Why do people use KE rounds on cannons? CE is much more effective in virtually every situation.
I've been using the Falchions since I landed in Tarakia a few days ago, but I have my reservations. Even on the most stable Inverse Legs in the game, if my legs are hurt/gone or my generator is damaged, they kick like a mother, severely affecting my aim. My Sal Kar Cannons, while slightly less powerful, are far far more accurate. I'm sure the Flanbergs help a bit, but they simply weigh (and do comparatively too little damage) too much to be all that effective (I use 6 cannons most of the time). The Anelace models are 18000x times worse as far as kickback, but man that reoad time for the damage is sweet (though honestly as you have to adjust your aim with every shot 3250 is plenty on the Falchions).
And yes, stopping with every shot is lame, but Cannons are totally worth it. Most of the Hounds that are threads to a cannon user also are forced to stop on fire, too, so it balanced out. And there is very little that can win vs. Cannons in an outright slugfest.
Also, Che, why use 3 sets of 2 Anelace cannons? Can you not fit 6 Falchions on your Hound? Must be, as with three sets of two you will never have to wait on reload (I often use 2 sets of 3 and I don't have to wait on reload), they do more damage, and are more accurate.