[Nintendo Direct 6/21] Super Smash Bros 4 a collaboration w/ Sora & Namco Bandi Games

Yeah, I'm wondering the same thing since I didn't like it either. Tales of VS had the potential to be something really awesome but they pretty much just copied and pasted characters and hoped for the best. If anyone's ever played the Tales fan fighting games, those things are really fun. CC system + a fighter would be some interesting stuff
Oh, those fighting games are so awesome. I love them a lot, and they really make Tales of VS look even worse.

Everything was so bad. The story was pretty, well, you could ignore it if you wanted to since it was just four kingdoms of crossover Tales characters fighting over a seed or whatever. The platforming throughout the maps wasn't very fun, and it truly did feel like that they copy/pasted characters in general.

It'll be interesting to see what they have to offer to SSB4, and what they learn from this experience in general.
 
Wow. Smash Bros might not suck now. That's very surprising.
 
It would be really cool to see the CC system from Destiny R and Graces F be used in Smash Bros. Would tie in well with talk about being able to level up your characters in the next game, though I'd be afraid the game would lose it's easy to pick up and play style that's made it such a hit.
 
Well Namco is helping develop it Nintendo is still at the helm. Kinda doubt Namco will have enough sway to not fuck over people trying to take it to a tournament setting.
 
Bring Tales characters! Lloyd and Kratos are a must! :D

Once I get a 3DS XL (which won't be for a while), I'm buying Smash for both Wii U and 3DS.
Dammit, Nintendo..... You're murdering my wallet :(
 
Not sure how i feel about this. I really dont want to see namco characters in a smash bros game. Hopefully they are just helping them make it and not actually using namco characters.
 
Not sure how i feel about this. I really dont want to see namco characters in a smash bros game. Hopefully they are just helping them make it and not actually using namco characters.

I think they'll put Pac-Man in it at least. And I think he would fit right in since he is a videogame icon on the same level as Mario.
 
It would be really cool to see the CC system from Destiny R and Graces F be used in Smash Bros. Would tie in well with talk about being able to level up your characters in the next game, though I'd be afraid the game would lose it's easy to pick up and play style that's made it such a hit.
I think--and someone like Datschge would know this better than I would--Higuchi worked on Symphonia, Vesperia, Dawn of the New World, and Abyss. And not any of the Udo-esque/TD stuff. So, as much as I'd like it to happen, it probably wouldn't happen (re: CC v. TP).
 
You know, thinking about it, an Overlimit system in Smash would be TONS of fun (faster moves, moves chain into other moves easily, maybe blowback on activation?). And make it so you can use Final Smashes there.

EDIT: Though make it like Tales where you gain bar by being offensive (and maybe taunting too? Haha), and not like Street Fighter 4 where you get an Ultra bar by geting attacked.
 
Not sure how i feel about this. I really dont want to see namco characters in a smash bros game. Hopefully they are just helping them make it and not actually using namco characters.

There will be at least one or two Namco characters, but I don't see them going full on NINTENDO VS. NAMCO or anything.

If Akatsuka is the real guy behind Gundam VS, then Sakurai should be listening to him, heh. Gundam VS is a monster series and the top arcade game in japan.

You know that Sakurai is behind both Kirby and Smash, right.

I'm pretty sure those are both far bigger deals than the top arcade game in Japan.
 
Klonoa must be in it, he's freaking perfect. Namco, make sure Klonoa is in the game, and after you put Klonoa in Smash Bros...make another Klonoa game!
 
If Akatsuka is the real guy behind Gundam VS, then Sakurai should be listening to him, heh. Gundam VS is a monster series and the top arcade game in japan.

I know Gundam Versus is a great game, but how would that translate to Smash? I hope Smash has some new modes though would be interesting.
 
Nintendo has clearly shown a more aggressive DLC strategy recently, so I'm guessing Smash may have DLC. Not Namco levels of crazy though.

I picture DLC going as far as costumes and that's it. Perhaps mission-mode like challenge levels. And even then still, I wonder how they'll handle it compared to how every publisher has this gen and been criticized for (most notably Capcom).
 
You know that Sakurai is behind both Kirby and Smash, right.

I'm pretty sure those are both far bigger deals than the top arcade game in Japan.

Well of course, but Extreme VS is definitely better made to be competitive than Smash and obviously Kirby. That was his point.
 
I'm pretty sure those are both far bigger deals than the top arcade game in Japan.

In units sold, sure. But in terms of income? I don't know if the Kirby or Smash games beat it.

And as a competitive game? Gundam VS is hard to beat in popularity.

It's likely Akatsuka's competitive sense will be the reason he's on the project. In terms of game balancing and competitive viability, he'll be better suited to achieving it than a typical fighting game director/producer. The design sensibilities between smash and gundam are more in line than say Smash and Street Fighter.
 
I know Gundam Versus is a great game, but how would that translate to Smash? I hope Smash has some new modes though would be interesting.

It's not just about how exact things would translate to Smash. It could be things like managing large rosters with each character having different levels of life, attacks and skills.

Even team dynamics are things that they could go over and help balance, and this man probably has more knowledge/skill then anyone else right now.
 
You know, thinking about it, an Overlimit system in Smash would be TONS of fun (faster moves, moves chain into other moves easily, maybe blowback on activation?). And make it so you can use Final Smashes there.
Gosh, now all I can picture is anime cut-ins for hi-ougis/Final Smashes, lol. OVL would be a great addition, imo. There's just so many things involved in executing OVL for them to implement here. The only issue here would be if one or two characters are crazy unbalanced, and them going into OVL wouldn't be a good thing. It's always going to happen, but it would be nice if it didn't happen.

enzo_gt said:
Nintendo has clearly shown a more aggressive DLC strategy recently, so I'm guessing Smash may have DLC. Not Namco levels of crazy though.
Yeah... I don't think Nintendo's up to charging 400-500 yen for just one costume or something. It'll probably be reasonable if they do introduce DLC to Smash.
 
After thinking about this a while, I hope they don't go and make it 3D in any way and keep the 2D gameplay of the older games. They have a lot of 3D fighting game talent from Namco in there and I think Sakurai might be interested in 3D Smash. KIU's multiplayer is a lot like what I imagine a 3D Smash would be like.
 
Gosh, now all I can picture is anime cut-ins for hi-ougis/Final Smashes, lol. OVL would be a great addition, imo. There's just so many things involved in executing OVL for them to implement here. The only issue here would be if one or two characters are crazy unbalanced, and them going into OVL wouldn't be a good thing. It's always going to happen, but it would be nice if it didn't happen.

Yeah, balance would be an issue of course, but the Tekken and Gundam VS staff are on board and could help with that. Besides, like the Marvel VS games show, sometimes overpowered characters can make for a fun game if most of the cast if not all the cast has ridiculous tools.

I hope for DLC they just do free stuff, like characters (from a competitive standpoint I don't like how companies charge for characters) or extra missions or whatever. Maybe charge for extra music/costumes.
 
After thinking about this a while, I hope they don't go and make it 3D in any way and keep the 2D gameplay of the older games. They have a lot of 3D fighting game talent from Namco in there and I think Sakurai might be interested in 3D Smash. KIU's multiplayer is a lot like what I imagine a 3D Smash would be like.
Turning Smash 3D wouldn't make it the same franchise at all anymore. If that happened, I think they would rebrand it heavy and consider it a spin off. This is being presented as a mainline title and I highly, highly doubt Sakurai would turn this game into a Powerstone clone or something.

Keeping it 2D would sit somewhere high on the priority list I think. I think people are reading too much into the Namco co-development of the game TBH. I know Sakurai is on record saying he wants to mix up the formula, but that's far more drastic than I'd imagine.
 
Smash Bros. 4 + Shin Onigashima + Moonlit Wilderness + Xenoblade music

soundtrack of the forever part deux

Also, Pac-Man as a character will be fun!

get Capcom for Ryu & Megaman please
 
Eww Namco

The alternatives aren't so great either. We don't even know anything about who's handling which portions of the game and what type of mechanics they're going to incorporate.

The Tekken cast made a (IMO) cool transition to 2D in SFxT but that game is bogged down by alot more than "Namco" being attached to it, in fact that's pretty much under Capcom's failure belt along with a shit load of other projects they keep shitting out.

Basically, just wait and see before you pass judgement.
 
Turning Smash 3D wouldn't make it the same franchise at all anymore. If that happened, I think they would rebrand it heavy and consider it a spin off. This is being presented as a mainline title and I highly, highly doubt Sakurai would turn this game into a Powerstone clone or something.

Keeping it 2D would sit somewhere high on the priority list I think. I think people are reading too much into the Namco co-development
of the game TBH. I know Sakurai is on record saying he wants to mix up the formula, but that's far more drastic than I'd imagine.

Yeah, I really don't see Major gameplay system changes/additions to make it like other franchises. I hope it just very smart people that can guide Sakurai to a better game for both casual and maybe even a little competive play. I just don't see them adding a Tales like system in there.

Though I'm ready for the Rock/X/.EXE fans to throw down on who Capcom/Nintendo would choose if they asked for a Rock.
 
That doesn't matter. Look at all those people on the game, no way Sakurai would allow for that many different 3rd Party characters.

Now Lloyd or and Abyss character as an Assist or just generic trophy to earn? Possible, giving one of them the slot of Kos-Mos which would still benefit Namco as it's theirs (Namco's), but also support Monolith Soft and share a character that is more well known?

Kos-Mos, or Pac-Man are the two real choices as far as front runners go.

I don't think Kos-mos is more likely at all. If anything, Pac-Man and another Namco character (from Tales or Soulcalibur).

That's the first time I've seen anyone ever say anything nice about Tales of VS.
Almost exactly what I said:
You are the first person on GAF that has said something positive about Tales of VS.


I think--and someone like Datschge would know this better than I would--Higuchi worked on Symphonia, Vesperia, Dawn of the New World, and Abyss. And not any of the Udo-esque/TD stuff. So, as much as I'd like it to happen, it probably wouldn't happen (re: CC v. TP).

He's basically a Team Symphonia guy, so yeah (he was only credited as "Special thanks" in DotNW).
 
Yeah... I don't think Nintendo's up to charging 400-500 yen for just one costume or something. It'll probably be reasonable if they do introduce DLC to Smash.

I'm not so sure that's the case, 300-400 yen for FE DLC may be a slight indicator. But since Sakurai is heading Smash again, I expect the content to be brimming as per usual.
 
I don't think Kos-mos is more likely at all. If anything, Pac-Man and another Namco character (from Tales or Soulcalibur).


Almost exactly what I said:




He's basically a Team Symphonia guy, so yeah (he was only credited as "Special thanks" in DotNW).

Well you can think whatever you want.

However if you are really going to try and act like they would ignore Kos-Mos and her link to Monolith and by extension Nintendo just because of members from the Tales/Soul/GEV/Tekken Team (which are all eqaul given they are all working on the title) I think you are a bit crazy and setting yourself up to be disappointed.

Pac-Man, I can see. Anyone else, not so much.
 
How to guarantee localization of Tales games?

Playable Tales character

How to get Xenosaga IV ?

KOS-MOS playable character

DO IT NAMCO!!!
 
How to guarantee localization of Tales games?

Playable Tales character

How to get Xenosaga IV ?

KOS-MOS playable character

DO IT NAMCO!!!

The next big tales game is Ps3 exclusive, and there was a tease at the end of a Vita game.

So unless they have a sequel in the works for one of the Nintendo Tales games, or plan to introduce a lead before now and then I doubt this would help with locs.
 
I hope this time you can create a tag team. Pokemon Trainer in Brawl was one of my favorite characters and I thought choosing three different characters like in Marvel vs Capcom would be great to spice things up
 
Namco? Seriously?

The SSB series used to be so respected, as one of Nintendo's premiere titles. Nowadays, it's treated about with about as much dignity as Star Fox.

It's sad to see the series fall so far from grace. Thankfully, Brawl helped kill most of my interest, so I suppose it's okay.
 
After thinking about this a while, I hope they don't go and make it 3D in any way and keep the 2D gameplay of the older games. They have a lot of 3D fighting game talent from Namco in there and I think Sakurai might be interested in 3D Smash. KIU's multiplayer is a lot like what I imagine a 3D Smash would be like.

It'd make local multiplayer a mild train wreck, though, so I doubt it.


Namco? Seriously?

The SSB series used to be so respected, as one of Nintendo's premiere titles. Nowadays, it's treated about with about as much dignity as Star Fox.

It's sad to see the series fall so far from grace. Thankfully, Brawl helped kill most of my interest, so I suppose it's okay.

Not sure if serious.
 
Namco? Seriously?

The SSB series used to be so respected, as one of Nintendo's premiere titles. Nowadays, it's treated about with about as much dignity as Star Fox.

It's sad to see the series fall so far from grace. Thankfully, Brawl helped kill most of my interest, so I suppose it's okay.

I wish Star Fox had gotten this treatment.
 
Namco? Seriously?

The SSB series used to be so respected, as one of Nintendo's premiere titles. Nowadays, it's treated about with about as much dignity as Star Fox.

It's sad to see the series fall so far from grace. Thankfully, Brawl helped kill most of my interest, so I suppose it's okay.

Yes, making a sequel to a game and getting some people who worked on other more competitive fighting games to collaborate with is suuuch a terrible thing. Seriously?
 
The next big tales game is Ps3 exclusive, and there was a tease at the end of a Vita game.

So unless they have a sequel in the works for one of the Nintendo Tales games, or plan to introduce a lead before now and then I doubt this would help with locs.

Having millions of Smash players introduced to something related to the Tales brand can generate enough buzz to give Namco 2nd opinions even though it wont be for the same system.

Better than nothing right?
 
Having millions of Smash players introduced to something related to the Tales brand can generate enough buzz to give Namco 2nd opinions even though it wont be for the same system.

Better than nothing right?

Fair enough.

Not like it would be a negative in either case.
 
You are the first person on GAF that has said something positive about Tales of VS.

That's the first time I've seen anyone ever say anything nice about Tales of VS. What'd you think about it? I personally didn't like it at all.

To be honest I've played a lot of fighters that are deserving of being bad fighters. Tales of VS isn't one of those. From taking a look at what people thought about the game was that they were expecting one thing and the game didn't quite live up to that. I played it and was able to get something out of it by appreciating what the game was. A party fighter with Tales characters. I think the game would've been appreciated better if they ignored the conventions of the series and just went straight 2.5/3D fighter instead. I really think if they would've embraced the fighter part a lot more then maybe this wouldn't be a conversation we'd have to have. The concept deserves another look but the approach should be very different.
 
Yes, making a sequel to a game and getting some people who worked on other more competitive fighting games to collaborate with is suuuch a terrible thing. Seriously?

Where did I say I'm opposed to the idea of Nintendo making a sequel to SSB?
 
Turning Smash 3D wouldn't make it the same franchise at all anymore. If that happened, I think they would rebrand it heavy and consider it a spin off. This is being presented as a mainline title and I highly, highly doubt Sakurai would turn this game into a Powerstone clone or something.

Keeping it 2D would sit somewhere high on the priority list I think. I think people are reading too much into the Namco co-development of the game TBH. I know Sakurai is on record saying he wants to mix up the formula, but that's far more drastic than I'd imagine.

You're probably right. I'm just thinking out loud here. After playing Kid Icarus Uprising's multiplayer, my mind is going crazy thinking about what Sakurai does to change the formula.
 
Oh, I'm serious, sir. Deadly serious.

I'm not a fan of Nintendo outsourcing their flagship games to third party developers. Especially ones like Scamco.

This would be understandable if it was anyone but Namco Bandai. This company has three of the most well known and beloved fighting franchises in existence and members from all three teams are working on Smash.

In no way is this a bad thing given Sakurai says he wasn't to strike a balance for both casual and hardcore.
 
I'll say what others have said. Needs Tales characters. Very excited for this as long as it's still Smash Bros. and more Melee then Brawl.
 
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