Wyndstryker
Member
I don't understand this. If you're shooting at Genji from anywhere in his FOV, you've accepted the risk the player will be good enough to reflect.
Have you considered flanking?
I do flank a lot. The main issue like I said is that it's deceptive. I can be aiming at someone else entirely, and he comes in with a dash, not even aiming for me, and shots are being deflected when I'm shooting wide.
I don't care if it's supposed to protect him. I want to know whats the safe shooting zone. He can be standing behind a doorway deflecting and shots bounce and you don't even see the deflect animation. Sure he's probably not aiming at you but it's still extremely deceptive.
Either nerf the hitbox so it matches the animation, or widen the animation so it matches the hitbox. Not this invisible deflection zone business