Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

loosus said:
Yeah, because that's exactly what I said: to pirate all games. Thanks for putting words in my mouth, asshole.

And as far as illegality is concerned, I couldn't care less. It's a matter of whether I think the game is worth it. In the future, when we live in a vacuumed utopia where ROMs are not easy to get, it'll be fine to put up with non-translated crap. Till then, Nintendo and friends need to get in the real world. If you feel that you should reward these companies for their complete lack of effort, then go ahead. But I'm not.
I'm just trying to understand your position here, do you think its ok to pirate any VC games that you feel isn't worth the cost that Nintendo charges? Or only if you feel that the developer is being lazy by not digging through the 12 year old source code and translating the 30 lines of text in the game? In which case you'd be ignoring the fact that they went to the trouble of writing a nice and detailed instruction manual for playing the game that explains parts of the gameplay in greater detail than what they could accomplish by simply translating the in game text. Look, I don't even have a problem if you want to download a game that is impossible to find anywhere (like Do Re Mi Fantasy was until recently), but now that its readily available for a cheap price if you still want to pirate it for some silly reason then thats just sad.
 
Jiggy37 said:
I think we'll get Kirby Super Star on VC at some point--such as two years after its release on DS.
Meh.

The best Kirby game is already on the VC. Not too excited for Super Star.
 
I played through the first world of DoReMi Fantasy Monday... it seems fairly easy, other than being stuck for just a minute on those blocks above you. Overall it's fun though, and while I'd have preferred a translated version, it's still well worth $9. 2D platformers are few and far between these days, and it's well worth the small entry fee.
 
nincompoop said:
I'm just trying to understand your position here, do you think its ok to pirate any VC games that you feel isn't worth the cost that Nintendo charges? Or only if you feel that the developer is being lazy by not digging through the 12 year old source code and translating the 30 lines of text in the game? In which case you'd be ignoring the fact that they went to the trouble of writing a nice and detailed instruction manual for playing the game that explains parts of the gameplay in greater detail than what they could accomplish by simply translating the in game text. Look, I don't even have a problem if you want to download a game that is impossible to find anywhere (like Do Re Mi Fantasy was until recently), but now that its readily available for a cheap price if you still want to pirate it for some silly reason then thats just sad.

Do you think it is ok for Nintendo to charge whatever they want? Nintendo can charge whatever they want only because there are no alternatives. Why are there no alternatives? Because Nintendo doesn't allow alternatives. Do you think Nintendo has a right to exploit copyright laws in this way? We are talking about games that came out over 15 years ago. Their development has already been paid for, the profits have already been made.

You may say downloading the ROM is wrong, but is what Nintendo is doing right? Just because they have the law on their side, is it right? Nintendo aren't selling the games at their fair market value, they are gorging the prices. Ethicly you either allow Nintendo to exploit you, or you exploit Nintendo by downloading the ROMs yourself. There is no middle ground because Nintendo wants everything their way.
 
highspeeddub said:
Do you think it is ok for Nintendo to charge whatever they want? Nintendo can charge whatever they want only because there are no alternatives. Why are there no alternatives? Because Nintendo doesn't allow alternatives. Do you think Nintendo has a right to exploit copyright laws in this way? We are talking about games that came out over 15 years ago. Their development has already been paid for, the profits have already been made.

You may say downloading the ROM is wrong, but is what Nintendo is doing right? Just because they have the law on their side, is it right? Nintendo aren't selling the games at their fair market value, they are gorging the prices. Ethicly you either allow Nintendo to exploit you, or you exploit Nintendo by downloading the ROMs yourself. There is no middle ground because Nintendo wants everything their way.

So pay a small fee or pirate a game? What the hell?
Go snag the actual carts off ebay if its such a concern. You'll be legal and sticking it to Nintendo simultaneously. Win-win, eh?
 
highspeeddub said:
Do you think it is ok for Nintendo to charge whatever they want? Nintendo can charge whatever they want only because there are no alternatives. Why are there no alternatives? Because Nintendo doesn't allow alternatives. Do you think Nintendo has a right to exploit copyright laws in this way? We are talking about games that came out over 15 years ago. Their development has already been paid for, the profits have already been made.

You may say downloading the ROM is wrong, but is what Nintendo is doing right? Just because they have the law on their side, is it right? Nintendo aren't selling the games at their fair market value, they are gorging the prices. Ethicly you either allow Nintendo to exploit you, or you exploit Nintendo by downloading the ROMs yourself. There is no middle ground because Nintendo wants everything their way.

1) There are lots of alternatives. Have you heard of eBay? Swap meets? Thrift stores?

2) It's "gouging", and you do it to a person, not to prices. You can gouge with prices, of course.

3) How in the world is it not the "fair market value"? They aren't price fixing, are they? The games are being sold at the price the market will bear -- and, right now, that seems to be about $5, $8, and $10 each -- with a $1 "import" fee. In many/most cases, VC costs are much less than getting the same game through other sources, and that would seem to indicate that the costs are even below "fair market value".

Look, I'd rather the games were cheaper as well, but I'm not going to go about claiming Nintendo is "gouging" us by offering us the option of buying older games at about the same price you can get the used on eBay.
 
highspeeddub said:
Do you think it is ok for Nintendo to charge whatever they want? Nintendo can charge whatever they want only because there are no alternatives. Why are there no alternatives? Because Nintendo doesn't allow alternatives. Do you think Nintendo has a right to exploit copyright laws in this way? We are talking about games that came out over 15 years ago. Their development has already been paid for, the profits have already been made.

You may say downloading the ROM is wrong, but is what Nintendo is doing right? Just because they have the law on their side, is it right? Nintendo aren't selling the games at their fair market value, they are gorging the prices. Ethicly you either allow Nintendo to exploit you, or you exploit Nintendo by downloading the ROMs yourself. There is no middle ground because Nintendo wants everything their way.
1) Nintendo has the right to charge whatever they want. We don't have to like it.

2) There are alternatives. Microsoft, Sony, PC, even on Nintendo's own systems. You don't have to play that specific game.

3) I don't see how this is exploiting copyright laws. Nevermind the fact that it's not even a Nintendo copyrighted game.

4) As long as the copyrights are still valid, the copyright holder has the right to profit from it. You, the consumer, have no right to put an arbitrary timeframe on their legal rights.

5) Downloading the rom is stealing. You don't like the price? Don't play the game. Two wrongs don't make a right.

6) Did you just call a one dollar premium price gouging? I was barely able to scrape up the ten bucks for Wii points, and even I'm not crying over one measly dollar.
 
MoxManiac said:
I just want Adventure Island II...it's about time jarrod bow down to his lord Master Higgins!
Master whut? I'm too busy with the bevy of Monster Worlds to go back to derivative 8bit scrolling platformia. :D


I'd take Super Adventure Island II tho. <3 <3
 
ElFly said:
If these demos from SSBB can run in the proper perspective, why can't all of the VC games do the same thing?
On VC they run at full resolution, in SSBB they're resizing them to 3/4 width so it looks the correct ratio stretched but is of somewhat lower quality. I prefer VC the way it is for purposes of clarity, but if Nintendo wasn't afraid of options menus there's no reason VC couldn't be doing both.
 
JoshuaJSlone said:
On VC they run at full resolution, in SSBB they're resizing them to 3/4 width so it looks the correct ratio stretched but is of somewhat lower quality. I prefer VC the way it is for purposes of clarity, but if Nintendo wasn't afraid of options menus there's no reason VC couldn't be doing both.
No kidding.

You know, I have no problem hitting the Aspect button on my TV remote, so the squeeze/unsqueeze doesn't really bother me.

But the filtered TG-16 games do bother me. They're filtered even if you output 480i over composite. Blech! A checkbox to toggle the filter on/off would be nice. Hell, make it a cheat code like the "interlace toggle" -- I'd be fine with that. I'd like to play Lords of Thunder without murky colors and pixels, thanks!
 
mosaic said:
No kidding.

You know, I have no problem hitting the Aspect button on my TV remote, so the squeeze/unsqueeze doesn't really bother me.

But the filtered TG-16 games do bother me. They're filtered even if you output 480i over composite. Blech! A checkbox to toggle the filter on/off would be nice. Hell, make it a cheat code like the "interlace toggle" -- I'd be fine with that. I'd like to play Lords of Thunder without murky colors and pixels, thanks!

Does that work? The aspect ratio button thing on VC games, I mean. I don't have a widescreen TV yet so i'm curious
 
BooJoh said:
I played through the first world of DoReMi Fantasy Monday... it seems fairly easy, other than being stuck for just a minute on those blocks above you. Overall it's fun though, and while I'd have preferred a translated version, it's still well worth $9. 2D platformers are few and far between these days, and it's well worth the small entry fee.
I finished it last night and while its definitely on the easy side, there are a few parts in some of the later levels that provide a decent challenge. The main thing that unbalances the game's difficulty is the wing boots, if you have them then unless you're completely careless you can probably make it through most of the game without ever dying. However, the boss battles (other than the first two) provide a decent challenge even when you have the wing boots and all three jackets. When I lost a boss battle I went back to the first world to collect the green jacket and wing boots again, and I still needed around 5 tries to beat some of them. Of course, if you fight them again immediately you'll have to beat them with just the red jacket, which makes them even tougher.
 
I just got a free Wii points card
using one of the "wii points for free" websites
and downloaded my first VC game - Yoshi's Story. Yes, I know this will probably cause me to be crucified, but I really enjoy that game as a nice casual "good times" game - compared to Yoshi's Island (which I love as well), which is more of a concentrated traditional game. And when playing YS on the Wii game again, I notice how -gorgeous- the game and some of its levels are - it does not look dated at all. I chose this game because my otherwise "casual nongamer" roommate remembered and loved this game from her childhood, and it is fun enough.

I will be getting Paper Mario next for myself, a game I have always wanted to play but has always been too expensive to buy second-hand due to its rarity where I live, and I think I might see about getting some more Wii points, although I probably won't be able to afford any until next month or so.

I have some questions, though: what other VC games fit the "casual, not frustrating" mode? I enjoy challenging games, but nowadays I like to vary them with easier games just to chill out a bit after a hard workday without too many frustrations, and any games which would be good for my roommate would be great, too.

What current VC games are good co-op or otherwise two player games? I remember Super C being a blast back in the day, but since I would be playing with an unskilled casual gamer, that definately does not fit the bill. Mario Kart 64 would be good, too, but I am waiting to see how the Wii version turns out - that one might be a better choice. Any good suggestions on games?
 
I've always liked Yoshi's Story for the same reason. It's a beautiful game, and it's fun to just pick up and play through once in a while for some casual fun.

Kirby 64 may fit the same bill, though I haven't actually played it, so I can't say for sure.
 
splattergnome said:
I have some questions, though: what other VC games fit the "casual, not frustrating" mode? I enjoy challenging games, but nowadays I like to vary them with easier games just to chill out a bit after a hard workday without too many frustrations, and any games which would be good for my roommate would be great, too.
Shining Force is one of the easiest strategy RPGs I've ever played, since a party death will simply send you back to the nearest save point with all your level gains intact. I don't know how relaxing a strategy RPG could ever be to you, but to me there wasn't too much tension. Kirby 64 is mind-blowingly easy, so maybe get that. I can't believe I'm recommending Kirby 64 to anyone, ever, but these are some really specific criteria you're laying out, so... yeah.


What current VC games are good co-op or otherwise two player games? I remember Super C being a blast back in the day, but since I would be playing with an unskilled casual gamer, that definately does not fit the bill. Mario Kart 64 would be good, too, but I am waiting to see how the Wii version turns out - that one might be a better choice. Any good suggestions on games?
Bubble Bobble, Streets of Rage 2 if you play on easy difficulties... That's about all I can think of for enjoyable co-op if one of the players isn't that good.
 
Well, the Sonic games on VC right now (any of them) don't seem worth it to me when they're available in so many other compilations, so they wouldn't have come to my mind. But if a person was only looking for the one game, then okay, sure.

As for Donkey Kong Country, I thought it wasn't co-op so much as taking turns? Been a while since I've played that with another person...
 
Jiggy37 said:
Well, the Sonic games on VC right now (any of them) don't seem worth it to me when they're available in so many other compilations, so they wouldn't have come to my mind. But if a person was only looking for the one game, then okay, sure.

As for Donkey Kong Country, I thought it wasn't co-op so much as taking turns? Been a while since I've played that with another person...

It is taking turns but since it doesn't boot you from the level whenever one dies and allows you to switch at will it still seems fairly co-opy to me.
 
Ah, that's right. So basically in the scenario splattergnome is in, his casual roommate could switch out every time the platforming up ahead looked too dangerous. I see how that could work.
 
splattergnome said:
What current VC games are good co-op or otherwise two player games? I remember Super C being a blast back in the day, but since I would be playing with an unskilled casual gamer, that definately does not fit the bill. Mario Kart 64 would be good, too, but I am waiting to see how the Wii version turns out - that one might be a better choice. Any good suggestions on games?
while i wouldn't call it easy, we're having a lot of fun with toejam and earl co-op: exploring levels, fleeing ridiculous enemies (since you mostly can't fight them), and grabbing loot to help stay alive.

it's relatively relaxing provided you're not currently running from ghostly bogeymen, middle-aged dudes with lawnmowers, or mobs of office workers. it's quite slow paced, at any rate, and dealing with hazards is usually achieved by careful item use and precise, planned movement rather than frenetically mashing on the pad. also: the music is infectiously groovy.

it works decently well with players of uneven skill levels too - there's a life-share mechanic where you can high-five each other to split your current life between you, and if you stay close together, power ups one player use affect both.
 
A very rare USK update reveals AWESOMENESS and another import title (USK normally rates VC games, but never adds them to their site - Sometimes they slip up and add some though, like now - Expect them to be removed soon) in the form of four Sega games:

Gley Lancer

Publisher: SEGA GmbH
Alterseinstufung: Freigegeben ab 6 Jahren gemäß § 14 JuSchG

Prüfdatum: 13.03.2008 USK Nr.: 21128/08

Sprache: multilingual System: Nintendo Wii

Genre: Arcade Untergenre: Shoot' em Up



Phantasy Star 3

Publisher: SEGA GmbH
Alterseinstufung: Freigegeben ohne Altersbeschränkung gemäß § 14 JuSchG

Prüfdatum: 13.03.2008 USK Nr.: 21125/08

Sprache: multilingual System: Nintendo Wii

Genre: Rollenspiel Untergenre: rundenbasiert



Phantasy Star 4

Publisher: SEGA GmbH
Alterseinstufung: Freigegeben ohne Altersbeschränkung gemäß § 14 JuSchG

Prüfdatum: 13.03.2008 USK Nr.: 21127/08

Sprache: multilingual System: Nintendo Wii

Genre: Rollenspiel Untergenre: rundenbasiert



Super Fantasy Zone

Publisher: SEGA GmbH
Alterseinstufung: Freigegeben ab 6 Jahren gemäß § 14 JuSchG

Prüfdatum: 13.03.2008 USK Nr.: 21126/08

Sprache: multilingual System: Nintendo Wii

Genre: Arcade Untergenre: Shoot' em Up
 
loosus said:
I've wondered...for games like that, would the remains of Paradigm get any royalties?
I've heard from an insider that Nintendo gets about half the profit, the company that publishes the VC version gets slightly less, and the original creator (If it isn't the VC publisher) gets the remains.
 
Gleylancer and Phantasy Star IV!!! That's a-fucking-mazing... Was really hoping to see a US/PAL release of Gleylancer, I've heard good things from some hardcore shmuppers (well... just drohne) about the game.
 
jiggy, iamcanadian, and capndrake are the kings of this thread. everytime i see it pop up they are inevitably responsible for the bump. cool dudes keeping me abreast of virtual console happenings.
 
Damn I got super excited thinking PS4 and GleyLancer were coming this week. =|

Still cool. PS4 is one of those few gems I never got to play.
 
This weeks update. North America got 2 new games, Europe got 1 NA-only game and 1 new game.

Games available in Europe and not North America: Mega Man (NES), Mega Man 2 (NES), Skate or Die! (NES), River City Ransom (NES), Mario's Super Picross (SNES), Super R-Type (SNES), Vectorman (GEN/MD), Crack Down (GEN/MD), ESWAT: City Under Siege (GEN/MD)

Games available in North America and not Europe: The Legend of Kage (NES), Elevator Action (NES), Tecmo Bowl (NES), Milon's Secret Castle (NES), Lode Runner (NES), Star Soldier (NES), NES Play Action Football (NES), Super Mario Bros.: The Lost Levels (NES, it's no longer available in Europe), Ninja Gaiden II: The Dark Sword of Chaos (NES), Zanac (NES), Ghosts 'n Goblins (NES), Ninja Gaiden III: The Ancient Ship of Doom (NES), Romance of the Three Kingdoms IV: Wall of Fire (SNES), Metal Marines (SNES), Pac-Attack (SNES), DoReMi Fantasy: Milon's DokiDoki Adventure (SNES), Ecco Jr. (GEN), Columns III: Revenge of Columns (GEN), Puyo Puyo 2 (GEN), Bravoman (TG16), Ordyne (TG16)

Total: 9 in Europe, 22 in North America

Australia/New Zealand is the same as Europe, except they have Axelay (SNES) instead of Super C

As for next week, i'm guessing either a NES game (last one was on 2/18) or Neo Geo game (last one 1/7).
 
Capndrake said:
I've heard from an insider that Nintendo gets about half the profit, the company that publishes the VC version gets slightly less, and the original creator (If it isn't the VC publisher) gets the remains.
Good incentive to not release Pilotwings 64. Sucks ball if that is the case.
 
beelzebozo said:
jiggy, iamcanadian, and capndrake are the kings of this thread. everytime i see it pop up they are inevitably responsible for the bump. cool dudes keeping me abreast of virtual console happenings.
Jiggy37 548
Capndrake 513
Ranger X 511
Iam Canadian 479

Ranger X too! But yeah, VC is by far my favorite thing about Wii--I wouldn't be surprised if I had two times more posts in this thread alone than in every other Wii-related non-Smash Bros. GAF thread combined ever since the system was first announced as the Revolution.
 
Capndrake said:
EU VC update of NoE lets us down again:

-Operation Wolf
-Super R-Type
Super R-Type is a solid game. Great music, not as brutally difficult as some of the other entries in the series, and overall a lot of fun. This is the game that got me into the R-Type series, and gave me a new appreciation for shmups.
 
You know, I was getting totally worried that I wasn't going to be able to achieve disappointment on March 17th since I already know that Ys Book I & II, Dragon Slayer, and Final Soldier aren't coming since they're not listed on Hudson's site, and I also already know that Shining Force II isn't coming since Sega didn't mention it when they made their earlier announcement. Then I got excited again because Gleylancer was rated somewhere and Super Fantasy Zone was rated in yet another territory, so maybe I'd have my underwhelmaton yet. But then I remembered that those are also up to Sega, so I can't achieve a truly righteous disappointment when those don't show, because they weren't mentioned by Sega either.

But then I remembered that Super Turrican was on March 3rd, so if Mega Turrican doesn't show soon to capitalize on having a close release (in the vein of Neutopia and Neutopia II), I can be disappointed and complain about that. And also there's the continued absence of Master System outside Japan. So it's still a wonderful life.
 
Super R-Type sounds like a solid bet for one of Monday's titles, since it's rated over here too. Good game, though I think I'm about full up of VC shooters for now, though Gley Lancer and Super Fantasy Zone could both make me consider an exception.

Actually, I really hope one of the next few weeks consists of only Spelunker and Super Pitfall. Then we could never complain about VC release weeks ever again because they could never be as bad as that would be.
 
Jiggy37 said:
Jiggy37 548
Capndrake 513
Ranger X 511
Iam Canadian 479

Ranger X too! But yeah, VC is by far my favorite thing about Wii--I wouldn't be surprised if I had two times more posts in this thread alone than in every other Wii-related non-Smash Bros. GAF thread combined ever since the system was first announced as the Revolution.

Fuck i lost my post lead :lol

And yeah this thread is awesome. And so is the VC. Most my Wii games are still sleeping on my shelve because i'm playing too much VC games :(
 
OFLC update:

-Devil World
-Fantasy Zone
-Super Fantasy Zone

And I don't really like Super R-Type because of the ridiculous difficulty - Every time you die you start the entire stage over.
 
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