metalslimer
Member
Detach yourself from the emotions. Would you release a $40-$50 million dollar game onto that user base?
It's probably going to be higher than that. If they actually do a full production Zelda in HD costs will balloon.
Detach yourself from the emotions. Would you release a $40-$50 million dollar game onto that user base?
Wii U isnt the biggest problem here. The biggest problem is that the 3DS sales are going down quite dramatically.
Yeah this situation is reminding me more and more of BlackBerry in 2010. Even BB fans would point out the billions in the war chest as proof that everything is going to be fine. You can still have a war chest of money and be irrelevant in a specific industry.
GameCube
01/02 - 3.80 million
02/03 - 5.76 million
Wii U
12/13 - 3.45 million
13/14 - 2.80 million?
The 3DS had every possible thing thrown at it already: Every major portable franchise you can think of, lower and premium SKUs, price drop, and bundles, all within the span of the last 12-18 months.
Damn.
And I won't even comment on the Wii U situation. That shit is just sad.
They have one. It's Wii U.Nintendo(Iwata) totally missed reading the market.
3D technology was too gimmicky for a handheld.
Gamepad controller too different/abstract for most developers and scary for consumers.
Literally everything about the Wii U from the design, marketing, price, name, etc was fucking terrible.
Time for a change at Nintendo. They need to do what Sony did after the PS3 fucked their company up and pretty much make a machine that third parties can release games on.
Yeah Zelda Musou
N64I don't see Wii numbers?? Please include them.
They're never going to make their own phone
Basically. This year had MH4 in Japan, a worldwide release Pokémon X/Y, Animal Crossing, a new Zelda, and a new cheaper model of the 3DS. With all of that they are still forecasting less than last year's results. It's all a slow downward incline from here on unless something major happens.The 3DS already had its beast mode last year with DQVII, MoHu4, Pokémon & P&D.
Its nothing but a downhill slide from now on unless DQXI comes on the thing
At this point they really should just ride out the Wii U for another year or two and just save Zelda HD as their flagship launch title for the next system.
I don't see any way out of this mess for Nintendo other than finding a partner. The most obvious one, and the only one that would send their stock skyrocketing, is Apple. But I have a hard time imagining that partnership not being terrible, both from a game quality and long-term profit standpoint.
The best possible partner would be Sony. Drop the Wii U and make PS4 games. Sony drops the Vita and leaves portables for Nintendo. Not a 3rd-party relationship, a partnership. Would be amazing. Unfortunately, they'd both probably rather die.
Outside of that...Amazon? Microsoft? I don't know, but they either need a co-branded machine or an exclusive software partnership. Going mobile will kill them faster than sticking to their guns, and going 3rd party will begin a long slide into irrelevance.
Everyone is fed up with Nintendo's Operating Losses.
This is the third year in a row with losses in its core business (minus expenses and depreciation) for a company that's traditionally been so good with keeping their core business afloat.
It's getting really, really annoying that Nintendo has had the Wii U out for a full year and yet they still plan on losing just as much money in their core business as they did last year.
I don't see ZeldaU ever getting released now. It'll jump to whatever machine is next. Skyward Sword wasn't that long ago and there isn't a point to releasing a game that is likely very expensive with a slim chance of breaking even on a zero hype console.
I don't see ZeldaU ever getting released now. It'll jump to whatever machine is next. Skyward Sword wasn't that long ago and there isn't a point to releasing a game that is likely very expensive with a slim chance of breaking even on a zero hype console.
truly the solution to this issue
if only you worked for nintendo then this would have all been avoided
Nintendo(Iwata) totally missed reading the market.
3D technology was too gimmicky for a handheld.
Gamepad controller too different/abstract for most developers and scary for consumers.
Literally everything about the Wii U from the design, marketing, price, name, etc was fucking terrible.
Time for a change at Nintendo. They need to do what Sony did after the PS3 fucked their company up and pretty much make a machine that third parties can release games on.
They have one. It's Wii U.
Nintendo's not going to release new hardware and increase the amount of time to begin profiting. PS360 revisions worked because they ultimately became cheaper, and a Wii U successor would be more expensive.
Further, releasing a year ahead can be argued as one of Wii U's mistakes. What would happen to a successor released ~3 years ahead of a generational transition?
N64
96/97 - 5.80 million
97/98 - 9.42 million
98/99 - 7.86 million
99/00 - 6.49 million
00/01 - 2.85 million
01/02 - 0.50 million
Total - 32.92 million
GameCube
01/02 - 3.80 million
02/03 - 5.76 million
03/04 - 5.02 million
04/05 - 3.92 million
05/06 - 2.35 million
06/07 - 0.73 million
07/08 - 0.16 million
Total - 21.74 million
Wii U
12/13 - 3.45 million
13/14 - 2.80 million?
Detach yourself from the emotions. Would you release a $40-$50 million dollar game onto that user base?
Everyone seems to assume they'd just dump existing games onto phones, and in a sense Nintendo might be to blame for that opinion based on what they've said about it in the past.
But is there really any problem with them making exclusives for phones that you know, like their other machines, are tailored to the hardware experience?
That sounds a lot more like what they'd do to me, and if they did, there's probably no risk of people not buying actual Nintendo hardware since those too would have their own exclusives.
They're never going to make their own phone, so what's the harm in putting out games on existing devices, that would do nothing but make them money and expand their IP's.
The 3DS had every possible thing thrown at it already: Every major portable franchise you can think of, lower and premium SKUs, price drop, and bundles, all within the span of the last 12-18 months.
Damn.
N64
Wii
06/07 - 5.84 million
07/08 - 18.61 million
08/09 - 25.95 million
09/10 - 20.53 million
10/11 - 15.08 million
11/12 - 9.84 million
12/13 - 3.98 million
13/14 - 0.47 million?
Total - 100.30 million
Wii U
12/13 - 3.45 million
13/14 - 2.80 million?
The 3DS already had its beast mode last year with DQVII, MoHu4, Pokémon & P&D.
Its nothing but a downhill slide from now on unless DQXI comes on the thing
And it's weaker than the PS3/360, so ports of past gen games are an issue as well.
People still believe this???
How do they even get out of this?
Developers have said it.
As for the 3DS, in 2014 when a parent can get their kid a 139 Kindle HD that is much more powerful and can do perform many more functions, who is going to be looking at the 199 3DS XL. Even at discounted prices it is far too expensive. And introduce the fact that 99 dollar phones will show up this year off contract that blow away the 3DS then there is a severe problem with the pricing of the system.
Why not? The Gamecube and N64 install base wasn't really that large when Windwaker or OoT were released on them. SS was released on a huge install base but didn't sell much better than WW and MM, and sold less than OoT and TP. A console Zelda will always sell fine to the core Nintendo fans in my opinion, and most of those fans will probably have a Wii U by the time the game comes out.
They also could always release the game as a cross gen title, like they did for TP.
People still believe this???
Is 2.8 million still too high?
Yeah this situation is reminding me more and more of BlackBerry in 2010. Even BB fans would point out the billions in the war chest as proof that everything is going to be fine. You can still have a war chest of money and be irrelevant in a specific industry.
Stop living in a conservative bubble, make aggressive strides to expand software development culture on a global scale, listen closer to third parties and the echoes of the market they are competing in as much as they like to think they're not, be attentive to rapidly changing world of technology and economics, and understand that an overwhelming majority of customers do not want to put down US$300 for an unappealing piece of hardware that has scarce releases of Super Mario in between shovelware when for an additional $200+ dollars they can get a system with significantly broader software and genre variety, routine software releases, and a strong promise of continued support into the future.
Nintendo exists on the same planet and in the same market as everybody else mingling in home/portable technology and software. This isn't the 90s, where a dedicated game machine that just does what it does and it's Sony or Sega or Nintendo or whatever is good enough. The way customers perceive and value both software and hardware has changed. The expectations have changed. The risks and rewards have changed. The development environment has changed. The economy has changed. The customer culture of buying hardware has changed. And all of these things have changed rapidly and dramatically over just the last few years.
Despite this Nintendo operates as if nothing has changed and they can keep playing the same game they've been playing for the better part of two decades, despite the competition they seem to deliberately ignore rapidly adapting and growing alongside the rest of the world. People do not want to buy a $300 Mario box. They don't want to buy this, and wait three/four/five months for the next noteworthy game, one that might not even be a franchise or genre they're interested in. Not everybody who likes Mario likes Zelda, or likes The Wonderful 101, or likes Metroid, or F-Zero, or everything else. And that just makes the situation worse, when someone can put that $300 towards another platform that's going to have far more software released far quicker.
It's an investment, for customers and shareholders, and at the moment Nintendo is a bad investment.
Developers have said it.
Stop living in a conservative bubble, make aggressive strides to expand software development culture on a global scale, listen closer to third parties and the echoes of the market they are competing in as much as they like to think they're not, be attentive to rapidly changing world of technology and economics, and understand that an overwhelming majority of customers do not want to put down US$300 for an unappealing piece of hardware that has scarce releases of Super Mario in between shovelware when for an additional $200+ dollars they can get a system with significantly broader software and genre variety, routine software releases, and a strong promise of continued support into the future.
Nintendo exists on the same planet and in the same market as everybody else mingling in home/portable technology and software. This isn't the 90s, where a dedicated game machine that just does what it does and it's Sony or Sega or Nintendo or whatever is good enough. The way customers perceive and value both software and hardware has changed. The expectations have changed. The risks and rewards have changed. The development environment has changed. The economy has changed. The customer culture of buying hardware has changed. And all of these things have changed rapidly and dramatically over just the last few years.
Despite this Nintendo operates as if nothing has changed and they can keep playing the same game they've been playing for the better part of two decades, despite the competition they seem to deliberately ignore rapidly adapting and growing alongside the rest of the world. People do not want to buy a $300 Mario box. They don't want to buy this, and wait three/four/five months for the next noteworthy game, one that might not even be a franchise or genre they're interested in. Not everybody who likes Mario likes Zelda, or likes The Wonderful 101, or likes Metroid, or F-Zero, or everything else. And that just makes the situation worse, when someone can put that $300 towards another platform that's going to have far more software released far quicker.
It's an investment, for customers and shareholders, and at the moment Nintendo is a bad investment.
Am I the only one not impressed by 3DS having a bigger 2012 than 2013? Animal Crossing is way more of a "user base expanding" game than core titles like MH and Pokémon.
You can't imagine their next hardware being a Nintendo Game & Phone? A phone that can push its content to your television with an add-on? So you can buy one game, but play it both at home as a console game while also on the go?
Tell that to developers adding functions for PS Remote Play and Smartglass. And just like every controller, they don't have to use parts they want to use. OffTV itself is just fine.Couple problems.
The developers don't give a shit about the controller. It just makes cheap/quick ports a pain to do.
And it's weaker than the PS3/360, so ports of past gen games are an issue as well.