Nintendo Switch Game Save Data Tied to One System, Nintendo Confirms

I can actually play a game the same minute I launched it, that's already better than WiiU.
Youtube app is still to this day fucking useless and Netflix didnt' exist in my country when WiiU launched so...yeah
and don't get me started on TVii.

Wii U browser ran youtube videos flawless so the app itself wasn't really required due to that.
 
I guess Nintendo will do some kind of cloud save at some point in time or make it possible to move data from internal to external memory, it doesn't sound like that would be so hard to do, their software engineers should be able to write that code in a few minutes/hours I guess...
At this point I don't think Nintendo deserve that sort of good faith. They never fixed this problem on the Wii U and it wouldn't be the first time they've never followed up on a problem with an obvious solution. I've been burned so many times on "I guess Nintendo will" type things before that now I won't believe it until I see it.
 
They sadly haven't announced any plans or intentions for system-wide cloud saves. That's as wrong as people saying that My Nintendo would become the Switch's achievement system.

Ah, you're right. I reviewed the old IR slides and while they talk about cloud data and saves, they don't talk about it acting as a way of backing up your stuff. Which sounds an awful lot to me like how My Nintendo COULD be an Achievement system and already tracks achievements in games, but it doesn't execute on the idea the way that Microsoft and Sony do. The framework and tech is there, but it's a different execution. Hopefully cloud saves don't turn out like that, especially since saves are not saved to the cart.

I once lost all my saves because of a hardware failure, and I don't want that ever again. I at least need the ability to copy saves to a MicroSD.
 
It's becoming clear that they kept everyone in the dark about so much of the system information, because all of their decisions are horrendous and will annoy people.
 
This may not seem like such a big deal, but it's just one missing feature after another, especially in regards to network.

Pardon the expression, but they really are shooting themselves in the foot, maybe they have updates planned but at the moment it doesn't seem like they put very much effort into improving their online services despite the amount of criticism they've received.
 
I don't see a problem.
(Oh no I am defending it!)
If you want to play at a friend's house, well that is why it is portable.
If you do not have the system yet, change that. If your friend does not have it yet...well sorry for them.
Sadly there are alot of people who ruin things for everyone else.
I know people are chomping at the bit for the first exploit to be found in the system but that does not mean that companies have to make it that easy.

If your Switch is damaged or stolen, well be more careful.

If you want to upgrade to a new revision, well fuck you pay us anyway.


Nintendo can't stop piracy so in the end they are just hurting consumers more. If they were so keen on doing this then they should have at least allowed saves to be written to the game cards.

And if they really care about fighting piracy while not hurting consumers, the cloud save solution, if they're even thinking about, better be free.
 
Your system breaks and you have to get a new one - you've lost all your data.

Your data gets corrupted, you've lost all your data.

Basically. Gonna lose my day 1 Zelda progress because I tested the microSD card reader and found out it's dead.

I hope other people read this and try their sd card reader before they're too far in and get a card down the line just to realize it's broken too and lose weeks to months of save files.
 
Ah, you're right. I reviewed the old IR slides and while they talk about cloud data and saves, they don't talk about it acting as a way of backing up your stuff. Which sounds an awful lot to me like how My Nintendo COULD be an Achievement system and already tracks achievements in games, but it doesn't execute on the idea the way that Microsoft and Sony do. The framework and tech is there, but it's a different execution. Hopefully cloud saves don't turn out like that, especially since saves are not saved to the cart.

I once lost all my saves because of a hardware failure, and I don't want that ever again. I at least need the ability to copy saves to a MicroSD.

The crazy thing is that they already have cloud saves in their mobile titles...
 
Personally, i don't see anything wrong with this.
Hook.

You wouldn't have a problem with the inability of being able to transfer your saves to a new unit or to the, more than lilely, major hardware revision? Or even if personally, you won't ever will need such a feature, how much it would suck for other people or how much of a silly decision this is?

You don't see anything wrong with people losing their save data? Nothing? Not even a little thing wrong with that?

If you lose or break your system you lose everything, when an easy fix would change that.


Except for when your Switch breaks/gets stolen/gets lost/etc.

But, yes, no issues with this whatsoever.
Line, and Sinker.

There's a bunch of crazy fanboys out there that would defend anything as long as Nintendo does it. Thankfully they're here on Gaf
FTFY
I don't see a problem.
(Oh no I am defending it!)
If you want to play at a friend's house, well that is why it is portable.
If you do not have the system yet, change that. If your friend does not have it yet...well sorry for them.
Sadly there are alot of people who ruin things for everyone else.
I know people are chomping at the bit for the first exploit to be found in the system but that does not mean that companies have to make it that easy.
Uhuh. Sure.

Ahh. Never change Gaf.
 
Not a problem for me, but they better get this shit sorted with a patch. Loads of people want this and everyone else offers it!

They're likely overly concerned that people are going to break the system open by hacking the save data or something (after what's happened in the past).
 
I'm not defending but this is the reason:

1) Switch cartridges are Read-only
2) A Micro SD card isn't provided
3) Games therefore save to the Switch

There needs to be a memory save transfer tool that allows game saves to be transferred to Micro SD when one is present.

Automatic cross-save with microSD and/or the fucking cloud + the option to do it manually if you want to.

They put so much effort in the parenting app/tool (which is amazing but a bonus), I don't understand why KEY features such as backing up save data isn't available at launch.

At least do some PR and say that yes, this is missing but this will be available next month or even "soon".

If it's only because of piracy then it's dumb as hell. Typical measure that backfires to the paying customers and maybe won't even prevent them from having the console pirated.
 
Not a problem for me, but they better get this shit sorted with a patch. Loads of people want this and everyone else offers it!

They're likely overly concerned that people are going to break the system open by hacking the save data or something (after what's happened in the past).
Judging by Nintendo's record, no they are never going to patch it.
 
Don't think that is entirely true as you can redeem points to your account for retail games only once.

Must be some writable memory for this to be possible.

But guessing the reason they're doing this is to reduce possible exploits for piracy.

Why would that require writable memory? The unique card ID is checked on a server. If it's been redeemed already, the server recognises that.
 
Basically. Gonna lose my day 1 Zelda progress because I tested the microSD card reader and found out it's dead.

I hope other people read this and try their sd card reader before they're too far in and get a card down the line just to realize it's broken too and lose weeks to months of save files.

thanks for this - going to give it a shot now.

how did you test this?
 
They sadly haven't announced any plans or intentions for system-wide cloud saves. That's as wrong as people saying that My Nintendo would become the Switch's achievement system.
This, as far as I'm aware. Don't just assume cloud saves are coming from some a backward ms company. It only took them until 2017 to allow users to activate/deactivate their system. Probably 2023 when they fix it.
 
Real dumb and just another in the long line of small, but dumb things Nintendo does that really add up.

I imagine this won't be forever though. This is one of those things I could see them solving via cloud or a UI update for copying/backing up to SD cards. Especially when a revision to the console comes out.
 
Loving the Switch so far but there is no defending this. It has to be addressed in an update, your saves need to be transferable in case of faulty hardware or theft.

I can't imagine losing my Zelda progress.
 
At least they should give the option to backup to your smartphone, since they are so into those things lately...

lol
 
This may not seem like such a big deal, but it's just one missing feature after another, especially in regards to network.

Pardon the expression, but they really are shooting themselves in the foot, maybe they have updates planned but at the moment it doesn't seem like they put very much effort into improving their online services despite the amount of criticism they've received.

This is a problem. I agree this may not be a big deal to some, it is to others. But these small problems add up and make you wonder how they can justify charging an online price when they can't even offer the bare minimum their competitors offer.
 
thanks for this - going to give it a shot now.

how did you test this?

Inserted the Amazon 200gb Sandisc microSD (recommended by people in the other thread and elsewhere) and it never registered it, no matter if I turned it off first, rebootet, formated it etc. Tried swapping it with my phones microSD card to confirm the new SD card wasn't DOA, and my phone detected it flawelessly.

Went over to my brothers place before and tried the new SD card at his place and he got the SDXC update prompt after his Switch detected the card.
 
Inserted the Amazon 200gb Sandisc microSD (recommended by people in the other thread and elsewhere) and it never registered it, no matter if I turned it off first, rebootet, formated it etc. Tried swapping it with my phones microSD card to confirm the new SD card wasn't DOA, and my phone detected it flawelessly.

Went over to my brothers place before and tried the new SD card at his place and he got the SDXC update prompt after his Switch detected the card.

hmm, did you try your regular non-sdxc micro sd in the switch? maybe it's something about not grabbing the update?
 
I 100% assumed you could copy save data wherever you wanted. Didn't even cross my mind you wouldn't be able to.

Wake me in a year when Nintendo has all this straightened out, then I might pick up a Switch.
 
I actually do wonder if this was done as an anti-mod measure, considering most of the exploits were done through save files on previous systems.
 
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Wii U browser ran youtube videos flawless so the app itself wasn't really required due to that.
I remember YouTube was trying really hard to shove their app on users throat that at some point, they stopped HD video playback when viewing videos on their website, using the browser. The backslash was so harsh they had to put it back again.

On topic: Even the Gamecube could transfer saved data with the memory card, right? I remember they advertise it extensively, importing your friend's town in Animal Crossing.
 
of all the things I want them to update/address this should be first on their list imo

either cloud saves or the ability to transfer them to a microSD or a PC
 
How come OP didn't just buy his remote writer a new Switch and Zelda instead of sending the review system back through the mail? Seems like an unnecessary expense regardless of assumptions about how the system handles saves.
 
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