I'd vote to leave the fumble slider as is. Jonathan Stewart had crazy problem with it last season (his six against the Cardinals is a game that lives in infamy for me), but I invested in improving him through XP and the Cover Ball trait and he hasn't fumbled once this season (so far).
Plus, it screws everyone who has dealt with it for 5-6 games. If we need a vote on it, do it in the off-season.
DCX
I'd vote to leave the fumble slider as is. Jonathan Stewart had crazy problem with it last season (his six against the Cardinals is a game that lives in infamy for me), but I invested in improving him through XP and the Cover Ball trait and he hasn't fumbled once this season (so far).
Since RB doesn't work I'd vote to turn fumbles off altogether since its just a dice roll now. Unless you Crow it.
What a joke.it is my sad duty to report that patrick willis suffered an abdominal tear against the lions and will miss1 week
Wish you guys would have decided this before I dumped 14k XP into carry last night.
At least I dot have to buy big hitter for Garcia.
What has been decided?
There has to be something strange going on, I never fumbled at that rate, SJax was at a maximum of 97 carry, Greenwood was at 94 and Donald Brown is now at 91. I think the combo of DJ and SJax ended the year last year with 6 combined fumbles, and I play PWill twice a year.I wish you'd read the posts of people that said they have 95+ carry and they have more fuimbles than anyone else.
We all have wishes Wellie!
There has to be something strange going on, I never fumbled at that rate, SJax was at a maximum of 97 carry, Greenwood was at 94 and Donald Brown is now at 91. I think the combo of DJ and SJax ended the year last year with 6 combined fumbles, and I play PWill twice a year.
I just watched that Oculus Rift reaction video from CES. God damn.
Imagine you could use that in Madden and played as a RB?
Kam Sweet just had 250 yards in practice. You guys are doomed!!
First person football again? I don't think I want that.I just watched that Oculus Rift reaction video from CES. God damn.
Imagine you could use that in Madden and played as a RB?
Chris Johnson just did that in a game!
Big asterix for your win considering it came as a result of a fumble and those rules have been revamped. Basically your wins are vacated.
You had 2 INTs I had 1 and you can't blame the 2 fumbles for a 21 point loss! HFA run blocking is why I won that game truly.
? It was a 7 point game in the 4th when I fumbled and then let the CPU play defense. That didnt work out for GB!
Outside of the first big run for your touchdown I had CJ bottled up. But it looked like Madden kept picking all interior blitzes once I left it up to him.
Yeah but I believe that the XP spent there to get it into the 90s has less value. We are now 50% less likely to fumble. An RB with 85 carry before now has the same value as an RB with 95 carry or whatever the conversion works out to now. It's diminishing returns versus putting those points into ELU/Truck, CTH/CIT, or BCV/AWR.
Lucky that RB upgrades stink by and large.
Yeah but I believe that the XP spent there to get it into the 90s has less value. We are now 50% less likely to fumble. An RB with 85 carry before now has the same value as an RB with 95 carry or whatever the conversion works out to now. It's diminishing returns versus putting those points into ELU/Truck, CTH/CIT, or BCV/AWR.
Lucky that RB upgrades stink by and large.
Ah yeah, defensive playcalling was atrocious at the end but CJ probably had 150+ yards at that point on maybe 12 carries, thats a 98 yard run then averaging about 5 yards a carry. If there is a way to look this up I will later, don't think there is though. The other big run he broke after that was for about 50, because of an interior blitz. Don't think you had him bottled up, for me it felt like every time you stopped him for no gain it happened to be 3rd and short.
Yeah but I believe that the XP spent there to get it into the 90s has less value. We are now 50% less likely to fumble. An RB with 85 carry before now has the same value as an RB with 95 carry or whatever the conversion works out to now. It's diminishing returns versus putting those points into ELU/Truck, CTH/CIT, or BCV/AWR.
Lucky that RB upgrades stink by and large.
It was 10-3 halfway through the 4th quarter. He scored on a 98 yard run. Outside of that you got a field goal off an interception giving you field position. I guess maybe he was getting yards but they weren't impactful in any way.
This and all the negatives to the people who built up a hard hitting defense :/
DCX
Maybe that's the problem. It's like in NCAA when you set the defense to aggressive. Everyone spent their points on big hitter trait. Now, it's aggressive mode all day, but even worse since there's no chance of a broken tackle with that animation when it's done by the cpu. Hit stick by the human has consequence. cpu hit stick does not. It's basically a suction tackle.
I do believe this is what's happening. My entire D is built on press corners and hard hitting LBs and Safeties. I even have a CB with the trait. The more the merrier.
I'm sure alot of dudes have done this and now it's just a disease lol Add the global hit stick at times and its just insane.
I think we should visit this issue in the offseason to be honest. It may even out during the course of the season.
DCX
I do believe this is what's happening. My entire D is built on press corners and hard hitting LBs and Safeties. I even have a CB with the trait. The more the merrier.
I'm sure alot of dudes have done this and now it's just a disease lol Add the global hit stick at times and its just insane.
I think we should visit this issue in the offseason to be honest. It may even out during the course of the season.
DCX
exploit? Wtf are you talking about?
DCX
That's not the problem. It's that the proscribed counter balance is wholly ineffective and in Rors case seems to be actually counterproductive.
This and all the negatives to the people who built up a hard hitting defense :/
DCX
How is it counterproductive? We either fumble less or it doesn't work and we fumble the same. Where does it backfire?
How is it counterproductive? We either fumble less or it doesn't work and we fumble the same. Where does it backfire?
This and all the negatives to the people who built up a hard hitting defense :/
DCX
He's talking about upping CAR and brace for hits, not changing the sliders.
Didn't you say the "anti fumble trait" had caused you to fumble more? That's the counter to big hitter but seems broken.
Oooooooooooh. Gotcha.
I did fumble three times in practice though with Sweet and he is a 95 carry. FMT probably broke it worse.
Your reverse psychology scare tactic won't work this time, LJ! I don't care if you run for a million yards! I just want to be able to get to the LOS at least
Haha, that's what I said. The slider is probably backwards like the wind meter. Next set of games will be a disaster.
Big Hit should still be productive for teams. It just won't be as cheesy anymore.