Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

Wait, I saw the thread title... went on the press.nintendo.com site and see one of the greatest games ever made was released today on VC, and I'm like huh??? Too bad I already own the original cart and the Anniversary Collection on PS2.

I agree, 1 or 2 VC games a week are kinda stupid though. I wonder how Potpourri is?
 
Jiggy37 said:
Keep constructing those strawmen. I've said repeatedly that I'll acknowledge a great week if the releases are beloved titles that have earned the respect of gamers other than myself
Such as Megaman 2?

Oh, but wait, it was only one game, and we need a bare minimum of 2 per week, right? I guess if Nintendo held off on Urban Champion to release alongside MM2 this week, then we would all be happy, no?

Ok, yeah, I'm being very sarcastic, and I understand what you're saying, but let's be reasonable here. We've been getting 3 games a week for some time now (yeah, WiiWare exists too), and sometimes it's better than others. But all these games are gonna come eventually, so if we could all just exercise a little patience (sp?) I think we'll be able to somehow survive this service which never made any promises to us to begin with.
 
Kobun Heat said:
Right around the time Virtual Console releases go back to three a week minimum?

They don't get it. If they get ONE game they love it's ok and if there's 3 games updated but none that are interesting for them they will complain.

Well, NEWFLASH -- the more games there is in one update, the more people that will have the chance to be satisfied.

The whinning will clearly go down if NOA would AT LEAST give us a damn choice. This means a freaking minimum of 2 games a week and 3 games wouldn't be a stretch or sucking the library of titles too fast.
 
A Link to the Snitch said:
If Urban Champion came out this week, that'd be one less game to get in the way of the quality titles we've been waiting for.

It came out on January 1st, 2007.

EDIT: Also, please stop changing the freaking title. This thread is the hardest to see with its title always changing. Thanks.
 
farnham said:
YS I and II, SMRPG, MM2 and Cho Aniki

not that bad really
The thread title sums it up. We had a couple good weeks, and I'd even say very good weeks. And I wouldn't say that it's been pretty cruddy for a while, either. But none of this makes up for the several slow months before August. Not yet, anyway, and one-game weeks don't bode well for the future. I'm not--anymore--so divorced from caring about retro games that I won't say anything if I see a potential sign of danger in the future.





knkng said:
Such as Megaman 2?

Oh, but wait, it was only one game, and we need a bare minimum of 2 per week, right?
Yes. That's why I said "releases."

I guess if Nintendo held off on Urban Champion to release alongside MM2 this week, then we would all be happy, no?
A great game plus a junk game is always better than a great game by itself. I've frequently said this too.

But all these games are gonna come eventually, so if we could all just exercise a little patience I think we'll be able to somehow survive this service which never made any promises to us to begin with.
I said almost that very line about promises. In fact, I even linked it earlier:

http://www.neogaf.com/forum/showpost.php?p=11446080&postcount=22394

Jiggy37 said:
Virtual Console was over 97% of the reason I bought a Wii at the time that I bought it [...], but as I said before, even my complaints aren't centered around the idea of VC not fulfilling promises it never made. If various games like Terranigma or Twinkle Star Sprites or any number of others never show up, that's fine. Never really had any expectations there.

But [...]they better well have the decency to at least follow through on all of the games that have been released in other regions already, along with all of the games that they've had rated by the ESRB.
But back to the patience issue, people shouldn't need to be patient when several games are ready to go, have English translations, have ratings, and still aren't getting released. If a company had finished a retail game you wanted in February, but decided not to release it until November in order to maximize sales, woud the "just be patient because we never made any promises" argument work for you? It wouldn't for me.





Ranger X said:
Well, NEWFLASH -- the more games there is in one update, the more people that will have the chance to be satisfied.
Exactly.
 
Cheesemeister said:
It came out on January 1st, 2007.

EDIT: Also, please stop changing the freaking title. This thread is the hardest to see with its title always changing. Thanks.

Okay, Urban Champion 2.

Doesn't matter what the bad game is, one good and one bad > one good, because it makes it take longer to get to the good.
 
Jiggy37 said:
The thread title sums it up. We had a couple good weeks, and I'd even say very good weeks. And I wouldn't say that it's been pretty cruddy for a while, either. But none of this makes up for the several slow months before August. Not yet, anyway, and one-game weeks don't bode well for the future. I'm not--anymore--so divorced from caring about retro games that I won't say anything if I see a potential sign of danger in the future.


Yeah some weeks were abysmal indeed
 
Ranger X said:
Well, NEWFLASH -- the more games there is in one update, the more people that will have the chance to be satisfied.
There were 3 games this week, as with every week for the past X amount of months. VC and WiiWare are now tied together as a single entity. If all you want is variety in games, then we got it. This week we got an action-platformer, a point-and-click adventure, and a puzzle game. This is the direction in which Nintendo has taken the service, co-existing with WiiWare, big freakin' deal.

Jiggy37 said:
But back to the patience issue, people shouldn't need to be patient when several games are ready to go, have English translations, have ratings, and still aren't getting released. If a company had finished a retail game you wanted in February, but decided not to release it until November in order to maximize sales, woud the "just be patient because we never made any promises" argument work for you? It wouldn't for me.
Ah, I see now, it`s the ESRB thing. Zombies Ate My Neighbors (as an example) was rated something like a year ago but still hasn`t come out. You don`t want to wait for it because it`s been rated so you know they could release it right now, but they don`t. This upsets you.

Yeah, I can live with that.
 
Whiners wake up later than everyone else.

I see it as three Wii Shop channel games in one week and that seems pretty good to me.

MM2 is also worth owning even though I have it on the NES, Wily Wars, and all three AC collections. This is the best looking version of the game ever released.

I can read the reply's in my mind.

"But what about the catalog, Nintendo is denying us so many games, blah blah blah."

The service probably has another 3 1/2 years left to it. Even at one or two games a week for the rest of the service you're looking at another 300 games for the service. That's quite a tall order.
 
knkng said:
There were 3 games this week, as with every week for the past X amount of months. VC and WiiWare are now tied together as a single entity. If all you want is variety in games, then we got it. This week we got an action-platformer, a point-and-click adventure, and a puzzle game. This is the direction in which Nintendo has taken the service, co-existing with WiiWare, big freakin' deal.


Ah, I see now, it`s the ESRB thing. Zombies Ate My Neighbors (as an example) was rated something like a year ago but still hasn`t come out. You don`t want to wait for it because it`s been rated so you know they could release it right now, but they don`t. This upsets you.

Yeah, I can live with that.

Virtual Console and Wiiware are 2 different services. I'm speaking about VC only. Having a Wiiware game a week is perfectly fine. At least 2 VC games a week would be fine.
 
Jiggy37 said:
But back to the patience issue, people shouldn't need to be patient when several games are ready to go, have English translations, have ratings, and still aren't getting released. If a company had finished a retail game you wanted in February, but decided not to release it until November in order to maximize sales, woud the "just be patient because we never made any promises" argument work for you? It wouldn't for me.

Some of you people have such ugly attitudes.

VC isn't a RIGHT. It's a service. One which you can choose to use, or not to use. You can also choose to bitch and whine about how there's no StarFox 2 on there because, hey, they finished it, right? It surely belongs to us now and why are they holding it back from me?!!???1!!!!??

Two years ago this service didn't even exist. I couldn't line up mario bros, super mario world and mario 64 alongside Mario Galaxy. I couldn't have played cho aniki (or experience Ice Climber for the first horrible time). I can't help but feel the right perspective is 'wow, cool, there's all this stuff to download, and sometimes cool new stuff is added'.

Whilst I 100% respect your right to complain, I find it so distasteful when people start whining about stuff like this just because they don't get what they want straight away. Which, even if not true, is how it sounds.

I don't know why I bother posting stuff like this though. GAF loves its bitching. Which is a shame, because it's the best gaming-news-finder in existence. It just comes with so much BAGGAGE.
 
swerve said:
Some of you people have such ugly attitudes.

VC isn't a RIGHT. It's a service. One which you can choose to use, or not to use. You can also choose to bitch and whine about how there's no StarFox 2 on there because, hey, they finished it, right? It surely belongs to us now and why are they holding it back from me?!!???1!!!!??

Two years ago this service didn't even exist. I couldn't line up mario bros, super mario world and mario 64 alongside Mario Galaxy. I couldn't have played cho aniki (or experience Ice Climber for the first horrible time). I can't help but feel the right perspective is 'wow, cool, there's all this stuff to download, and sometimes cool new stuff is added'.

Whilst I 100% respect your right to complain, I find it so distasteful when people start whining about stuff like this just because they don't get what they want straight away. Which, even if not true, is how it sounds.

I don't know why I bother posting stuff like this though. GAF loves its bitching. Which is a shame, because it's the best gaming-news-finder in existence. It just comes with so much BAGGAGE.

Games are a service, so what you're saying is we have no right to complain if Nintendo churned out a bunch of shit games? I guess it's just silly to assume that because we give them money, they owe us just a wee bit of something.

Will you GTFO, Nintendo apologists? There's nothing stopping Nintendo from releasing more titles more frequently except Nintendo.
 
Volcynika said:
Sometimes I wonder if some people only live off VC games.
Are there any Nintendo fans that don't desperately need a constant influx of nostalgia as if it were oxygen?
 
Entitlement for the win. You folks are the angry mob with pitchforks and burning torches pounding on the drawbridge.

"GIVE US HUNDREDS OF GAMES PER WEEK! WE KNOW YOU'VE GOT THEM IN THERE!"

There are times I wish Nintendo would stop releasing anything and just drop the damn bridge on all your heads.
 
Dave Long said:
Entitlement for the win. You folks are the angry mob with pitchforks and burning torches pounding on the drawbridge.

"GIVE US HUNDREDS OF GAMES PER WEEK! WE KNOW YOU'VE GOT THEM IN THERE!"

There are times I wish Nintendo would stop releasing anything and just drop the damn bridge on all your heads.

It's one fucking game a week and you turn "release more than one" into "RELEASE OVER 9000 OEMG"
 
jooey said:
Are there any Nintendo fans that don't desperately need a constant influx of nostalgia as if it were oxygen?

Well, when it's the only thing keeping my Wii from being lost under a massive mountain of dust...

Seriously, the reason I (and I think some others) want the VC to do well is because it's one of the only good things the Wii has going for it. It's not like VC games are the only things I play, but when Nintendo has this massive library to draw from (and there's a sizable backlog of games that have even been ESRB-rated or released in other regions and have not yet come out in North America), it does tend to get a bit frustrating.

If VC had always been like this, I wouldn't be complaining because the last few weeks have actually been pretty good. But Virtual Console used to put out three games a week, and often two or even all three of these games were great. But now output has slowed down to a comparative crawl and while the last couple of weeks have represented a bit of a revival, VC still has not reached the potential we know it's capable of; because it's been there.

Anyway, enough of my griping, as I'm not as good at it as people like Jiggy or Ranger X, anyway. I'm still really happy to see Mega Man 2. Remember to kill Metal Man first, guys!
 
A Link to the Snitch said:
It's one fucking game a week and you turn "release more than one" into "RELEASE OVER 9000 OEMG"
He's being efficient.

"release more than one" -> "Japan gets more than one" -> "release more Japan games" -> "earthbound earthbound hurrrrgggg" -> "they have hundreds of games" -> "why didn't they release hundreds of games at once?" -> "RELEASE OVER 9000 OEMG"
 
I agree with the people that say there should be more VC games per week.

But the people whose opinions I agree with are such whiners about it that I feel compelled to think the opposite way.
 
I'm PT Barnum's sucker. I just played through Mega Man 2 on the Anniversary Collection last night, woke up and saw it's on the VC and downloaded it.

Does anyone know if there's a way to stop the animation of VC game icons on the Wii's dash so they don't blink back and forth between the games' title screens and the logo for the systems they were originally on?
 
Dave Long said:
Entitlement for the win. You folks are the angry mob with pitchforks and burning torches pounding on the drawbridge.

"GIVE US HUNDREDS OF GAMES PER WEEK! WE KNOW YOU'VE GOT THEM IN THERE!"

There are times I wish Nintendo would stop releasing anything and just drop the damn bridge on all your heads.

Common Dave, you know better than just throwing this generalisation out there.
Just watch me, i will NEVER complain on a week where there's 3 VC games.
 
GremlinInTheMachine said:
Okay, why is the difficulty on the VC version of Mega Man 2 so much easier than the Anniversary Collection version? (Yes I have AC's difficulty set to normal.)

I think the difficulty of the collection was like NTSC japan version. (harder than the US NTSC that you should be playing on the VC)
 
Dave Long said:
Entitlement for the win. You folks are the angry mob with pitchforks and burning torches pounding on the drawbridge.

"GIVE US HUNDREDS OF GAMES PER WEEK! WE KNOW YOU'VE GOT THEM IN THERE!"

There are times I wish Nintendo would stop releasing anything and just drop the damn bridge on all your heads.

Yeah, how crazy I am for wanting to buy shit, and thinking companies want to sell shit to me!

Or, maybe, I'd like to see certain games actually show up before I die / the Wii dies.
 
GremlinInTheMachine said:
Okay, why is the difficulty on the VC version of Mega Man 2 so much easier than the Anniversary Collection version? (Yes I have AC's difficulty set to normal.)

The Anniversary Collection port of Mega Man 2 is based off of the PS1 "Rockman Complete Works" port of Mega Man 2 (which was released only in Japan), which, in turn, is based on the Japanese version of Mega Man 2. The Japanese Rockman 2 only had one difficulty setting, which is the equivalent of the "Difficult" mode in the North American Mega Man 2. When bringing Rockman 2 to North America, Capcom created an easier difficulty mode and called it "Normal" while calling the original difficulty level "Difficult".
 
shidoshi said:
Yeah, how crazy I am for wanting to buy shit, and thinking companies want to sell shit to me!

Or, maybe, I'd like to see certain games actually show up before I die / the Wii dies.

Ninty wants to maintain consumer interest in the VC and maximize sales. If they release all the games (or thereabout) in a short period of time, interest will wane afterwards and a lot of games will get lost in the avalanche.

As a consumer, I'd love to have immediate access to all the games, but that's not realistic from a business standpoint.
 
Iam Canadian said:
The Anniversary Collection port of Mega Man 2 is based off of the PS1 "Rockman Complete Works" port of Mega Man 2 (which was released only in Japan), which, in turn, is based on the Japanese version of Mega Man 2. The Japanese Rockman 2 only had one difficulty setting, which is the equivalent of the "Difficult" mode in the North American Mega Man 2. When bringing Rockman 2 to North America, Capcom created an easier difficulty mode and called it "Normal" while calling the original difficulty level "Difficult".

Interesting. Do you know if MM 3-6 are the same way?
 
Does anyone know if there's a way to stop the animation of VC game icons on the Wii's dash so they don't blink back and forth between the games' title screens and the logo for the systems they were originally on?

No.

GremlinInTheMachine said:
Interesting. Do you know if MM 3-6 are the same way?
No.
 
Jiggy37 said:
The "now-gen" non-portables don't have a potential library of thousands of games to draw from, with several dozens that are A+ games. Even putting that aside, there are multiple great games which have already been released in other regions and aren't here.

...I could say more, but why bother? I've already said it all. The argument have never been as simple as you and some others have made it out to be, and I've been over this territory so, so many times already.

http://www.neogaf.com/forum/showpost.php?p=10516096&postcount=20402
http://www.neogaf.com/forum/showpost.php?p=10623022&postcount=20701
http://www.neogaf.com/forum/showpost.php?p=10921092&postcount=21151
http://www.neogaf.com/forum/showpost.php?p=10934117&postcount=21183
http://www.neogaf.com/forum/showpost.php?p=10963911&postcount=21216
http://www.neogaf.com/forum/showpost.php?p=10967961&postcount=21240
http://www.neogaf.com/forum/showpost.php?p=11212433&postcount=21784
http://www.neogaf.com/forum/showpost.php?p=11248579&postcount=21908
http://www.neogaf.com/forum/showpost.php?p=11378420&postcount=22113
http://www.neogaf.com/forum/showpost.php?p=11429696&postcount=22313
http://www.neogaf.com/forum/showpost.php?p=11446080&postcount=22394




All that said, I'm getting Mega Man 2, but Nintendo of America's treatment of Virtual Console is just one reason that over the past couple of months I realized that I have effectively no respect for this company anymore. :/
How in touch with what is considered the hardcore/classic gamer's personal favorites do you think they are?
 
GremlinInTheMachine said:
Interesting. Do you know if MM 3-6 are the same way?

Mega Man 2 is the only one that Capcom tinkered with. The other Mega Man games are identical to their Japanese equivalents in everything except language.
 
A Link to the Snitch said:
It's one fucking game a week and you turn "release more than one" into "RELEASE OVER 9000 OEMG"
It's MegaMan 2, Ys I and II, and Super Mario RPG in a month, plus some excellent WiiWare titles. PSN and Xbox Live Arcade, even with their one or two greats, have nothing even close. You lucky bastards at least have internet, I'm stuck in the dorms and can't get it, so I'm waiting in suspense until I can go back home and get these games.
 
If they released all the good stuff in rapid succession, they'd end up with nothing but left others for the rest of the Wii's life-span, and then you'd be complaining about that. :lol
 
GremlinInTheMachine said:
Ninty wants to maintain consumer interest in the VC and maximize sales. If they release all the games (or thereabout) in a short period of time, interest will wane afterwards and a lot of games will get lost in the avalanche.

If Nintendo released two VC games per week, they would in one year completely use up their supply... of U.S.-released Master System games.

Now, if we JUST added NES games to those SMS games, guess how many weeks of releases we have doing two per week? 443, aka eight and a half years. Even if we were to dump half of those games due to various reasons (licensing issues, hardware needs, etc.), that's still at least a good four years of VC releases JUST factoring in the NES and SMS; we still have the SNES, Genesis, Turbo16 + CD, N64, and Neo Geo.

Want to know how many possible games there are if we take into account all of those options except the Neo Geo? Best count I could find from the various U.S. game release lists was 2,763. Again, even if we dump half of that number, we've still got 690 weeks of two games released per week, or 13.2 years.

So, yeah... the idea that Nintendo has to ration VC releases to make sure they still have something to give us later is total bullshit.



Gagaman said:
If they released all the good stuff in rapid succession, they'd end up with nothing but left others for the rest of the Wii's life-span, and then you'd be complaining about that. :lol

Guess what? I don't give a shit about what the VC has as an option for "new releases" four years from now. It's a digital store, so nothing ever needs to go away or be taken off to make room for something else. VC titles aren't new games in development, they're games we played 10+ years ago - I should have to be hoping that sometime next year I get to play Phantasy Star or Guardian Legend.

Tell me the difference between (a) rationing new releases each week, and (b) tossing up every ROM that can go up up, and then featuring specific ones each week? How am I not spending more money under option A?

If Nintendo's goal is to make money, they'd make more with more games up as options. If Nintendo's goal is to fight game piracy, then they'd encourage far more people not to download ROMs if the games they wanted to play were up for sale. If Nintendo's goal is to help keep interest in the Wii for those times when there's no "real" Wii games, then I think that maybe there needs to be more and better Wii games.
 
A Link to the Snitch said:
Games are a service, so what you're saying is we have no right to complain if Nintendo churned out a bunch of shit games?

Games aren't a service. They're products. It's not a service industry, and that you think it is just goes to show where your frustration/disappointment comes from. For example:

A Link to the Snitch said:
I guess it's just silly to assume that because we give them money, they owe us just a wee bit of something.

You bought a console for what it does NOW, not what it might do in future. Maybe you're one of those '[console X] is just gathering dust' types, too? You don't want it, don't buy it!

But anyway, none of that was the point of my post. The point was: CHEER THE FUCK UP, guys. It's fun to have old games downloadable via these services. Enjoy it, don't just regret what isn't yet there.

Encouragement is just as strong as criticism.
 
shidoshi said:
the idea that Nintendo has to ration VC releases to make sure they still have something to give us later is total bullshit.

Maybe so, but you know there are small teams of guys working on three continents to make it happen as fast as they can. And that you feel they are cheating you out of something, or just being a bit slack, is pretty greedy, ungrateful, and more than a little bit spoiled.
 
Gagaman said:
If they released all the good stuff in rapid succession, they'd end up with nothing but left others for the rest of the Wii's life-span, and then you'd be complaining about that. :lol
It does seem to be the reason why they are taking so long to release certain games. I can't complain though. The VC is allowing me to catch up to all the PC Engine/TG-16 games I missed and replay old ones I lost. Plus, I just prefer 2D gaming in general and why I like WiiWare as well.
 
swerve said:
Maybe so, but you know there are small teams of guys working on three continents to make it happen as fast as they can. And that you feel they are cheating you out of something, or just being a bit slack, is pretty greedy, ungrateful, and more than a little bit spoiled.

Uhm, no, I don't "know" that at all. And I realize that this isn't just taking ROM files and tossing them up online, but when one country has games for months and months and another country hasn't gotten them, is that because those poor small teams of guys can't get their FTP app to send the file to the other market's teams?

And really, if poor Nintendo can't even handle putting out more than one or two VC games per week, then why did they even attempt the idea in the first place? Reminds me of how Microsoft blames their shitty Xbox Live Marketplace interface on having "not expected on having much content in the first place."

Finally, again - I'm a consumer. Nintendo, and other companies, exist to (a) sell us products, and (b) make us happy. My job isn't to feel sorry for Nintendo and cut them a break, my job is to keep them in business by buying their crap and bitch at them when they're doing a poor job of providing me with crap to buy. You do realize that entertainment companies exist to provide us with entertainment, right?
 
swerve said:
Games aren't a service. They're products. It's not a service industry, and that you think it is just goes to show where your frustration/disappointment comes from. For example:



You bought a console for what it does NOW, not what it might do in future. Maybe you're one of those '[console X] is just gathering dust' types, too? You don't want it, don't buy it!

But anyway, none of that was the point of my post. The point was: CHEER THE FUCK UP, guys. It's fun to have old games downloadable via these services. Enjoy it, don't just regret what isn't yet there.

Encouragement is just as strong as criticism.

1. VC games are products. Digital products. How is downloading them making them a service? Nintendo is providing a service by putting games on the market.

2. What the VC does now is suck. If you don't like SMRPG, Ys Book I & II, or Mega Man 2, I guess you're fucked because those are the only games Nintendo thinks people want (along with Clu Clu Land). I'm sorry that I'm not satisfied with being unsatisfied.
 
shidoshi said:
If Nintendo released two VC games per week, they would in one year completely use up their supply... of U.S.-released Master System games.

Given the constant bitching in this thread, I assumed we were talking about quality games. If you're upset that Ninty's holding out on releasing Bugs Bunny Crazy Castle, then you'd have a point, even if no one else on the planet cared.
 
A Link to the Snitch said:
1. VC games are products. Digital products. How is downloading them making them a service? Nintendo is providing a service by putting games on the market.

Because you actually don't own them when you buy them on VC. You buy a license to play them on your Wii until Nintendo tells you you can't anymore. It's akin to indefinite rental. It's a service.

A Link to the Snitch said:
2. What the VC does now is suck. If you don't like SMRPG, Ys Book I & II, or Mega Man 2, I guess you're fucked because those are the only games Nintendo thinks people want (along with Clu Clu Land).

And you don't buy them, and that's cool, right? No harm there? If the basis of your complaints is 'not all the games from history that I liked are available' then I can understand why you're dissatisfied. But it doesn't change how ridiculous you seem. Nor does it change my view that you'd be better off dedicating your energies somewhere productive, like enthusing about something you *do* like, elsewhere.
 
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