optimus8936
Banned
Doubtful. All patches usually pit PC first and it hasn't done that yet. It's still in the PTR phase, so I'd be suprised if PC got it tomorrow.Ana and the patch hit consoles tomorrow right?
Doubtful. All patches usually pit PC first and it hasn't done that yet. It's still in the PTR phase, so I'd be suprised if PC got it tomorrow.Ana and the patch hit consoles tomorrow right?
No, they confirmed on the Ana dev stream on PlayOverwatch YouTube that it will be next week at the earliest.Ana and the patch hit consoles tomorrow right?
People say that, and I tried, but by the time I was aware of it, it's usually too late, and I don't remember seeing anyone else manage to get away.
The only time I do manage it is by coincidence. I'm right at the very edge. Maybe I need to use some kind of dash ability, like D.Va's boosters, but again, by the time I notice it, it's usually too late.
Doubtful. All patches usually pit PC first and it hasn't done that yet. It's still in the PTR phase, so I'd be suprised if PC got it tomorrow.
No, they confirmed on the Ana dev stream on PlayOverwatch YouTube that it will be next week at the earliest.
Any skill in the game can be fatal given the right circumstances, but that's how you go out of Mei's ult.But that is just looking at it in a vacuum. It disregards the fact that there are other people around to help the mei or the fact the other team has to stand their ground to contest a point or people having to use their movement abilities to get in and them being on cooldown.
I feel that I keep going through phases over who is the most annoying character. At first it was Mei.. then it became Tracer. While Tracer is still annoying, the past few days it's been Pharah who keeps getting on my nerves. So difficult to shoot in the air, especially when there's a Mercy following her around.
*Console player*
Soldier nay be getting nerfed, but McCree is getting a range buff, so Pharah will probably fall down the drain and you will probably see a bit less of her. McCree does an insane amount of damage with the buff at range, it's insane.If the Soldier nerf hits consoles too, I'm honestly a little afraid as to what Pharah will be able to accomplish. I struggle to take them out now unless my ult is up, and most random Soldier's I play with don't handle her at all.
She seems to be the most likely chracter for console players to just forget about entirely, because most people can't do anything to her.
Soldier nay be getting nerfed, but McCree is getting a range buff, so Pharah will probably fall down the drain and you will probably see a bit less of her. McCree does an insane amount of damage with the buff at range, it's insane.
McCree is the hard counter for tracer, so it's not like he performed any miracles here.
Can't believe i did this with Tracer, it wasn't even a long match.
But we lost.![]()
Having been playing a lot of Tracer and Reaper lately, there's nothing worse than the feeling of playing a flanker, doing a damn good job of taking out enemies, but the rest of your team never following up on it and making the push.
Blizzard HAS to implement some sort of tier system in ranked. There is no reason a level 49 should be in a game with 70s. It's so mind boggling stupid. I don't care if you lose less XP, it shouldn't happen to begin with.
Coming off of Halo 5's Arena, this stuff just feels so half assed as far as competitive matchmaking.
So true. Most of the time i feel like i am playing alone. And without Mercy or Lucio it's even harder. But Recall is amazing thing, when you time it well.
Btw. What they did to McCree? Because he is killing me with 2 shoots now from the distance?
And what are they doing to Soldier 76? I missed that.
McCree's damage used to drop off at a distance, but now he does 75 damage consistently except at really long ranges. With Mercy damage buffing you, and some good aim, you can one shot people.
I'm not sure what they did to Soldier, but I think they altered the spread on his rifle.
Blizzard HAS to implement some sort of tier system in ranked. There is no reason a level 49 should be in a game with 70s. It's so mind boggling stupid. I don't care if you lose less XP, it shouldn't happen to begin with.
Coming off of Halo 5's Arena, this stuff just feels so half assed as far as competitive matchmaking.
McCree is probably the hardest character to aim with on consoles and do consistent damage, but I guess we'll see.
If the Soldier nerf hits consoles too, I'm honestly a little afraid as to what Pharah will be able to accomplish. I struggle to take them out now unless my ult is up, and most random Soldier's I play with don't handle her at all.
She seems to be the most likely chracter for console players to just forget about entirely, because most people can't do anything to her.
Hope the Torb nerf is in the next patch.
I feel that I keep going through phases over who is the most annoying character. At first it was Mei.. then it became Tracer. While Tracer is still annoying, the past few days it's been Pharah who keeps getting on my nerves. So difficult to shoot in the air, especially when there's a Mercy following her around.
*Console player*
That's pretty much a given. When consoles get the Ana patch, it will include the Torb nerf. And even if it doesn't happen, Torb Stacking will no longer be a problem in Comp due to hero limits.
What does Halo 5 do if friends with varied levels group up?
What's wrong with Torb on consoles?
The whole hook needs to be looked at properly, things like that should not happen
But that is just looking at it in a vacuum. It disregards the fact that there are other people around to help the mei or the fact the other team has to stand their ground to contest a point or people having to use their movement abilities to get in and them being on cooldown.
Also I know this is all anecdotal but when I group up my win rate is way worse. Because you face other groups. In general I've been pleased with my randoms, There is the occasional asshole but that is to be expected. Once you get to the 58-60's people know what they are doing and randoms can form a great team. And they always seem to listen, even if they don't talk.
I'm doing my best not to blame him but he either instapicks Hanzo or goes bastion on point defense, or D.Va who honestly is pretty trash.
Symmetra is a blast to play as, given the right circumstances. So many fun characters.
Is Sym viable on defense for payload? Is she only suited to stationary areas on defense?
Funnily enough Hanzo and Bastion are the only 2 characters where I think 'time to ride out a loss'.
Bastion is only good in sudden death defence or payload defence at the final checkpoint, and most Hanzo players suck; in critical moments they are simply no help.
Also I know this is all anecdotal but when I group up my win rate is way worse. Because you face other groups. In general I've been pleased with my randoms, There is the occasional asshole but that is to be expected. Once you get to the 58-60's people know what they are doing and randoms can form a great team. And they always seem to listen, even if they don't talk.
Nothing. It's just that when stacked, Torb becomes a real pain in the ass to deal with, especially when playing with randoms.
That's pretty much a given. When consoles get the Ana patch, it will include the Torb nerf. And even if it doesn't happen, Torb Stacking will no longer be a problem in Comp due to hero limits.
I feel like they fixed something with the ranking system. When the other team leaves you still get full exp. When I do well and lose I seem to hardly lose rank. When I do well and we win I go up almost a full level. When I hold my own in a game full of 70+'s I go up a full level etc.
Also I know this is all anecdotal but when I group up my win rate is way worse. Because you face other groups. In general I've been pleased with my randoms, There is the occasional asshole but that is to be expected. Once you get to the 58-60's people know what they are doing and randoms can form a great team. And they always seem to listen, even if they don't talk.
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This team was awesome.
Symmetra is a blast to play as, given the right circumstances. So many fun characters.
Is Sym viable on defense for payload? Is she only suited to stationary areas on defense?
This game is really not fun without a group. In fact it straight up sucks without a group.
Symmetra is a blast to play as, given the right circumstances. So many fun characters.
Is Sym viable on defense for payload? Is she only suited to stationary areas on defense?
I think she is a bad choice for Payload defense beyond the first cap, and on some Payload maps, she downright should not be used. Her strength is KOTH still and the permanent chokepoints on those maps.