Antiwhippy
the holder of the trombone
Balance seems almost perfect atm. Genji maybe needs a little less time or damage on his ult. Otherwise nothing feels overly cheap.
The balance where defense heroes are nigh worthless?
Balance seems almost perfect atm. Genji maybe needs a little less time or damage on his ult. Otherwise nothing feels overly cheap.
The balance where defense heroes are nigh worthless?
The balance where defense heroes are nigh worthless?
Balance seems almost perfect atm. Genji maybe needs a little less time or damage on his ult. Otherwise nothing feels overly cheap.
Otherwise nothing feels overly cheap.
countering half the ults in the game just by holding right click feels very cheap to me
so does having an ult with absolutely no downsides that can consistently clock 2-3 enemy team members with just a mediocre amount of skilful use
I have some awesome suggestions for how to improve characters Blizzard is struggling with.
- Give Hanzo a horse.
- Give McCree a robot horse.
- Allow Bastion to transform into a horse.
D'va is a tank, she's suppose to have some ability to counter ults. Reinhardt can count most ults just by holding up his shield but why isn't he cheap? I'm not a D.va player really but people complain about her matrix as if it's OP when it's really not. Maybe her ult not being able to kill her is something I can agree on.
I have some awesome suggestions for how to improve characters Blizzard is struggling with.
- Give Hanzo a horse.
- Give McCree a robot horse.
- Allow Bastion to transform into a horse.
- Make Hanzo's ult shoot stampeding horsesI have some awesome suggestions for how to improve characters Blizzard is struggling with.
- Give Hanzo a horse.
- Give McCree a robot horse.
- Allow Bastion to transform into a horse.
Your name says duck. Your avatar says cat. Your post says horse.
I've got it. The next character should be a cat riding a horse-sized duck. That one is free, Blizzard.
Honestly, DVA being invulnerable to her ult is inconsistent with the game's rules. Every other character gets harmed by their own explosions, so I think she should too. If not for balancing reasons, just for the sake of consistency would be nice too.
The problem with d.va ult invulnerability is that it gives the ult absolutely zero meaningful downsides. I can't think of an ult that has so little risk for such potential reward
The problem with d.va ult invulnerability is that it gives the ult absolutely zero meaningful downsides. I can't think of an ult that has so little risk for such potential reward
His concussion mine is indeed also a little inconsistent. I'd be ok with Junkrat taking some damage for his ability to jump from his concussive blast. Still, he takes damage from his own grenade launcher's explosions. Pharah takes damage from her own rockets' splash damage, Soldier can take damage from his Helix Rockets, Bastion from his Ult's explosions, and Zarya takes damage from her Particle Cannon's secondary fire.I think it's the opposite. Before the patch, I was looking around and thinking "My entire team doesn't have to worry about my explosion, why do I have to?" Also, your statement is not entirely true. Junkrat doesn't get hurt by his Mine explosion, though he is propelled by it.
So I'm pro-explosion immunity. I've had too many times where I died because I was literally an inch too close and it's just kind of BS imo. And especially with the new 3 second timer, D.Va won't have a whole lot of time to make any kind of escape, which will make it a mostly Kamikaze move if it goes back to killing you.
The risk is that 3 seconds. People can hide in those 3 seconds, don't kid yourself.
Not a cat.
Roadhog is also one of the few characters that can survive D.Va's ult.Roadhog can't
Some ults are going to wipe some characters instantly. OW has a lot of "deaths you couldn't avoid", its part of the game.Roadhog can't
Roadhog can't
His concussion mine is indeed also a little inconsistent. I'd be ok with Junkrat taking some damage for his ability to jump from his concussive blast. Still, he takes damage from his own grenade launcher's explosions. Pharah takes damage from her own rockets' splash damage, Soldier can take damage from his Helix Rockets, Bastion from his Ult's explosions, and Zarya takes damage from her Particle Cannon's secondary fire.
I think she DVa already has the perfect compromise to keep her from harm, in the form of allowing her to keep boosting while she self-destructs.
Do I get a leavers penalty if I leave right after I cast my vote in the post game rewards?
Depends on you location. As I've said, you can't just fling that thing willy nilly. I've hidden from so many Dva ults even with this patch. And I very rarely see most people get triple kills or even A kill still, because they just fling it willy nilly.
What's the downside of Soldier's ult? McCree is stationary before he can trigger the instant kills. Reaper is trapped in a kill animation during his.
Not every ult has to have a specific downside, the skill involved is HOW you use it. Dva's ult is relatively useless unless it is aimed right, you have to aim and use boost before triggering it. The immediate risk is that you lose the mech and if you aimed poorly and find yourself with an enemy who is behind a wall or shield who can shoot at you, you can die before you get back into a mech. Soldier's ult is wasted if you don't flank well and get in the best position to shoot the most enemies.
How about Roadhog's ult? It's relatively risk free with high reward in most situations too. He has tons of health and it does a ton of damage especially in narrow places. Tracer's ult? Stick it behind a tank surrounded by the team and BOOM. Hanzo's ult? He doesn't even have to be anywhere near the players. Torb's ult? What risk?
if the enemy team is trapped in another ult or she uses it cleverly she can very easily get more while never putting herself at risk
only D.Va has the luxury of her ult still going off even if she dies.
You misunderstand my point. I'm saying that D.Va has the same high value potential outcome, but with very few of the risks that other characters have. Usually you would expect that if the risk is lower, then so is the potential reward (I.e. tracer). But for D.Va it isn't.Wow that's a huge if. We can apply that to all the ults in the game then. If you use team synergy well or you are clever about how to apply something you can get more results with less risk. Wow!!!! "Very easily" suggests that it is something anyone is capable of. If there's one thing I learned playing Overwatch, team synergy and being clever are the exceptions, not the rule.
If Soldier uses his ult while flanking behind the enemy team currently engaging the rest of his team, please tell me how wiping the entire enemy team with autoaim is not a low risk high reward outcome. I'm terrible with aiming, but I did exactly that yesterday in Numbani right at the final checkpoint. They wiped the remaining attackers at the chokepoint, I jump down from the back balcony with my ult and killed everyone except the Zarya, who had a sliver of health left, I ran around the payload waiting for her shield to wear off, killed her just as 2 teammates returned to back me up, riding the payload right into the win.
Sorry, the 'only' in that sentence should be read as 'in addition', not singling out D.Va as the only character in the game who that is true for.Not remotely true. Lucio, Mei, Junkrat, Hanzo, Symmetra, Zarya, and Ana's all continue after their death. Mercy too, since I had a lot of times where I died as soon as I hit triangle, but triangle was enough to revive my team. Including D.Va, a fire and forget Ult is something over a third of the heroes possess.
You misunderstand my point. I'm saying that D.Va has the same high value potential outcome, but with very few of the risks that other characters have. Usually you would expect that if the risk is lower, then so is the potential reward. But for D.Va it isn't.
You misunderstand my point. I'm saying that D.Va has the same high value potential outcome, but with very few of the risks that other characters have. Usually you would expect that if the risk is lower, then so is the potential reward (I.e. tracer). But for D.Va it isn't.
Sorry, the 'only' in that sentence should be read as 'in addition', not singling out D.Va as the only character in the game who that is true for.
Like, what's the downside to zarya's ult?
That she wasted it? That's the only downside to it.
To be fair, Dva's ult serves a dual purpose.
1. Area denial with potential for kills.
2. Get her a new mech.
So if she has ult up she's essentially running around with 1000hp, with 800 of those being armour. With the potential to keep going.
To be fair, Dva's ult serves a dual purpose.
1. Area denial with potential for kills.
2. Get her a new mech.
So if she has ult up she's essentially running around with 1000hp, with 800 of those being armour. With the potential to keep going.
Like, Dva's ult is still nowhere close to being as good as zarya's ult.
Your name says duck. Your avatar says cat. Your post says horse.
I've got it. The next character should be a cat riding a horse-sized duck. That one is free, Blizzard.
I'm just not seeing it. The risk is she might get killed and she might get zero kills if Rein just holds his shield up and faces the right direction. That's a loss of an ult and a man down. The risk of Soldier getting shot just as he activates his ult is that he dies and still has most of his ult charge since it drains as his ultvis being used. That's actually less risk with solid reward.
Would you rather fight one Hanzo riding a horse-sized duck, or ten Hanzos riding duck-sized horses?
Well, I'm obviously more concerned about the guy with a bow and arrow trying to kill me than what he's riding, so I'm gonna have to go with one Hanzo.
Let's face it, I'd be dead either way.
With how badly some Hanzos aim you'd think that doing it on horse back would be even harder.
It drains very quickly right at the beginning of his ult.
And no, launching a D.Va ult at rein and having him block it is not 'a wasted ult' in the same way that, say, launching a black hole that hits nothing is. At the absolute bare minimum you've taken charge off Rein's shield. Small prize perhaps, but that's just my whole point. No downsides. Short of launching the thing off the map or into an area with absolutely no enemies in it, you will always get some value out of it.