The presentation and art style is AMAZING! Best looking Mario game ever. I thinks we can all agree to that.
Wonder effects were great, but the novelty run out after the first time you try each one. At least it made evident that people at Nintendo are very creative so there is hope for something new with great ideas.
However there were many things that disappoint:
- Music is great but many repeated songs and melodies.
- One boss in the entire game. I don't care if it had different styles, it's still the same
- Wonder effects could be literally anything, but while there were some great ones, some of them were weak for what they could be.
- Wonder effects should've been used in more creative ways for bosses (if there wasn't one repeated boss). They did a good job with Bowser though.
- 12 characters!* * 3 toads, 4 yoshis. I mean, I like Toads, but to hell with them! Where's Wario, Waluigi, new ones! Also, easy mode for Yoshi? It should've been just Nabbit (or an option in settings for every character).
- They give out too many Wonder Seeds. The same issue with Mario Odyssey. What's the point of having 999 of them, if half of them will be bought or just pass by them without any effort whatsoever. Instead, have 100 or 200 but make people actually look for them in creative ways.
- The game still feels like a spiritual *New* series with a different art style in concept (map, coins, etc). They should make something really new, not used before.
Whatever happens to Mario 2D or 3D, this level of detail in art style and animations should be mandatory for every Mario game moving forward.