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Official Worldwide VC, WiiWare, & DSiWare Thread

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TheGrayGhost said:
EDIT: Usually, the press releases are published on Nintendo's website after 9:00 AM PST.

Correction - usually the PR is posted around 5:00 - 6:00 AM PST/8:00 - 9:00 AM EST. I'm on the East Coast and typically the PR is available by the time I start work. This certainly isn't the first, nor probably the last, time the press release will be late though.
 

Drkirby

Corporate Apologist
Well, guessing we are doing this the old fashion way *Boot up shop Channel*

NEW THIS WEEK:
1 Wiiware, 3 VC

Wiiware: Onslaught, and FPS, 1000 points

VC:
The Last Ninja, Commodore 64
International Karate, Commodore 64
Pitstop II, Commodore 64

Enjoy.

Edit: Cheesemeister beat me D:
 
Cheesemeister said:
[WW] Onslaught

[C64] International Karate
[C64] The Last Ninja
[C64] Pitstop II

Woohoo. Three Virtual Console games. Nice Commodore 64 debut. Now, hopefully NOA can maintain a rate of at least two VC games per week from now on . . . I refuse to abandon hope apparently. :p
 

Ranger X

Member
WOW so we finally get some C64 games?

wow.

I don't know about those games. Anybody knowledgeable on them can give some impressions?



.
 
Yes Boss! said:
so, any recommends for a C64 game to try out?
Ei. I've heard good things about the Last Ninja, but other than that, I am clueless. And what's the pricing?

Also, Holy hell, three game week!

Tonight, I shall download on of these games.
 

poppabk

Cheeks Spread for Digital Only Future
TheGrayGhost said:
I would recommend you look at some gameplay videos before either of you decide to download it. That it's a WiiWare FPS with 4-player co-op is awesome, but its execution looks terrible.

EDIT: Usually, the press releases are published on Nintendo's website after 9:00 AM PST.
For 10 bucks it looks fine for a game to mess around with. The simplicity should help reduce lag as well I would hope. Wiiware world gave it 9/10 which should mean that at the very least it isn't complete garbage.
 

Yes Boss!

Member
crowphoenix said:
Ei. I've heard good things about the Last Ninja, but other than that, I am clueless. And what's the pricing?


That one seems like the best of the bunch. I'll download it just to try out C64. They do seem like games you might have to have a history with to really appreciate.
 
Pit Stop 2 looks a lot like Pole Position. Obviously, better looking and better playing, but the horror that brings to my heart is palpable.
 
Three games and a "new" system, impressive. Hopefully Nintendo continues to give us at least 2+ a week in order to cover the wide range of systems.
 

borghe

Loves the Greater Toronto Area
I CANNOT recommend Pitstop II to anyone. Mind you this is just in regards to actually playing it back in the day, but while it was a fun little racer back then I can't possibly see how it would hold up today. I've looked at various sites since C64 was announced for NA to try and change my mind on this, but all of them bring back memories of exactly what the game was.. Very fun for the time, but nothing close to even just picking up a last gen racer from gamestop for like $5-7.. Nostalgia need only apply here.

and FWIW, I am not saying this is true of all classic racers. Super Hang-On, Outrun, well... at least those two and probably other arcade racers still have plenty of fun left in them. Pitsto pII is NOT one of those racers.
 
I remember using a code to get like 16 lives in The Last Ninja.
Still couldn't beat the game. =/ (Actually I got stuck on the very last room, there were candles everywhere and some keycode)
 

borghe

Loves the Greater Toronto Area
Ranger X said:
Not bad. I guess I might have grabbed PitStop2 but I would be more inclined to buy something like Final Lap Twins TG-16 instead.

.
Final Lap Twins is a monster over pitstop. What Pitstop had going for it was that it was a then-arcade racer (i.e. Pole Position) with some "sim" mechanics put into it (fuel and tires). But outside of those "sim" pieces it plays exactly like a racer from back then. If you wretch at the though of playing Pole Position, this is EXACTLY like it except for pulling into the pit every few laps to change out your tires and gas up.

edit - I don't mean to be so hard on the game, and for $5 nostalgia whores will be able to cheaply bring back fond memories.. but for anyone else, I'd say there's a very strong chance you'll hit buyer's remorse within the first 5 minutes.
 

Ranger X

Member
borghe said:
Final Lap Twins is a monster over pitstop. What Pitstop had going for it was that it was a then-arcade racer (i.e. Pole Position) with some "sim" mechanics put into it (fuel and tires). But outside of those "sim" pieces it plays exactly like a racer from back then. If you wretch at the though of playing Pole Position, this is EXACTLY like it except for pulling into the pit every few laps to change out your tires and gas up.


It makes me think of that old ATARI racer in the arcades called TX. Except that in TX you blew up when you touch another car.

.
 

speedpop

Has problems recognising girls
So NA gets C64 games, yet Australia & New Zealand are still left in the lurch even though we're basically in the same code as the UK?

Pathetic.
 

Capndrake

Member
PepsimanVsJoe said:
I remember using a code to get like 16 lives in The Last Ninja.
Still couldn't beat the game. =/ (Actually I got stuck on the very last room, there were candles everywhere and some keycode)
No codes in VC C64 games since there's no load screen, you'll have to do it with just three + extra lives :D

speedpop said:
So NA gets C64 games, yet Australia & New Zealand are still left in the lurch even though we're basically in the same code as the UK?

Pathetic.
Just switch countries to a European one (When you have 0 Wii Points, or you'll lose the ones you have left). You can buy C64 games, and they'll work.
 

Deku

Banned
You know what WiiWare format would be perfect for. early to mid 90s style strategy games.

Actually I'd like to see more of those than the endless puzzlers that come out. LIT was so disappointing because it was essentially a puzzler dressed up in dark moody survival horror clothing.
 

Capndrake

Member
nincompoop said:
Is Last Ninja worth checking out for someone who's never played the series before? It looks kind of rough.
I never played any of them before VC and love all three now. A lot of people usually complain about the controls but once you figure them out (Which does take a while, actually) the games become a lot easier.
 

Yes Boss!

Member
nincompoop said:
Is Last Ninja worth checking out for someone who's never played the series before? It looks kind of rough.

I dunno, I'm a C64 virgin and I'm finding it kinda old and difficult. More like Atari than SMS or NES. I mainly downloaded it to see what the C64 looks like on VC. It might be worth a shot for $5 to see how they ported everything. Definitely pleased there is a new system on the VC though.

Now bring on MSX and Aleste Nintendo!
 
nincompoop said:
Is Last Ninja worth checking out for someone who's never played the series before? It looks kind of rough.

Probably not. It's very simple compared to today's games, and there's a lot of guesswork involved (finding items in bushes and whatnot).

It's also ludicrously hard. But I love it to death.
 

levious

That throwing stick stunt of yours has boomeranged on us.
Deku said:
Actually I'd like to see more of those than the endless puzzlers that come out. LIT was so disappointing because it was essentially a puzzler dressed up in dark moody survival horror clothing.


it's pretty easy to tell what kind of game LIT is, had you not seen any video or pics of it before downloading?
 

Yes Boss!

Member
DeaconKnowledge said:
How does it look? Commodore 64 output at just over the GBA's resolution if i'm not mistaken. I can't wait to see that game windowed on my 42" LCD.

Looks good enough. Runs in 480p which is nice as well. I'm playing on a 26" HDTV in 4:3. They also added a keyboard overlay which is accessible via the Wii pointer if you are using the Wiimote for controls
 

poppabk

Cheeks Spread for Digital Only Future
handofg0d said:
I am as unfamiliar as the rest of you when it comes to C64 games, so here are some gameplay youtubes that might help you decide if you're interested:

The Last Ninja: http://www.youtube.com/watch?v=o0DdmyxHg9s
International Karate: http://www.youtube.com/watch?v=gEBv9JwWcSI
Pitstop II: http://www.youtube.com/watch?v=NY1uiC9wHBg
I find my self wishing that they had some of the systems I owned on the VC - Spectrum 48k, Amiga. At the same time I'm kinda glad they don't as watching the Last Ninja vid made my nostalgia kick in, and I know I would be compelled to buy 90% of the amiga and spectrum games.
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
A Twisty Fluken said:
Both of those would be such automatic buys.
4 player MULE games back in the day were a pain to setup on the C64, multiple wireless controllers would make it so much easier. :D
 

Iam Canadian

and have the worst user name EVER
While I know just about nothing about the Commodore 64, I'll give Nintendo full credit for a three game week.

Now watch us not get any more C64 games for a couple of months. :/
 

borghe

Loves the Greater Toronto Area
poppabk said:
I find my self wishing that they had some of the systems I owned on the VC - Spectrum 48k, Amiga. At the same time I'm kinda glad they don't as watching the Last Ninja vid made my nostalgia kick in, and I know I would be compelled to buy 90% of the amiga and spectrum games.
didn't do much with the ST (I am american after all) but really a LOT of those Amiga games would still hold up today.. I mean the genesis was basically an Amiga sans the floppy drive, dedicated video chip, extra RAM and four channel digital audio processor.. if those games hold up today I am figuring the Amiga games will stand the test of time beautifully.
 

Jiggy

Member
Pitstop II and International Karate look amazingly unenjoyable and The Last Ninja not much better off. Actually, the reason I dislike the footage of all three is the same: they all come across as much too slow.

Oh well. I guess Nebulus will arrive at some point--I was at least slightly interested when I saw a video of that however many months ago when C64 first arrived for Europe's VC and I looked around.
 

stuminus3

Member
I don't get why they listened to the bonehead that suggested putting C64 games up there when the Speccy was clearly the better gaming machine.

Tee hee console warz!
 

Boerseun

Banned
I'm having a lot of fun with Onslaught at the moment. The on-line is smooth and the single-player is hard but addictive.

Any indication of a Euro release for Lit?
 
Not sure when they finally posted it, but to make today's releases official, here's the PR:

NintendoPR said:
WII-KLY UPDATE: ONE WIIWARE GAME AND THREE VIRTUAL CONSOLE GAMES ADDED TO WII SHOP CHANNEL


Feb. 23, 2009

Hang onto your hats – and your Wii Remote™ controllers – as we unveil a set of exciting firsts for the Wii™ Shop Channel this week. For starters, the new Onslaught™ marks the first-ever first-person shooter to be released via the WiiWare™ service. Using the intuitive wireless controls Wii is known for, the game puts players at the center of a pulse-pounding adventure that fans of futuristic sci-fi and multiplayer action will love.

The other big news this week is the hotly anticipated launch of Commodore® 64 game titles on Virtual Console™. Starting with two classic martial arts games and an awesome car racing title, we're thrilled to add yet another old-school gaming platform to the mix. Virtual Console already offers classic games that originally appeared on a variety of platforms, and with the addition of Commodore 64, Wii owners can expect even more vintage games to rediscover and enjoy. (Congratulations to those of you who deciphered our hidden hints in last week's Wii-kly Update – you'll find a key to all the clues at the end of this installment.)

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

WiiWare

Onslaught (Hudson Entertainment, 1-4 players, Rated T for Teen—Animated Blood, Violence, 1,000 Wii Points): Onslaught is an FPS that puts you in the middle of a futuristic war between humans and insectoid aliens. Become part of the Elite Interstellar Strike Force and fight against an overwhelming onslaught of alien life forms. Enjoy the rush of mowing down wave after wave of aliens with machine guns, grenades and more. Feel your heart pound as you battle gigantic boss aliens. Beyond the normal game, Onslaught includes additional modes that let you play with rivals from around the world using Nintendo Wi-Fi Connection. Team up with as many as three other players in Free Battle mode, or compete on special maps to see who can get the most points by killing enemies before time runs out in Ranking Battle mode. (Router and broadband access required for online play. For more info, go to www.nintendo.com.)

Virtual Console

The Last Ninja™ (Commodore 64, 1 player, Rated E10+ for Everyone 10 and Older—Animated Blood, Mild Violence, 500 Wii Points): The evil Shogun Kunitoki has long envied the powers of the Ninja brotherhood and would do anything to acquire their knowledge. To this end, he has sworn an oath to their total destruction. Once every decade, all Ninja must travel to the Island of Lin Fen, where they pay homage to the Shrine of the White Ninja and receive further teachings from the Koga Scrolls. Seizing the opportunity, Kunitoki summoned forth all the spirits from the depths of the Nether World and flung their full force against the amassed Ninja. None escaped the wrath of Kunitoki. Word of this unnatural disaster soon reached Armakuni, the last Ninja. Gathering all his courage, he has sworn to wreak a terrible revenge on the Shogun and all his followers. What unforeseen hazards await him?

INTERNATIONAL KARATE™ (Commodore 64, 1-2 players, Rated E10+ for Everyone 10 and Older—Mild Violence, 500 Wii Points): INTERNATIONAL KARATE is a simulation of a karate tournament in which one person can play against the computer or two players can compete against each other. During the game, you'll fly to various locations around the world. In all stages of the game, a wise old judge will watch over you and award you either a half-point or a full point, depending on how successful a hit has been.

Pitstop II™ (Commodore 64, 1-2 players, Rated E for Everyone, 500 Wii Points): Pitstop II was the first game that brought serious auto racing action to the computer screen—the thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits. Third-person graphics and a split-screen display allow one or two players to experience the challenge of car racing head-to-head. Six of the world's toughest tracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straight of Vallelunga. You can practice against the computer, but nothing will compare to the fun of racing against another person. Indeed, Pitstop II proves that car racing was never meant to be a solo sport.

As promised, here's a list of the Commodore 64-related clues that were embedded in last week's newsletter:

In the second paragraph, each sentence contains exactly 64 letters and numbers (not counting spaces or punctuation).
U.S. Route 64 runs from Arizona to North Carolina.
The third sentence ends with a comma and the word "door," hinting at the name Commodore.
"Brick House" was a hit for R&B group The Commodores.
The athletic teams of Vanderbilt University are known as the Commodores.
Pennsylvania's Route 286 passes through a town called Commodore.
The phrases "birthday greetings" and "who could ask for more?" are found in the classic Beatles tune "When I'm 64."
For more information about Wii, please visit wii.com.

I think the only clues we didn't pick up on last week were The Beatles thing & the comma + door combo, but that's rather obscure and they weren't really necessary once we had figured out everything else.
 
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