BishopLamont said:
Precedents donny. Many games chart for two days and disappear the next month.
Not for two days. Most games have at least five days, as the normal release date is on a Tuesday. I'm also not thinking of any that sold significantly well (I consider 300K in February "signficantly well") with that short week and then fell off the next month. I know there's Little Big Planet, but the second month there was November and the threshold gets raised across the board in November.
BishopLamont said:
Hardcore games drop, it's not abnormal.
Definitely. I have zero expectation of it making a Top 10 in April.
BishopLamont said:
So what if it's a FPS, Resistance 2 was as well. Who cares if it's exclusive, MGS4 was too.
Resistance 2? Meh. The first mainly did well since it was a launch game, and its second month was a December. That's even worse for cracking the Top 10 than November.
MGS4? If MGS4 had had two days in May to sell and then all of June, I think it would've made the Top 10 each month.
BishopLamont said:
I don't know why KZ2 is exempted from these conditions.
It's not. If it had been released on a Tuesday instead of a Friday, I'd have a harder time believing it'd be in the Top 10 in March. It's unusually short availability time in February is a good part of why I think it should make the Top 10 in March.
Think of it like this. Killzone 2 sold 323K in two days. If it had been released on a Tuesday instead of a Friday, how much do you think it would've sold in the rest of the week? That "rest of the week" is now in another month that also happens to be a five-week month.