jiggle said:Soul Calibur Tag Tournament
Lyte Edge said:So what do you guys think will happen six months from now?
It's PR. When the game went single platform, Team Calibur shed staff accordingly (who then went to work on Tales of Legendia of all things). Porting likely wouldn't have effected development at all really, the resources needed for that are nothing compared to initial game design.HomerSimpson-Man said:The devs did say because they aren't trying to make it for 3 different systems, they got a lot more time devoted to the game's mechanics and with looking how packed the game is, it certainly shows.
I'm starting to think Namco maybe sacrificed their multiplatform release for next gen ports down the road (getting a nice Sony kickback being a bonus). GameCube/Xbox are waning already and Namco probably thinks they can get better mileage out of upgraded 360/Revolution releases anyway.Lyte Edge said:So what do you guys think will happen six months from now? An arcade version with some extra features, and later on an upgrade with some new characters followed by a next-gen console release?
Tira's mood swings are suppose to be a big part of her personality. Cant wait to see how she is when she's crankyVormund said:Yeah great intro but still not as good as Soul Edge.
Tira's smile is perfect when she goes in for the attack.![]()
Can't wait for this...my arcade stick awaits.
Lyte Edge said:So what do you guys think will happen six months from now?
SolidSnakex said:We'll be getting excited about TTT2 on the PS3.And SC3, it'll still be exclusive and NAMCO will be thinking of what they'll be doing with SC4 on a next gen system or systems.
Solid said:yeah it looks great but che seems so negative about most of the things :lol when you see the video review you cant believe it actually got a 9.0.
Killkernal said:I can't wait for the inevitable 'Post your SCIII created characters' thread that will appear shortly after the games release. Should be a blast.![]()
Tellaerin said:I really think the obligatory 'if you have no friends' crap when talking about the single-player features in fighters needs to go, though - I'm a little fucking tired of the implication that anyone who doesn't live in a dorm/review games for a living/is otherwise surrounded by people to play fighting games against is some kind of friendless hermit--reviewers, can you find something else to pad that portion of reviews with from now on, please? Thanks.
chespace said:Okay. If you have no friends who are into fighting games. Better?
Brandon F said:No Japanese voicetrack to be found
Brandon F said:-AI is as psychic as the reviews make it to be. Early fights are a breeze, but the SNK gene creeps in near the final stages and next thing you know it's attempt #30 on Abyss. Oi.
-Story mode is merely ok. The endings return to Soul Edge form with seemingly alternate sequences based on your input timing. The progression itself is a wholly linear rendition of the Edge Master mode complete with oodles of text to decipher how one battle connects to the next. Regardless the selections sometimes lead to one-chance encounters that probably give specific rewards if completed before being spit back on track win or lose. This could get ugly if that super cool sword is buried eight chapters deep into a campaign and a loss means a total restart.
Suck.Deg said:You have to unlock alot of stuff to really dig into the game. Character create needs to have stuff unlocked.
How is the character creation mode? Can a male character use Ivy's whip sword?
Brandon F said:I used to love Cassie's dragon uppercut air-juggle stuff. Haven't looked up the movelist, but all that stuff is changed and I couldn't figure out how to do anything post-launcher.
Tira's costumes are both horrendous. Zasa looks like lots of fun.
I also tried tourney mode, but the AI ripped me apart.
So is MAF gonna create a Hibiki clone?
Bebpo said:I can't play on the PS2 pad (have a Hori stick for VF but it's only 3 buttons and SC is 4) and it seems too late in the systems life to spend $100+ on a good stick since there are almost no fighters left this generation (NG Battle Collesium is the last I guess).
Can anyone suggest a good hand position with the PS2 controller? Also do you think a saturn-style 6 button pad would work for the game?
Brandon F said:Why spend $100? You should be able to find a solid stick for at least half that amount. You still in Japan?
As for Taki...well the game gives you a couple slots to edit any fighter's costume colors. I haven't tried it out yet, but you can most definately adjust the color scheme of each of their costumes. So umm I imagine you CAN make naked Taki I suppose.
A bunch of Xianghua's stuff seems to have been remapped/reworked, so I dunno. Haven't been able to sit down with this game yet.Drinky Crow said:Played for two hours with MAF. I stuck with Cassie by and large, and he alternated between Setsuka and Zasalamel. Initial impressions: AWESOME. The stages are BEAUTIFUL in 16:9 480p. The game is mind-numbingly gorgeous. Greg Kasavin is dumb.
Character tiering has changed dramatically, too, I think. Raph and Xianghua are now meh, Cassie got upgraded, Nightmare sucks, and Seung Mina/Kilik remain pains in the penis. Siegfried seems good, and Voldo is sadly awesome. No telling how the new characters pan out, but Tira is annoying, and both Setsuka/Zasalamel seem solid.