I just don't get the appeal of this at all. Played it at the EG Expo last year. But I feel alone.
This should be updated once reviews for the PS4 version come in. Young Horses apparently took the feedback from its initial release to heart and tried to work out some of the kinks on the back end of it.
Then it all falls apart. An aquarium visit involves a tortuous series of minigames in an old-fashioned amusement arcade. Octodad’s controls are meant to be imprecise, so a demand that we throw six basketballs through a small hoop sparks ten minutes of wearying frustration. Then comes stealth, of all things, and by the end you’re tiptoeing across rafters that break under heavy footsteps and dodging projectiles thrown by the antagonist, a chef of unidentifiably foreign origin who accosts you at the end of missions for a scripted chase where a single mistake means a restart.
yeesh, pass.
It's a minor change, but representative of the several tweaks that have been made to make the paternal cephalopod's outing so much more pleasant than the initial PC release. PS4 players get these changes right away, while they were mercifully implemented last month on the PC.
lol, you can dunk the basketballs you don't need to shoot them.yeesh, pass.
Just got the game and played about 30 minutes so far. My biggest concern was that it would be frustrating to control and I'm happy to say that isn't the case.
It seems fine (I just suck so far) and its way too funny to get annoyed at.![]()
lol, you can dunk the basketballs you don't need to shoot them.
This stuff probably belongs in a different thread but I don't see an OT yet. So here we go...
Sony really needs to address how they market this moving forward. When I see a game supports Move I was under the impression I can use my controller, but if "Move" has different meanings depending on the game this is going to get confusing very fast.
Sony really needs to address how they market this moving forward. When I see a game supports Move I was under the impression I can use my controller, but if "Move" has different meanings depending on the game this is going to get confusing very fast.
Sony really needs to address how they market this moving forward. When I see a game supports Move I was under the impression I can use my controller, but if "Move" has different meanings depending on the game this is going to get confusing very fast.
Sony really needs to address how they market this moving forward. When I see a game supports Move I was under the impression I can use my controller, but if "Move" has different meanings depending on the game this is going to get confusing very fast.
Urgh. 3 trophies not popping after completing them now. Very frustrating.
For future reference, don't go to IGN for facts. They're not good at them. I feel like their entire staff makes up stats and info on the spot.I guess I'm just stupid. I was under the impression they had intended it to function as a built-in move controller with the eye and the Playroom stuff kind of reinforced that for me. But now that I look it up I see they never said anything like that, I think I must have read/heard it as speculation somewhere and just never really looked into it further.
FYI IGN's Dualshock 4 article mentions the term "move"
http://ca.ign.com/wikis/playstation-4/DualShock_4
".....The light bar is also the source of the DualShock 4's move functionality, which helps the PS4 with functions such as determining where the player is located within the room...."
Now that I've fully embarassed myself, I'm really enjoying Octodad with the DUALSHOCK 4 controlsI can't stop laughing.
For future reference, don't go to IGN for facts. They're not good at them. I feel like their entire staff makes up stats and info on the spot.
This stuff probably belongs in a different thread but I don't see an OT yet. So here we go...
Question for anyone with the PS Camera:
How the heck do I enable the move controls? I'm using the Dualshock 4 and went to the menu > Controls and there's an option to calibrate the Move, but I click on it and nothing seems to happen, just takes me back to the controls screen. When I'm playing the game it tells me to use the left thumbstick.
Or do I just need to advance a bit for them to become available?
EDIT:
Ok, so pretty disappointed. Big feature of this game for me was the move support but it sounds like there's a difference between the Dualshock 4 move functionality and the old Move controllers. Octodad does not support the DS4 move:
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Sony really needs to address how they market this moving forward. When I see a game supports Move I was under the impression I can use my controller, but if "Move" has different meanings depending on the game this is going to get confusing very fast.
The Move is a specific controller, the DS4 is the gamepad. Where is the confusion? The lightbar on the DS4 is not the Move.
Almost done!
yeesh, pass.
This game features some of the worst use of trophies ever. You could beat the game and get two of them. They're almost all shit that no one ever do unless they were trophy-hunting.
You don't even have to throw the basketballs. I just leaned over and kept putting the same ball through the hoop without even letting go of it once.
You mean some of the best use of trophies?
Brownie points for just playing through the game are pointless!
I've only played the game for like an hour and a half so far, and it's crashed three times already. This is pretty ridiculous.
I didn't even think there were trophies in the game. I even went to the trophy list and none showed up.Already got a glitch though. Spent ages sneaking into the cafe without using a disguise and no trophy. Very frustrating.
Urgh. 3 trophies not popping after completing them now. Very frustrating.
Does this game need the ps4 camera or can I play it with just the pad?