Oculus Rift Development Kit 2 announced, up for preorder (based on Crystal Cove)

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HYPE.
 
Ordered and got charged (only seeing one charge at full price right now) but no email or other confirmation. Hope I'm good.
 
To be happy now, just buy the DK2 right now. It'll probably work on future games. It's not like the consumer version will be the only one to work in the future, while the dev kits are disabled, right? Be happy!
 
- Cristal Cove model with polished external look
- 1920*1080p AMOLED
- external camera
- tracking LEDs are hidden into the headset surface
- consumer version unlikely in 2014
- preorders will be available on OculusVR website today, first shipments July of 2014 [first come, first serve]
- supported refresh rates 75Hz, 72Hz, and 60Hz
- 440g without its cable
- $350 !

That's consumer enough for me. When I've saved up my pennies. I'm in.
 
I don't think how many GPUs you have is really any concern of the display. It's the game that needs to support the feature.

The only pertinent point might be that SLI adds a single frame of latency. So if you're outputting at 75 frames-per-second, SLI adds 13.3 milliseconds latency into the mix.

Latency is the enemy of good VR, so you should get the best single GPU possible for the best experience in my opinion. I'll be trying out SLI though as soon as my DK2 arrives.

Thank u
 
The Verge is saying the consumer version will have even higher resolution: http://www.theverge.com/2014/3/19/5524972/oculus-reveals-virtual-reality-development-kit-2-announced. Not sure where they got that info from but in the interviews I've read / seen Oculus also seems to be emphasising that the consumer version will be another significant step up. So it might still be worth waiting, especially if it's out by Christmas.
1440p would be an absolute fucking dream.

My god. I hope this is confirmed. But where would they get the display?
 
Tempted to toy around with one but I fear I may grow bored with it and certainly I have little intention of making money with it. At least it's not $1500 like Google Glass.
 
Well I finally got an order to go through...

I now have 3 pending charges on my credit card.

Oh well. Even if I get three of these, I'm sure I can resell them very easily.
 
Got a "thank you" page but no confirmation e-mail. Edit: E-mail received.

Excited to give this a try. Not 100% committed to keeping the dev kit, but willing to shell out the cash to try it before possibly selling it to someone else.
 
I am so excited to finally see VR happening and it wont completely suck. I don't have the money (or even a good enough GPU) for this now but maybe by July when it ships I'll splurge. It sucks that the consumer version wont launch till probably 2015 but at leas that gives good hope for the specs to increase.
 
Well, I clicked the checkmark and the little orange line that is supposed to be the order button, and then I was taken to a blank thank you screen. However, I just received my confirmation email.

I can't wait! I got the first dev kit but didn't use it a whole lot due to motion sickness issues and other complications. Hopefully I won't have any problems this time around.
 
So they'd previously said DK2 would be basically CV1, is this that, or has that been put off and this is a stopgap because of the DK1 component shortage?
Is an AMOLED display much better than an LCD one?
Yes, in almost every way.

The sub-pixel matrix isn't, but everything else that matters is better.
 
What could a consumer version have over this??? Im so close to ordering right now.

What is missing from this version that a consumer version might have soon?
 
Sony just got owned within 24 hours of going live with a VR solution :P

As someone who just pre-ordered one of these devkit2s, I would not agree with that statement at all.

Happy Oculus and Sony are both going to push VR forward and the competition can only be a good thing for us.
 
So they'd previously said DK2 would be basically CV1, is this that, or has that been put off and this is a stopgap because of the DK1 component shortage?


They say this is 70% there.

What I'd like to know is if this is feature complete, and the last 30% will be quality/latency/display improvement OR if there is another feature still to come.

For example, will a VR controller make it into CV1? That would be a significant thing for devs to need to test with if there was going to be one.
 
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