actually learning how to be any good is not going to change the fundamentals of that.

He's STILL going to suck at the game then lol
 
Sipowicz said:
eurogamer just gave pilotwings an 8

fucking pilotwings is the best thing ever. i hope they make another new one

No Little States =(

I'm actually really pumped for this (I enjoyed it at E3), but the only one environment is surprising considering the N64 one had four, IIRC (and Little States was huuuuuge, despite the name).
 

Neiteio

Member
redbarchetta said:
No Little States =(

I'm actually really pumped for this (I enjoyed it at E3), but the only one environment is surprising considering the N64 one had four, IIRC.
Man, that Eurogamer review was glowing about the 3D effects in Pilotwings and what it does for the gameplay.

So pumped. Squirrel suits!! :)

Also, about SSFIV, no collectibles in the console versions, no over-the-shoulder view (I personally think it looks awesome), and being able to access moves on the fly IS a huge plus for a lot of people. But again, not planning on getting it -- I already own the game twice! Maybe when it's discounted. :)
 

mrklaw

MrArseFace
i think pilotwings and Ridge Racer are definites for me now. Probably also nintendogs.

The two I'm not sure about - Steel Diver and Ghost Recon - are not Japanese launch titles, so I don't know when we'll get reviews of those.
 
Gravijah said:
Is there a reason it wouldn't be?
The console version was finicky with lag, even on awesome internet, so I just wanted to make sure going to the library where one or two people might be browsing YouTube or loading flash games wouldn't render the game annoying to people I play against.

Remember all the people bitching about the jumping in Turok?

Somebody in this thread is saying they are so "l33t" at platform games, that the addition of a real 3D reference would be of no help at all. zero.

not buying it.
I can see where people are coming from actually as I've had similar experiences in FPS games. While you can get good at judging differences, you still have to guess where your character's feet are so jumps in FPS games tend to be leaps of faith.

I'm guessing this is why Mirror's Edge screenshots tend to feature the character's legs so much (though I haven't actually played that game).
 

Amir0x

Banned
One of the reason jumping was such a breeze in Metroid Prime games was because of the neat way you tilt your head slightly downwards as you jump. All FPS games should do this. One of the biggest innovations in first person jumping!
 

Izayoi

Banned
Gravijah said:
3ds games looking worse than sega saturn games and 2.5d sucking
Worse than the Saturn?

Yeah, that seems about right.

Amir0x said:
One of the reason jumping was such a breeze in Metroid Prime games was because of the neat way you tilt your head slightly downwards as you jump. All FPS games should do this. One of the biggest innovations in first person jumping!
Yup.
 
Neiteio said:
Man, that Eurogamer review was glowing about the 3D effects in Pilotwings and what it does for the gameplay.

Indeed. Most impressions have mentioned this, actually. I must admit there were times when using the JetPack in the 64 one that I thought I cleared a ring and slammed on the brakes, but ended up coming short, which ruins the chance for a perfect rating. 3D seems like it may really help in this regard especially.
 
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