cj_iwakura said:
Stuff that could still be clarified:
-The meanings of stats.
Not 100% certain on the following:
STR - Damage and Accuracy of physical attacks.
INT - Chance for Mage spells to work and affects their potency.
PIE - Chance for Priest spells to work and affects their potency.
VIT - HP and I believe Wish success rate.
AGI - Turn order, chance of disarming traps, and evasion. May have an impact on sub-weapon damage but doubtful.
LUC - Status effects, trap disarming, and possibly does something with all the stats but not sure (Wizardry LUC has always had a little blurb on it impacting the other stat formulas).
No idea how much each of them is worth in the grand scheme of things. Maybe I'll do some playtesting to try to figure it out but after doing that for EO1-EO3, I've gotten lazy =/ We'll see.