Buggy Loop
Member
The fog @ 9:36, holy shit
I know it's not new tech, but implementation and art style is KING.
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Any Steam Deck impressions yet?
Deck verified. I am downloading to my deck now so I can post some later.Any Steam Deck impressions yet?
I would honestly say go for HD2 over this. I'm debating on refunding the game myself. Lots of promise but it needs some overhauling.I can get this for $30 via GMG. Tempting. Then I notice I can get Helldivers 2 for that price.
Then my backlog’s screaming at me to stop looking.
I can get this for $30 via GMG. Tempting. Then I notice I can get Helldivers 2 for that price.
Then my backlog’s screaming at me to stop looking.
I would honestly say go for HD2 over this. I'm debating on refunding the game myself. Lots of promise but it needs some overhauling.
It is also vital to find a proper balance between the equipment and stamina. I've bested the first boss with rusty sword, basic armor, basic pants and light helmet only. You should really manage your stamina during the bossfights.Been reading that gear and what stats you prioritize will matter a great deal so that's cool. Some weapons favor STR and others INT. Looking forward to dig deeper.
Well first crash right at the end of the first boss' cutscene. Unfortunately, a lot more negatives than positives so far. Namely, I was expecting more diablo and less parrying and dodge rolls.
Positives:
- Visually stunning
- Voice acting is stellar
- Combat eventually gets better once you can get a weapon you like & put some points into endurance
- Exploration is fantastic; they've crammed a lot of secrets in the levels and they intertwine well
Negatives:
- Poor performance on my dinosaur PC. Going to try it on Steam Deck next to see how it fares--this one is on me
- Combat starts out extremely clunky--stamina is way too low causing every fight to turn into too long of a waiting game
- It is painfully slow to walk around, so you wind up running everywhere
- This means you wind up jumping off cliffs way too easily
- Fall damage way too punishing for this reason and platforming in general is terrible (there's no excuse on this one given Moon's past titles)
- Weapon durability is tied to your deaths, given the bad platforming I wound up with unusable gear on the potion seller or whatever quest in the cave--why should death by gravity ruin my gear? I get if I die in combat but to a poorly laid out jump?
- The camera angle doesn't work well for this type of gameplay imo
It’s a parry boss. It’s teaching you the delay on enemy swings.The first real boss fight is Elden Ring hard… haven’t beaten it yet.
Glad the devs are already taking the feedback to heart but some of this seems like a severe oversight given it's been in development for 6 years.
Game is not even remotely finished and will be shaped by the community. Al la BG3. Jump in the water is lovelyGeez, so tired of soulslikes not having a pause in SP. Does this game even have invasions?
Game is not even remotely finished and will be shaped by the community. Al la BG3. Jump in the water is lovely
Yeah I got halfway there by parrying and slashing when he’s down afterwards. But then I got greedy… Just a couple more attacks…It’s a parry boss. It’s teaching you the delay on enemy swings.
Took me about 10 attempts but I ended up just standing in front of him and getting the timing down.
Not even close. I killed him with 3 attempts. Just dodging and doing heavy attacks with "greatsword".The first real boss fight is Elden Ring hard… haven’t beaten it yet.
Crab soup recipeI want faster healing. Is there a way to speed that up through gear or specific recipes or stats points? Takes forever.
I would rather get my hands in my pockets, thanksEveryone who claims to hate gamepass, well get your hands in your pockets, because this is the alternative.
I would argue that Diablo is more about speed lol but good feedback lads, its tempting me a bit moreI'm with Gym Wolf, my exact thoughts so far. I wish this was how D4 turned out. I love the slow weighty combat. I like how enemies had answers for my cheese. As soon as I realized you can get behind enemies to somewhat cheese them with a backstab, they introduce a guy with a crossbow in his left hand that made that almost impossible. Back to the spawn point lol.