And why would someone get a Nintendo variant when they can get an Android one with better features,specs, stores and functionality?
or just give them a hand-me-down.
And why would someone get a Nintendo variant when they can get an Android one with better features,specs, stores and functionality?
Which is probably why I hope they try the first before taking drastic steps. Too bad such an expansion in Europe and America would probably take just as long as it did to expand (and build a building for) in Japan. Time is not on their side. :/
Kindle Fire is not an Android tablet proper, but it holds its own well in the tablet market.And why would someone get a Nintendo variant when they can get an Android one with better features,specs, stores and functionality?
If Nintendo wants to target children does this mean they are going to make dudebro military shooters?
And why would someone get a Nintendo variant when they can get an Android one with better features,specs, stores and functionality?
Today's children love Angry Birds and Skylanders and Minecraft way more than they do Nintendo, which is a problem for Nintendo's IP. A lot of Nintendo's games, while being child friendly and popular with children who try them, are edging more towards being aimed at young adults who played Nintendo games as children, not children themselves.
So yeah, Nintendo probably should target children more, regardless if that means that people won't necessarily get to play Dark Souls Zelda or Mature Retro Game or whatever they think will solve Nintendo's problems.
Right, Nintendo made wrong decisions with the N64 and the GCN because they don't understand older audiences. They're not very well suited for that kind of direction, unless they completely change their management and philosophy. "Well they completely fucked up in competing in that market nearly every time they attempted it, they should try again but get it right this time," isn't an answer.
In the case that they're not going to change their management and direction, then trying to fix the base that has made them popular every time (children and families) would be a good idea, because right now the long term prospects in that department are being eaten away by phones and the only people who will buy Nintendo hardware and software going forward are a dwindling group of adult fans.
Makes sense though. To get the enthusiast, adult, sophisticated gamer would require them to:
I was talking about handhelds and they would obviously have to adjust in order to make money.
Now if they go all in on a tablet they might see some success. But it sure would be sad to see that instead of seeing them come out with guns blazing on the home console front with a revamped strategy and some bold new IPs.
I'm assuming that far into this future Nintendo will make some sort of console hardware that people actually want to buy. That was why Knack did well. It was the PS4 doing the legwork. N64 sold 20 million consoles in the US alone. What would have happened had Nintendo made a couple million Goldeneye or Conker bundles? The sales for those games naturally would've increased.True, but their japanese games dont sell (and will sell even less when the handheld market continue to evaporate). Why release stuff like Mario 3D World if its outsold by fucking Knack?
Next Metroid game stars a young Samus fresh out of the 4th grade ready to conquer playground Zebes!
Next Metroid game stars a young Samus fresh out of the 4th grade ready to conquer playground Zebes!
Why would a parent Not get a Nintendo branded tablets for their kid instead of a no named device? The Nintendo name would bring a ton of credibility to an gaming-kid friendly tablet. I don't think anyone other then Nintendo could pull off such a device.
edit: It could also be Android based like the Kindle Fire. My sister bought two of those for her daughters.
Why would a parent Not get a Nintendo branded tablets for their kid instead of a no named device? The Nintendo name would bring a ton of credibility to an gaming-kid friendly tablet. I don't think anyone other then Nintendo could pull off such a device.
edit: It could also be Android based like the Kindle Fire. My sister bought two of those for her daughters.
Shu has 2 Wii U's. Enjoys playing them with his daughters. "Nintendo make pretty fun family friendly games"
"Success depends on how you set your goal. I don't know what Nintendo's goal with the WII U was. " Shu found it confusing that Nintendo seems to have not focused the Wii U to induct non-players [make players] like with a lot of their past consoles. Console is good but message of "for core gamers" was confusing. This year Nintendo have improved their messaging and gotten back on message.
Do you [Shu] think ipads/tablets are hurting Nintendo? I think if you look at how Nintendo and Apple induct non-players into gaming, nintendo and apple are pretty much in the same group. Playstation doesn't necessarily fit into that group. We [Sony] need nintendo to be very successful in inducting new players who like to play games with controllers because we [sony] believe games with non-touch only controllers are great.
I think I've literally brought up this point in every Iwata thread there is.
Disney knows how it goes: You have to continually reinvest in new strategies and new IP for new generations of kids. Nintendo was phoning it in thinking their old catalogue was going to work for kids. Well, it isn't. Now we're here.
They had this same damn problem with the Game Boy in the late 90's. Sales were declining and newer generations who hadn't grown up with the NES were becoming distant from Nintendo. Nintendo bites on a risky new IP, Pokemon, and boom, they're the cream of the crop again.
The people that are whining about the fact that nintendo should only "make games for the people who buy them" are missing the point. If you want games to remain a relevant medium, you have to make sure future generations are on the same page. The number of 20 year olds that grew upplaying Nintendo games and still play them is shrinking, that number isn't going to get any bigger any time soon.
It doesn't mean you have to abandon other markets. Not at all. But if you're losing out in your core demographic since your inception, then you're in trouble.
Why would a parent Not get a Nintendo branded tablets for their kid instead of a no named device? The Nintendo name would bring a ton of credibility to an gaming-kid friendly tablet. I don't think anyone other then Nintendo could pull off such a device.
edit: It could also be Android based like the Kindle Fire. My sister bought two of those for her daughters.
Gotta break some eggs to make an omelette.That is definitely my hope as well, and stuff like X and Bayo is steps in the right direction, but yeah, it takes time, and it will also be very expensive, especially considering they would probably have to fund quite a few bombs before they eventually broke out with a mainstream hit.
I'm assuming that far into this future Nintendo will make some sort of console hardware that people actually want to buy. That was why Knack did well. It was the PS4 doing the legwork. N64 sold 20 million consoles in the US alone. What would have happened had Nintendo made a couple million Goldeneye or Conker bundles? The sales for those games naturally would've increased.
Hardware and Software are like Yin and Yang. Nintendo is all out of balance under Iwata. I would hope that he figures this out instead of resigning.
This will never happen though. There is just no money to be made here
The one IP you have that still maintains a strong connection with children you simply refuse to develop on home consoles out of some misplaced mantra that it should only be played on portable devices. Make a mainline Pokemon game for WiiU if you want children kicking and screaming for the system.
Read my following post. I was thinking of a best case scenario with that statement. I can't really see it, either.
Why would a parent Not get a Nintendo branded tablets for their kid instead of a no named device? The Nintendo name would bring a ton of credibility to an gaming-kid friendly tablet. I don't think anyone other then Nintendo could pull off such a device.
edit: It could also be Android based like the Kindle Fire. My sister bought two of those for her daughters.
That impression only exists because the Wii U's differentiator, the pseudo-tablet controller, failed to make any inroads.The Wii U suffers from having too much parity with the 360/PS3, not from having too little in common with the X1/PS4. Seriously, this can't be emphasized enough: the Wii U does nothing to particularly distinguish itself from the console competition, and contrary to what everyone seems to believe, it's suffering from the fact that so much was invested into fighting for the same people as Sony and Microsoft.
Yet people on this very forum have defended the whole "chance encounter challenge" close-range pseudo-multiplayer concept (terribly archaic in my view).Amen. The portability aspect has always been a load of crap anywhere outside of Japan in the first place.
Amen. The portability aspect has always been a load of crap anywhere outside of Japan in the first place.
Kindle Fire is not an Android tablet proper, but it holds its own well in the tablet market.
Why would a parent Not get a Nintendo branded tablets for their kid instead of a no named device? The Nintendo name would bring a ton of credibility to an gaming-kid friendly tablet. I don't think anyone other then Nintendo could pull off such a device.
edit: It could also be Android based like the Kindle Fire. My sister bought two of those for her daughters.
A lot of Nintendo's games, while being child friendly and popular with children who try them, are edging more towards being aimed at young adults who played Nintendo games as children, not children themselves.
But Iwata's biggest worry about the current state of the industry was reserved for the increasing prevalence of social and mobile games, which he says are eroding the idea of games as something of value.
I feel our business is dividing in a way that will endanger employment for many of us working, he said. Yes, developer's hours are too long and the stress too high, but until now there's always been the ability to make a living. Will that still be the case moving forward?
Iwata pointed out that even with only a few hundred titles each on the major dedicated game consoles, it's very hard to get noticed enough to have a mega-hit. With tens of thousands of titles available on major mobile app stores, he feels game development is drowning.
He pointed to a Screen Digest study showing 92 percent of the most popular content on mobile devices was free. Yes, pretty much every game is cheaper to develop, but what revenue will they engender?
Furthermore, Iwata argued makers of mobile and social platforms have no motivation to encourage high-value software, unlike companies that make systems dedicated to games.
For them, content is something created by someone else. Their goal is to just gather as much software as possible, because that is how they profit. The value of video game software does not matter to them. The fact is, what we produce has value, and we should protect that value.
1. Minecraft
2. Skylanders/Infinity
3. Mobile Games
4. 3DS
Sad part is that they don't see that. That's what sells now. Build your games targeted at 18-25 year olds and the kids will come. In Japan...Monster Hunter I guess?
I think this whole thing where they have to cater to making "kids" games is a big problem. Parents have now moved on to just giving their kids they're old iPhone/iPad instead of spending 200 bucks + 40 bucks for every game.
Nintendo, start making games for the fucking people that actually buy them.
That impression only exists because the Wii U's differentiator, the pseudo-tablet controller, failed to make any inroads.
Yet people on this very forum have defended the whole "chance encounter challenge" close-range pseudo-multiplayer concept (terribly archaic in my view).
Saw these gems on that jin115 board:
What do they say?
Saw these gems on that jin115 board:
What do they say?