Dreamwriter
Member
Ooo, I didn't remember that Nintendo published Kuru Kuru Kururin - that was the GBA launch title I played the most, I'd love to play that again.
You can't strategize dem damn critical hits.Amir0x said:fire emblem is the bizzity bomb because if you want to get through the game with all your men alive on hard that shit takes real man strategizin' skills, none of that pussy shiznizzle.
Boney said:You can't strategize dem damn critical hits.
fuck those.
too bad about those 3d games..Amir0x said:yeah but the game knows this and likes to show you how awesome that shit is by making the animations sizzle like fuckin' fireworks on the bicentennial of some great nation
Dreamwriter said:Ooo, I didn't remember that Nintendo published Kuru Kuru Kururin - that was the GBA launch title I played the most, I'd love to play that again.
Amir0x said:You know you gonna play the damned thing. It's part of you.
Boney said:too bad about those 3d games..
Amir0x said:well only do that after the greatest 3D Zelda of all time releases this Winter.
Tetris was outdone by the DS iteration, IMO. I never played Awakening or the Oracle games; am I missing out? If you haven't played it, I highly recommend Star Stacker.Amir0x said:I was just going to say Tetris, Donkey Kong '94, Link's Awakening the Oracle games and a few other puzzle games that can be considered actually good. There are maybe a handful more in the decent category that one would buy for 99 cents or something at a yard sale just to own 'em
Maybe back in 1992. Year's 2011.
You know you gonna play the damned thing. It's part of you.
You're not the only one. I've had it pre-ordered since E3 2010 and I doubt I'll play it before the end of the year even if it's released in November.VOOK said:I know I will, just at the moment - I'm not feeling hyped for it at all.
When someone mentions it, it's like 'Oh yeah that's coming out'.
AniHawk said:you're setting yourself up for a disappointment, man.
Amir0x said:how can it be? literally every bullet point is what I have been asking for of an evolved 3D Zelda since Ocarina of Time. It's like Nintendo read a print out from my mind and developed from it.
If it fails it would be because the print out in my mind jus' weren't no good, and then whose fault is that? Can't be disappointed in getting what a man wants. And a man wants Skyward Sword.
Unicorn said:Tetris was outdone by the DS iteration, IMO. I never played Awakening or the Oracle games; am I missing out? If you haven't played it, I highly recommend Star Stacker.
Amir0x said:With Link's Awakening, absolutely. It is the -only- Gameboy game that I say rightly holds up with the best on any platform. With Oracle games, at some point sure... but it's not a rush.
Tetris GB > Tetris DS because no infinite spin.
DavidDayton said:I want a new Tetris that plays "like" classic Game Boy Tetris -- original or DX. The modern Tetris games all seem wimpified
... But what if it's easy?Amir0x said:how can it be? literally every bullet point is what I have been asking for of an evolved 3D Zelda since Ocarina of Time. It's like Nintendo read a print out from my mind and developed from it.
If it fails it would be because the print out in my mind jus' weren't no good, and then whose fault is that? Can't be disappointed in getting what a man wants. And a man wants Skyward Sword.
Every game is deficient in some way.nckillthegrimace said:It's not like it's very hard to be the best 3D Zelda game. They're all deficient in some way.
They're GBA games. They're already designed to be played on the go. They have their own quicksave features and frequent save points. It's like why there are no save states in N64 games on the Virtual Console. Those games save anyway.Amir0x said:The fuck!?
oy fuckin' vey nintendo. it's like they can't do anything without actively undermining themselves. they're like Sony circa 2006 who was like Nintendo circa 2004 who was like SEGA circa 2002
BurntPork said:... But what if it's easy?
Amir0x said:I liked the presentation of Tetris DS, if they could combine that with no infinite spin Tetris I'd go to town. Nothing like playing Tetris with the hair-on-chest rules, clearing lines at the highest speed the game goes up to like some automaton, fingers blurring, leaving little trails in the air.
Mailenstein said:Thank you. I'm wondering, why they didn't inform users about this via a system message. Anyway, I'm glad it worked out for me. Yay for 20 games I already played \o/ !!!
BurntPork said:*comes in*
*sees post about ditching Nintendo over free games*
Amir0x said:I liked the presentation of Tetris DS, if they could combine that with no infinite spin Tetris I'd go to town. Nothing like playing Tetris with the hair-on-chest rules, clearing lines at the highest speed the game goes up to like some automaton, fingers blurring, leaving little trails in the air.
That's because they were waggling. The people who were playing it properly blazed through it.AceBandage said:People were getting stomped in the demo... No way is it easy.
Amir0x said:From what I can tell, Skyward Sword is the ideal. You'll be constantly returning to old dungeons with your new items to advance and find secrets and advance the story, something that is essentially unheard of in most Zelda games, but especially in 3D Zelda games.
I'm pretty sure very few people actually finished the demo. In the Skyward Sword comicon interview/demo playtrough Bill Trinen said they were demoing sections most people didn't reach.BurntPork said:That's because they were waggling. The people who were playing it properly blazed through it.
DavidDayton said:Careful... that almost sounds like how they described Phantom Hourglass before it was released.
And the tears of light think actually sounds less like TP and more like Spirit Tracks as well...DavidDayton said:Careful... that almost sounds like how they described Phantom Hourglass before it was released.
BurntPork said:... But what if it's easy?
artwalknoon said:I'm pretty sure very few people actually finished the demo. In the Skyward Sword comicon interview/demo playtrough Bill Trinen said they were demoing sections most people didn't reach.
Mailenstein said:I understand how Vook's feels about this. That is not your classic "bitching about freebies" at all. I mean c'mon, Nintendo was always a synonym for quality at least for me. So now, to see them dishing out freebies which are beta status at best and don't support simple system features, is pretty much a joke. I don't see myself playing through one of these GBA games in one go, just because sleep mode is not supported. Seriously Nintendo, step up your game or just give us stuff from the e-shop which is actually v1.0. smh...
Zack & Wiki was amazing. Way ahead of the pack.Amir0x said:I'm also immensely excited about the possibilities motion+ brings to puzzle design in Zelda games. Zack&Wiki hinted at the possibilities a puzzle-based game can have utilizing motion controls; it's one of the few genuinely good motion control gameplay concepts. A game focusing on puzzles and dungeon design like Zelda would benefit dramatically from such a thing, and from what we've heard this Nintendo has utilized the tech to its fullest measure when designing the puzzles.
The GBA games still save like they used to. You won't need to beat them in one go...Mailenstein said:I understand how Vook's feels about this. That is not your classic "bitching about freebies" at all. I mean c'mon, Nintendo was always a synonym for quality at least for me. So now, to see them dishing out freebies which are beta status at best and don't support simple system features, is pretty much a joke. I don't see myself playing through one of these GBA games in one go, just because sleep mode is not supported. Seriously Nintendo, step up your game or just give us stuff from the e-shop which is actually v1.0. smh...
I'll not have you sully Alleyway's good name, sir.nckillthegrimace said:Prediction: It'll be just like the NES games where the beta GBA games will be upgraded for free when they start selling them normally; they just don't want to mention that because who the hell is going to buy Alleyway and Radar Mission when GBA games are on the horizon?
Amir0x said:haha, naw it's not like one central dungeon or something where you have to tediously repeat puzzles. Puzzles stay done, you just remember a door or something that you can access now and bee line to it. And you do this for all the dungeons, not just one of them.
And actually, dungeons are probably poor descriptor now - there are dungeons within dungeons, which are in overworlds that act like dungeons. It's very fluid and far more connected.
yeah but the tightrope and rope-swinging controls.Amir0x said:how can it be? literally every bullet point is what I have been asking for of an evolved 3D Zelda since Ocarina of Time. It's like Nintendo read a print out from my mind and developed from it.
If it fails it would be because the print out in my mind jus' weren't no good, and then whose fault is that? Can't be disappointed in getting what a man wants. And a man wants Skyward Sword.
BocoDragon said:I'll not have you sully Alleyway's good name, sir.
Amir0x said:how can it be? literally every bullet point is what I have been asking for of an evolved 3D Zelda since Ocarina of Time. It's like Nintendo read a print out from my mind and developed from it.
If it fails it would be because the print out in my mind jus' weren't no good, and then whose fault is that? Can't be disappointed in getting what a man wants. And a man wants Skyward Sword.
When are they going to release Pacman CE DX 3D?nckillthegrimace said:Fine. Pac-Man then. That's on the European VC, I think. And it's like $6 as opposed to Alleyway's $3. Who's going to buy that over games that are actually good like Yoshi's Island and Mario & Luigi? Answer: someone who has no choice.
DavidDayton said:Did they remove the Ambassador Program news from the eShop?
I ask as I know it was there yesterday, but I'm not seeing it when I logged in this evening.
Amir0x said:fire emblem is the bizzity bomb because if you want to get through the game with all your men alive on hard that shit takes real man strategizin' skills, none of that pussy shiznizzle.
I thought it was only a spotpass notification? I could see them removing a message because that this point you either have it or you don't. What a taunt that message would be to non-ambassadors.DavidDayton said:Did they remove the Ambassador Program news from the eShop?
I ask as I know it was there yesterday, but I'm not seeing it when I logged in this evening.
AceBandage said:Yup, they removed it before the non ambassadors could see it.
I don't get it - as someone already mentioned, these are portable games. They were already designed to be pick-up-and-play games, with plenty of save options, as well as built-in sleep modes, often designed to go to sleep when the GBA SP cover was closed (which means they would go to sleep in this case when the 3DS cover is closed). Heck, that's probably one of the reasons for the lack of a 3DS Sleep Mode with these games - a double Sleep Mode would probably confuse games and cause emulation issues.Mailenstein said:I don't see myself playing through one of these GBA games in one go, just because sleep mode is not supported. Seriously Nintendo, step up your game or just give us stuff from the e-shop which is actually v1.0. smh...