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Overwatch |OT4| You Want A Good Genji, But You Need The Bad Hanzo

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I hate having a Roadhog on my team. So many ults inbound.

Still a problem with D.Va, too.


Zarya's left click.

But honestly, they gave D.Va too much when they buffed her. At least make her die to her own explosion again. It's nonsensical that she doesn't.

Roadhog is also pretty good against D.Va. He can take a decent chunk of damage and her effective range is about the same as his. He can also pull her back in when she does the whole fly in-DM-shoot-fly out for health routine.

Making D.Va die to the explosion won't work with the new timer, since it's barely enough time to get out. Adding more time to the timer puts it back where it was.

Her Defense Matrix probably needs a cooldown nerf, though. I can outright tank a Reaper a lot of times just by waiting him out then aiming for the head.

Why do people pick junk and torbs on attack.

Why.

Junkrat is super good on attack. You just spam his nades and press forward incrementally. He's got a ton of mobility, too, with his mine and can cover the flank for Reapers and Tracers.

Torb is rarely good for attack, though.
 

Apathy

Member
Why do people pick junk and torbs on attack.

Why.

Cause in 200 hours of junk I know how to aim and I'll end up at the top carrying you?

Junk on offense is good, breaks rein shields, disrupts stationary holds, provides a ton of damage all to soften up the defense for the other teammates to finish them of faster.
 

Antiwhippy

the holder of the trombone
I'd rather have a pharah thanks.

If anything all I see is junkrats who gets damage but can't finish the job. And get killed anyone who can deal medium long direct damage.
 

BadRNG

Member
I wish they'd bring back the avoid feature. Just make it so you only avoid them on your team rather than matchmaking in general if they are afraid of abuse. I got grouped up twice in a row with this guy that was intentionally picking bad heroes because he didn't like that someone else did a questionable pick, refusing to change unless they did.

Too winnable matches thrown because someone wanted to be a petulant child.

Damn Dvas are fucking everywhere in quick play. What's the best Dva counter?
Same as any other tank; Reaper, Roadhog, Zen's orb of super fun time. She has bad range and even with seemingly unlimited defense matrix her crit hitbox is still huge when you do hit. A high energy Zarya also melts her since she can't matrix the beam.
 
The solo que is just killing me recently. My win/loss is now below 50%, and Ive lost something like 28 out of my last 40 matches. Most losses being just stompings. Despite (or due) to being on teams that bad, I often have 4-5 medals routinely, with lots of gold there. Im playing good, playing the objective, playing the role most needed, but then I get the defensive Reinhardt teammate going up to their spawn by himself... or some other example of fuckery...

Just game after game of bad team comp, folks rushing in one by one, no one switch, snipers everywhere, as we tend to play against balanced teams who group up and switch when needed, and not afraid to play a healer.

Need more active PS4GAF on my list :(
 

Nudull

Banned
*is the only one defending objective point, dies, watches team lose as one person camps the point while everyone else is busy on the other side of the map* :|
 

Apathy

Member
I'd rather have a pharah thanks.

If anything all I see is junkrats who gets damage but can't finish the job. And get killed anyone who can deal medium long direct damage.

So you'd rather have a character that has more hard counters now than ever who won't last more than three seconds in the air against anyone with half a brain vs a character that can survive because they don't have to be exposed and can be protected by their team?

Yeah, keep climbing
 

duckroll

Member
Why do people pick junk and torbs on attack.

Why.

Because it works? Nothing clears out a point and scatters defenders like a bunch of bombs coming from nowhere. As they move to deal with that, the rest of the team moves in. Especially on payload maps with tight corners, Junkrat is a lifesaver.
 

Antiwhippy

the holder of the trombone
So you'd rather have a character that has more hard counters now than ever who won't last more than three seconds in the air against anyone with half a brain vs a character that can survive because they don't have to be exposed and can be protected by their team?

Yeah, keep climbing

You really think pharah has more hard counters than junkrat?

Also a smart pharah would not expose herself.
 
You really think pharah has more hard counters than junkrat?

Also a smart pharah would not expose herself.

She has to by the nature of her attack, while Junkrat does not by the nature of his. Pharah's rockets require line of sight, even if you peek-n-poke, while Junk doesn't.

Take Anubis, for example. Junk-spam can land on Point A without the Rat ever seeing the point. Particularly if you've already passed the first set of arches and are just clearing the middle platform with nades.
 

Sifl

Member
Junkrat might be a "defense" hero but he's good in basically any situation as long as the person playing him is good at him.
 

duckroll

Member
Junkrat's weaknesses on attack are flankers/anti-flankers who know where he is likely to be. And honestly, why does it have to be a Junkrat or Pharah scenario? You can have both. It all depends on what the enemy team is playing. Writing off Junkrat as an attack hero seems like tunnel vision. Why limit your attack possibilities. Torb is a much better case for a "almost never worth it" pick.

Attack Torb can work, but only if the Torb is good and places his turret in smart places.

Yes but a Torb that good is usually a player who can play a bunch of heroes well too, so the only times I ever see an attack Torb work well is when it's a group and they're just doing it for kicks even though there are better options. I don't think I've ever seen an attack Torb do well as a random on the team. Not saying it isn't possible, but yeah... the odds..
 

Antiwhippy

the holder of the trombone
That's my problem. Because the defense does not have to go through checkpoints. We do. By his nature he's a chokepoint specialist. The defense can frankly just walk to the nice wide open spaces where the grenades are so slow they are easily avoided.

I have yet to see an attack junkrat in rank work.
 
Don't think of Esports, just normal competitive play with a group of 6. I think this team comp would win 90% of games against a team of similar skill level.

Zenyatta

Lucio

Reinhardt

Roadhog (Could be Dva or Zarya, but Roadhog is life.)

McCree (Could be replaced with most other attack heroes, but in this team comp, behind Rein's shield, taking pot shots at discord orb enemies, he's a monster.)

Repaer (We aren't talking about how OP Reaper is, even though he is probably the most picked non support, and is the dominate force in most games.)
 

ksan

Member
Junkrat's weaknesses on attack are flankers/anti-flankers who know where he is likely to be. And honestly, why does it have to be a Junkrat or Pharah scenario? You can have both. It all depends on what the enemy team is playing. Writing off Junkrat as an attack hero seems like tunnel vision. Why limit your attack possibilities. Torb is a much better case for a "almost never worth it" pick.

Saccing too much hit scan is probably the main reason you wouldn't want to do that.
 

Gator86

Member
On console, there's literally no reason to pick Torb anymore. I got up to #200 with him, and haven't used him more than a handful of times since the patch. There's just better options everywhere.
 

Bisnic

Really Really Exciting Member!
Bastion is much worse on attack than Junkrat. I mean... when are you going to have time to settle somewhere and attack when attackers needs to move constantly? The only time he could be useful is when there is a payload and a Reinhardt shielding him.
 

Nudull

Banned
I've been constantly seeing Torb players running out, attacking and building turrents right in front of enemes, lately. They usually get shut down rather quickly. :p
 
I wish they'd bring back the avoid feature. Just make it so you only avoid them on your team rather than matchmaking in general if they are afraid of abuse. I got grouped up twice in a row with this guy that was intentionally picking bad heroes because he didn't like that someone else did a questionable pick, refusing to change unless they did.

Too winnable matches thrown because someone wanted to be a petulant child.


Same as any other tank; Reaper, Roadhog, Zen's orb of super fun time. She has bad range and even with seemingly unlimited defense matrix her crit hitbox is still huge when you do hit. A high energy Zarya also melts her since she can't matrix the beam.

Best counter is a high energy Zarya. D.Va can easily outplay Reaper and Roadhog. She can out DPS Reaper and it's a joke if you just wait for him to reload. At that point all he can do is wraith mode away. Roadhog you just have to play aggresively by boosting into him or by just baiting his hook attack, blocking his shot and then boost/headshot. You'll still kill him if he self heals.
 

abundant

Member
On console, there's literally no reason to pick Torb anymore. I got up to #200 with him, and haven't used him more than a handful of times since the patch. There's just better options everywhere.

As expected, the nerf was too severe and killed Torb on the consoles. I wonder how long it will take for Blizzard to announce that he is getting a buff?
 

Sifl

Member
I was watching a few of the tournaments over the weekend, and there were so many times I saw Genji's and Zarya's pop ults then immediately the Zen on the opposite team popped Transcendence to counter it. This happened so many times that I was thinking to myself "Maybe someone should switch to Ana counter it" and no one ever did.

Is Ana considered bad, or do people just not want to use her in tournaments for whatever reason? Also I guess it would mean dropping Lucio, but I still don't think Zen+Ana isnt a bad combo.
 
Got my first ever rage mail today :D For saying in chat (when no one else was talking) that our ana was doing the sum total of fuck all and we had a Luico anyway, he then went on some weird rant then sent me his comp stats from his career profile, I sent him back mine which were better in every category bar 1

Also I don't know if it was a glitch or is known but on Hanamura a Torb put a turret just to the left of the main gate, a junkrat threw his trap in and the turret locked on to it but couldn't kill it and wouldn't unlock even when I was shooting it

Edit from whats posted above, what killed Torb on console in comp is they cant be stacked
 

abundant

Member
I was watching a few of the tournaments over the weekend, and there were so many times I saw Genji's and Zarya's pop ults then immediately the Zen on the opposite team popped Transcendence to counter it. This happened so many times that I was thinking to myself "Maybe someone should switch to Ana counter it" and no one ever did.

Is Ana considered bad, or do people just not want to use her in tournaments for whatever reason? Also I guess it would mean dropping Lucio, but I still don't think Zen+Ana isnt a bad combo.

Ana is too new to be considered for tournament play. She's a liability right now.

edit: Also the Lucio+Zen combo is really strong.
 

Arrrammis

Member
I was watching a few of the tournaments over the weekend, and there were so many times I saw Genji's and Zarya's pop ults then immediately the Zen on the opposite team popped Transcendence to counter it. This happened so many times that I was thinking to myself "Maybe someone should switch to Ana counter it" and no one ever did.

Is Ana considered bad, or do people just not want to use her in tournaments for whatever reason? Also I guess it would mean dropping Lucio, but I still don't think Zen+Ana isnt a bad combo.

My guess is that the pro players don't feel as comfortable with her yet. Plus, she wasn't allowed in the qualifying matches because her patch came out right after they started, so I assume the teams just didn't want to practice a completely different team comp to include her just for the later games.
 

brian!

Member
If by dva counter yall mean "good at killing", reaper is fine since melee range shots go through d matrix. She also has a hard time against genji. In general hitscan heroes that can take advantage of d matrix downtime w/ headshots are nice and they often can stay out of het range (she has to get pretty close)

I like winston against her, shield has incredible utility against all her dmg, it covers everything w/r/t dva ult which is often tossed into the air, and hes great at finishing off bebe dva. Roadhog too can make her miserable.

She strong as fuk tho
 

xaosslug

Member
Why do people pick junk and torbs on attack.

Why.

a lot of peeps use Torb for the armor boost + leaving 'surprise' turrets behind attack lines to catch any Tracer/Reapers trying to get their flank on. Or he can sneak off somewhere and drop a turret behind enemy lines to annoy/distract them.

a good Torb play can be VERY effective. Sure, it's harder now after the nerf... but if your team isn't made of paper a good Torb can still do a lot.

As expected, the nerf was too severe and killed Torb on the consoles. I wonder how long it will take for Blizzard to announce that he is getting a buff?

the best buff for Torb, imo, is eliminating hammering turret to lvl2 - they can keep hammering to fix a damaged turret, but the setup is too much considering the payoff so the turret should start at lvl2 from the drop.
 
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Kill her
 

Gator86

Member
As expected, the nerf was too severe and killed Torb on the consoles. I wonder how long it will take for Blizzard to announce that he is getting a buff?

Yeah, an absolutely savage nerf that basically removed him from the game. The turrets are a complete joke now. They need to adjust him somehow.
 

Antiwhippy

the holder of the trombone
a lot of peeps use Torb for the armor boost + leaving 'surprise' turrets behind attack lines to catch any Tracer/Reapers trying to get their flank on. Or he can sneak off somewhere and drop a turret behind enemy lines to annoy/distract them.

a good Torb play can be VERY effective. Sure, it's harder now after the nerf... but if your team isn't made of paper a good Torb can still do a lot.

I'm talking about PC.

Where every torb gets murdered.
 
The solo que is just killing me recently. My win/loss is now below 50%, and Ive lost something like 28 out of my last 40 matches. Most losses being just stompings. Despite (or due) to being on teams that bad, I often have 4-5 medals routinely, with lots of gold there. Im playing good, playing the objective, playing the role most needed, but then I get the defensive Reinhardt teammate going up to their spawn by himself... or some other example of fuckery...

Just game after game of bad team comp, folks rushing in one by one, no one switch, snipers everywhere, as we tend to play against balanced teams who group up and switch when needed, and not afraid to play a healer.

Need more active PS4GAF on my list :(

Add me (same as here) I'm EU though so am only on evenings. I've finally managed to pick up a decent team of similar players who got hard shafted into the 40's and am making my way out
 

jotun?

Member
It's surprising that they haven't gone ahead and made their planned changes to the competitive modes to get rid of sudden death. The way payload maps go straight to sudden death even if one team plows through unimpeded and the other barely makes it is just dumb (even though I've been on the undeserved winning side of a few of those in the last couple days)
 

Antiwhippy

the holder of the trombone
Like, junk is especially useless now with DVa in the scene.

She even absorbs concussion mine when it's still in the air so he can't even use that to escape.

Like, I've blocked 20K+ damage today and I'm pretty sure quite a number of it is from junk. Plus a few barrages and death blossoms here and there.
 

Soulflarz

Banned
I guess I should try and play again today. Might try and get better with Lucio again.
^and the meta right now is very defense/certain hero unfriendly. If you had a zen+lucio+d va and noticed how easy heals+tanking was, you know what I mean.

it doesnt matter how good or bad you play. if you win the round you win points. if you lose the round you lose points.

No. This has been fully disproven by everyone basically. The rank system screws you over hard for playing outside your level.
 

finalflame

Member
No. This has been fully disproven by everyone basically. The rank system screws you over hard for playing outside your level.

What? What he's saying is correct; maybe it averages out over time because you're going to HAVE to win SOME games, and if you perform really well you will GAIN way more points when you win then you LOSE when you lose.

However, you will never lose a game and gain points, or win a game and lose points. Period.
 

Antiwhippy

the holder of the trombone
Like all defense heroes are bad. At defending.

Had attacking numbani sudden death where the other team went mei, bastion, torb and junk.

Just smoked them with pharah.

They would honestly be better off with a soldier and mccree.
 

Gator86

Member
Blizzard has to come up with a better patch method on consoles. Is there no way to keep this stuff server side so console players aren't stuck with janky balance settings for weeks at a time?
 
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