IAmtheFMan said:Aiming is fine with my right hand. When I play single hand games I definitely use my left (for like Wii bowling and such) but toying around with Red Steel, and Trauma Center, I have the remote in my right hand and it's really not bad at all, and those two take a LOT more precision than anything in TP.
You should be fine.
Mii said:ok, HELP PleasePost-First Dungeon
Whats this stuff about this missing bridge? Where am I supposed to go? I can see a small possible path I haven't visited in that part of Faron with a huge mist of purple, but otherwise I have no clue what the hell is going on at this part! How is a bridge supposed to just go 'missing'?
EDIT: And just when I post after hours of running around, I find it. Such is life....
Error2k4 said:so anyone willing to give some nice spoiler free impressions? please
I would like to know how's the music.
Well, are you talking about Story wise or just references like old enemies, familiar puzzles, ect?Ancestor said:I know the game harkens to OoT in many ways, but so far are there any references to other Zeldas that are immediately recognizeable? You don't have to list them necessarily, but I hope to see quite a few tributes and things like that, one of the reviews mentioned there was quite a bit of this, iirc.
Man I wish they wouldn't have delayed the GC version. I know why they did, but I wish they'd kept them simultaneous releases. Oh well, I have FFXII to tide me over.
ant1532 said:Well, are you talking about Story wise or just references like old enemies, familiar puzzles, ect?
Well in the start of the Forest Temple, it has the same puzzle from the OoT forest temple.Ancestor said:Yeah, stuff like that (not story wise). Things you maybe didn't expect, fanservice type stuff. I don't really know how to word it exactly, just nods to past games, not necessarily in the items, but little things here or there. Maybe details here or there, or small events.
Vincey37 said:This is the first Zelda game I've played and I generally suck at puzzles so I'll probably be in this thread a lot...
How do I get the sword from the house that Midna wants? Doesn't seem to be any way to jump or dig my way in, and the front door is guarded by the guy...
ant1532 said:Well in the start of the Forest Temple, it has the same puzzle from the OoT forest temple.
Ummm. The grass you whistle for Epona is the Epona Song...
They used the same exact music from a part in OoT(I forgot now what it was lol sorry) in one part in this game.
Nice, I passed the first temple in the same time too, 5:27!Thaedolus said:About 5:30 so far, finished up the first dungeon around 5 hours. Awesome boss, I loved it. I need a little break for my eyes though, maybe a walk outside or a nap will do.
No problem bro.Ancestor said:Cool, that's the kind of stuff I was getting at. I love nods like those.
borghe said:am around 2 hours in..
I have to say I am honestly more blown away by TP than I have been by any other Zelda.. OoT included. Not saying it's better or worse or making any sort of judgment like that on it, but I guess I wasn't really comprehending what they meant when they kept going on about how cinematic the game is. I mean it is almost, IMHO, as cinematic as a Final Fantasy game, only it has all of the action and stuff intact from a Zelda game.. just pretty overwhelming.
graphically, as I thought, anyone who isn't giving this thing at least a 9 is full of ****ing shit. yeah, it's 480p and most of the textures are lower res... it still looks better than any other game out there, SD or HD. the art in this game is so freaking strong that IMHO it vastly eclipses any technical shortcomings.
2 hours in and quite frankly if it keeps going in the direction it is it will definitely be the best zelda ever. as it stands, this DEFINTELY joins the hallowed ranks of Super Mario Bros, Super Mario World, and Mario 64 as one of the greatest launch games of all time and likely one of the greatest games of all time.
ant1532 said:No problem bro.
Hold on... I thought you would get it? What happened?
Dr.Hadji said:Whoa, what are you guys doing, liking the first 7 hours of the game so much. Its 7.0 material, right Luke? Anyway, good new about the begining of the game. I was worried I'd have to push through the first 7 hours or so to get to the good stuff.
Polari said:Why do you use your right for Trauma Center?
Mii said:Pre 2nd Dungeon help needed
Ok wtf. This bridge battle is ridiculous. How do you win? There's no way to hit the guy, and you can't even target onto him. Any help?
Pssh... just 3? Sony promised 4!beelzebozo said:need some first dungeon help.
i'm trying to save a monkey that's down in a basement. i have the gale boomerang, and besides me and the monkey, which is sitting in a cage on top of a little plateau in the middle of the room, there's a bomb insect on ground level with me. i'm presuming i need to use the boomerang to toss the bomb insect up to break the cage, but it's not working.
assistance much appreciated!
edit: nevermind, i got it. from now on i promise to think in three dimensions
Yo, did you got a Wii right? Whats your friend code?BrandNew said:I remember reading how to beat him.On the bridge on the way towards him, get all the way on one side, and just as your about to collide, switch over to the opposite side of the bridge. Make sure you have enough time and space to do so, cause he might still hit you off. While doing this, slash him.
Since I know people are upset about the review (which is odd considering how few people have played this game at the moment), I figured I'd share some opinions based on playing through the first five hours or so of the game.
It's the same damn game we've all been playing for the last 15-odd years. Hey, guess what? You get to go into dungeons...and find items...and put together pieces of heart to make new heart containers. I haven't gotten very far into it, but I'm going to go out on a limb and guess that Triforce is in the mix at some point.
There's a difference between tradition and ossification, and Nintendo's been content to let this series stay the same for too damn long. What's more, in a lot of ways it's actually getting to be pretty annoying. The helper characters, in particular, seem to be intended to be cute, but they wind up being maddeningly insufferable. In a lot of ways, Midna, the helper character from Twilight Princess, is even worse than Tingle from Wind Waker. And I don't know whose idea it was to make the first dungeon in the game, but they should be shot. Most annoying. sound. ever. When you have the pointer active, it also makes a shimmering sound as you move the Wiimote around. It never ever stops making this sound, and it got so damn annoying that I simply turned the pointer off completely.feature a large number of monkeys that follow you around making incessent monkey noises
Since every game in this series is more or less the same, outside of minor details, choosing among them is more or less a matter of deciding which style suits you best. Wind Waker had, at the very least, a graphical sensibility that was unique, whereas Twilight Princess just seems...generic. For a game that plays up its theoretically realistic graphical style, it also has to do a bit better job of representing the world; it's fine that the Wii isn't as powerful as a 360 or a PS3, but at the very least it should be capable of matching the best-looking games on the GameCube.
From top to bottom, Twilight Princess is a game that was transparently designed for the GameCube and hacked to work on the Wii. The controls feel kind of shoddy in a lot of ways. I guess what disappoints me most about this game is the lack of ambition and innovation. The Wii has some promising ideas behind it, but if they're content to have their flagship title be Just Another Zelda Game(TM) then they're getting off on the wrong foot.
I guess if you like the Zelda formula, then you'll like this game. Speaking for myself, though, I can't imagine how anyone really gets excited for them anymore; the recycling of game mechanics ventured into self-parody territory years ago. I really think the series needs to take a cue from Resident Evil 4 and reinvent itself completely. Heck, even the Final Fantasy games manage to make some big changes to the series' conventions with each installation. As it is, everything about Twilight Princess, and pretty much every game in the series aside from The Adventure of Link, smacks of Nintendo being content to play it safe with their big-money series. Give me something new!
Memles said:Okay, stuck right before the first dungeon.
How the hell do I get rid of the spider web at its front? Was I supposed to have all of the light things by now or something?
TheIkariWarrior said:you use you lantern to burn away the web. if your lantern is empty of oil, hopefully you have a bottle of oil to re-fill the lantern. i had a tough time figuring this out... because i thought i had no oil, and i thought i had to go back to the guy that sells oil, but the deadly fog blocked me from going back. then i realized i had a full bottle of oil, filled the lantern and off i went.
DefectiveReject said:I think the Wimote is weeding out the crappy gamers!
Can't fish..... even non gamers on Wii experience vids in Japan can fish!!
Memles said:Errr...You see, I'm still a wolf. Methinks that I'm a little bit more lost than I thought.