When is this patch going to drop on live?
According to the dev stream "it might be weeks".
When is this patch going to drop on live?
Art guy on the Ster stream just said something like, "when we decided to work on Ana instead of the Alchemist" so and so.
Is the Alchemist someone we already knew about or did he just fuck up and talk about a previously un-hinted at character?
Full Metal Alchemist confirmed.
Full Metal Alchemist confirmed.
ana will be annoying. sad to see more stuns coming to this game. Really liked how there was way less stuns here then in dota clones
So like, I thought maybe the OW GAF discord might be a good place to get some games... but it seems like it really isn't. I'm always asking with no responses. Is it more active in here to find games?
She'll see a lot of play at the drop but people will quickly leave her because of her much lower dps and you know, actually having to heal. It won't be as bad as you think, plus, hitting the sleeping dart is a little harder than it seems. On big bodies or close up yeah it's kinda easy, but it's her one on one get out off me tool, in a huge battle you'll be woken up fast
We usually play every night on the siege discord which also has overwatch channels. You are welcome to join us.
https://discord.gg/ksp2U
You must have heard it out of context. He said that one of the design concepts for Ana in the early stages was that she was a chemist/alchemist and had potions etc.Art guy on the Ster stream just said something like, "when we decided to work on Ana instead of the Alchemist" so and so.
Is the Alchemist someone we already knew about or did he just fuck up and talk about a previously un-hinted at character?
40/20 or something like thatHello,
I know most of Overwatch players play on PC but on Ps4 how did GAF set up their control sensitivity?
ana will be annoying. sad to see more stuns coming to this game. Really liked how there was way less stuns here then in dota clones
The sleep isn't that bad. The most annoying thing is probably when no one wakes you up because you can't do shit for 6 seconds or whatever but at least you don't get killed. Most of the people I put to sleep are past mid range and end up surviving so it isn't even that punishing compared to other stuns
Putting bastions and widows asleep is probably the best feeling in this game lol
although there are some dirty combos, sleep and have a junk place a trap right on that player
There is no consensus.Hello,
I know most of Overwatch players play on PC but on Ps4 how did GAF set up their control sensitivity?
40/20 or something like that
There is no consensus.
I use 25/15.
Has anyone tried using Ana's Nanoboost on a Genji activating Dragonblade?
Is it a good combo?
Gotta say I really like the more "fuck around" nature of PTR. Both sides just joking with each other. Just having fun.
According to the dev stream "it might be weeks".
Damn.
Will just have to get good at Zen in Quickplay for now.
Damn.
Will just have to get good at Zen in Quickplay for now.
A delay is good I think. Some of these changes still need to be tweaked based on real world testing. It's a very significant balance and content addition patch, so rushing it would be a mistake.
Hello,
I know most of Overwatch players play on PC but on Ps4 how did GAF set up their control sensitivity?
Zen buffs, Mercy semi-buffs(fuck rez thank god), Ana
man live is gonna be filled with supports for the first time ever when the patch hits. and DVas
I never, EVER, change the default settings on any game I've played, ever.
I changed it for OW. I do ten times better now. Default sensitivity was what was dragging me down. I increased everything up.
I never, EVER, change the default settings on any game I've played, ever.
I never, EVER, change the default settings on any game I've played, ever.
I usually stick with default too! but for this game I had to change the horizontal since it took to long to turn around specially for reapers who get behind your back.
You don't keep the sensitivity consistent across games so you develop muscle memory?
Nope, I never do.
But even then, it's not like a 5 in Overwatch would be the same as a 5 in say, CoD.
I think he meant adjusting it so they all feel the same as opposed to just accepting the new speed of a different game.
What would you guys say to a hero that can stunbreak? Might be a little pointless since the stuns in the game are not very long, but it might be useful.
You know what would encourage people to do objectives? on every achievement they should have put "while standing on the point/payload". People will be fighting to get on them