RuneFactoryFanboy
Member
dude what the heck?Segata Sanshiro said:Oh, don't pull this bullshit.
they don't look fun to me. if they look fun to you cool.
why am I suddenly a bad guy for voicing my opinion on them?
dude what the heck?Segata Sanshiro said:Oh, don't pull this bullshit.
MrVargas said:Has there been any word recently on the storage solution update?
RuneFactoryFanboy said:So I'm supposed to be happy that the wait for the games I want will be even longer while the fill the catalog with games I couldn't care less about? Quality > Quantity
SuperAngelo64 said:C64 and the SMS.
It's like trying to decide what's better; the giant shit in the toilet or the vomit it's stewing in.
Capndrake said:Every version of The Last Ninja is terrible except for the C64 one. This guy's got videos of every single version of all three games to compare: http://www.youtube.com/user/laffer35
And Onslaught's awesome.
RuneFactoryFanboy said:So I'm supposed to be happy that the wait for the games I want will be even longer while the fill the catalog with games I couldn't care less about? Quality > Quantity
Speaking of originality: screens of DSiWare Mr. Driller confirm that it really is content from Drill Spirits, directly excerpted. It looks exactly the same. Again, for 500 points, it might be a viable download for DSi owners this week, but not those who already own Drill Spirits. Mr. Driller World for WiiWare, on the other hand, is new, with a bright new visual style!
Infernal Monkey said:The VC has plenty of quality games, it's just that people like you instantly dismiss them while crying about the lack of 'insert whatever SNES RPG here' and Super Smash Bros.
I never grew up with C64 either, I was more of a Master System guy, but I grabbed a handful of games off the VC and fell in love. Mayhem in Monsterland, Last Ninja, Jumpman. The C64 has plenty to offer.
RuneFactoryFanboy said:When I say looks, I meant overall not visually.
RuneFactoryFanboy said:Well I can't really respond to so many C64 fans calling me out, so
Sorry guys, I didn't mean to irritate you all and didn't think my opinion would cause such an uproar. I was throwing my opinion out there to see if anyone felt the same but I'll just keep my mouth shut next time.
Didn't want to make enemies especially in the VC thread
SovanJedi said:This. So this, honestly.
Hey, have you reviewed anymore Phoenix Games lately? Your YouTube videos always bring the chortling.
.. the memories .. are choking me.. i must have salivated a barrel to that game back in high school. it was the epitome of the forbidden fruit for me - the c64 i never had, and the last ninja i could only watch others play.. then our ways parted and i never looked back. seeing it today and knowing i could have it just like that, at the click of a wiimote.. it just doesn't feel right.handofg0d said:I am as unfamiliar as the rest of you when it comes to C64 games, so here are some gameplay youtubes that might help you decide if you're interested:
The Last Ninja: http://www.youtube.com/watch?v=o0DdmyxHg9s
Is that Katey Sagal's voice? I think I'm going to be ill.Infernal Monkey said:Haha, only the terrors of Legend of Pocahontas last month. My capture card mysteriously broke after it though, and I still haven't bothered getting a new one. ='(
Hero of Legend said:I'm highly believeing that Mr. Driller World may actually share this method and could be a WiiWare port/remake of Drill Land from GC.
BobJustBob said:That would be the greatest thing ever.
RuneFactoryFanboy said:Well I can't really respond to so many C64 fans calling me out, so
Sorry guys, I didn't mean to irritate you all and didn't think my opinion would cause such an uproar. I was throwing my opinion out there to see if anyone felt the same but I'll just keep my mouth shut next time.
Didn't want to make enemies especially in the VC thread
SuperAngelo64 said:C64 and the SMS.
It's like trying to decide what's better; the giant shit in the toilet or the vomit it's stewing in.
Hero of Legend said:I'm wondering if due to WW's size limit and World's different theme, if perhaps they'll only bring over the main puzzles and such that show that global theme from Drill Land. How much of DL consisted of these country-themed puzzles?
But if those were the best part of DL, then I won't complain.
Yeah I only played a few games but it seems a reasonably solid game, especially given the size limits - looks about on a par with quake2. Its just a quick, fun to play, online co-op FPS of which there currently zero (and none planned that I know of) on the Wii other than this. I definitely think I will get my moneys worth out of it.JCX9 said:My very early impressions of Onslaught:
-Better looking than the screens suggested (seems the case for most wii games , doesn't look n64 at all).
- controls are pretty smooth overall. the only thing that is kind of annoying it the whip, but it is manageable.
- online is very smooth, but lack of VS mode sucks. Good to have ranked matches without needing friend codes.
- Reminds me more of an old arcade on-rails shooter than a straight FPS.
- Levels are very linear, and the difficulty doesn't seem too hard (playing on normal setting).
I'll try to play more this weekend when I have more time.
Dizzy on VC would be amazing.Wii Will Rock U said:Now that we have C64 on VC, do you think we might be getting Fantasy World Dizzy?
Make your hands touch the item when you do the pick up move.DavidDayton said:Okay. I'm baffled.
I'm trying to play Last Ninja and I can't make my character pick up any items.
Glittering items/fruit don't seem to respond to any attack/move I make on them, and when I kneel before the various statues, the game prompts me with "Collect Sword" but nothing appears to actually DO that.
How do you pick up the sword???
Capndrake said:Make your hands touch the item when you do the pick up move.
BobJustBob said:Not much as I recall. I think they were only the different depth zones for the main mode, and there were four other modes. Those are the ones that I really want, especially the exorcism mode and Indy mode.
Drill Land World Tour is much like the Disney Small World ride in basic theme with each 100m clear causing the country to change and the little dancing graphic in the sidebar to show different people and things from that country. The 1st level (500m) looks like the traditional Mr. Driller game, but the 1000m and 2000m levels get much wider and the blocks smaller to fit them all in the screen. This is the only one of the games where you can choose which character to play as.
DavidDayton said:1) So, using the Wii Remote, I hold [2] and then press away from the item to make the hand dart out, right? Is this just a matter of my not lining pixels up correctly? Mr. Ninja punches madly, but I never get the key/shimmering nunchuk, etc. What about items on the ground?
2) When I kneel in front of a statue, and the game says "Collect" with a picture of a sword, HOW do I collect the sword?
I'm trying everything I can think of and still failing. It's odd.
Edit: Okay, I tried playing with the Classic Controller's joystick... and now I'm having no problems at all. I guess it was entirely a matter of incorrectly entering diagonals on the wii Remote's joypad.
SuperAngelo64 said:C64 and the SMS.
It's like trying to decide what's better; the giant shit in the toilet or the vomit it's stewing in.
Hero of Legend said:Oh yeah, Mr. Driller is out now for WiiWare in Japan.
Anyone here have a Japanese Wii to download it?
swerve said:I downloaded it. Something like 128 blocks (I'm running low - had to delete the AMAZING Bubble Bobble Wiimake for now).
It's... Mr. Driller, brilliant and simple and as good as any other versions I've played. Haven't got to the deeper, wider levels yet. I'll try harder, later.
But yeah, as expected, really. Moreso than any other game.
Bubble Bobble Wii though... now *that's* awesome. Consumes hours at a time with its arrange-mode maps and super-mode.
DavidDayton said:1) So, using the Wii Remote, I hold [2] and then press away from the item to make the hand dart out, right? Is this just a matter of my not lining pixels up correctly? Mr. Ninja punches madly, but I never get the key/shimmering nunchuk, etc. What about items on the ground?
2) When I kneel in front of a statue, and the game says "Collect" with a picture of a sword, HOW do I collect the sword?
I'm trying everything I can think of and still failing. It's odd.
Edit: Okay, I tried playing with the Classic Controller's joystick... and now I'm having no problems at all. I guess it was entirely a matter of incorrectly entering diagonals on the wii Remote's joypad.
Woho, getting the latest Art Style games. I might check out the clock with Mario theme or Mr. Driller if I got any points left.Lee N said:The latest DSiWare releases are up now.
ivysaur12 said:Onslaught is good? Really?