IISANDERII
Member
Yup I tried playing as Torb and the missiles would destroy my turret really quickly too.Oh man, its so nice having an option to counter pesky Widowmakers with Dva's new burst damage.
Yup I tried playing as Torb and the missiles would destroy my turret really quickly too.Oh man, its so nice having an option to counter pesky Widowmakers with Dva's new burst damage.
the biggest thing separating master from GM is mechanical skill. at that level it starts to matter a lot more
Ult usage, specifically.I'd actually say the biggest thing is game sense.
Looks like they took away the "bang" voiceline. I've gotten D'Va numerous times in Mystery Heroes tonight and I haven't heard it once since today's patch.
Looks like they took away the "bang" voiceline. I've gotten D'Va numerous times in Mystery Heroes tonight and I haven't heard it once since today's patch.
Fixed a bug that allowed an incorrect voice line to play when firing D.Va's Micro Missiles
I thought mechanical skill was more important with lower levels since there's usually barely any teamwork going on?
even though i'm literally on top of the player icon. sometimes mercy doesn't even get off her res. i even aimed my reticle on it but fuck it.
You mean when you frantically hit L2 to get that clutch rez and just end up dying like an idiot? Yeah, has happened to me a couple times too. Dumb!
It's so rare to see Doomfist given the respect he deserves. People mistake him for some one hit kill machine.This game is awesome.
Genji and Tracer are awesome.
One day I hope I can be good with Doomfist, I love his kit but I still can't get used to his primary fire (no reload) and cooldowns. I would say he has the highest skill ceiling in the game for me, with that hitbox it's do or die.
This game is awesome.
Genji and Tracer are awesome.
One day I hope I can be good with Doomfist, I love his kit but I still can't get used to his primary fire (no reload) and cooldowns. I would say he has the highest skill ceiling in the game for me, with that hitbox it's do or die.
I like to res right at spawn.you know build up my res count. Rather than use it when we really need itMercy can rez way too often now. I just got 16 rezzes in one game.
Mercy can rez way too often now. I just got 16 rezzes in one game.
It's an ability and not an ultimate, it's going to be used more.
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It's so rare to see Doomfist given the respect he deserves. People mistake him for some one hit kill machine.
I don't play that much doomfist, but a pro who made a tips video said that his Uppercut+Handcannon combination are highly deadly. Find a way to get in, uppercut, fire into them, that'll do tons of damage. Use his seismic slam/charge punch to escape if need be. The charge punch is powerful, but it's not his one trick and if you treat it as such, people will catch on and counter you hard.
Finally I don't have to sit through dumbasses selecting and de-selecting a character over and over again as fast as possible for 25 seconds.Mystery heroes also got a lot better with the recent changes.
Good on them to give a bit more attention to the arcade modes.
Finally I don't have to sit through dumbasses selecting and de-selecting a character over and over again as fast as possible for 25 seconds.
Was going to say this. People in masters can get their from being mechanically really good but their game sense is absolutely shit.I'd actually say the biggest thing is game sense.
I was complaining on the discord yesterday that I can never group up with ps4 gaf because everyone is in the US. They mentioned you but I told them your pretty much on American schedule haha the people that played with you before said you need to break out that Genji more often and I agree. I think you should play tank /dps more when we group up I feel your talent is wasted playing support lolThis game is awesome.
Genji and Tracer are awesome.
One day I hope I can be good with Doomfist, I love his kit but I still can't get used to his primary fire (no reload) and cooldowns. I would say he has the highest skill ceiling in the game for me, with that hitbox it's do or die.
I was complaining on the discord yesterday that I can never group up with ps4 gaf because everyone is in the US. They mentioned you but I told them your pretty much on American schedule haha the people that played with you before said you need to break out that Genji more often and I agree. I think you should play tank /dps more when we group up I feel your talent is wasted playing support lol
Aiming on console is broken again
https://www.reddit.com/r/Overwatch/comments/71m2en/console_aim_assist_bugged_with_video_evidence/
https://www.youtube.com/watch?v=F5oegPON3QY&feature=youtu.be
"What I am attempting to do in the video is simply move my crosshair straight up and down the pillar I am aiming at. As you can see, the crosshair is constantly tugged in different directions as the auto aim tries to "pull" to the bots as they pass by. This results in the 45 degree angle drifts in aim. I urge anyone to simply use my settings and replicate my test."
Console players get the shaft yet again.
I've gotten into 2 games in a row with grandmasters 5 stacks in quick play doing full team coordinating wipes. If I wanted this experience I'd just que for competitive. Also I know quick play doesn't really matter, but it's really hard to win now if the other team has a mercy and yours doesn't (implying anyone tries in quick play except for these past 2 games).
Sure I'm down. Owzers I think get his internet back today or something too. Haven't seen much of batman lately.Someone has to keep Owzers alive xD
I'm gonna start playing comp more often now since the aiming is fixed. Maybe today we can group up later? Friday was usually the day when we played as a group before until pretty lateif we were winning lol
That's how it always was, I find it funny that the dude only discovered it now.
Aiming is now fixed, it's more tight like it used to be which makes the aim assist more apparent. If it bothers him that much he just has to lower it.
Sure I'm down. Owzers I think get his internet back today or something too. Haven't seen much of batman lately.
Oh, okay, I see. I remember it being argued that it's the reason Soldier has a much better advantage over other DPS, since he benefits from auto aim much more than them. It's arguable that blizzard should lower it, or atleast lower it for soldier specifically.
BTW, I currently have 70 aim assist strength and 85 aim assist window size. Is there a recommended setting that I should try out?
And then throwing themselves off a cliff until they get a character they like.
D:
Also why does Mercy not get her ult back when she dies within 0.1 seconds of using it yet I do get my ult back in the same situation when it comes to any other character?
Ult usage, specifically.
I think if there's one thing that you can point to that differentiates ranks, it's how much value people generally get out of their Ults. Something that happens routinely in GM games that doesn't in lower ranks is people coordinating which ults will be used in a fight over voice chat.
I'm sure most people are aware of those situations where someone hears one Ult line go off and suddenly its followed with 4 more and then you lose the next team fight with no ults left. That just happens less often in higher ranks.
Ultimates are the most game-changing part of Overwatch, so I don't think I'm going out on a ledge with this opinion.
Man, I thought QP was bad normally, but it truly becomes a shitshow when trying to practice Ana there. No one communicates, even when I keep spamming I have nanoboost ready. No one cares if enemies dive me, because I'm apparently supposed to take care of that myself. And while this might just be me being inexperienced and not knowing where Ana's supposed to be, but teammates DO NOT willingly position themselves to be healed. Also, I may have underestimated how much melee being on O is screwing me up, but that's too bad because it's still the best control scheme I can make work with her.
On the plus side, with that practice session, I'm pretty sure Soldier is now my officially least played character. Maybe bastion, but I had a game or two with him, so he might have surpassed him.
But that is good practice for Ana. Aside from mechanic skills and decision making, you should be good at surviving on your own and dealing with the lack of peeling; you won't always find good peeling and perfect team comps in ranked solo queue.
FFA is good again praise Jesus. Maybe they'll make more maps for it. Hope it stays popular.
Have they made changes to FFA or something?
Yup, he did say that. Batman is usually on, he's a Torb main now, just giving you a heads up.
Yeah, hitscan characters that require tracking like S76, Zarya and Tracer feel pretty damn good.
I think the aim assist strenght is the same in all modes, it's just the nature of dual-zone that makes it more apparent since the movement is considerably slower in the inner part of the analog stick.
I don't know about recommended settings, just pick what suits you the most.
Atm I'm playing at 85/85 DZ for all characters, everything else at default (100 on everything except aim ease which is at 0). I use thumbstick extenders though, they add some considerable height.
For reference, last time I checked Fankda (pharah main) who is usually the number 1 player on europe plays at 70/70 exponential ramp for all characters. JLED who is the number 1 tracer plays at 53/52 dual-zone. Everything else like me (100 and aim ease at 0).
I just want to add that LiK's junkertown experience yesterday mirrored my own, why does everyone split off? why do they abandon the payload? why did I step out of deathmatch?
Man, I thought QP was bad normally, but it truly becomes a shitshow when trying to practice Ana there. No one communicates, even when I keep spamming I have nanoboost ready. No one cares if enemies dive me, because I'm apparently supposed to take care of that myself. And while this might just be me being inexperienced and not knowing where Ana's supposed to be, but teammates DO NOT willingly position themselves to be healed. Also, I may have underestimated how much melee being on O is screwing me up, but that's too bad because it's still the best control scheme I can make work with her. QP is a garbage fire no matter what you play, but Ana seems to have it worse off than other characters. She NEEDS her team to work with her.
On the plus side, with that practice session, I'm pretty sure Soldier is now my officially least played character. Maybe bastion, but I had a game or two with him, so he might have surpassed him.
Yah, I can understand not knowing a new map but it's a Payload and all you need to do is stay on it and keep pushing even if you die. It was literally unplayable. I won one match by playing as Orisa on Attack. That was enough for me for me for the night.
Eh, why do you expect any sort of communication in QP? You're giving randos too much credit in that mode. If you want to practice in earnest, play in a stack against another stack.