bigmakstudios said:
I'm interested in hearing your impressions of the following games:
Kid Icarus
Super Metroid
Startropics
Sin and Punishment
And I'm also sort of wondering if Ocarina of Time is a worthy purchase for someone who has already played through Twilight Princess. Thanks.
Kid Icarus - Interesting concept of vertically-oriented platforming. Really difficult on a first play; instantly improves by about a full grade letter on second playthrough since you keep all health and power upgrades from the last time. Not bad, but there are better uses of 500 points. Many, many better uses.
Super Metroid - Within the context of its genre, it's perfection in every way. Every single way. Buy it, right now, unless this is not your genre.
Star Tropics - Kind of like a stiffer and much, much more linear Zelda 1. Not a priority, really, but it's still a good game.
Sin and Punishment - Within the context of its genre, it's--not perfection in every way, but it is pretty well excellent. Be cautioned that it's not easy in the least, though. Hectic, frantic, action-packed. A bit short considering its cost, though, when for 200 points less you could get the semi-similar Star Fox 64 and have a large number more levels... But unlike SF64, you can revisit any level at any time from the main menu in S&P, so there's always that.
I don't feel qualified to comment on Ocarina of Time. I never thought it was a worthy purchase even in 1998, never mind 2008, but I'm certainly a clear minority on that one. >_> (Most people, upon reaching Hyrule Field: WHOA LOOK IT'S HUGE HOW AMAZING MIND BLOWN. Me, upon reaching Hyrule Field: So, uh, where exactly are the enemies, and why is this place so bloody empty?) I will say that I find it to be the worst of the 3D Zeldas, although at least it manages to bypass the horribly slow opening of Twilight Princess or the horribly slow endgame of Wind Waker.