This fortnight stinks, with Shandia and Krieg running back to back the next two weeks... whoo, definitely going to be a slow burn. On the minor upside, it does drop a relative amount of penguins to evolve those pigs you'll get.
I don't mind the fighter restriction, finally giving Bepo some play and his special comes in handy for that final burst down of Bon Clay with other STR units. I highly recommend Jozu in your team providing you have him special maxed given there are only 7 stages, if you're looking to run things smoothly. Otherwise stall accordingly with your teams. Lastly Bon Clay locks three of your units heavily under 20% but don't worry about Mr. 3 under 20% if you get him to appear, he'll just change all your orbs to RCV. Mr. 3 hits for like 3000+, while Bon-chan does 4420 I believe, but double that initially with his ATK up.
I've got Jimbe up, hopefully that helps a majority of you. I also tested out Sengoku, Rayleigh, DeCalvan/Zeff teams. Sengoku allows you to run Sanji who can clear Stage 6 with his special immediately. With the right team composition I'm sure Sengoku is the fastest run, I just wanted something more mindless that I found with Jimbe. Rayleigh teams may run into the usual problem of clearing Stages 1-6 in two turns, unless you manually target a baby turtle or something initially. He has no problem with neutral orbs clearing Stage 7. DeCalvan is interesting, but much like Zeff I felt that having DEX units hurt the run more. Otherwise they're more than capable. Didn't try G3 or Log Luffy but I'm sure they can more than handle things as well.
Also the ranking, you're basically going to need to hit everyone at 50,000. I left about 4-5 hits on the table, but have patience and good luck. I definitely feel Doffy is mandatory for the final stage, you're going to need to clear that in two turns with the damage you may have to take leading up to that. If not Doffy, you absolutely need orbs and a boost.