radioheadrule83
Banned
Hello GAF!
Although this thread will seem laughable considering I'm saying this, I don't really care about sales. However, using one of sonycowboy's old NPD posts as a template, I decided to make a thread for the Nintendo fans out there who constantly read (on this board and others) that their console is dead or dying. In vain hope of controlling the doom and gloom brigade, I thought I'd illustrate some perspective on Gamecube sales. Next time you or someone else is tempted to type "well that about wraps it up for the cube", "NINTENDO AM CRYING! TSK TSK" or the word "d00m3d"... ask yourself, is that actually the case?
Which of these charts do you think is real?
NOV 2001 > NOW (image one) | NOV 2001 > NOW (image two)
-------------------------------------------------------
* scroll (if you have to) for your answer *
------------------------------------------
PLATFORM COMPARISON - NOVEMBER 2001 >>>> NOW
Right I'm going to throw some observations at you. Sorry if it needs reading twice before it makes any sense
The worst ever month for Gamecube was in January 2002. The lowest point for Xbox was April 2002. PlayStation 2's worst (if you can call it worst) was more recent - April 2004. Since (and including) Gamecube's first low point, NPD has it under 100k eight times: three times in 2002, twice in 2003 and three times in 2004. Two times this year they were close at 90+ thousand units. The thing is, these numbers are perceived as absolutely dire, like Nintendo Gamecube in some long forgotten time did lots lots better. In reality, the course of history shows us that it is not unusual for Gamecube to come in at under 100k once in a while and still have a decent year. The numbers posted yesterday are exactly in line with its performance for the past three years. For year on year comparisons, Gamecube has beaten its 2003 numbers 3/4 months out of 9. It's up on 2002 in almost every month... although this month is not one of those.
What is absolutely undeniable is Xbox's success. As a newcomer, they have stormed the market, using their hefty wedge of cash to impliment one dream of an online service, and they have also gained some pretty great exclusives. Their sales are if anything, worth the effort, worth the cost, and well deserved. I don't know if they could have gotten their "foot in the door" (as was once quoted their ambition) any better than they already have. But I do have one problem with all of this: Xbox success seems to be synonymous with Gamecube failure. People on most of the gaming boards I post at talk as though Xbox sales are eating into Gamecube sales. I would argue that in reality, Gamecube sales are as ever, consistent. Not great, not crap, but consistent.
------------------------------------------
2004 SO FAR
Let's take a look at the year so far. It is clear to me, Xbox is most definately eating PlayStation 2 sales. And to any PlayStation fans with itchy typing fingers reading any of this - I'm not ragging on PS2. It's made it's 70+ Million sales, and it seems like common sense to think that the only way for sales to go in any non-holiday month is down. Of course PStwo could change all this. But note how April, PlayStation 2's worst month, coincided with one of Xbox's best. Note how for the past two months the PS2 and Xbox lines on these charts are merged as near to one another as possible. Microsoft is winning the hearts and minds of the kind of players who buy Sony PlayStation. The performance of each company is beginning to look inversely proportional.
Nintendo on the otherhand seems neither affected, nor able to get out of the 80-150k lull its in. Note how GC has bumped and bobbed around 100k. As I will now illustrate, this is typical of any other year.
2002 graph | 2003 graph
------------------------------------------
2004 GAMECUBE SALES SET TO RISE?
Looking at the 02/03 graphs, note how until September, October and November respectively, all the consoles are in a sort of mid-year lull where they consistently sell within a given range. The only real exceptions to this are where hardware initiatives have occured or huge hyped games have come out. Hopefully you will be able to spot the effects of GTA, or the Gamecube price drop of last year for example. It is from this current point in the year, that the Interactive Entertainment industry's holiday season truly begins, and all consoles should begin to climb. Hardware initiatives (which I assume means bundles) are promised for Gamecube this Christmas... one poster here has already mentioned Mario Kart Double Dash!! being involved again somehow in one of them. Whatever Nintendo do, they've got a lot on their plate in the form of hype monsters - Grand Theft Auto: San Andreas, Halo 2, new PS2 hardware, and of course, their own Nintendo DS hardware. The publics' money can only be stretched in so many ways.
Basically, Gamecube sales are going to rise, but there'd need to be something drastic/amazing in order for Nintendo to realize the kind of impact last year's price drop had once more. If you are one of the people on this board that looks at things relatively: ie. you see Gamecube sells a third of what PS2 sells therefore it is doomed... then you are still going to think it's doomed come the end of the holiday season. But for those who had somehow got the impression that the Gamecube business was just getting worse and worse and worse: I hope this post has been food for thought. After all, these are just the North American numbers: Nintendo performs a little better in Japan and parts of Europe.
------------------------------------------
CUTTING THE CRAP:
Here's some things I think are safe educated guesses and speculation regarding the Big N for the rest of this generation.
*** A tough Christmas 2004 for Gamecube hardware
*** Better, more affordable Gamecube deals in the long run.
*** An excellent Christmas 2004 for Xbox.
*** Following an inevitably awesome Christmas 2004 for PlayStation 2, PS2 sales may (or may not) continue to slow, depending on the impact of PStwo and GTA.
*** As the console deals become either more affordable or of better value, Nintendo will remain on autopilot, only acting when totally necessary. Gamecube will probably (at worst case,) maintain it's sales consistency. Best case scenario sees it selling up (year on year) again.
*** Some third party games could still perform well on the platform: Baten Kaitos, Viewtiful Joe 2, Killer 7.
*** The materialising 2005 lineup (incl Jungle Beat, Odama, Geist, Starfox 2, Mario Party 6 / microphone, Get on Da Mic / Get on Da Floor / possible dancemat, possible "Manebito" camera peripheral, Resident Evil 4, Legend of Zelda) could yield some media interest now that some heavy hitters from competitors are out the way
*** Nintendo still being around / "the hardware supports three consoles after all" could generate media interest towards the end of this generation too.
*** Nintendo DS might ignite interest in Nintendo, especially if DS is able to connect with Gamecube later on at any point.
*** Nintendo face the prospect of a positive performance Q4 2005
------------------------------------------
STILL THINK NINTENDO / GAMECUBE IS DOOMED?
So does anyone still think Nintendo and the Gamecube are doomed? I think it's quite interesting really. Nintendo may have sold about 8 times as much of their own software, and twice the hardware - during the N64 generation. Yet people actually said they were doomed back then. Although new competition has limited their ability to do shift first party software and hardware on the same scale.... in some ways they still perform excellently.
They are still one of the premiere publishing houses on the planet. They actually sell more overall software on their home console (including third party) (generate more revenue from them at any rate) than back then, and they have a decent attach ratio. They've become increasingly close with Japanese third parties, and have promised to do the same with western ones. They have not only become more openly friendly to outside influence, but they have decided to take on a third platform. Even if the Gamecube hardware was making a negligable $20 loss, they'd still be making a profit from that business thanks to all the games they liscence and sell. Let's not forget the vice grip on the handheld market that sees them sell as many or more Gameboy Advance units as Sony sells PS2s. And soon, they may be making profits on a third platform. They could even enter the animation business or expand into other areas in our lifetime. So yes, they are diluged with ever increasing threats, and their competitors are going from strength to strength -- but you know what? They're not doing too bad themselves, either.
Contrast: SEGA went through four years of heavy consecutive losses before they decided it was time to give up the game. And yet you will still find people trolling internet message boards the world over, sounding the death knell of Nintendo in the home console business.
Anyway, I don't wanna ramble on forever. Bickering over console sales is rediculous anyway, but its even more rediculous when those on the Nintendo-fan side of things have nothing to worry about in the first place. The whole console war thing reminds me of the opening sample from Guns n' Roses "Civil War":
"Some men, you just can't reach"
This killed a lot of time. Hope you enjoy the read. I miss Gah sales-age posts
radioheadrule83
Although this thread will seem laughable considering I'm saying this, I don't really care about sales. However, using one of sonycowboy's old NPD posts as a template, I decided to make a thread for the Nintendo fans out there who constantly read (on this board and others) that their console is dead or dying. In vain hope of controlling the doom and gloom brigade, I thought I'd illustrate some perspective on Gamecube sales. Next time you or someone else is tempted to type "well that about wraps it up for the cube", "NINTENDO AM CRYING! TSK TSK" or the word "d00m3d"... ask yourself, is that actually the case?
Which of these charts do you think is real?
NOV 2001 > NOW (image one) | NOV 2001 > NOW (image two)
-------------------------------------------------------
* scroll (if you have to) for your answer *
------------------------------------------
PLATFORM COMPARISON - NOVEMBER 2001 >>>> NOW
Right I'm going to throw some observations at you. Sorry if it needs reading twice before it makes any sense
The worst ever month for Gamecube was in January 2002. The lowest point for Xbox was April 2002. PlayStation 2's worst (if you can call it worst) was more recent - April 2004. Since (and including) Gamecube's first low point, NPD has it under 100k eight times: three times in 2002, twice in 2003 and three times in 2004. Two times this year they were close at 90+ thousand units. The thing is, these numbers are perceived as absolutely dire, like Nintendo Gamecube in some long forgotten time did lots lots better. In reality, the course of history shows us that it is not unusual for Gamecube to come in at under 100k once in a while and still have a decent year. The numbers posted yesterday are exactly in line with its performance for the past three years. For year on year comparisons, Gamecube has beaten its 2003 numbers 3/4 months out of 9. It's up on 2002 in almost every month... although this month is not one of those.
What is absolutely undeniable is Xbox's success. As a newcomer, they have stormed the market, using their hefty wedge of cash to impliment one dream of an online service, and they have also gained some pretty great exclusives. Their sales are if anything, worth the effort, worth the cost, and well deserved. I don't know if they could have gotten their "foot in the door" (as was once quoted their ambition) any better than they already have. But I do have one problem with all of this: Xbox success seems to be synonymous with Gamecube failure. People on most of the gaming boards I post at talk as though Xbox sales are eating into Gamecube sales. I would argue that in reality, Gamecube sales are as ever, consistent. Not great, not crap, but consistent.
------------------------------------------
2004 SO FAR
Let's take a look at the year so far. It is clear to me, Xbox is most definately eating PlayStation 2 sales. And to any PlayStation fans with itchy typing fingers reading any of this - I'm not ragging on PS2. It's made it's 70+ Million sales, and it seems like common sense to think that the only way for sales to go in any non-holiday month is down. Of course PStwo could change all this. But note how April, PlayStation 2's worst month, coincided with one of Xbox's best. Note how for the past two months the PS2 and Xbox lines on these charts are merged as near to one another as possible. Microsoft is winning the hearts and minds of the kind of players who buy Sony PlayStation. The performance of each company is beginning to look inversely proportional.
Nintendo on the otherhand seems neither affected, nor able to get out of the 80-150k lull its in. Note how GC has bumped and bobbed around 100k. As I will now illustrate, this is typical of any other year.
2002 graph | 2003 graph
------------------------------------------
2004 GAMECUBE SALES SET TO RISE?
Looking at the 02/03 graphs, note how until September, October and November respectively, all the consoles are in a sort of mid-year lull where they consistently sell within a given range. The only real exceptions to this are where hardware initiatives have occured or huge hyped games have come out. Hopefully you will be able to spot the effects of GTA, or the Gamecube price drop of last year for example. It is from this current point in the year, that the Interactive Entertainment industry's holiday season truly begins, and all consoles should begin to climb. Hardware initiatives (which I assume means bundles) are promised for Gamecube this Christmas... one poster here has already mentioned Mario Kart Double Dash!! being involved again somehow in one of them. Whatever Nintendo do, they've got a lot on their plate in the form of hype monsters - Grand Theft Auto: San Andreas, Halo 2, new PS2 hardware, and of course, their own Nintendo DS hardware. The publics' money can only be stretched in so many ways.
Basically, Gamecube sales are going to rise, but there'd need to be something drastic/amazing in order for Nintendo to realize the kind of impact last year's price drop had once more. If you are one of the people on this board that looks at things relatively: ie. you see Gamecube sells a third of what PS2 sells therefore it is doomed... then you are still going to think it's doomed come the end of the holiday season. But for those who had somehow got the impression that the Gamecube business was just getting worse and worse and worse: I hope this post has been food for thought. After all, these are just the North American numbers: Nintendo performs a little better in Japan and parts of Europe.
------------------------------------------
CUTTING THE CRAP:
Here's some things I think are safe educated guesses and speculation regarding the Big N for the rest of this generation.
*** A tough Christmas 2004 for Gamecube hardware
*** Better, more affordable Gamecube deals in the long run.
*** An excellent Christmas 2004 for Xbox.
*** Following an inevitably awesome Christmas 2004 for PlayStation 2, PS2 sales may (or may not) continue to slow, depending on the impact of PStwo and GTA.
*** As the console deals become either more affordable or of better value, Nintendo will remain on autopilot, only acting when totally necessary. Gamecube will probably (at worst case,) maintain it's sales consistency. Best case scenario sees it selling up (year on year) again.
*** Some third party games could still perform well on the platform: Baten Kaitos, Viewtiful Joe 2, Killer 7.
*** The materialising 2005 lineup (incl Jungle Beat, Odama, Geist, Starfox 2, Mario Party 6 / microphone, Get on Da Mic / Get on Da Floor / possible dancemat, possible "Manebito" camera peripheral, Resident Evil 4, Legend of Zelda) could yield some media interest now that some heavy hitters from competitors are out the way
*** Nintendo still being around / "the hardware supports three consoles after all" could generate media interest towards the end of this generation too.
*** Nintendo DS might ignite interest in Nintendo, especially if DS is able to connect with Gamecube later on at any point.
*** Nintendo face the prospect of a positive performance Q4 2005
------------------------------------------
STILL THINK NINTENDO / GAMECUBE IS DOOMED?
So does anyone still think Nintendo and the Gamecube are doomed? I think it's quite interesting really. Nintendo may have sold about 8 times as much of their own software, and twice the hardware - during the N64 generation. Yet people actually said they were doomed back then. Although new competition has limited their ability to do shift first party software and hardware on the same scale.... in some ways they still perform excellently.
They are still one of the premiere publishing houses on the planet. They actually sell more overall software on their home console (including third party) (generate more revenue from them at any rate) than back then, and they have a decent attach ratio. They've become increasingly close with Japanese third parties, and have promised to do the same with western ones. They have not only become more openly friendly to outside influence, but they have decided to take on a third platform. Even if the Gamecube hardware was making a negligable $20 loss, they'd still be making a profit from that business thanks to all the games they liscence and sell. Let's not forget the vice grip on the handheld market that sees them sell as many or more Gameboy Advance units as Sony sells PS2s. And soon, they may be making profits on a third platform. They could even enter the animation business or expand into other areas in our lifetime. So yes, they are diluged with ever increasing threats, and their competitors are going from strength to strength -- but you know what? They're not doing too bad themselves, either.
Contrast: SEGA went through four years of heavy consecutive losses before they decided it was time to give up the game. And yet you will still find people trolling internet message boards the world over, sounding the death knell of Nintendo in the home console business.
Anyway, I don't wanna ramble on forever. Bickering over console sales is rediculous anyway, but its even more rediculous when those on the Nintendo-fan side of things have nothing to worry about in the first place. The whole console war thing reminds me of the opening sample from Guns n' Roses "Civil War":
"Some men, you just can't reach"
This killed a lot of time. Hope you enjoy the read. I miss Gah sales-age posts
radioheadrule83