Lord Helmet
Member
You can, but I find it to be more difficult than other games in the series.
Y2Kev said:I think the brilliance of Super Metroid is in so evident in those little critter tutorials. There's no tutorials. No hand holding. No babying. The game doesn't really tell you how to do any of those advanced techniques, but it shows you how to do them...and you can figure it out yourself.
:bow
Y2Kev said:I think the brilliance of Super Metroid is in so evident in those little critter tutorials. There's no tutorials. No hand holding. No babying. The game doesn't really tell you how to do any of those advanced techniques, but it shows you how to do them...and you can figure it out yourself.
:bow
I use a different way of controlling, a = jump y = fire a = run x = cancel.Jammy said:Is there a better control set-up I should use?
1up said:I use a different way of controlling, a = jump y = fire a = run x = cancel.
I could never get used to using x as my weapon button.
Y2Kev said:I think the brilliance of Super Metroid is in so evident in those little critter tutorials. There's no tutorials. No hand holding. No babying. The game doesn't really tell you how to do any of those advanced techniques, but it shows you how to do them...and you can figure it out yourself.
:bow
they're kinda crappy but the two pics on page 6 were taken off my 100" projected 720p screen. it looks freaking awesome in person, super sharp etc.Darunia said:Can anyone take some pictures of the game running on a high def tv?
jarosh said:they're kinda crappy but the two pics on page 6 were taken off my 100" projected 720p screen. it looks freaking awesome in person, super sharp etc.
Y2Kev said:Scar, you need to make route maps for us!
Aeana said:I completely forgot about theIt's been so long since I played this game normally that I'm seeing things I haven't seen in years.little creatures that show you some 'advanced' techniques in the game, like the 3 little imps that show you how to walljump, and the ostrich thing that shows you the shinespark.
Scrubking said:Want more what? Overpriced 13-year-old games that are poorly emulated most of the time??
Crazymoogle said:If it is a component plug, try dropping out two of the three video cables (probably blue and green?); see what happens with only one. It might just be sending a composite signal and avoiding the rest?
WolfofMebu said:Just downloaded it, this will be my first time playing it!
Should I play on 4:3 or play it stretched?]
oatmeal said:I was just playing and kept messing with the controls...right now I've got Y run, B jump and X shoot...but I'm not liking it that much.
I'm going to load it up on the SNES and see which I like better. I actually think it might be the Diamond of the Classic Controller is too wide. Hmm...I just checked and it's pretty similar.
I don't know, maybe it's just been half a year or so since playing it so my fingers aren't trained.
I'll get it. I'm playing it in widescreen, on a 60" SXRD (the horizontal stretch doesn't bother me in the slightest with ANY of these VC titles) and it's godly.
*drool*
Somnid said:I have even greater respect for Fusion and Zero Mission's improved mechanics, you don't know how useful the ledge grab is until it's gone.
Somnid said:I have even greater respect for Fusion and Zero Mission's improved mechanics, you don't know how useful the ledge grab is until it's gone.