Well, Renegade was the first Kunio game, so I would imagine you'll get RCR sometime after.SonicMegaDrive said:Technos!
The US would like River City Ransom, too, please.
Well, Renegade was the first Kunio game, so I would imagine you'll get RCR sometime after.SonicMegaDrive said:Technos!
The US would like River City Ransom, too, please.
borghe said:Heck, FFIV is about to hit its fourth system!
borghe said:Why release ChronoTrigger for the VC at $8 (I can't believe Nintendo will let them charge more) when they can redo it for the DS or DS2 at $40!?!
jarrod said:I really want Natsume's awesome SNES stuff... instead, I got Dead Moon. :/
Square Enix is sitting on a goldmine, even if they exorcize FF/DQ/Chrono. Actraiser was a great start, but we really need more... and no, King's Knight doesn't count.
I am, and I know at least one other person who would be there day onekswiston said:No one is going to buy a DS port of E.V.O.
crowphoenix said:I picked up Mega Turican today, and holy shit is that game awesome. The grappling hook is a nice touch, though I wish it would fire in air, still it's nice to be able to climb high walls. The levels all have little nooks and crannies that yield weapons, power ups, and diamonds. The only complaint I have is that your guys can only shoot to the sides, which makes a game where enemies come at you from everywhere challenging. The first level is pretty easy, but the game jumps in difficulty in the second.
I didn't read the plot, so I'll make up my own. You are Turrican, Mega. Once long ago, you were a miner, and you were damn good at your job.; Some might say the best. But that all ended tragically when your buddy, Ron, hit the wrong spot, and the cave collapsed. You survived, somehow, but your body was destroyed. Evil Co rebuilt you, and set you to work. But you scared the other workers and were fired, without your pension. Now it's time to stick to the evil co. Get in their and get those diamonds you worked so hard to dig up. Turn about is fair play.
A Black Falcon said:Jiggy37 said:I haven't played either. If Mega Turrican is anything like Super Turrican, which it probably is, it's kind of like a hybridized Contra/Mega Man with some exploration elements. Nothing I'd give an unqualified recommendation for, especially if you haven't picked up such VC games as--oh, say--Gunstar Heroes, but if you like the genre, there you go.
Mega Turrican is amazing. See my Turrican thread, etc.
I actually just played this through again on Genesis a couple of days ago. Once you're used to it, it's not very hard to finish on Normal... I did need to use two of the three continues you get at that difficulty level, but I beat it. I almost gave up when I got my first game over in the middle of the second alien level... having to start from the beginning of the very long first alien level all over again was disheartening. I did it again, though, and then again, when I got game over again in stage two (though the second and third times I took the short route straight to the end through that first stage and didn't try to collect everything, making it a lot quicker). I guess the game's only real negatives are its somewhat easy difficulty level and moderately short length... though when everything is so amazing along the whole way, that really doesn't matter at all. And I certainly haven't gotten anywhere near beating it on Hard. No continues and you take more damage per hit...
Awesome, awesome game. Such great graphics and music too!
Other than the fact that the two games have completely different levels and mostly different music and a bunch of different enemies and graphics (though they also do share some significant elements), the biggest gameplay difference between Mega and Super Turrican is the beam you get. In Super Turrican, you have a freeze ray. In Mega Turrican, you instead get a grappling hook. It makes for some different jumping puzzles, though the implementation isn't exactly Bionic Commando levels of awesome here (that would have to wait for Super Turrican 2's grappling hook), it's still pretty cool.
And as for "game we won't get but I wish we would", I'll say Universal Soldier (Genesis). Yes, I know the original game (Turrican 2 for the Amiga and C64) is better, but the Genesis version is actually pretty good. I got it not being sure at all as to how good it would be, but it's actually quite good... a significant improvement over the first Turrican (best console version of that one is also on Genesis, but Turrican 2 is just so much better that I'd rather see the second one). I think that the crticism the game gets from many Turrican fans is somewhat unfair... ignoring the graphical alterations, not as good music (though for Genesis music it's pretty darn good), and the removed shmup levels, it's the same game!
jjasper said:So which is better Mega or Super Turrican? Or are they the same game?
Somnid said:edit: My list wasn't seperated by devs because that's irrelevant except were the property would have returned to the original owner, such is the case of many of Rare's games.
edit2: It's also from a US point of view, international publishing gets very tricky, there's no garauntee stuff on that list applies to Europe.
Buggy Loop said:So whats the best RPG i can get on VC ? Is phantasy star 2 the best of the series? What about the TG16 stuffs?
Paper Mario. Srsly.Buggy Loop said:So whats the best RPG i can get on VC ? Is phantasy star 2 the best of the series? What about the TG16 stuffs?
jarrod said:I really want Natsume's awesome SNES stuff... instead, I got Dead Moon. :/
Square Enix is sitting on a goldmine, even if they exorcize FF/DQ/Chrono. Actraiser was a great start, but we really need more... and no, King's Knight doesn't count.
jarrod said:Like I said, Quntet, Quest, Almanic and Produce.
For stuff that's already in english, it'd mean releases of...
Actraiser 2 (SNES) Quintet
Brain Lord (SNES) Produce
E.V.O.: Search for Eden (SNES) Almanic
Illusion of Gaia (SNES) Quintet
Ogre Battle: March of the Black Queen (SNES) Quest
Ogre Battle 64: Person of Lordly Caliber (N64) Quest
Soul Blazer (SNES) Quintet
Robotrek (SNES) Quintet
Terranigma (SNES) Quintet
The Seventh Saga (SNES) Produce
...and if Squeenix USA wanted to get all import crazy (unlikely as that might be)...
-Mystic Ark (SFC) Produce
-Tactics Ogre: Let Us Cling Together (SFC) Quest
-Wonder Project J (SFC) Almanic
-Wonder Project J2 (N64) Almanic
crowphoenix said:Black Falcon, the aiming was a quibble, not a complaint. I figured that alone would emphasis how go the game is when that is the complaint.
And I didn't have time this morning to watch the intro. I was too distracted by the dojo.
Turrican said:Thought I'd quickly jump in here and point any Turrican fanatics to the secrets section of the Factor 5 homepage. With two of the three console Turrican games released on the VC, people might have a use for the maps of all levels plus of course the ever-popular cheats.
http://www.factor5.com/vc_turrican.shtml
If anybody has questions or comments about the games, you're welcome. We will try to answer everything. Please keep it to Turrican and the VC releases, though.
I just got a massive boner at the thought of that list going up on VC.
Swordfight?MoxManiac said:I just got a massive boner at the thought of that list going up on VC.
Square Enix holds rights for all of it. Enix USA did the original Ogre Battle localization, so there wouldn't even be any legal entanglements there.A Black Falcon said:I don't know if I can see Square-Enix releasing the Quest games... but yeah, seeing the rest of the Quintet stuff would be really awesome. Who has the rights to those games now though, anyway?
:lolConrad Link said:A VC release of Terranigma would devalue my perfectly mint boxed PAL copy.Haha I still remember going into a store here and picking it up for soooo cheap.
crowphoenix said:The only complaint I have is that your guys can only shoot to the sides, which makes a game where enemies come at you from everywhere challenging.
Factor 5's website said:On a final note about Super Turrican, if you look at the Enemy Gallery in the game manual that can be brought up by pushing the home button on the Wii-Remote, there are several nasty critters in there that you won't find in this official retail version of Super Turrican due to memory constraints. We were told to deliver the game in 4 Mbit (512 KByte), the smallest size cartridge available at the time, after finishing it as a 6 MBit title. Not only did we have to cut bits of art in several places, but also a full stage and a feature of the new Beam weapon: Not only could it freeze enemies, but also melt frozen ones, something that the player had to discover in the Ice World and that led into a stage set on a Robot Transport hurtling through the clouds. But it wouldn't fit - and thus, somewhere, on a forgotten floppy disk, there still might exist the original Super Turrican - Director's Cut.
Iam Canadian said:I have to admit, Crow, that never really bothered me. Then again, I was raised on Mega Man. :/
I want Super Turrican - The Director's Cut. D:
On a final note about Super Turrican, if you look at the Enemy Gallery in the game manual that can be brought up by pushing the home button on the Wii-Remote, there are several nasty critters in there that you won't find in this official retail version of Super Turrican due to memory constraints. We were told to deliver the game in 4 Mbit (512 KByte), the smallest size cartridge available at the time, after finishing it as a 6 MBit title. Not only did we have to cut bits of art in several places, but also a full stage and a feature of the new Beam weapon: Not only could it freeze enemies, but also melt frozen ones, something that the player had to discover in the Ice World and that led into a stage set on a Robot Transport hurtling through the clouds. But it wouldn't fit - and thus, somewhere, on a forgotten floppy disk, there still might exist the original Super Turrican - Director's Cut.
sk3tch said:Does anyone know when Dracula X Rondo of Blood will release for PC-Engine at the Japanese Wii store? Should be sometime this month...but nowhere online says the specific date.
http://www.nintendo.co.jp/wii/vc/lineup.htmlsk3tch said:Does anyone know when Dracula X Rondo of Blood will release for PC-Engine at the Japanese Wii store? Should be sometime this month...but nowhere online says the specific date.
Nuclear Muffin said:OMG Bring this out on VC! You have a chance to release the game you've always wanted to bring out now!
Square Enix holds rights for all of it. Enix USA did the original Ogre Battle localization, so there wouldn't even be any legal entanglements there.
Really a shame though that NOA backed out of Terranigma and Tactics Ogre. They were also considering DQ6 and WPJ2 iirc.![]()
A Black Falcon said:That quote very strongly implies that they lost their copies and are just hoping that someone somewhere has one, sadly, I think...
If only Nintendo had published those here... Square-Enix won't exactly be releasing them anytime soon, and the last three of those don't have English releases at all (apart from the PSX version of TO). Too bad.
Capndrake said:Ok, you US RCR fans can stop complaining: http://wii.ign.com/articles/867/867001p1.html
Capndrake said:Ok, you US RCR fans can stop complaining: http://wii.ign.com/articles/867/867001p1.html
Capndrake said:Ok, you US RCR fans can stop complaining: http://wii.ign.com/articles/867/867001p1.html
Capndrake said:Ok, you US RCR fans can stop complaining: http://wii.ign.com/articles/867/867001p1.html
Did you watch my videos? I just did that because the same song appears in both games and thought it'd be neat to let people hear that. All games in the series are completely different aside from some of the early ones (Turrican 1 and II being on both C64 and Amiga for example, although the Amiga version has music) and Turrican III on Amiga (Which is Mega Turrican).Ranger X said:Turrican questions for Turrican experts:
-Super Turrican = Mega Turrican?
-Super Turrican 2 = Mega Turrican?
-Are they 2 different games but there's the same music in each? (i you tubed ST and MT and it was the same music playing even if the level looked different)
-Wich to take if i want to buy only one? (if it's minor differences i prefer having prettier SNES graphics and sounds.)
Ranger X said:Turrican questions for Turrican experts:
-Super Turrican = Mega Turrican?
-Super Turrican 2 = Mega Turrican?
-Are they 2 different games but there's the same music in each? (i you tubed ST and MT and it was the same music playing even if the level looked different)
-Wich to take if i want to buy only one? (if it's minor differences i prefer having prettier SNES graphics and sounds.)
Capndrake said:Did you watch my videos? I just did that because the same song appears in both games and thought it'd be neat to let people hear that. All games in the series are completely different aside from some of the early ones (Turrican 1 and II on C64 and Amiga for example, although the Amiga version has music) and Turrican III on Amiga (Which is Mega Turrican).
Super by quite a big margin. Dolby Surround on a SNES game = awesome.Ranger X said:Ok i see. Wich one is your favorite?
Ooooh. Dankeschön.Turrican said:http://www.factor5.com/vc_turrican.shtml
If anybody has questions or comments about the games, you're welcome. We will try to answer everything. Please keep it to Turrican and the VC releases, though.
Ranger X said:Turrican questions for Turrican experts:
-Super Turrican = Mega Turrican?
-Super Turrican 2 = Mega Turrican?
-Are they 2 different games but there's the same music in each? (i you tubed ST and MT and it was the same music playing even if the level looked different)
-Wich to take if i want to buy only one? (if it's minor differences i prefer having prettier SNES graphics and sounds.)
Capndrake said:Ok, you US RCR fans can stop complaining: http://wii.ign.com/articles/867/867001p1.html
Capndrake said:Ok, you US RCR fans can stop complaining: http://wii.ign.com/articles/867/867001p1.html
leroy hacker said:Finally, something positive in this thread. I have the cartridge, but if you don't you must download River City Ransom next Monday- or else I'll throw a trash can at you.