The new GCN games:
Super Paper Mario
Format: Nintendo GameCube
Launch Date: Q4 2006
ESRB: RP (Rating Pending)
Game Type: 2-D/3-D Sidescrolling Platformer with Role-Playing Elements
Players: 1
Developer: Intelligent Systems
KEY INFORMATION: The newest chapter of the Paper Mario story isnt just out of this world
its out of this dimension.
What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention RPG and platformer elements, the game slips back and forth between dimensions. The action sprawls across eight worlds filled with traps, puzzles, bizarre mysteries and items that often draw themselves out of thin air.
Oh, and just because Marios in the title doesnt mean hes the only star players also get to play as Peach and Bowser.
Donkey Kong Bongo Blast
Format: Nintendo GameCube
Launch Date: Q4 2006
ESRB: RP (Rating Pending)
Game Type: Airborne Racing Action
Accessories: DK Bongos Controller
Players: 1-4
Developer: Paon
KEY INFORMATION: Donkey Kong® and his pals have gotten their mitts on some high-powered Barrel Jets incredible engines that boost when struck by a pilot. By beating on the DK Bongos controller, players can make their character swoop up, bank side to side and launch attacks on rivals. (The game also can be played using a Nintendo GameCube controller.)
Players challenge the Kremlings or up to three pals on five worlds, each boasting 3-D aerial maps filled with countless obstacles and powerful items. With four people beating the bongos as they battle for the skies, this game is more party than race.