To be fair, last year was the start of Nintendo's 2nd big software push on 3DS (eShop, REMercs, Zelda OOT, etc) with a renewed marketing campaign, and sales grew quite bit. This year was basically empty, and the platform still did better (while the industry at large did much worse).You're way to positive about these numbers, most people underpredicted this month because they seemed to have forgotton it was a 4 week month. Unlike the DS at this point in its lifecycle it hadn't had a huge price cut. So yeah, 150k is pretty poor. The only thing to shout about in terms of Nintendo products is the DS.
Vita is really dead...needs a massive price drop soon.
Vita is really dead...needs a massive price drop soon.
To be fair, last year was the start of Nintendo's 2nd big software push on 3DS (eShop, REMercs, Zelda OOT, etc) with a renewed marketing campaign, and sales grew quite bit. This year was basically empty, and the platform still did better (while the industry at large did much worse).
Actually if you go back a few pages in the thread you'll see that the NSMB and DS Lite boost has been overexaggerated in how big it made the DS initially. It was a combo of Pokemon, Mario, DS Lite, and the holidays that started the crazy DS sales.
Or... it needs more software that appeals to a wider audience. That's a far better scenario for Sony than slashing prices and swallowing more losses when the company really can't afford them.
Having said that, the best scenario is arguably a combination of a lower price point (maybe $200) and getting more notable software into retail channels.
DS took off when it got the DSlite,
But that isn't going to happen until October 30st at the earliest with Assassin's Creed and Persona 4.
Or... it needs more software that appeals to a wider audience. That's a far better scenario for Sony than slashing prices and swallowing more losses when the company really can't afford them.
Having said that, the best scenario is arguably a combination of a lower price point (maybe $200) and getting more notable software into retail channels.
Being the lone platform seeing positive results YOY certainly is an achievement in a market as depressed as this one. Particularly when the annual comparison greatly favors last year for promotion and software scheduling on 3DS. I'm not sure why you're willfully overlooking the last point, what did 3DS have this year to drive sales as much as Zelda/RE?Doing better than last year is no achievement given what 3DS was doing at that time. DS took off when it got the DSlite, but I just don't see anything similar doing the same for 3DS. IMO a $80 cut and Mario Kart 7 is more significant than a redesign (for the 3DS anyway, the DS needed one)
I just think any predictions above 100m at this point are silly, and people still refuse to believe that mobiles havn't affected handhelds ...
Pokemon will give it a much needed shot in the arm though, I'm starting to see why they've held off, can't use all their cards so soon. Once NSMB2 comes out and it fails to propel it to great heights like the DS, I wonder what Nintendo's plan of action will be.
Yeah, the landscape has changed so much I don't even think a price cut is going to propel Vita's sales much. It needs to be a combination of solid releases and a price cut. I feel there needs to be more than CoD and AC to lead the charge, as well as a strong marketing campaign if it were to happen.
There's no doubt that iDevices have made a huge impact on handhelds, and will continue to do so. The handheld market will certainly never be the same, and it's only going to get more difficult for Nintendo and Sony as time goes on. The funny thing is if Apple ever releases some sort of Bluetooth controller, both Sony and Nintendo are going to be in a world of hurt.
Why in the world would a bluetooth controller ever do anything to hurt 3DS/Vita sales more than it already is? Are you going to carry an extra controller around to play these games on your iOS device? And if you're talking about playing at home wouldn't that hurt consoles more. This argument never really made sense logically to me especially considering the real reason handhelds have a future is Japan who aren't going to make a main Monster Hunter game for an iOS device anytime soon.
Why in the world would a bluetooth controller ever do anything to hurt 3DS/Vita sales more than it already is? Are you going to carry an extra controller around to play these games on your iOS device? And if you're talking about playing at home wouldn't that hurt consoles more. This argument never really made sense logically to me especially considering the real reason handhelds have a future is Japan who aren't going to make a main Monster Hunter game for an iOS device anytime soon.
Many of the channels for digital revenue, DLC and F2P in particular I believe, try to attract whales, people who spend far above what the average player spends. I first heard of the phenomenon from a friend who worked behind the scenes at a social gaming company. He told me that 1% of the players more than subsidized the free experience for the other 99%, because the 1% spent such inordinate amounts of money on non-free extras. Recently there was this thread about a presentation on how Kongregate (owned by GameStop) works behind the scenes. See page 12, in particular of that PPT:Anyway, if you have a tiny percentage of players who actually spend money, then a survey will have to be very good to capture that dynamic.
Comparable controls and inexpensive games on hardware you already own.
If done right a controller add-on could be devastating to the dedicated handheld gaming market.
Being the lone platform seeing positive results YOY certainly is an achievement in a market as depressed as this one. Particularly when the annual comparison greatly favors last year for promotion and software scheduling on 3DS. I'm not sure why you're willfully overlooking the last point, what did 3DS have this year to drive sales as much as Zelda/RE?
Could/should 3DS be doung better? I'd say yes for sure, but if you actually take more than a superficial glace at these results, it's not exactly terrible either. Certainly not the false equivalency some seem intent on pushing with the dire Vita sales. Not all ships sink in the storm.
As for future prospects, we'll just have to wait and see. I'd don't expect NSMB2/XL to have the same impact that NSMB/Brain-Age/Lite did either, but if you're really predicting failure, I think you're in for a rude awakening shortly...
If 3DS is flatlining, then Vita is a victim of Necrophilia.
the chart shows a flatline so it is flatlining. please do not use racial terms toward me.
35k is very tiny of difference.
I don't see it. Not for phones. The appeal of games on phones is the convenience. There's nothing convenient about a controller that's bigger than the phone.
Now, for tablets, it could be another story. Give a tablet a stand or TV-dock and a controller, and you could potentially have a serious gaming device (given the right game support, of course) instead of a crippled one.
This list makes Hollywood look like a pretentious indie scenester.
The problem is of course active userbase, which this doesn't really tell us much about. Absolute install base of the PS3, for example, is always climbing, and will never shrink; active install base, however, is likely already shrinking and will eventually reach zero.
The question, then, is whether the "digital" install base is growing or shrinking along with the retail one. I can imagine both scenarios being accurate.
Software FY
FY 2009/10 115.6
FY 2010/11 147.9
FY 2011/12 156.6
* Network downloaded software is not included within unit software sales
Those companies take time to put things into context and think twice before pulling the trigger.We need Wii U/PS4/720 ASAP.
PS2box PS360
June 2012 ~ 61.0 55.8
I will again say that this month has been good for both the consoles.
Looking at the no of releases and other stuff like WII decline as well as 360 had a bizzare last year at this month.
Sales have been good.
With Good games releasing with also a price cut, i see them doing well.
360 PS3
2009 1.62 1.11
2010 1.92 1.59
2011 2.42 1.69
2012 1.72 1.38
Yeah.The trick always works when you have strong third party support.Naw, a price drop would kick start things. There are plenty of people who have not invested in HD consoles, those Wii bandwagon people from 2006.
$179 PS3 and $149 360 would be huge.
shipments of the PS2 down by almost two million, compared to the same time last year.
Adrian Drozd, managing analyst at Datamonitor. "Most people who want a games console already have one."
Sony Corp reported a 25 percent drop in quarterly profit on Thursday, hurt by slack sales of its PlayStation 2 game console
"it's about that time for an systems reset. anyone and everyone whom wanted/afford a ps2 has one by now?"
"Seriously, it has to happen sometime, who on earth does not already own one"
the PS2 console took a 15 percent fall, from 8.03 million units down to 6.83 million units
Against all expectations, Sony has released a statement forecasting a 10-year product life cycle for the PS2... The news is quite surprising as next generations consoles were expected be just around the corner by all the major vendors,
"Anyone who thought a $300 PS3 was going to magically save them from 3rd place is out of their mind."
Global Shipments US Sales (NPD) (Global - NPD)
PS3 30.4 9.7 20.7
Wii 28.4 12.2 16.2
360 28.4 15.1 13.3
NDS 26.38 12.5 13.88
3DS 17.13 4.7 12.43
PSP 16.2 3.4 12.8
PS2 12.2 1.4 10.8
If the next gen for the HD twins is really not going to start until 2013-2014, were going to see some studios or publisher implode.
Hardware
360 188.0K
PS3 187.1K
Software
360 GTA IV 1.85 mm
PS3 GTA IV 1.00 mm
GAF said:The PS3 and 360 numbers are really low. Why was there no GTA boost at all?"
How the hell did the HD consoles sell so little, even with GTAIV
horrible horrible horrible 360 and PS3 numbers. I'm actually in shock
those are terrible numbers for PS3 and 360
:lol So much for GTAIV moving consoles
Those GTAIV numbers are very low
What's up with the low 360/PS3 sales? :lol
Mark Rein said:happy to wait until next-gen hardware can offer "a massive leap in performance and capabilities than get something today."
I think it needs to be a really good justifiable, 'Oh my gosh, look what you can do now that you couldn't do before'. And to do that at a reasonable price it just takes time
Andrew House said:The right time to talk about new advances in hardware is when you can demonstrate a significant leap on the current experience.
Jack Tretton said:"If you can build a better machine and it's going to come out a little bit later, that's better than rushing something to market that's going to run out of gas for the long term.
It could be an optional feature that integrates really well with the phone. For instance, it could be a clamshell add-on that can connect to the phone. Sure, dedicated gaming handheld controls might still have some advantages, but an add-on like that could be good enough for the vast majority of consumers looking for a more tactile gaming experience.
Parmenides
nice and well said
And yet is pretty much confirmed (barring a delay) both of the other consoles are coming next year.
So you basically are asking Apple to release an add on that would effectively kill the reason people like Apple devices (sleekness well design) to release some bastardized add on that still wouldn't kill off dedicated devices because Japan still isn't going to throw their handhelds in the closet for something like this.
Edit: Paremenides not to be offensive but do you have like prescripted versions of your posts lying around?
I have PS2 = 46.2mm and Xbox = 14.3mm.Is that 16m Xbox and 45m PS2?
Yeah, but I'm sure if you draw the same graph but for console the picture is quite similar (yeah I know Wii/PS3/360 are old systems while 3DS/Vita are new and thus they should strive).And this people is why people are worried. Publishers see this kind of data as well.
I have PS2 = 46.2mm and Xbox = 14.3mm.
Or android. And why can't the add-on be sleek? Like I said, the controller might not have all the advantages of dedicated handheld, but most consumers aren't as picky as GAF.
Man, GBA was such a monster, and all without the casual audience that 3DS is suppossedly going to die without...
Man, GBA was such a monster, and all without the casual audience that 3DS is suppossedly going to die without...
The GBA was Nintendo at their best. Released at the perfect time, at a cheap price (99 bucks) with well priced software. Unlike the 3DS which I think is still too expensive for the market dedicated handhelds can thrive with (which is mainly kids and some teenagers). 40 dollar software is not inviting at all.
The 3ds and vita will be fine.
I dont want to game without controls on a phone as my main
So the PSP last June outsold the Vita this june? That's insane. The vita is such a nice piece of hardware, it deserves more.
You keep saying this as if you have a crystal ball ... nothing right now suggests they'll be 'ok' and what has you not wanting to play games on mobiles got to do with anything.
I think Nintendo is going to regret not pushing Gamefreak more to make Black/White 2 a 3DS game.
Everything suggests the 3ds will be just fine. When you cant ever tell how a system will do 5 months in which is essentially vita. Give it time.
No, it doesn't, it's had a huge price cut and a big game release (which pushed DS for years) and it's doing these numbers. Judging by all your posts in this thread you just seem to be in denial all things Nintendo.
No, it doesn't, it's had a huge price cut and a big game release (which pushed DS for years) and it's doing these numbers. Judging by all your posts in this thread you just seem to be in denial all things Nintendo.