Can we just have a team of Supports now and actually win?
They won't and they shouldn't touch McCree.
His cooldowns are to long imo.
5 seconds on roll and 6-8 on flash
30 min damage would be nice as well.
I'm a pretty aggressive DVa player as well. I love the rework.
His cooldowns are to long imo.
5 seconds on roll and 6-8 on flash
30 min damage would be nice as well.
I'm fairly certain you won't enjoy the rework as much as you're just gonna get popped out super fast now. Even when being aggressive, DM helps allow you to be aggressive.
It's not an issue for me because I barely play Dva, and Dva is one of the characters that annoy me when I go DPS (76). Now, she's going to be super easy to stop for me.
I didn't have a to hard of a time to pop her if she wasn't getting healed properly, now, It's going to be waaaaay easier.
None of her changes to DM ever affected my playstyle since launch. I actually don't use DM that much on my own. I prefer only using it to cover my teammates. I juggle a lot so this rework fits my style very closely. Gonna take some getting used to with any new abilities but it should be more fun to shoot missiles now.
They won't and they shouldn't touch McCree.
Actually looking at the forums, the only possible tweak looks like a cut down the cooldown on the roll, since the only reason it was useful was for when FtH was actually useful. I think they need to increase roll distance a bit, just so he isn't completely screwed if he gets cut off from his team.
Nah McCree is fine.
Git gud scrub
must
resist
icon quote
how do you not get popped out instantly? does no one target you?
Don't see how you aren't getting popped out without using DM. I usually goto pop DVa asap whenever I am on soldier. Demeching DVa is HUGE in this meta.
So what happens now with the "Huge Rez" achievement?
Boost away when I get focused on. Hide behind barriers like with Winston and Rein when I can. Have a healer who actually knows when to heal me. Lots of factors but unless I'm being focused on by a lot of heroes, I don't actually get demeched that often.
When I play as Soldier or Zen, I will usually keep focusing on a DVa to demech her but most teams tend to focus on the Supports over me so I stay in mech longer.
Are you on PC? Have we played together?
They need to buff Ana again. Give her back her damage pls.
yea I'm on PC.
part of DVa's role is to protect Winston when he jumps in. Your winston's role is to protect you?
Holy shit her ultimate is sick.
She can heal or damage boost multiple people at the same time now :O
So what happens now with the "Huge Rez" achievement?
"You know, these low gravity sections in Lawbreakers are pretty cool..." -Jeff Kaplan
I protect him but hey, I'll use his barriers for protection if I can. It's right there.
I just think it is a huge nerf. I don't mind a Dva nerf, but this one is kinda huge. I think they could have went about it a different way. but like I said, this is going to make my job whenever I go on DPS so much easier, unless people stop picking her.
During the 20 seconds she has her Ult activated.
The pistol also has infinite ammo, shoots fast as fuck, and does extra damage. I want to see how Nano Boost combos with Mercy's ult.
Probably changed to 4 res in a single life or something.
I'm glad this is only during the ult.
I still think it's still far too much.
I can't see anything other than Soldier's tac visor being even somewhat reliable to kill an ult'ing mercy. Considering how fast she moves and how long she stays in the air.
(on console at least)
20 seconds of this? How do you lose an overtime with that?So... a bit much on the Mercy change? https://i.imgur.com/SCXQKzl.jpg
She still says it, just much less dramatically. They re-recorded the line.She no longer says "Heroes never die!"
Rework confirmed trash.
Mercy's regeneration not stopping when she's getting shot is the dumbest thing imagimable.
She still says it, just much less dramatically. They re-recorded the line.