overthehill99
Member
Why in the world is Nintendo letting all these sub-par developers touch one of their most highly regarded IPs? Sheesh, they might as well let the Sony Smash Bro people work on the game as well!
Seriously though, this news makes me sad. Super Smash Bros is a Nintendo IP, and should be only touched by the hands at Nintendo. These other developers 1) haven't been in the game as a long as Nintendo to understand what making a SSB game is about, 2) have never made a game even 1/10th as good as SSB, SSBM and SSBB, 3) will be unable to provide and upkeep the amazing fan-service Nintendo delivers in each SSB and 4) don't have that "Nintendo-magic" that we've all come to know and love. Play any game from any of the people on that list, and they all feel life-less and unimaginative. Nintendo on the other hand pours soul into every single on their titles.
The main concern is them forgetting about what SSB is all about. Smash is a deep, competitive and FUN fighting game. Every other fighting game that I've ever played is missing that final attribute. Not to mention, every little nuance in Smash games play to the amazing history of Nintendo. Will the Gundam VS developer understand that Samus's B + Up move not only is a very competitive and smart move, but it's also a reference to an actual move Samus can do is her own games? I think not. All their gonna be thinking about his how many frames of animation a move needs to make it so the nerds at fighting game conventions can cry about how close a match is.
/rant
Seriously though, this news makes me sad. Super Smash Bros is a Nintendo IP, and should be only touched by the hands at Nintendo. These other developers 1) haven't been in the game as a long as Nintendo to understand what making a SSB game is about, 2) have never made a game even 1/10th as good as SSB, SSBM and SSBB, 3) will be unable to provide and upkeep the amazing fan-service Nintendo delivers in each SSB and 4) don't have that "Nintendo-magic" that we've all come to know and love. Play any game from any of the people on that list, and they all feel life-less and unimaginative. Nintendo on the other hand pours soul into every single on their titles.
The main concern is them forgetting about what SSB is all about. Smash is a deep, competitive and FUN fighting game. Every other fighting game that I've ever played is missing that final attribute. Not to mention, every little nuance in Smash games play to the amazing history of Nintendo. Will the Gundam VS developer understand that Samus's B + Up move not only is a very competitive and smart move, but it's also a reference to an actual move Samus can do is her own games? I think not. All their gonna be thinking about his how many frames of animation a move needs to make it so the nerds at fighting game conventions can cry about how close a match is.
/rant