TheGrayGhost said:EDIT: Usually, the press releases are published on Nintendo's website after 9:00 AM PST.
Cheesemeister said:[WW] Onslaught
[C64] International Karate
[C64] The Last Ninja
[C64] Pitstop II
Ei. I've heard good things about the Last Ninja, but other than that, I am clueless. And what's the pricing?Yes Boss! said:so, any recommends for a C64 game to try out?
For 10 bucks it looks fine for a game to mess around with. The simplicity should help reduce lag as well I would hope. Wiiware world gave it 9/10 which should mean that at the very least it isn't complete garbage.TheGrayGhost said:I would recommend you look at some gameplay videos before either of you decide to download it. That it's a WiiWare FPS with 4-player co-op is awesome, but its execution looks terrible.
EDIT: Usually, the press releases are published on Nintendo's website after 9:00 AM PST.
crowphoenix said:Ei. I've heard good things about the Last Ninja, but other than that, I am clueless. And what's the pricing?
http://www.vc-reviews.com/systems/c64Ranger X said:WOW so we finally get some C64 games?
wow.
I don't know about those games. Anybody knowledgeable on them can give some impressions?
.
Capndrake said:http://www.vc-reviews.com/systems/c64
Just get ready for punishment with Last Ninja, it's a great game but incredibly hard.
Final Lap Twins is a monster over pitstop. What Pitstop had going for it was that it was a then-arcade racer (i.e. Pole Position) with some "sim" mechanics put into it (fuel and tires). But outside of those "sim" pieces it plays exactly like a racer from back then. If you wretch at the though of playing Pole Position, this is EXACTLY like it except for pulling into the pit every few laps to change out your tires and gas up.Ranger X said:Not bad. I guess I might have grabbed PitStop2 but I would be more inclined to buy something like Final Lap Twins TG-16 instead.
.
borghe said:Final Lap Twins is a monster over pitstop. What Pitstop had going for it was that it was a then-arcade racer (i.e. Pole Position) with some "sim" mechanics put into it (fuel and tires). But outside of those "sim" pieces it plays exactly like a racer from back then. If you wretch at the though of playing Pole Position, this is EXACTLY like it except for pulling into the pit every few laps to change out your tires and gas up.
Ranger X said:It makes me think of that old ATARI racer in the arcades called TX. Except that in TX you blew up when you touch another car.
No codes in VC C64 games since there's no load screen, you'll have to do it with just three + extra livesPepsimanVsJoe said:I remember using a code to get like 16 lives in The Last Ninja.
Still couldn't beat the game. =/ (Actually I got stuck on the very last room, there were candles everywhere and some keycode)
Just switch countries to a European one (When you have 0 Wii Points, or you'll lose the ones you have left). You can buy C64 games, and they'll work.speedpop said:So NA gets C64 games, yet Australia & New Zealand are still left in the lurch even though we're basically in the same code as the UK?
Pathetic.
I never played any of them before VC and love all three now. A lot of people usually complain about the controls but once you figure them out (Which does take a while, actually) the games become a lot easier.nincompoop said:Is Last Ninja worth checking out for someone who's never played the series before? It looks kind of rough.
nincompoop said:Is Last Ninja worth checking out for someone who's never played the series before? It looks kind of rough.
nincompoop said:Is Last Ninja worth checking out for someone who's never played the series before? It looks kind of rough.
Deku said:Actually I'd like to see more of those than the endless puzzlers that come out. LIT was so disappointing because it was essentially a puzzler dressed up in dark moody survival horror clothing.
Yes Boss! said:I mainly downloaded it to see what the C64 looks like on VC.
XiaNaphryz said:With the C64 stuff showing up, EA needs to hurry up and get M.U.L.E. and Archon up on there.
DeaconKnowledge said:How does it look? Commodore 64 output at just over the GBA's resolution if i'm not mistaken. I can't wait to see that game windowed on my 42" LCD.
I find my self wishing that they had some of the systems I owned on the VC - Spectrum 48k, Amiga. At the same time I'm kinda glad they don't as watching the Last Ninja vid made my nostalgia kick in, and I know I would be compelled to buy 90% of the amiga and spectrum games.handofg0d said:I am as unfamiliar as the rest of you when it comes to C64 games, so here are some gameplay youtubes that might help you decide if you're interested:
The Last Ninja: http://www.youtube.com/watch?v=o0DdmyxHg9s
International Karate: http://www.youtube.com/watch?v=gEBv9JwWcSI
Pitstop II: http://www.youtube.com/watch?v=NY1uiC9wHBg
4 player MULE games back in the day were a pain to setup on the C64, multiple wireless controllers would make it so much easier.A Twisty Fluken said:Both of those would be such automatic buys.
Cheesemeister said:Wow, don't mess with Texas!
didn't do much with the ST (I am american after all) but really a LOT of those Amiga games would still hold up today.. I mean the genesis was basically an Amiga sans the floppy drive, dedicated video chip, extra RAM and four channel digital audio processor.. if those games hold up today I am figuring the Amiga games will stand the test of time beautifully.poppabk said:I find my self wishing that they had some of the systems I owned on the VC - Spectrum 48k, Amiga. At the same time I'm kinda glad they don't as watching the Last Ninja vid made my nostalgia kick in, and I know I would be compelled to buy 90% of the amiga and spectrum games.
NintendoPR said:WII-KLY UPDATE: ONE WIIWARE GAME AND THREE VIRTUAL CONSOLE GAMES ADDED TO WII SHOP CHANNEL
Feb. 23, 2009
Hang onto your hats and your Wii Remote controllers as we unveil a set of exciting firsts for the Wii Shop Channel this week. For starters, the new Onslaught marks the first-ever first-person shooter to be released via the WiiWare service. Using the intuitive wireless controls Wii is known for, the game puts players at the center of a pulse-pounding adventure that fans of futuristic sci-fi and multiplayer action will love.
The other big news this week is the hotly anticipated launch of Commodore® 64 game titles on Virtual Console. Starting with two classic martial arts games and an awesome car racing title, we're thrilled to add yet another old-school gaming platform to the mix. Virtual Console already offers classic games that originally appeared on a variety of platforms, and with the addition of Commodore 64, Wii owners can expect even more vintage games to rediscover and enjoy. (Congratulations to those of you who deciphered our hidden hints in last week's Wii-kly Update you'll find a key to all the clues at the end of this installment.)
Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:
WiiWare
Onslaught (Hudson Entertainment, 1-4 players, Rated T for TeenAnimated Blood, Violence, 1,000 Wii Points): Onslaught is an FPS that puts you in the middle of a futuristic war between humans and insectoid aliens. Become part of the Elite Interstellar Strike Force and fight against an overwhelming onslaught of alien life forms. Enjoy the rush of mowing down wave after wave of aliens with machine guns, grenades and more. Feel your heart pound as you battle gigantic boss aliens. Beyond the normal game, Onslaught includes additional modes that let you play with rivals from around the world using Nintendo Wi-Fi Connection. Team up with as many as three other players in Free Battle mode, or compete on special maps to see who can get the most points by killing enemies before time runs out in Ranking Battle mode. (Router and broadband access required for online play. For more info, go to www.nintendo.com.)
Virtual Console
The Last Ninja (Commodore 64, 1 player, Rated E10+ for Everyone 10 and OlderAnimated Blood, Mild Violence, 500 Wii Points): The evil Shogun Kunitoki has long envied the powers of the Ninja brotherhood and would do anything to acquire their knowledge. To this end, he has sworn an oath to their total destruction. Once every decade, all Ninja must travel to the Island of Lin Fen, where they pay homage to the Shrine of the White Ninja and receive further teachings from the Koga Scrolls. Seizing the opportunity, Kunitoki summoned forth all the spirits from the depths of the Nether World and flung their full force against the amassed Ninja. None escaped the wrath of Kunitoki. Word of this unnatural disaster soon reached Armakuni, the last Ninja. Gathering all his courage, he has sworn to wreak a terrible revenge on the Shogun and all his followers. What unforeseen hazards await him?
INTERNATIONAL KARATE (Commodore 64, 1-2 players, Rated E10+ for Everyone 10 and OlderMild Violence, 500 Wii Points): INTERNATIONAL KARATE is a simulation of a karate tournament in which one person can play against the computer or two players can compete against each other. During the game, you'll fly to various locations around the world. In all stages of the game, a wise old judge will watch over you and award you either a half-point or a full point, depending on how successful a hit has been.
Pitstop II (Commodore 64, 1-2 players, Rated E for Everyone, 500 Wii Points): Pitstop II was the first game that brought serious auto racing action to the computer screenthe thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits. Third-person graphics and a split-screen display allow one or two players to experience the challenge of car racing head-to-head. Six of the world's toughest tracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straight of Vallelunga. You can practice against the computer, but nothing will compare to the fun of racing against another person. Indeed, Pitstop II proves that car racing was never meant to be a solo sport.
As promised, here's a list of the Commodore 64-related clues that were embedded in last week's newsletter:
In the second paragraph, each sentence contains exactly 64 letters and numbers (not counting spaces or punctuation).
U.S. Route 64 runs from Arizona to North Carolina.
The third sentence ends with a comma and the word "door," hinting at the name Commodore.
"Brick House" was a hit for R&B group The Commodores.
The athletic teams of Vanderbilt University are known as the Commodores.
Pennsylvania's Route 286 passes through a town called Commodore.
The phrases "birthday greetings" and "who could ask for more?" are found in the classic Beatles tune "When I'm 64."
For more information about Wii, please visit wii.com.