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Official Xbox 360 Madden '12 Online Franchise Thread OT2 Mr Peyton Goes To Washington

Yeah, no problem. Most interested in the fact it "might" have a chance of having a real deal holyfield franchise mode. Draft Day trading!

it's not a might, it is there. there is no "single player" and "online" franchise modes. it's all 1 mode so unless they took shit out of single player mode (which they didn't) then it is the real deal
 

McNei1y

Member
it's not a might, it is there. there is no "single player" and "online" franchise modes. it's all 1 mode so unless they took shit out of single player mode (which they didn't) then it is the real deal

I can't hear this enough. It's always putting a smile on my face. Now the bad thing is we have to (probably) wait until the end of August to even start playing. Don't we always wait an entire month after release to get it going? :(
 
I can't hear this enough. It's always putting a smile on my face. Now the bad thing is we have to (probably) wait until the end of August to even start playing. Don't we always wait an entire month after release to get it going? :(

definitely a few weeks. we basically wait for the updated rosters to come out which happens right around the start of the real NFL season
 

Nightz

Member
I'm a believer now.

The benefits of this are HUGE, but let’s start with the basics:

1) If you want to play an entirely offline franchise by yourself, managing all aspects of your team from scouting, drafting, playing games and team management, you can do that in Connected Careers.

2) If you want to play an entirely online franchise with multiple owners all managing the GM aspects of their team along with playing all games and controlling all players, you can do that (Be a Coach) in Connected Careers.

3) If you want to control a single player in either an Online league or an Offline league and journey through their career (as a created player or a current player, Be a Player) you can do that.

4) If you want to control a single player and your buddy wants to manage an entire team in the same online league, you can do that.

What this means is whether you want to play online, by yourself or as a single player making their journey through the NFL, it will all be done through the same game mode. What’s even better? This game is completely customizable based on your preference as the user. If you want to run an online connected career where all owners must be coaches (can also be described as GMs) where they play every game as their own team, manage their team’s salary cap, cut players, scout rookies, draft rookies, trade draft picks and trade with both the CPU and other users - you can do that. What if you want to do all that yet remove a salary cap? You can do that. How about set up your own sliders so that you customize the experience for your league owners to be the most realistic representation of Football that you all agree upon? You can do that.

Detailed Features to note:

- Draft Pick Trading for current year and years in the future.

- All current, real draft pick trades made in the real NFL are reflected in CCM.

- Full salary caps for each team in the league.

- Realistic contract negotiations for each team in the league.

- Free Agency bidding period where each team has a fair chance at winning Free Agents. Each week in the off-season you offer players contracts. When you advance the week, they will make a decision based on their offers on hand. Free Agents will weigh their options based on multiple decision points (team success, team need, money, coach, etc.) and choose the team that makes the most sense for them.

- Full Draft Scouting through the length of the season.

- Branching storylines that change from franchise to franchise. No franchise will be the same as the other. In one franchise the top prospect may stay on track and get drafted 1st overall. In your other franchise, that top prospect may suffer an ACL tear in the BCS bowl game and drop down all draft boards.

- Draft Sleepers that you can find based on your scouting - no two draft classes are the same.

- Practice with your team each week to gameplan and work with your roster to make sure you are ready for your next week's opponent

- Entirely new progression system based 100% on player performance and XP points they will gain through the season. As a commissioner, you can choose when progression happens for CPU teams. Players will gain XP points on their own by meeting goals and as the coach you can delegate out those XP points.

- Legacy scores that track your success as a coach or player to measure up against the rest of your league in ways never seen before.

- Twitter feeds of “real” NFL analysts that will break down the top stories of each week and report as they see it. Trying to scout that super fast QB to replace your aging QB in the next draft? Skip Bayless may get tipped off and tip off the rest of the league of your intentions.

- Full 30 years of season whether you are online or offline.

- If you choose to be a coach, you can choose the type of coach you want to be and that modifies the different attributes for scouting or progression your team will receive. As a coach, you will control all aspects of your team and play all games as your team as you are used to doing in online or offline franchise.

- If you choose to be a player, you can choose the type of player at each position you want to be. Possession receiver? check. Pocket passer? check. Speed HB. check.

- Tired of always being able to re-sign a player? In CCM, some players may be sick of playing for you and refuse to resign in hopes of getting a better situation through FA. This can change an off-season strategy completely.

- Every now and then, a big name player may retire and then come back next season, pulling a Favre, to play for a new team. They will be a FA, ready to be signed by the best fit.

- Extended injuries can last into the off-season and the following season, completely changing your off-season strategies and goals.

- No more set retired players day. Players can retire at any point during the off-season which means you could have a huge hole at QB if you didn't plan accordingly and anticipate the possibility of losing your WB.

- Have a bad season with your team? You can be fired. Removed from your team, even if you are playing in an online CCM. You will have to retire and come back as a new coach or take of a new team that was vacated by another failure of a coach.

- Tired of playing as the HB you created in year 1? It’s year 4 and there is this nasty QB that you really want to use? Retire as the HB and take over that QB, in the same league without losing your progress, and keep moving forward. Take over as a coach in year 10, all the while keeping your progress again.

- Team specific player ratings that value each player different based on a teams scheme and preferences. Just because you don’t see the value in the 75 possession receiver doesn’t mean the Browns aren't falling head over heels to get ahold of him, valuing him much higher.

- Full functioning draft with live time trading, live time commentary from Trey Wingo and rookies with their own unique storylines.

-Computer controlled teams will trade amongst themselves and also offer user teams trades.

http://dlgnow.com/livewire/madden-nfl-13-connected-careers-breakdown/286
 

DMczaf

Member
W0jmZ.gif
 

McNei1y

Member
definitely a few weeks. we basically wait for the updated rosters to come out which happens right around the start of the real NFL season

True. This wait is almost as bad as The January to April wait for baseball.

Thank you Nightz for the extended info! So pumped. No longer will I just sit in the lobby and do nothing. Practicing and scouting will add to the playtime for sure. I wonder if you can scrimmage?
 

CB3

intangibles, motherfucker
Every now and then, a big name player may retire and then come back next season, pulling a Favre, to play for a new team. They will be a FA, ready to be signed by the best fit.

brian-dawkins.jpg
 

Lonestar

I joined for Erin Brockovich discussion
- Have a bad season with your team? You can be fired. Removed from your team, even if you are playing in an online CCM. You will have to retire and come back as a new coach or take of a new team that was vacated by another failure of a coach.

:O

Which coach will be the first fired? DCX got close in NCAA

Haha, was my first thought as well.
 

CB3

intangibles, motherfucker
By rule, NFL teams are not allowed to engage in contact during Organized Team Activities.

The Seahawks violated that rule and they will lose two days of practice time as a result. The NFL and NFLPA announced the penalty in a joint statement on Tuesday afternoon.
Bluemax cant play madden until 2 days after release.
 

DMczaf

Member
- Entirely new progression system based 100% on player performance and XP points they will gain through the season. As a commissioner, you can choose when progression happens for CPU teams. Players will gain XP points on their own by meeting goals and as the coach you can delegate out those XP points.

Looks like we have to bring in the Lonestar Rule to replace the DCX Rule.

We're keeping an eye on any funny business in the 4th quarter of blowouts.
 

Ramirez

Member
LJ and Rors are coming back and I'm retiring from DOTA for Madden this year. You're done

LJ never had the grip on me like the rest of you. You weren't even playing DOTA when I bounced you out of Season 1, Rors is the only person I fear in the AFC. :p

That XP stuff can be disabled, I hope?
 

Ramirez

Member
Thank you Based God for pulling Luke away from DOTA!

Diablo already accomplished that, I called it!

Here's another question, do you take the XP and increase individual stats based on what you want your team to be like? I just don't want to see any goofy stuff like hit power maxed out on all players. I'm not entirely sure how it works though, so my fears could be nothing really.
 

Ramirez

Member
It's not that hard. After the first week of every madden release I rarely play outside of franchise games. Put in some time and get a solid gameplan and you should be able to compete every game. Easily.

I don't either, but I think the biggest thing that sets people apart is stick play, and some people just aren't that great on the sticks. Playing manual D will instantly make you 100x better if you put the time in to learn how to play it properly.
 

LukeSmith

Member
It's not that hard. After the first week of every madden release I rarely play outside of franchise games. Put in some time and get a solid gameplan and you should be able to compete every game. Easily.

Step 1: Scan FA HB list
Step 2: Sort by SPD
Step 3: Sign player
Step 4: ????
Step 5: Profit
Step 6: Lose to CP7 in the playoffs.
 

TheCrow

Member
Step 1: Scan FA HB list
Step 2: Sort by SPD
Step 3: Sign player
Step 4: ????
Step 5: Profit
Step 6: Lose to CP7 in the playoffs.

Missed where I search for potential.

I don't either, but I think the biggest thing that sets people apart is stick play, and some people just aren't that great on the sticks. Playing manual D will instantly make you 100x better if you put the time in to learn how to play it properly.
Just cover the slot or TE and ints will come.
 
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